Does anyone see the value of the Mothership in the game?
SC SUM - StarCraft Super Unit Mod - Page 6
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intotheheart
Canada33091 Posts
Does anyone see the value of the Mothership in the game? | ||
0kz
Italy1118 Posts
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Itachii
Poland12466 Posts
Gotta test T later, i MCed drone (lol) and made Eradicators, they fucking own everything. This thread needs to be spotlighted btw~! | ||
ArcTimes
Peru269 Posts
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OpticalShot
Canada6330 Posts
I like mothership the best out of the three legendary units. I feel like it has the most "utility." | ||
Taekwon
United States8155 Posts
SD for maximum OP Eradicators for the effing lulz | ||
Kyuukyuu
Canada6263 Posts
idk just doesn't feel gamechanging like imba-bc and mothership still tons of fun to make like 8 of them though | ||
ArcTimes
Peru269 Posts
On March 10 2012 14:12 Kyuukyuu wrote: The zerg one is pretty underpowered compared to the other two, at least vs other humans. Plague is better than the spore thingy and the swarm is easy to avoid, + no consume, makes it worse than defiler :| Would much rather save 1200 gas for 6 ultras or 5 and a defiler etc. idk just doesn't feel gamechanging like imba-bc and mothership still tons of fun to make like 8 of them though what about a... "storm swarm" in mineral line. That time would f*** your mining. And the spores thing is good cause it decrease the cooldown 12.5%. that means, slower units. | ||
Kyuukyuu
Canada6263 Posts
On March 10 2012 14:37 ArcTimes wrote: what about a... "storm swarm" in mineral line. That time would f*** your mining. And the spores thing is good cause it decrease the cooldown 12.5%. that means, slower units. Right, but I'm not spending 300 + 200 + 1200 gas to swarm the mineral lines. And I can just get Ensnare if I want to slow units down... it'd be a decent high tier unit akin to an arbiter, but not really godlike/tide-changing the way the others are, is what I'm saying. | ||
Taekwon
United States8155 Posts
my game crashed... | ||
Sahasrahla
Germany22 Posts
On March 10 2012 14:41 Taekwon wrote: I tried recalling a warping mothership... my game crashed... Ouch! This one is evil. I will handle it with top priority. Thanks for reporting. | ||
kamikami
France1057 Posts
On March 10 2012 07:33 Dead9 wrote: iirc mods work over fish/iccup/battlenet but only if both of you have the mod installed otherwise bw crashes Actually on Garena it will work even if the opponent don't have the mod. | ||
ArcTimes
Peru269 Posts
On March 10 2012 14:40 Kyuukyuu wrote: Right, but I'm not spending 300 + 200 + 1200 gas to swarm the mineral lines. And I can just get Ensnare if I want to slow units down... it'd be a decent high tier unit akin to an arbiter, but not really godlike/tide-changing the way the others are, is what I'm saying. You are right, it's so expensive, but it if it was less expensive it would be imba for a real game. And about the ensanre, it's not the same effect. The spores of the devoure increase the cooltime of the attack in 12.5% that means that your units attack 12.5% slower. Imagine if you use that in tanks in siege mode- The difference is really high. And actually the spell of the eradicator is 9 (!!!) spores. So 12.5x12.5x12.5x....(100%) 9 times. That makes your opponentes units attack with 30% of their normal speed. That's insane, and also their are more vulnerable to other attacks, os it's really powerful. Why do you think you have to use devourers to help mutas vs air units like carriers. And ofc carriers doesn't slow down unless you attack the interceptors >.< | ||
HerrS
Germany5 Posts
happened. First, the marines got totally owned by the Eradicator, which is no surprise, considering its strong melee splash attack and carapace. But second, every time I moved away my SD from defending my third, the eradicator just went in there and contaminated my SCV line. And if I could not get back fast enough with my main forces, it would almost single- handedly take down the whole base. When I _did_ return fast enough, the beast had already fled with its super speed, ready to go in there again as soon as I would leave the base with my forces. So, basically what I'm saying is that with an eradicator you have a speed shuttle loaded with two High Templars with more hit points and armor than an ultralisk. Of course, you could argue that I should have defended my base better, but with the SD-tech I just did not have enough forces (though I am quite a noob with noob-macro, of course.. ;-) ). | ||
Kyuukyuu
Canada6263 Posts
On March 11 2012 04:16 HerrS wrote: So, basically what I'm saying is that with an eradicator you have a speed shuttle loaded with two High Templars with more hit points and armor than an ultralisk. But with a siege destroyer you have the dps of 8 tanks and a rechargable siege-tank-ranged nuke, with more hp and armor than an ultralisk too It's not totally useless but a speed shuttle with two HTs isn't worth the cost. I guess the venom thing would be pretty good against mech though | ||
Thratur
Canada917 Posts
I love you for doing this. | ||
vOdToasT
Sweden2870 Posts
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ArcTimes
Peru269 Posts
On March 11 2012 07:18 vOdToasT wrote: If two players play this mod on iCCup in a ladder game, will it count towards ladder rank? :D I believe.. yest, but you are not able to use iccup launcher so no motw points But you can use the chaoslauncher in iccup using the mod to latency changer. | ||
HerrS
Germany5 Posts
On March 11 2012 04:53 Kyuukyuu wrote: But with a siege destroyer you have the dps of 8 tanks and a rechargable siege-tank-ranged nuke, with more hp and armor than an ultralisk too It's not totally useless but a speed shuttle with two HTs isn't worth the cost. I guess the venom thing would be pretty good against mech though Yeah, I'm not going to argue about the strength of the SD, it is a monster :-) Just tried to point out some not-so-obvious uses of the eradicator... And yes, the venom should be strong, would love to see some games played where Z rapes T with venom / contaminate on sieged tanks - watch out for the EMP, though ;-) Since in my view T is basically forced to go mech against eradicator, this should be a viable strategy. | ||
BLinD-RawR
ALLEYCAT BLUES49044 Posts
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