Steamship Liquidia (TL Mafia 46) - Page 13
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Hiroruby
United States43 Posts
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risk.nuke
Sweden2825 Posts
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Nisani201
United States1400 Posts
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MrZentor
United States1648 Posts
I am extremely excited. | ||
HarbingerOfDoom
United States508 Posts
On November 15 2011 11:54 MrZentor wrote: When are we getting our roles? I am extremely excited. I regret to inform you that I don't think you were among the first 26 players to sign up, and therefore are likely not in the game. /confirm So does the game just start now that roles are out? or is there an official start time? | ||
Zona
40426 Posts
Roles have been randomly assigned and distributed, and the game has begun! The game rules are now in effect. "Gakk...poison? So there are hijackers after all. Don't worry folks, I've just locked in the autopilot. The ship should get to its destination. Ack. Well everyone, you should go to Deck 12B and make use of the device I brought along. It can peer into a person's heart...at a price. Use it at the end of every day on those among you who you are suspicious. Damnit..." Your dinner with the crew interrupted, the gathered crowd did as the dying captain directed, and headed towards the restricted area. There they found a strange, eerie device glowing in the dark. It almost looked like some kind of alien throne. Runes of unknown origin decorated its entire surface, and it hummed softly with power. Someone brave murmured in the crowd. "You think we should do what the captain told us to do?" "Do you have a better plan?" "It almost looks like an electric chair..." "I think we should do what he says. He knew the most about this ship, after all." "Yes, I agree. At the end of every day we will gather here and force the people we suspect onto the device. We aren't going down to the hijackers without a fight." It is now Day 1! With 26 alive, 14 is required to lynch. The day will end on November 18 11:00 KST | ||
xsksc
United Kingdom1044 Posts
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Barbiero
Brazil5259 Posts
Or did it begin? OMFG could I be lynched already?! Well, time for some Day[9]. Does the Steamship have internet? | ||
Zona
40426 Posts
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Kibibit
United States1551 Posts
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Barbiero
Brazil5259 Posts
(amidoinitrite? We RP with it or can we talk normaly? lol!) GLHF GG | ||
GreYMisT
United States6736 Posts
On November 15 2011 12:09 Zephirdd wrote: Oh we're sailing already. Oh well, hope we find these hijackers. (amidoinitrite? We RP with it or can we talk normaly? lol!) GLHF GG So you are GMarshal's smurf after all! /confirm btw. | ||
Barbiero
Brazil5259 Posts
/confirm Also, wtf GMarshal. We both like ponies but he is nowhere near me :O | ||
Hiroruby
United States43 Posts
/confirm Ready to go catch some terror on the high seas. | ||
LSB
United States5171 Posts
Pay Attention Okay, this needs to be said. Of course I bet there will be people of people + Show Spoiler + Annul DO NOT LIE Under no circumstances should you lie. Lying is anti-town as it is removes one of the best mafia tells we have. If all townies agree not to lie, and someone lies, well then that person's mafia. If we allow townies to lie we get fake claims everywhere, mafia have an easier time hiding, we can't trust blues. Everything goes out of whack. Just don't lie. LAL FTW! Don't Lurk This should be obvious. Lurking is anti town, even if you are new, or don't think your analysis is very strong, you should still post your opinions. Remember, if you don't post/don't do your own analysis/thinking you are sheep, and sheep get slaughtered. I'd rather have a town that is full of debate and arguing than a town that is dead silent. Don't Tunnel Keep an open mind, you may be wrong. Always reexamine your positions. Don't be afraid to say that you changed your mind. Don't be afraid to do what is 'unpopular' Don't Claim The only time you can claim is if you are going to be lynched. If you are DT, what you should do instead of claiming is breadcrumb, so even if you die, we'll know who you checked and who you think is town and who you checked is mafia. | ||
LSB
United States5171 Posts
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Barbiero
Brazil5259 Posts
am I doin it right? | ||
Kibibit
United States1551 Posts
As far as lurkers go, I'm more or less in agreement on the lynching. | ||
Kenpachi
United States9908 Posts
hi i am Kenpachi and i am a Townie welcome to TL mafia to those who are just starting and i hope you have a good time here. | ||
Hiroruby
United States43 Posts
On November 15 2011 12:55 LSB wrote: come to think about it, that does seem like a nice icebreaker. So everyone! How about lets talk about how you think mafia should be played, the importance of blues, what should we do with lurkers, and what majority lynch means. Well, this is my first game so I'll give my elementary assessment of the afformentioned topics. Playing Mafia: I think mafia lurking and lying are weak strategies. Following those guidelines you set will guarantee the mafia get a few free town lynches if they play smart and be active at the beginning as I'm pretty sure we will have some inactive townies. As I said, straight up lying is a bad move, because it could come back to haunt you. Better to just have convoluted, strangely worded, ambiguous answers to peoples questions. It's all true, but people will waste time trying to figure out what you meant. That is when you go "afk" for a few hours while people decipher it, then when they have sufficiently wasted their time, change something you said. Nothing big, just say it was a slight mistake or that you changed your mind about a portion of what you said. Following wheels like this whenever they present themselves is a good move, because if ever people follow the wheel to a towny, you can either hint to try and get a band wagon on him, or just let the town try and hang eachother. I think sacrificing a mafia member is a great move as well. Have one mafia member call out another, get him killed because people will follow the logic train of: One is mafia, and one is town. No matter who gets lynched, it is very possible the town is left with a "sleeper cell" if you will. A trusted member who will influence us for the rest of the game, possibly without suspicion until several mislynches are made. In my opinion, Mafia's biggest goal should be to become a trusted towny, by whatever means necessary. I'm not too indepth with the subtle nuances of Mafia and their roles, so I'm eager to learn how those effect the game from other peoples posts. Blue roles: are of course game changers, but I've read a lot of posts about town and their over reliance on blues to win the game. I believe Ace has been very vocal about this, perhaps I'm wrong on that, but I don't think we should hinge our strategy on verifying a few blue names and hoping they win before we all get killed. Again as with Mafia roles, I don't know too too much about the subtleties on how some of the roles like vet get played out in game. I'm again, eager to see what my fellow boatsmen have to say. Lurkers: should be killed, and that should be made clear right away. If you know you will die if you lurk, then you will not lurk unless you are mafia, and that should just get you killed. Lurking helps no one, gives nothing to either validate or disprove a person, just leaves a cloud of ambiguity and distrust. Lurkers simply must die as they are either town that are usless, thus hurting us, or are mafia. Majority Lynch: I'm not sure why you asked what Majority Lynch means when the game rules are Majority multi lynch or something of that sort. But regardless, from what I read as soon as one member exceeds or equals 50% of the vote in a single day, he will die at the end of said day. This means you should be very careful about ever just "leaving" a vote on someone. Especially toward the later game. It will allow mafia to all jump on and possibly kill someone , or multiple townies, if too many floating votes are around. They can easily pass it off as voting for him by following the same logic you did. Can you write a small report like this as well, LSB? I would like to see your take in an easy to read format, so that I can see an established players views on the topics. | ||
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