[DotA] Back to Basics - Page 30
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Mathematics
Belgium35 Posts
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beerfury
3 Posts
For pulling, I think it is mostly for lane control, so single pull is considered useless because single stack of neutral won't kill many creep. In my understanding, I usually do the double pull or I don't pull at all. Either I waste one pulling to spawn two wave of creeps or I do the double pull. The trick (or not really trick anymore) is to have tango for Radiant so you can open a path and pull the second group of creep. Usually when the creeps' overall hp is down to half, you can pull the second creep and let them attack you in front of your creeps. Beyond that, since Icefrog rework the spawn that corpse don't stop spawning new creeps, you can do triple pull in Radiant if you do double pull around 26 sec for every minute. You should be able to pull your creep to the second wave before the first wave re-spawn, and you usually have to take some damage to clear all the creeps because your creeps will be dead. Anyway, if you manage to do that right, your lane will have so much advantage since you gain extra exp and your opponent lose one wave of exp. Even if we play 2v1 in the bottle lane, we will both outleveled the other side =). Again, hit me with a key please. | ||
sirthinh
United States6 Posts
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Snaiil
Sweden312 Posts
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Mashes
Canada441 Posts
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bkrow
Australia8532 Posts
Man I am excited for some epic rune battles at zero minutes! | ||
TomSlick
United States36 Posts
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drmaul
United States51 Posts
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LiamTheZerg
United States523 Posts
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GhostKorean
United States2330 Posts
General rule of thumb, the closer the creeps are to a tower, the safer it is because people can port in and the lane is closer to your side of the map | ||
Hirosh
Germany267 Posts
Illusion runes create two illusions of a hero that can be used for scouting, extra damage, or simply confusing the enemy 2 images. Last 75 seconds. Take 300% damage. Deal 35% damage. Regeneration runes very quickly heal a hero back up to full HP and MP. Like a salve or clarity, these break upon receiving any damage. Regenerates 3000 HP and 2010MP over 30 seconds. 100 HP/s 67 MP/s. The Time of Day Maybe you can add that one cycle takes 12 minutes. 6 minutes day and 6 minutes night time. Yeah thats about it. Maybe its already to in-depth don't know (just ignore my Post then :p) | ||
BlackFenix
1 Post
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Minzy
Australia387 Posts
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Mokss
Philippines114 Posts
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Bumblebee
3237 Posts
On November 06 2011 10:12 Hirosh wrote: So after reading the guide again I want to add some things that are maybe worth editting in. 2 images. Last 75 seconds. Take 300% damage. Deal 35% damage. Regenerates 3000 HP and 2010MP over 30 seconds. 100 HP/s 67 MP/s. Maybe you can add that one cycle takes 12 minutes. 6 minutes day and 6 minutes night time. Yeah thats about it. Maybe its already to in-depth don't know (just ignore my Post then :p) I dont know if it's intended, but they're not 6 minutes each. It's true that the first night starts at 6 minutes, but it doesn't end on 12 minutes and the next doesn't start on 18 minutes. I'm not actually sure when it changes exactly | ||
ZSMJ
Germany6 Posts
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aevealon
Singapore80 Posts
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gamecrazy
United States421 Posts
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SKC
Brazil18828 Posts
On November 06 2011 10:19 Bumblebee wrote: I dont know if it's intended, but they're not 6 minutes each. It's true that the first night starts at 6 minutes, but it doesn't end on 12 minutes and the next doesn't start on 18 minutes. I'm not actually sure when it changes exactly The mechanics section on PlayDota says: The clock starts at 6:00, which is where daytime starts. It is considered to be day between 6:00 to 18:00, and night from 18:00 to 6:00. Each complete cycle takes 12 minutes (6 minutes day and 6 minutes night). There are only 2 ways of interrupting this cycle, and it is with Night Stalker's ultimate, Darkness and Luna's ultimate, Eclipse. While under the effect of it the clock will be paused. Are you sure there wasn't a NS ingame? If that was the case, it may actually be a bug in Dota2, PlayDota should be acurate on something as simple as this. | ||
Sprungjeezy
United States1313 Posts
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