Aperture Mafia - Page 104
Forum Index > TL Mafia |
Nisani201
United States1400 Posts
| ||
Mr. Wiggles
Canada5894 Posts
"See you later, Alligators." They were dumbfounded. | ||
GreYMisT
United States6736 Posts
Night 4 Greetings test subjects! This prerecorded message is here to inform you that our glorious stalemate associate has come to his conclusion! Today it was decided that < insert test subject name here> Shall receive extremely dangerous and volatile chemicals with his food! Our Stalemate associate has now lost his certification and will now go back to being a normal test subject. The Aperture Science Enrichment Center would like to remind you at this time that we are in no way responsible for future interactions between yourself, and the test subject you chose for additional testing. Cell agent The Cell leader (Mr. Wiggles) Was lynched! + Show Spoiler + Welcome to Aperture Mafia! You are the Cell leader. You are the director of the Sleeper Cell Each half cycle (day and night) you may PM a moderator with a 5 word message to send to a member of the cell of your choosing. Names of the cell members may not be included in this message. The cell members are X, Y, and Z. You also know that your team consists of the following powers in no particular order: RE-RE-RE-REDACTED! It is now Night 4! please PM all actions to all mods! the day will begin anew in 24 hours! | ||
Kenpachi
United States9908 Posts
| ||
MidnightGladius
China1214 Posts
I say we keep going with the list for now, heading into tomorrow, and then we can see what develops tonight. Kita is looking better to me, though I'm still concerned that he might just be a straight-up serial killer. Regardless, it's certainly nice to have so much kp shooting into scum, at least for now. Also, notice how Wiggles had no kill flavor? That suggests to me that only one member of the Cell can carry out hits, after which we're safe. With any luck, that cell member is also on the list. | ||
Adam4167
Australia1426 Posts
Do we want to make a second Colour Radiator and sweep it over another 4? Chances are it will be less productive then the first one, but it is still a good tool for narrowing down our lynches. | ||
MidnightGladius
China1214 Posts
| ||
Nisani201
United States1400 Posts
| ||
kitaman27
United States9244 Posts
A potion that revives a town aligned player or a day vig that shoots only anti-town players might both be good ideas. | ||
kitaman27
United States9244 Posts
On March 27 2012 22:52 Maverick32x wrote: Kita.... What core do you have....-_-... I can't imagine the two cycles required for equiping and using a different core would be better than the medic core. Is there a reason you ask? If there is an anti-town player searching for a certain item, I'd rather not have to worry about them knowing what I have. | ||
Nisani201
United States1400 Posts
On March 28 2012 09:45 kitaman27 wrote: I can't imagine the two cycles required for equiping and using a different core would be better than the medic core. Is there a reason you ask? If there is an anti-town player searching for a certain item, I'd rather not have to worry about them knowing what I have. I can't make anything that breaks the game. That would probably break the game. | ||
MidnightGladius
China1214 Posts
| ||
Adam4167
Australia1426 Posts
Lets do that. | ||
Maverick32x
United States311 Posts
On March 28 2012 09:45 kitaman27 wrote: I can't imagine the two cycles required for equiping and using a different core would be better than the medic core. Is there a reason you ask? If there is an anti-town player searching for a certain item, I'd rather not have to worry about them knowing what I have. True, I just happen to know who owned a couple cores, and which ones exist... so I wanted to see how truthful you were being.. but I understand that they could be used for evil | ||
Foolishness
United States3044 Posts
is a great idea if we're in a pinch. Maybe you submit a vote check kit? Finding mafia, it might help us clinch. | ||
Nisani201
United States1400 Posts
On March 28 2012 11:35 Foolishness wrote: To make tomorrow a double lynch is a great idea if we're in a pinch. Maybe you submit a vote check kit? Finding mafia, it might help us clinch. Could you elaborate? I'm not sure how this would work. | ||
Foolishness
United States3044 Posts
On March 28 2012 13:06 Nisani201 wrote: Could you elaborate? I'm not sure how this would work. It's quite simple, I picked a list of final votes I sent a PM to the host and wrote, "who in this brew is not green or blue?" They give me a number, I carefully note. Though I think it is better in this situation to refrain from making a vote check creation. I've always like the gist of doing that color list. Or find something better; use your imagination! | ||
Foolishness
United States3044 Posts
Make kitaman America and give him a nuke. He will get one per day 'till the end of the game. Then it will be the mafia who are spooked. | ||
phagga
Switzerland2194 Posts
We are currently in the dark on how many people in each faction are left. I think it would be easier to scumhunt if we knew how many scum, cell, 3rd-party etc are left (and if there are any other partys we do not know by now). So I propose an item that let's us know how many members of each faction are still alive, if this is possible. Alternatively we could also have a device that shows the flips of D1, this way we knew how many cell and mafia are really dead. However, knowing how many are still alive would be more useful. And the third idea would be a plain day vig shot. We already have two scum in a group of three. The faster we get rid of them, the better. However, that one might backfire if it got into the hands of scum. Would it be possible to create a day-vig item that is only usable by town-aligned players? | ||
phagga
Switzerland2194 Posts
*sigh* looks like I suck as inventor :/ | ||
| ||