The New GSL Format Explained - Page 5
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jinixxx123
543 Posts
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Chocobo
United States1108 Posts
Code A is no longer the minor leagues, and no longer has a final. (The round of 24 is the code A final... seriously.) Before I would watch code A, enjoy seeing who can put on dominant performances vs weaker competition, and maybe make a real impact in code S next month. And even though it's a lesser tournament, the semifinals and finals had extra entertainment value. Now all of that is gone. I have no interest in watching any code A games ever again (except for Boxer's). I'm also not a fan of being able to go from code S to code B in a single tournament. | ||
Derity
Germany2952 Posts
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justinpal
United States3810 Posts
On October 27 2011 22:27 sitromit wrote: Really? http://twitter.com/#!/WoWnStarcraft/status/129530477114699776 Guess John was misinformed during the group selections. | ||
Sackings
Canada457 Posts
edit: hmm, that would mean that they are automatically in code A next season even if they lose. that doesnt seem to make much sense to me o.o. unless they really want to make sure there is foreigner representation in every GSL | ||
TheUltimate
82 Posts
Think about it - everyone has bad days, and even bad weeks. The volatility of this system means that known players will drop out of the GSL much more readily. It's fun to watch unknowns rise up and dominate, of course, but if the player roster changes too quickly, only the very top-tier players will have a consistent presence, and I believe games between relative unknowns will generally have far fewer spectators. To avoid this volatility, I'd much prefer to see a system where far more games are played at the Ro32 (perhaps using a swiss tournament, or round robin system with large groups) but only the more interesting matchups are broadcast - unexpectedly good games could also be recast. The top 16 from this would be put through to a single elimination Ro16, while the bottom 16 would be demoted to Code A (with no chance of demotion to Code B until the next season), where they could fight to reach Code S again. In Code A, a similar system could be used for the Ro48, where only a few games are broadcast, but far more games are played. It could still be possible to eliminate the bottom 24 players and have them requalify, but with more games played, the best and most consistent players would be more certain of advancing. | ||
dolphen
63 Posts
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nanoscorp
United States1237 Posts
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3772
Czech Republic434 Posts
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Mattchew
United States5684 Posts
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Elean
689 Posts
But the information really missing is where are the bo3, the bo5, bo7 or even bo1 ?? | ||
Newbistic
China2912 Posts
Jesus christ did they HAVE to make it so complicated? Why even have Code A and Code S, just have qualifiers and a 64 man tournament. | ||
Aeyon
Austria5 Posts
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Rannasha
Netherlands2398 Posts
On October 27 2011 22:56 Newbistic wrote: Sorry but the diagram was way clearer than the explanation D: I agree (as a mathematician: symbols, arrows and numbers beat words any day of the week), but from earlier threads about various tournament formats it has become obvious that this isn't the case for everyone @Aeyon: The low-quality stream is free, as is the VoD of the first game of each match (either BoX series or group-play). For high-quality live-stream and VoDs you'll have to pay. | ||
Draconicfire
Canada2562 Posts
Wonder how the money distribution is going to change. | ||
Achilles306
Canada84 Posts
OP: great tree diagram! Very easy to understand. | ||
Zimt
Germany6 Posts
Meanwhile, in Code S, the Ro8 and onwards are played with no changes to the setup, all players in the Ro8 stay in Code S. Much larger potential turnover in Code S: Only the top 8 are garantueed to stay. i could be wrong, but doesn´t Ro8 means 16 player? | ||
Jampackedeon
United States2053 Posts
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ganellon
Canada5 Posts
- one is from the MLGs, - the other ? | ||
justinpal
United States3810 Posts
On October 27 2011 23:02 Zimt wrote: i could be wrong, but doesn´t Ro8 means 16 player? Ro8 is the Quarterfinals, and there are only 4 matches. | ||
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