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Active: 3319 users

SC SUM - StarCraft Super Unit Mod - Page 7

Forum Index > BW General
Post a Reply
Prev 1 5 6 7 8 Next All
Boundz(DarKo)
Profile Joined March 2009
5311 Posts
March 11 2012 13:54 GMT
#121
Im up for playing a ton of these games on fish if anyone wants to? pm :x
Crissaegrim
Profile Blog Joined June 2009
2947 Posts
March 11 2012 15:20 GMT
#122
Everything seems to be really well done. From the icons to the wireframe. Very nice~
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
March 11 2012 17:25 GMT
#123
Is it possible to use these units in the editor?
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
ArcTimes
Profile Joined January 2011
Peru269 Posts
March 12 2012 00:28 GMT
#124
On March 10 2012 21:24 kamikami wrote:
Show nested quote +
On March 10 2012 07:33 Dead9 wrote:
iirc mods work over fish/iccup/battlenet but only if both of you have the mod installed
otherwise bw crashes


Actually on Garena it will work even if the opponent don't have the mod.


False. You can play with another person in any server, in any place if both has starcraft(except some programs that open the starcraft for you,like gameranger). But if only one has the mod, the game will crash when the guy with the mod use a unit or bbuildiong that the other doesn't have. The only thing youa re going to se is the other guy dropping.
Jukado
Profile Blog Joined May 2011
805 Posts
March 12 2012 01:32 GMT
#125
Some people were joking about having nightmares earlier in the thread. I just wanted to say I actually did have a dream with an Eradicator in it the other night, but it wasnt a nightmare, and it was awesome. And NO it wasnt one of those dreams either! (sadly)

Thanks for the mod Sahasrahla. I will download and play with it soon, looking forward to it (fell off my bike today and smashed my hands up so Im typing with limited digits for a few days). Also we could try some 3v3 games too I guess.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Meth
Profile Blog Joined November 2007
Canada396 Posts
March 12 2012 03:22 GMT
#126
I just downloaded this and I'm eager to play it on multiplayer, I signed on to iCCup so I assume it works on there? I'd like to try and play some team games with other people wanting to try this MOD out!

Let's get a game going?!
Brood War for life
Sahasrahla
Profile Joined February 2012
Germany22 Posts
Last Edited: 2012-03-13 12:10:58
March 12 2012 08:42 GMT
#127
On March 12 2012 02:25 blubbdavid wrote:
Is it possible to use these units in the editor?


Hi blubbdavid,

Sorry, that won´t work. The mod is applied at runtime and its componenets will therefore not be available in the editor.

Anyway custom scenarios won´t work as expected and will most likely just crash as a lot of hero units, hero weapons, animation scripts and special buildings have been replaced with SC SUM related stuff. The intended focus and use of SC SUM are regular competitive multiplayer games.
SC SUM - Starcraft Super Unit Mod: www.scpnt.de/SC_SUM
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
March 12 2012 11:56 GMT
#128
This looks amazing :3
Writerdamn, i was two days from retirement
HerrS
Profile Joined March 2012
Germany5 Posts
March 12 2012 13:00 GMT
#129
On March 12 2012 10:32 CardinalAllin wrote:
Some people were joking about having nightmares earlier in the thread. I just wanted to say I actually did have a dream with an Eradicator in it the other night, but it wasnt a nightmare, and it was awesome.

...


Haha, that is so hilarious! Love it!
BW for life!
Meth
Profile Blog Joined November 2007
Canada396 Posts
March 12 2012 21:27 GMT
#130
Anyone wanna get some games going later?
Brood War for life
Sahasrahla
Profile Joined February 2012
Germany22 Posts
Last Edited: 2012-03-13 14:26:10
March 12 2012 23:50 GMT
#131
Hey guys,

my heartfelt thanks again to all of you gave this terrific feedback! I am very happy with the response I got so far.

I want to inform you that I´ve just uploaded version 1.31 on the homepage. The version consists of some minor bugfixes including the one regarding the Eradicator's Cannibalize ability reported by Battleship789. Thanks again for finding that one.

I will take this opportunity to remind you that different SC SUM versions are not compatible and that all participants of a multiplayer game must use the same version to guarantee proper functionality. There is no automatic check for the version being equal. So this relies in the responsibility of the players. Depending on future bug reports or balancing discussions I might provide updates quite frequently so please be aware of new versions being available on the SC SUM homepage.

Furthermore I will invite you to help me improving the SC SUM experience. I am quite skilled with the zeros and ones, but I am a lousy StarCraft player myself. I rely on your feedback regarding balancing of the new units and skills. If you want to participate in detailed discussion then the SC SUM forum might be a more appropriate place than this single linear thread.
Besides I am interested in your experiences regarding SC SUM usage on public servers to create a list of compatible servers. I´ve heard so far that Fish and Garena seems to be working. Has anyone tried iCCup?

