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Getting frustrated and angry at things isn't helping. It's a good motivator to improvement, but you end up having to move through it before you can actually get that improvement done.
To that end, I got some good practice vs FFE builds with a buddy online tonight, thanks to the "Practice Lounge" channel in-game. I recommend it highly to anyone actually trying to get some good work done.
I took some replays and advice from a couple master-league friends and tried to break them down to figure out what they were doing, and I think I have the basics of the build down, but I need to finish figuring out the timing and the micro required to really make them work.
Also, I know the scouting in these game is super bad, but I wasn't working on that tonight. So to hell with it.
My main focuses were hammering out the build well enough to be able to get to a good drone count and get unit production into full swing before the FFE payed off for the 'toss player. To facilitate this my 2 key goals were avoiding getting supply blocked and maintaining some sort of map control/vision/presence.
Anything else is secondary. Secondary things of note that should be worked on - tech/production timings, scouting, creep spread, micro/positioning.
If anyone notices anything else in here that should be a further focus, please let me know.
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Well first game he goes up to 9 gates off of 2 bases and cuts a ton of probes early on. He stays around 40 even while getting his 3rd up. (His probe production is horrible through the whole game)
Your 3rd comes up at around 15 minutes, which is way too late to try and combat a 2 (almost 3) base Protoss. If you see that he is going FFE on that map in those positions, take the base further away from him down at 6 o clock. Also, if you are going to make that many lings early on, you should just do a speedling expand so you have more mobility. Attacking with slow lings off creep is just suicide against stalkers even with roach support.
Major mistakes in 1st game. -3rd way too late -Make too many lings early without getting metabolic boost. -You go double evo chamber but still only get 1 upgrade at a time. -Macro hatch inbase before getting an expansion is horrible, just put it at another expansion so you can mine from it later. -Don't attack off creep with slow lings or slow roaches against stalkers (especially blink stalkers). -You had the ability to drone harder but you went into full production mode to try and kill him. -Not pooling units before attacking a massive ball of stalkers. Always make sure you gather your army into a group before trying to engage. (unless you are trying to spread the protoss out by hitting multiple bases)
Game 2 -Good 3rd base timing, saturate it more -Ling speed way too late, again I think getting 100 gas and taking your guys out of the geyser to get more minerals to get your 3rd up is better than skipping ling speed all together. If you are going to skip ling speed you need to have it timed out to the T so that you can hold off aggression. -4 spines in your natural but you attack in the middle of the map with slow lings and lost your army. Engage where you have the advantage...at your spines. -You don't pool your guys again before attack you just keep running them to their deaths.
GSL is starting (I'll update this with the other two games and my thoughts).
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I think overall Game 3 (by file name, not by post order, since they're out of order) is the best. They're all failures, overall, but Game 3 was best.
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