On November 29 2011 09:17 Frostfire wrote: I'm only low plat, I should be gold in sc2. Where would that put me?
It matter what you are in sc2, if you havent really played brood war before it's going to shock you because of things like control groups and automatic mining. You'll probably land up with the keyboard and mouse symbol (lower than D-) if you go into the ladder and cant even beat the computer.
I've played masters who look like total noobs in bw because mechanics are a lot more important here. You could win games with just pure macro even if your strat made no sense what so ever.
Get comfy with you could join a clan and practice with people there, or just play with the computer till you get comfortable while practicing a build a match up. Alternatively...you can create as many accounts as you can...so try to execute a build, if you go below a particular rank where no one wants to play, just create another account
The funniest part of sc2 people playing broodwar is to watch terran go mass bio against toss
Bio against Toss isn't bad. I see a lot of SC2 players going bio TvT though heh
On November 29 2011 13:50 sluggaslamoo wrote: Bio against Toss isn't bad. I see a lot of SC2 players going bio TvT though heh
I really hope i'm just not getting the sarcasm
No it's true. If you're not used to it, bio can wreck a Protoss who just went goons. I think there was a specific build, Deep Six that used bio. It's just not terribly popular.
On November 29 2011 09:17 Frostfire wrote: I'm only low plat, I should be gold in sc2. Where would that put me?
It matter what you are in sc2, if you havent really played brood war before it's going to shock you because of things like control groups and automatic mining. You'll probably land up with the keyboard and mouse symbol (lower than D-) if you go into the ladder and cant even beat the computer.
I've played masters who look like total noobs in bw because mechanics are a lot more important here. You could win games with just pure macro even if your strat made no sense what so ever.
Get comfy with you could join a clan and practice with people there, or just play with the computer till you get comfortable while practicing a build a match up. Alternatively...you can create as many accounts as you can...so try to execute a build, if you go below a particular rank where no one wants to play, just create another account
The funniest part of sc2 people playing broodwar is to watch terran go mass bio against toss
Bio against Toss isn't bad. I see a lot of SC2 players going bio TvT though heh
I could never hit newly switched SC2 players going bio against me out of nowhere (well, I probably hit a lot of them but as I'm zerg, they would go bio against me anyway so it's not "out of nowhere").
Also, I heard that HiyA anti-carrier build is pretty good. Build is:
1- Scout Carriers 2- Cancel 3rd factory 3- Put down 4 rax ASAP 4- Make M&M against something that has 4 base armor 5- Upgrade them 6- ??? 7- Win against a Protoss using some 4 base armor flying units, psionic storms, DTs (that 1-shot marines) and reavers. I think he also used a maelstrom somewhere in this.
Frostfire that puts you at D- until you get some decent idea of how to control large armies, macro properly, and know some build orders. Even after then you will probably lose over half your games.
deep 6 is a 12 year old outdated strategy. it specifically refers to a build popularized by heartcutter through his battlereports describing it, before replays ever existed.
but bio can certainly work tvp, as long as it's timed correctly and catches protoss off guard. basically reavers and storm slaughter bio, but upgraded mm destroys goon/zealot. it also used to be legitimately really good on certain maps without easily accessible gas naturals, like nostalgia.
On November 29 2011 18:19 rauk wrote: deep 6 is an allin that hopes to hit before storm, or hope he doesn't have reavers
You can beat both Storm and Reavers with bio. When I'm smurfing I would go SKTerran against Toss and use Science Vessels to irradiate High Templar (you could use emp but irradiate is more fun). Reavers are much harder, you need atleast 1 Tank and you need to run away every time the scarab shoots, causing it to dud (maybe ill add lockdown into my repertoire).
At the pro-level though UpMagic was the only one who would open bio as a legitimate strategy quite a few games, and he went to the dark side
Why don't I remember control groups and auto mining being such a nightmare. Granted I've only played SC 1998 - 2000 but I don't remember those being the problems, though I was never that good at it. I remember playing at a LAN and getting owned by DTs as Zerg but I can't figure out how that happened with ovies being detectors. Think it was a rush of sorts.
Maybe it was because I was playing a ton of Warcraft 2 back then and C&C and Red Alert.
Though I'm pretty sure I'd die to AI nowadays even as Terran on BGH abusing supply wall mechanic.
Protoss is least APM intensive for beginners, it's also easier to beat AI with imo. For terran you can just wall yourself in, expand to expo, mass tanks, and harass with vultures. A good thing to practice is to try to max out your army before the 20 minute mark, then go for 15.
Another thing: when you have critical mass in units, get rid of your building hotkeys (except for key ones like comsat), and use location hotkeys where your production units are. This helps a lot with late game micro/macro.
^^ Go to the iccup website, and you can download all the popular maps from there. It's on the iccup ladder map pack. Extract it to your maps in the brood war directory.
These should defend you against most of the stuff D players do, until you get better mechanics you will need to have more units in the early game to compensate. Once you get better you will find yourself expanding earlier with less units and can move onto Flash build/1 Rax FE.
In the meantime you don't want to just keep dying to 2 gate dragoon and 2 hatch lurker. Both builds also encourage moving out early on and dictating the game, which means you are less likely to get contained, or lose to non-standard builds.
On November 29 2011 08:01 Frostfire wrote:If I wanna play Zerg, how the hell am I gonna send a force of more then 24 zerglings running in at a line into the scary Terran seige tank - bunker base?!