Regards,
Sahasrahla
SC SUM - Starcraft Super Unit Mod: www.scpnt.de/SC_SUM
Meth
Profile Blog Joined November 2007
Canada396 Posts
March 13 2012 04:52 GMT
#132
I can log on to iCCup with the MOD but I have yet to play it. I'm sure it works.
Brood War for life
Sahasrahla
Profile Joined February 2012
Germany22 Posts
March 16 2012 21:37 GMT
#133
Hey guys,

let me answer some of your questions...

On March 09 2012 13:32 Black[CAT] wrote:
MOther of god...this looks amazing! DAT mothership!
How does one turn a 3D mothership into sprite like that?

Make a video of the StarCraft II Mothership with a framerate that matches your number of desired frames per one rotation. Use photoshop... and a lot of time...

On March 09 2012 17:53 Golgotha wrote:
hey Sahasrahla me and Battleship played a match but for some reason we couldnt see each other on LAN even though we were on hamachi. So we played on Fish Server

Hamachi is sometimes a little troublesome. A lot of things (firewall, hamachi network device, port forwarding) have to be configured right to get StarCraft work properly. Fish seems to be an alternative. iCCup seems to work fine as well, as long as you do not use the launcher. The antihack plugin does not tolerate SC SUM which is hardly surprising, as the mod is a whole damn super-hack.

On March 09 2012 19:36 kamikami wrote:
Is there a way to disable the "mod activated" message at the start of the game ???

I disabled this message for version 1.31. It was starting to get on my own nerves as well.

On March 12 2012 12:22 Meth wrote:
I just downloaded this and I'm eager to play it on multiplayer, I signed on to iCCup so I assume it works on there? I'd like to try and play some team games with other people wanting to try this MOD out!
Let's get a game going?!

iCCup work fine as long as you do not use the launcher. I will be having a look into iCCup from time to time (sadly I have no time by now). I suggest that everyone who wants to find people to play the mod visits:
iCCup-channel "SC SUM".

Regards,
Sahasrahla
SC SUM - Starcraft Super Unit Mod: www.scpnt.de/SC_SUM
PuPu
Profile Joined September 2011
Finland120 Posts
March 17 2012 00:45 GMT
#134
Nice job :D
"Mmm, It's nice"
Toasterbaked
Profile Blog Joined September 2011
United States160 Posts
March 17 2012 02:30 GMT
#135
This looks absolutely sick. Can't wait to try it :D.
Anyone going to be online for the mod tomorrow about 12 ish hours from this post?
Aka lossmule.sky in east
Sahasrahla
Profile Joined February 2012
Germany22 Posts
March 21 2012 11:00 GMT
#136
Hey guys,

SC SUM has an official entry on moddb.com now. If you like the mod and want to support it, feel free to visit:

http://www.moddb.com/mods/sc-sum-starcraft-super-unit-mod

and rate SC SUM or even write a review.

Regards,
Sahasrahla
SC SUM - Starcraft Super Unit Mod: www.scpnt.de/SC_SUM
RHCPgergo
Profile Blog Joined June 2005
Hungary345 Posts
March 21 2012 12:40 GMT
#137
It would be pretty amazing if we this mod could be used vs someone who plays the original game. Just imagine the face of your opponent when he suddenly sees that badass maggot out of nowhere! :D
ArcTimes
Profile Joined January 2011
Peru269 Posts
Last Edited: 2012-03-21 13:02:53
March 21 2012 13:01 GMT
#138
You can play in hamachi and everywhere else with the mod and with good latency, using the chaoslauncher.

You can download it here: http://winner.cspsx.de/Starcraft/Tool/Chaoslauncher.zip

The chaoslauncher has a really useful option in these cases. You just join iccup/fish/brain/hamachi using the mod, like you always do and then open chaoslauncher.

Now right click in the icon of the chaoslauncher in the task bar and choose the attach to sc 1.16.1 option. This will attach the chaoslauncher to sc, like if you opened sc using the launcher, and you will be able to use it's plugins, like chaosplugin (no windows ley, autoreplay, etc) and the latencychanger (it's the same as minilauncher so #LL at the end of the name), APM Alert, and of course forcehamachi ( http://r-1.ch/forcehamachi-1.1.zip ). This last plugin will allow you to see other games in hamachi, so using this you will be able tos ee each other.

Regards, btw good mod
Jukado
Profile Blog Joined May 2011
805 Posts
April 04 2012 14:05 GMT
#139
Hi Sahasrahla, Ive just been looking through your website and Im now grinning ear to ear, it really is pretty darn cool. It would be really interesting to read some information from you, discussing anything you want to say about the mods development. Im sure there would be some very intriguing details about various problems you encountered or moments of passion when something awesome worked for the first time. When did you start working on the mod? How did you get the idea for it? Which websites do you visit for this kind of thing? etc
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Skwid1g
Profile Joined April 2011
United States953 Posts
April 04 2012 14:17 GMT
#140
That mothership.... wow... that honestly looks ridiculously good.
NaDa/Fantasy/Zero/Soulkey pls
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