On July 09 2011 09:32 entropius wrote:
I'm confused why they would even buy a soundboard that size. Do they really have that many channels?
Let's see:
--casters' mikes
--ingame sound
--a couple of ambient/audience mikes
--sound from prerecorded intro/outro videos, overlays, etc.
--a couple of mikes from interviewers/translators, the MC, etc.
--a commercial feed
They don't use that many channels to record the New York Philharmonic...
I'm confused why they would even buy a soundboard that size. Do they really have that many channels?
Let's see:
--casters' mikes
--ingame sound
--a couple of ambient/audience mikes
--sound from prerecorded intro/outro videos, overlays, etc.
--a couple of mikes from interviewers/translators, the MC, etc.
--a commercial feed
They don't use that many channels to record the New York Philharmonic...
Looks is more important than performance.