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SC SUM - StarCraft Super Unit Mod

Forum Index > BW General
Post a Reply
1 2 3 4 5 6 7 8 Next All
Sahasrahla
Profile Joined February 2012
Germany22 Posts
Last Edited: 2012-03-23 10:38:42
March 08 2012 23:32 GMT
#1
Hey guys,

I´de like to present you a new StarCraft Broodwar Mod I´ve been working on since a while. After many weeks of bugfixing, balancing and beta-testing with my clan buddies it seems to have reached a state where I can present it to the community.
So here it is:

SC SUM - StarCraft Super Unit Mod

It´s based on the current Broodwar version 1.16.1 and introduces three new unique super units - one for each race. Each of them comes with a lot of new corresponding upgrades and abilities including:
- afterburners
- air unit siege mode
- area of effect acid spores against air and ground
- long-lasting area-of-effect damage
- mobile shield recharge
- warp (aka inverse recall)
- energy leach
- temporary area-of-effect blinding sweep
- a lot more...

The existing tech tree has been changed as little as possible to preserve the traditional gameplay and balancing.
The Mod comes with an official homepage where you can download the mod, have a look at screenshots and browse through all new units, buildings, upgrades and skills.
Follow this link, if you became interested:

www.scpnt.de/SC_SUM

Best regards,
Sahasrahla

--- EDIT --- 2012-03-13 -----------------------

Hey guys,

my heartfelt thanks again to all of you gave this terrific feedback! I am very happy with the response I got so far.

I want to inform you that I´ve just uploaded version 1.31 on the homepage. The version consists of some minor bugfixes including the one regarding the Eradicator's Cannibalize ability reported by Battleship789. Thanks again for finding that one.

I will take this opportunity to remind you that different SC SUM versions are not compatible and that all participants of a multiplayer game must use the same version to guarantee proper functionality. There is no automatic check for the version being equal. So this relies in the responsibility of the players. Depending on future bug reports or balancing discussions I might provide updates quite frequently so please be aware of new versions being available on the SC SUM homepage.

Furthermore I will invite you to help me improving the SC SUM experience. I am quite skilled with the zeros and ones, but I am a lousy StarCraft player myself. I rely on your feedback regarding balancing of the new units and skills. If you want to participate in detailed discussion then the SC SUM forum might be a more appropriate place than this single linear thread.
Besides I am interested in your experiences regarding SC SUM usage on public servers to create a list of compatible servers. I´ve heard so far that Fish and Garena seems to be working. Has anyone tried iCCup?

Regards,
Sahasrahla

--- EDIT --- 2012-03-20 -----------------------

Hey guys,

SC SUM has an official entry on moddb.com now. If you like the mod and want to support it, feel free to visit:

http://www.moddb.com/mods/sc-sum-starcraft-super-unit-mod

and rate SC SUM or even write a review.

Regards,
Sahasrahla

--- EDIT --- 2012-03-23 -----------------------

Hi.
I´ve just released version 1.32.

It contains some balancing improvements regarding the Eradicator.
In details:
- changed behavior of Corrosive Venom: building are valid targets now
- raised impact radius of Corrosive Venom slightly
- lowered energy costs for Contaminate 100 -> 75
- increased range of Lateral Line 24 -> 32
- raised Eradicator ground weapon damage 50(+5) -> 60(+6)
- raised Eradicator air weapon damage 30(+3) -> 40(+4)
SC SUM - Starcraft Super Unit Mod: www.scpnt.de/SC_SUM
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
Last Edited: 2012-03-09 00:23:12
March 09 2012 00:11 GMT
#2
AIR UNIT SIEGE MODE?! my nightmare lives

edit:

wow you put a lot of work into this baby. well done man. the website has great info

edit: People you gotta see this! this man did crazy stuff. looks soo goood

pics (hope OP dont mind i post his pics here so it is easier for peeps):

+ Show Spoiler +
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fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
March 09 2012 00:50 GMT
#3
So this doesnt interfere with anything in the original game?

