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Active: 1301 users

SC SUM - StarCraft Super Unit Mod - Page 4

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
March 09 2012 07:11 GMT
#61
On March 09 2012 16:07 Battleship789 wrote:
Man, those units are ridiculous! :D

The Zerg one is especially crazy: its movespeed is higher than a crackling (and possibly equal to or greater than a speed vult) and its ground attacks have splash! O.o The mothership's Shield regen aura is awesome, as well! Its like having a shield battery that moves.

Show nested quote +
On March 09 2012 15:49 Golgotha wrote:
does anyone want to play a quick game with me on this showcasing the super units? NR10 :D and we duke it out. I'll stream it so people can watch later.

we gotta use hamachi


I'd be up for it.


gogogo

do you have skype? lets do it quick
Battleship789
Profile Joined March 2010
United States415 Posts
Last Edited: 2012-03-09 07:15:46
March 09 2012 07:13 GMT
#62
On March 09 2012 16:11 Golgotha wrote:
Show nested quote +
On March 09 2012 16:07 Battleship789 wrote:
Man, those units are ridiculous! :D

The Zerg one is especially crazy: its movespeed is higher than a crackling (and possibly equal to or greater than a speed vult) and its ground attacks have splash! O.o The mothership's Shield regen aura is awesome, as well! Its like having a shield battery that moves.

On March 09 2012 15:49 Golgotha wrote:
does anyone want to play a quick game with me on this showcasing the super units? NR10 :D and we duke it out. I'll stream it so people can watch later.

we gotta use hamachi


I'd be up for it.


gogogo

do you have skype? lets do it quick

Yea, I have skype.

gogogo
Sinedd
Profile Joined July 2008
Poland7052 Posts
March 09 2012 07:26 GMT
#63
looks..

interesting
T H C makes ppl happy
Sayle
Profile Joined October 2010
United Kingdom3685 Posts
March 09 2012 07:28 GMT
#64
Siege tanks that can fly. I just shat myself.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
March 09 2012 07:51 GMT
#65
What the butt-shit!!!

Flying BC/Valk/SiegeTank Hybrids?!?!!

WHAAAAAAT
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
skzlime
Profile Joined July 2005
Hungary462 Posts
March 09 2012 08:05 GMT
#66
lol so random
i was half expecting the eradicator to lay eggs that spawn little maggots
life is balanced, L2P
alypse
Profile Joined May 2010
2771 Posts
Last Edited: 2012-03-09 08:19:41
March 09 2012 08:16 GMT
#67
Hats off to you dude. Amazing work 0_O

Man, look at that "Siege Destroyer" - Flying Siege Tank, together with Valkyrie's Halo rockets...
KT Violet 1988 - 2012
Loanshark
Profile Blog Joined December 2008
China3094 Posts
March 09 2012 08:39 GMT
#68
On March 09 2012 17:05 skzlime wrote:
lol so random
i was half expecting the eradicator to lay eggs that spawn little maggots


LOL YES

First thing I noticed too is that it looks exactly like the sandworms from Diablo 2!!!

Great work OP this looks amazing!
No dough, no go. And no mercy.
kewlpotato
Profile Joined July 2011
Canada41 Posts
March 09 2012 08:39 GMT
#69
respect...too bad i can't upvote
Sahasrahla
Profile Joined February 2012
Germany22 Posts
March 09 2012 08:46 GMT
#70
Hey guys.

Thanks a lot. I wasn´t prepared for such amazing reactions.
I am currently sitting here with a big smile on my face. Thanks, thanks, thanks!

Let me answer some of your questions...

Concerning modification of the orginal game:
The original game files will not be changed in any way. The changes are only applied temporarily.

Concerning multiplayer:
The mod does obviously not work on B.net. But I had very good experience with the VPN software "Hamachi" which emulates a lan over internet.

@rupp_lekkens:
Sorry about the crash. I have no idea why this happens. Never seen this issue before.

Jammer Sweep imbalance:
You may be absolutly right, that it is available to fast and its to strong. I realy appreciate feedback like this. The balancing of this skill can easily changed by changing duration and/or radius. The reason to introduce this skill was that the SD turned out to be far to easy to kill with Scourges when decloaked. This skill should compensate this.

About noticing that the Eradicator looks exactly like the sandworms from Diablo 2:
You got me... ;-)
SC SUM - Starcraft Super Unit Mod: www.scpnt.de/SC_SUM
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
March 09 2012 08:53 GMT
#71
hey Sahasrahla me and Battleship played a match but for some reason we couldnt see each other on LAN even though we were on hamachi. So we played on Fish Server

Battleship found a "bug" too!
kidcrash
Profile Joined September 2009
United States623 Posts
March 09 2012 09:12 GMT
#72
On March 09 2012 17:46 Sahasrahla wrote:
Hey guys.

Thanks a lot. I wasn´t prepared for such amazing reactions.
I am currently sitting here with a big smile on my face. Thanks, thanks, thanks!

Let me answer some of your questions...

Concerning modification of the orginal game:
The original game files will not be changed in any way. The changes are only applied temporarily.

