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SC1 "bricks" spread animation + static creep + simply lighting in game
SC1 "bricks" spread animation + static creep + simply lighting in game
Just open your variables.txt and edit next parameters:
preBlendedCreep=0 change to 1
hdr=1 change to 0
creepnormalmap=1 change to 0
Without changing "hdr" parameter creep will be little... weird and very brightness with light on it. So if you will turn "hdr" off, light on creep will be not that annoying. ALso, with that game will be little darker, there are no more "bloom" and "shiny" effect, with that, default background in game menu (with flying Battlecruiser) will be lighter.
Now we have more static creep with not strong light reflections on it, and game now is slighty darker and more clear. This creep is very similar to SC1 creep and WC3 undead "creep" in animation terms.
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SC2 smooth spread animation + animated creep + sharper creep at the end
Not work with static creep modification!
SC2 smooth spread animation + animated creep + sharper creep at the end
Not work with static creep modification!
I think, it makes creep more realistic. Now it's less smooth at the ending of creep territory. To make creep, like this, simply edit ONE parameter.
creeptrans=1 change to 0
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Ultra graphic settings + Static creep + SC1 "bricks" animation
Ultra graphic settings + Static creep + SC1 "bricks" animation
1) Download this file and put to next folder:
\ StarCraft II \ Mods \ LibertyMulti.SC2Mod \ ..here..
2) Open variables.txt and edit next parameters:
creepnormalmap=1 change to 0
preBlendedCreep=0 change to 1
Explanation of this method:
- you're downloading file with simply fix for creep normal map. I reduce the brightness of the glare from the light, so on static creep it looks less annoying and a bit darker
- "creepnormalmap" is a parameter, that creates a mountainous effect on static creep. Turning it off makes creep more clear
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Ultra graphic settings + Static creep + SC2 smooth animation
Ultra graphic settings + Static creep + SC2 smooth animation
Easiest method to get static creep with smooth SC2 creep-spread animation. You must edit ONE parameter in variables.txt:
creepnormalmap=1 change to 0
This method also compatible with sharper creep (description above). If you want to make creep ending more sharper and less smooth, change next parameter:
creeptrans=1 to 0