Mindgames in GSL *spoiler* - Page 7
Blogs > iamke55 |
snively
United States1159 Posts
| ||
pikagrue
79 Posts
| ||
1ManArmy
Netherlands895 Posts
Seems like OGS spends alot of time studying the opponents. | ||
GohgamX
Canada1096 Posts
| ||
kittensrcute
United States617 Posts
| ||
LeapofFaith
United States446 Posts
| ||
Redmark
Canada2129 Posts
On January 12 2012 08:08 pikagrue wrote: Honestly, this feels like just dressing up a weighted coin flip. Yes, you can research all sorts of things to weigh the coin so it favors a certain outcome, but in the end, a coin is still being flipped. Isn't that what all games are, unless they're like chess and have perfect information and turn-based? Sure, you might have really good micro. Sure, your strategic mind has picked up on his patterns and how he moves his army. But there's always that chance that he does a random a-move when you're not expecting it and your marines melt to banelings. Sure, you think he's going to drop your main. He has to, right? That's what he's teching for, right? You put part of your army to defend because there's a 90% chance of a drop happening. But the opponent, he doesn't give a fuck. He marches right into your third and kills it before you can respond. That too is possible. Skill and preparation are about weighting the coin, right? You're never going to have a guaranteed victory. All you can do is give yourself the best chance possible. | ||
Rainmaker21
United States29 Posts
| ||
moge
United States124 Posts
| ||
Bluehawkz
Denmark14 Posts
| ||
MrSandman
Australia188 Posts
Great analysis! | ||
1Lamb1Rice
United States435 Posts
| ||
rkshox
Taiwan536 Posts
| ||
Natespank
Canada449 Posts
| ||
double620
China804 Posts
On January 11 2012 15:16 Azzur wrote: These statements was made in the OP and I would appreciate if pro-level players can enlighten me on them: What happens if the Protoss goes 2-base Colossus or immortal bust as a response to gasless 3rd CC? Lets say the Protoss goes Colossus, he should at the very worst be able to pressure safely and take a 3rd whilst the Terran cannot safely shift the OC to the 3rd. I remember MC doing this 4-gate pressure against MMA in GSL Nov Code S ro32. Is the quoted statement true? MMA held the 4-gate pressure easily and won comfortably. I contend that 4-gate pressure is not that great against 1-rax FE into 3-rax. However, I do agree that 4-gate pressure will very likely kill a terran who plays greedy (e.g. 1-rax FE into double-gas). I think Mc did it wrong in the game game against MMA where he wanted to win there but lost a lot of units. If you look at his game against Clound he just tested the water and when he found out the terran was playing standard then he retreated and did not lose anything. | ||
double620
China804 Posts
On January 11 2012 21:56 Veriol wrote: Very nice post. I liked most the supernova game felt sorry for MC in that game. I wish zerg had oportunity to make such mindgames in his matchups. All feel same macro up, defend all pressure, win in lategame with superior production. You cant rly make cute moves like this :/ I think you can. The nestea and Mvp game3 is some kind of mind game there in my view. | ||
MementoMori
Canada419 Posts
| ||
double620
China804 Posts
btw for those who think zerg can not mind game, just think about how fast zerg can swith its tech comparing to other two. Zerg surely has the ability to mind game, just give some time and we will see more. GSL codeS is getting much better. | ||
double620
China804 Posts
On January 12 2012 15:01 MementoMori wrote: GOMtv just linked to this article on facebook! Nice work. Seems like they appreciate it as well. They just wish foreigners can understand this game more like Korean do. | ||
Carmine
United States263 Posts
| ||
| ||