Installation 1) Decide, what's your favourite race? Zerg, Protoss or Terran?
2) Open any folder and you will see 2 folders and 1 file.
3) Select this file base.SC2Assets and out it to this folder: \ StarCraft II \ Mods \ LibertyMulti.SC2Mod \ ..here..
4) Thats all. Start game, lose or win and you will hear new music at the end of game. Also, there are new music, while game is loading. For every race, I've used "Ready room" themes from SC1 Campaign. Those themes are great too.
One moment. Because after game it will mess with Battle.Net starting theme, I've decreased starting volume of main Bnet theme. So don't be confused, where it is
Second moment. Lose theme will be played possibly in custom games, when it will show you "Defeat!". If you surrender game - there will be no lose theme. For this time I don't know, how to fix this. Also, if you lose all buildings in ranked game, you will hear lose theme. So if you want to hear lose theme, play untill all your buildings are destroyed.
PREVIEWS are located in those 2 folders Music and Sounds. Open those folders and play OGG/WAV files in any media player.
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If you want your music as win/lose/loading themes, here are folders - Music and Sounds.
1) Open them some times and you will see some OGG and one WAV file. 2) Music files, that will be played, if you won match: \Music\UI_Stinger_Complete05.ogg \Music\UI_Stinger_Complete06.ogg \Music\UI_Stinger_VictoryPanel01.ogg \Music\UI_Stinger_VictoryPanel02.ogg \Music\UI_Stinger_VictoryPanel03.ogg
Music files, that will be played, if you lose match: \Music\UI_Stinger_DefeatPanelGeneric.ogg \Music\UI_Stinger_Complete02.ogg \Music\UI_Stinger_Complete03.ogg \Sounds\Uni\Ui\UI_MissionFailed.wav
3) Confert your music into OGG and WAV file formats, copy your files many times and rename them into files, that I've listed above.
4) Then with MPQ-Editor put them into base.sc2Assets, replacing original files. It's your archive, you're created it and it's not an original game file. You can delete it from the game folder, if you want return to default SC2 sounds.
On August 05 2011 20:38 Cosmos wrote: Nice idea, could you post a link to download/listen to the sounds only? So we can know if we'd like to add those or not
this has bugged me for a while about modifying music in game. I think most of the alert sound such as "our drones are under attacked" has a 0.5 to 1 second delay which i doubt mainly caused by a "blank record" in the sound file (actual sound doesnt start at the beginning of the file). Is there a way you can check it and replace it by any mean bc it would be game changer.
eah, it does sound awesome but some ingame screen shots before I install would be good to see
How I can screenshot SOUND ?!
Download RAR-archive and open folders, finally Here are same sounds, as in base.sc2assets file.
I think most of the alert sound such as "our drones are under attacked" has a 0.5 to 1 second delay which i doubt mainly caused by a "blank record" in the sound file (actual sound doesnt start at the beginning of the file). Is there a way you can check it and replace it by any mean bc it would be game changer.
You're right, there are silence at the start of many queen quotes, but it's ok for me. If you want, you can do it in any sound editor, like Cool Edit Pro or Soundforge.