I wouldnt like to crash it and have to redownload and do all that iccup registry jazz..
"When the geyser died, a probe came out" - SirJolt
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
March 09 2012 00:52 GMT
#4
This mod seems really lulzy. Too bad that there is no TL attack for Brood War anymore. This would have been a really fun mod to throw in from time to time. Can you imagine making experts play showmatches on this?
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
ImbaTosS
Profile Blog Joined January 2009
United Kingdom1717 Posts
March 09 2012 00:55 GMT
#5
Dude, you are... there are no words. True dedication. I will definitely be having some fun on this.
EleGant[AoV]
writer22816
Profile Blog Joined September 2008
United States5775 Posts
March 09 2012 01:04 GMT
#6
This is so awesome!
8/4/12 never forget, never forgive.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
March 09 2012 01:05 GMT
#7
so the BC can siege, nuke, cloak, speed boost and shoot like valks......you play terran don't you? lol
Gogleion
Profile Blog Joined June 2009
United States534 Posts
Last Edited: 2012-03-09 01:08:12
March 09 2012 01:07 GMT
#8
Oh my god that is so awesome.

I'm going to have nightmares about this now
EffOrt. That is all.
Dakkas
Profile Joined October 2010
2550 Posts
March 09 2012 01:09 GMT
#9
Wow holy crap the Mothership looks REALLY good in this, doesn't look too pixellated at all
sour_eraser
Profile Joined March 2011
Canada932 Posts
March 09 2012 01:10 GMT
#10
Looks friggin awesome bro.
I will definately try it when I get home
"What's the f*cking point of censoring a letter if everyone and their mother knows what it stands for.... F*cking morons"
FinestHour
Profile Joined August 2010
United States18466 Posts
March 09 2012 01:18 GMT
#11
LOL This looks freakin amazing nice work dude!
thug life.                                                       MVP/ex-
DorF
Profile Blog Joined July 2009
Sweden961 Posts
March 09 2012 01:21 GMT
#12
Wow... I am impressed :O
And the mothership looks so sick in BW, I will so download this !!
BW for life !
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
March 09 2012 01:22 GMT
#13
This looks interesting! That eradicator 0.0...
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
Last Edited: 2012-03-09 01:50:52
March 09 2012 01:44 GMT
#14
Holy shit, impressive descriptions. How will I ever kill those monsters? T_T
(well, there are counters listed but reading is always easier than doing)
Unfortunately I am not in condition to play this mod so hopefully some MP games in action gets uploaded to youtube or something.

Edit: Or let Sayle stream the mod vs some other guy for shits and giggles [image loading]
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Zero[1159]
Profile Joined April 2011
Brazil101 Posts
March 09 2012 02:02 GMT
#15
Wow! Nice mod! Playing now
kidcrash
Profile Joined September 2009
United States623 Posts
March 09 2012 02:09 GMT
#16
Ahahaha lol this is great. Good work making this for sure!
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
March 09 2012 02:10 GMT
#17
Dear OP, thank you for being awesome.

Can anyone imagine importing SC2 units in BW?
I just had a crazy idea!
Since a lot of people enjoy the gameplay of BW and of course its mechanics but also want a taste of fresh breathe. Why not have SC2 units available in BW!
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 09 2012 02:16 GMT
#18
On March 09 2012 11:10 Xiphos wrote:
Dear OP, thank you for being awesome.

Can anyone imagine importing SC2 units in BW?
I just had a crazy idea!
Since a lot of people enjoy the gameplay of BW and of course its mechanics but also want a taste of fresh breathe. Why not have SC2 units available in BW!

These kinds of SC2 in BW mods already exist.

Of course, they're not the highest quality creations, but they're pretty interesting for novelty's sake.
ㅇㅅㅌㅅ
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
March 09 2012 02:21 GMT
#19
Plus these super units are actually interesting.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
March 09 2012 02:21 GMT
#20
Hahahahahahaha this looks awesome, will try out.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
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