On January 27 2012 07:57 Pandemona wrote:On January 27 2012 07:48 Milkis wrote:
The main premise of Pokemon is battling. You can already do that and Nintendo has been slowly improving it, although Nintendo doesn't care about competitive battling anyway.
Given this in mind, what does an MMORPG add to the experience? Nothing much. You can still battle each other, but can you imagine people camping for Pokemon spawns to catch them? Or grinding to level? How would Gyms and the rest of the world work? There's really just too much that takes away from a lot of the gameplay (ie: the nice thing you get from the "linearity") and too much of a pain to implement it properly)
Pokemon MMORPG IMO is a pretty bad idea.
Yeah i understand your point. But the game basis is PvP based. You get a Pokemon game now, i have most of them. You beat all the Gym Leaders whilst following the story through, you get all 8 badges (16 in some) complete the story, go battle the Elite Four and your done, just sat with Pokemon you have leveled through out the game and have no other option. In the DS versions you can now battle over WiFi connections vs other people. But all the people you will ever face have maxed out level 100 Pokemon, so unless you grind yourself to that level there is nothing more to Pokemon on DS/Gameboy
What can be a possibility though with an MMORPG, is people to chat too, physical battles to help level your Pokemon. Dueling people becomes a way of getting XP to help level. You get the 8Gym badges maybe 16 who knows, possibilities are endless in that category. You put the gyms basics in the excat same way as the other version. Level 20 Gym Level 30 etc etc as high as you want to go maybe every 5 levels. You can add in professions where you collect stuff in the game and give people to make Pokeballs or to sell items for lots of money. You can implement that as a farming exercise for professions. People camping for spawns of Pokemon would happen if you turned it into an online game you cant stop that people on wow for example camp for pet spawns, I don't have a problem with that personally.
When you get all the badges you will be at a certain level, you could even cap it at that level or make it 5 levels or so more, and then add in a PvP based function of Pokemon League, where every 1hour what ever you can join up and battle people and PvP your way through the league and get more rewards etc and a nice trophy.
To say its to much trouble to make this, is a bit of a lie surely? They have the basics there, everything they need to be able to work on it and within a year have a full game Beta running quite easily. But hey i was only dreaming