Concerning multiplayer:
The mod does obviously not work on B.net. But I had very good experience with the VPN software "Hamachi" which emulates a lan over internet.

@rupp_lekkens:
Sorry about the crash. I have no idea why this happens. Never seen this issue before.

Jammer Sweep imbalance:
You may be absolutly right, that it is available to fast and its to strong. I realy appreciate feedback like this. The balancing of this skill can easily changed by changing duration and/or radius. The reason to introduce this skill was that the SD turned out to be far to easy to kill with Scourges when decloaked. This skill should compensate this.

About noticing that the Eradicator looks exactly like the sandworms from Diablo 2:
You got me... ;-)


I think that instead of nerfing jammer sweeper you should just give the other 2 races something to compensate. Couple quick suggestions: maybe make it so the overmind spits out laerve super fast (if this is possible). Can the 3 larvae limit be broken? Maybe allow the overmind to mass larvae SC2 style, with a cap of 7 or something.

Then for toss, maybe give the portal the ability to single click individual units and teleport them back to the portal for an energy cost. Just throwing out some ideas but IMO its better to buff other races than to nerf terran in this situation.
Battleship789
Profile Joined March 2010
United States415 Posts
Last Edited: 2012-03-09 09:52:50
March 09 2012 09:26 GMT
#73
Alright, as Golgatha said, found a bug!

With the Eradicator's Cannibalism ability, if you spam the ability on a unit (so you hit "c" then click the unit you want to eat, and then repeat over and over) you will regain 100 hp for every animation that occurs before the unit is finally killed. (The bug works with just Overlords all Zerg units.)

Not a bug, but possibly a problem: the Siege Destroyer can be repaired really quickly. As in, 200 damage per second quickly. (With only one SCV.) Then again, compared to the other units, maybe it isn't so crazy. (Easy 100 hp restore for Zerg and the upgraded Shield restoration is crazy.)

Quick suggestion, instead of having the Portal structure, could you instead make the mothership take just the Arbiter Tribunal and Fleet Beacon? It is rather annoying to not be able to exit quickly out of the advanced warp in tab, especially on a misclick.

Fun mod to play. I need to try it again soon. Looks very nice! Though having more than one mothership on the screen can be nausea inducing. :D
Sahasrahla
Profile Joined February 2012
Germany22 Posts
March 09 2012 09:50 GMT
#74
On March 09 2012 18:26 Battleship789 wrote:
Alright, as Golgatha said, found a bug!

With the Eradicator's Cannibalism ability, if you spam the ability on a unit (so you hit "c" then click the unit you want to eat, and then repeat over and over) you will regain 100 hp for every animation that occurs before the unit is finally killed. (The bug works with just Overlords all Zerg units.)

Not a bug, but possibly a problem: the Siege Destroyer can be repaired really quickly. As in, 200 damage per second quickly. (With only one SCV.) Then again, compared to the other units, maybe it isn't so crazy. (Easy 100 hp restore for Zerg and the upgraded Shield restoration is crazy.)

Quick suggestion, instead of having the Portal structure, could you instead make the mothership take just the Arbiter Tribunal and Fleet Beacon? It is rather annoying to not be able to exit out quick out of the advanced warp in tab, especially on a misclick.

Fun mod to play. I need to try it again soon. Looks very nice! Though having more than one mothership on the screen can be nausea inducing. :D


Thanks a lot for reporting the two bugs. I will take a look at these issues the next days.
SC SUM - Starcraft Super Unit Mod: www.scpnt.de/SC_SUM
Itachii
Profile Blog Joined April 2008
Poland12466 Posts
March 09 2012 10:02 GMT
#75
Holy shit, looks amazing.
La parole nous a été donnée pour déguiser notre pensée
rabidch
Profile Joined January 2010
United States20289 Posts
March 09 2012 10:15 GMT
#76
rofl this looks so crazy, i alughed when i saw those siege tanks + battlecruisers + wraiths
LiquidDota StaffOnly a true king can play the King.
Skeggaba
Profile Blog Joined April 2009
Korea (South)1556 Posts
March 09 2012 10:24 GMT
#77
Sweet god, i love the Diablo imports for zerg!
Bisu[about JD]=I was scared (laughs). The force emanating from his facial expression was so manly that I was even a little jealous.
kamikami
Profile Joined November 2010
France1057 Posts
Last Edited: 2012-03-09 10:37:29
March 09 2012 10:36 GMT
#78
I just played a PvZ on garena, my zerg opponent had no clue why 2 motherships and an unbeatable army suddenly pop out right inside his main while he was containing me lool.

PS : Is there a way to disable the "mod activated" message at the start of the game ???
Khassar de Templari
Jakalo
Profile Blog Joined March 2009
Latvia2350 Posts
March 09 2012 11:51 GMT
#79
Looks super fun
Nostalgia is not as good as it used to be.
fazek42
Profile Blog Joined April 2011
Hungary438 Posts
March 09 2012 12:49 GMT
#80
Wow. This is beautiful. Fits very well into the BW atmosphere. Absolutely stunning! Would love to see some high level play with this mod: anybody want to organize an A/B tour with this mod? This thread surely needs to be spotlighted. Lot of-lot of effort. Most amazing.
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