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The New GSL Format Explained - Page 6

Forum Index > SC2 General
465 CommentsPost a Reply
Prev 1 4 5 6 7 8 24 Next All
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
October 27 2011 14:09 GMT
#101
On October 27 2011 23:02 Zimt wrote:
Show nested quote +
Meanwhile, in Code S, the Ro8 and onwards are played with no changes to the setup, all players in the Ro8 stay in Code S.


Show nested quote +
Much larger potential turnover in Code S: Only the top 8 are garantueed to stay.


i could be wrong, but doesn´t Ro8 means 16 player?


RoX means the round with X remaining players.
Such flammable little insects!
Archvil3
Profile Joined September 2010
Denmark989 Posts
October 27 2011 14:18 GMT
#102
The format is a very nice upgrade to the previous seasons. I do have a problem with it though. If you look at traditional double elimination format or most other formats in general there is always a winner who have the chance to move on to win the tournament and a loser that will get knocked down or out. In this format about half the games only determines where you will play next season; code B, A or S.

If we look at the total amount of games:

Code S ro32: 40 Bo3's

Code S ro16: 20 Bo3's

Code S ro8: 4 Bo5's

Code S ro4: 2 Bo5's

Code S final: 1 Bo7

A total of up to 199 maps played where the winner can potentialy win the tournament.

Code A ro48: 24 Bo3's

Code A ro32: 16 Bo3's

Code A ro24: 12 Bo3's

Up and down: 75 Bo1's

A total of up to 231 maps played to determine which league you will be seeded into next season.

I get the same feeling with these as I get I get about 3rd/4th place matches; I dont watch them cause I dont care. The winner cant win the tournament anyway.

Surely it matters a bit more who starts in code S then finished 3rd or 4th but I dont get the same excitement of a placement match then I do from an elimination match where the winner can potentialy win the tournament.

That being said the format is still much much better then the old format and despite everything I am sure it will bring a lot of exciting games.
Let thy speech be better than silence, or be silent.
dolvlo
Profile Joined December 2010
United States99 Posts
Last Edited: 2011-10-27 14:22:51
October 27 2011 14:18 GMT
#103
On October 27 2011 22:40 Sackings wrote:
wait a sec, does this mean that naniwa and sase wont be in the Ro48, but directly placed into the up and down groups? according to the graph the mlg seeds dont start in the Ro48

edit: hmm, that would mean that they are automatically in code A next season even if they lose. that doesnt seem to make much sense to me o.o. unless they really want to make sure there is foreigner representation in every GSL


Didn't Naniwa and Sase qualify for Code A already? Who are the highest seeded international players?
Datum
Profile Joined February 2011
United States371 Posts
October 27 2011 14:31 GMT
#104
I'm not sure I like not having a full Code A tournament, but I suppose because of the overall number of players, we'll see about the same number of games as before, so I guess it should be all right. Having a Code A finals never really made much sense to be anyway. Were they playing to find out who was the 33rd best player in the world?
mark05
Profile Joined March 2009
Canada807 Posts
October 27 2011 14:36 GMT
#105
is not bad but only top 8 stays code S for sure? i would have preferred top 16!
yes, I'm MarkOhFive
feanor1
Profile Blog Joined November 2010
United States1899 Posts
October 27 2011 14:39 GMT
#106
I really believe that double elimination is the way to go. MLG has that part of the formula nailed
andrea20
Profile Joined September 2010
Canada441 Posts
October 27 2011 14:46 GMT
#107
My beef is that Clide now has a very real chance of dropping out quick, because he'll need to Ro8 every time to keep his no up/down streak.

At least he picked a fine time to turn it on...
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
October 27 2011 14:48 GMT
#108
GSL was already pretty intense with the amount of broadcasted matches. With the new format they'll be showing 24 more Bo3's, plus however many more Bo1's from the 6 player up/down matches. That's a lot :o
Can't say I'll even be able to watch that much.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Cuce
Profile Joined March 2011
Turkey1127 Posts
October 27 2011 14:50 GMT
#109
Thats looks really good. fierce competition.
64K RAM SYSTEM 38911 BASIC BYTES FREE
Bobster
Profile Joined January 2011
Germany3075 Posts
October 27 2011 14:52 GMT
#110
Image is very clear and easy to understand.

I love the new system except for the two group stages bit at the start of Code S.
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
October 27 2011 14:55 GMT
#111
The new format is great. More turnover, and less randomness (Code S groups are bo3). The only thing I really hate is the ro48 being bo1 though. Bo1 rounds was one of the big reasons for the randomness of the previous format, and it seems weird that the players have to go through a bo3 qualifier (code B) to just play a bo1 and get out :/
Romanes eunt domus
babishh
Profile Blog Joined September 2010
Canada965 Posts
October 27 2011 15:11 GMT
#112
i like this new format, but what about code A after ro24? the diagram doesn't show any other followin inner tourney that brings to a code A final, but just to 12 people qualified for the next code S season.
twitch.tv/babishh
RoboBob
Profile Blog Joined September 2010
United States798 Posts
October 27 2011 15:14 GMT
#113
I'm glad they're no longer playing out the end of Code A. It was like the world's most difficult and meaningless tournament because all the best players in Korea were not allowed to compete.

I'm glad they're moving towards an MSL format. Although it needs to be confirmed that they're BO3s instead of BO1s.

I'm glad they're moving to a two month tournament because it creates more time to generate stories. Heck, I'd like it even more if they moved to a 3 month so they have genuine "seasons". That way the prize money could be more evenly distributed to the lower finishers.

I'm a little uncertain about only the top 8 being guarenteed Code S seeds. I'd be more comfortable with the top 16 staying, and then make the up/downs really challenging for the bottom 16 of Code S.
Assirra
Profile Joined August 2010
Belgium4169 Posts
October 27 2011 15:15 GMT
#114
On October 28 2011 00:11 babishh wrote:
i like this new format, but what about code A after ro24? the diagram doesn't show any other followin inner tourney that brings to a code A final, but just to 12 people qualified for the next code S season.

No more code A after that aka no final.
Murphidious
Profile Joined July 2011
10 Posts
October 27 2011 15:16 GMT
#115
Correct me if I'm wrong, but there is now essentially no Code A championship? Meaning Code A is now literally only a progressive step to Code S? Not sure how I feel about that.
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
October 27 2011 15:19 GMT
#116
I like it.
InvXXVII
Profile Joined March 2011
Canada242 Posts
October 27 2011 15:21 GMT
#117
The only part I don't like is the no code A after ro24 =( Code A might be code S minor league, but the finals are still always fun to watch.
A good loser is still a loser.
RoboBob
Profile Blog Joined September 2010
United States798 Posts
October 27 2011 15:23 GMT
#118
On October 27 2011 23:06 ganellon wrote:
Where do the second Code S seed come from ?
- one is from the MLGs,
- the other ?



The other is the last month's Code A winner. Obviously now that they aren't playing out Code A anymore they'll need to think of some other way to hand out the seed. (maybe that korean online tourney thing)
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
October 27 2011 15:28 GMT
#119
another good thing about the new system, no more tragic hero that is the code A champion, who would've won so much more money had he been in code S.
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
October 27 2011 15:31 GMT
#120
On October 28 2011 00:28 JustPassingBy wrote:
another good thing about the new system, no more tragic hero that is the code A champion, who would've won so much more money had he been in code S.


...and beaten a completely different bunch of opponents.
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
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