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[MSL] ClubDay Has Arrived

Forum Index > News
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1 2 3 4 Next All
Daigomi
Profile Blog Joined May 2006
South Africa4316 Posts
Last Edited: 2008-09-17 02:26:06
September 16 2008 18:06 GMT
#1
[image loading]

pachi brings out the funk

The Sponsor

The new MSL season is just around the corner, and with a brand new sponsor entering the professional gaming arena, it will be interesting to see how the season kicks off. ClubDay Online, sponsor of the MSL, is an MMO dancing game that hopes to draw on the professional image of Starcraft to support its own game. What does this mean for the MSL? Well, hopefully we'll get an innovative and fresh season that breathes some new life into the MSL.

+ Show Spoiler [ClubDay Online] +



The Maps

Looking at the maps, the vibrant, if somewhat careless, attitude of ClubDay definitely shines through. Tiamat, Coliseum, and Othello have all been scrapped and replaced with brand new maps. The maps will be Athena II, Byzantium II, Destination and Medusa. Most of you already know Athena from the Arena MSL that just passed, and Byzantium was used in the MSL qualifiers, and although both of these will be getting minor updates, it is Medusa and Destination that I am most interested in.

[image loading]


Medusa is a radical three player map that is being used in both the OSL and the MSL this season. The map is almost entirely flat, with only a safe expansion behind the mains being on higher ground. The center is open, and running distances between bases are short, as there are few obstructions. What makes the map interesting is not so much what it has, but more what it doesn't have. There are no "multiple-routes", no higher grounds, or island bases, nothing which most maps use to distinguish themselves with. Instead, it just has what is needed for a good game: chokes, expansions, and a large battlefield. My only worry with the map is that it's lack of features might allow the players who takes the advantage to retain that advantage too easily.

[image loading]


Destination is a large open map that aims to bring the epic back into the MSL. Where Medusa is hoping for aggressive bloodfests, Destination is looking going for long games. With bases far apart and easily securable expansions, Destination is a complete macro heaven. With that said, expansions are generally further apart than what we are used to, and as the middle might prove difficult to hold, keeping expansions might not be that easy. It will be interesting to see how players cope with the map, and hopefully it will deliver us some quality games.


The Games

[image loading] vs [image loading]

The OpenDay MSL starts with the defending MSL champion, ForGG, taking on up-and-comer Leta on the Terran friendly Athena. Although ForGG is undeniably in peak form at the moment, his TvT has historically been his worst match-up. However, in recent times he has shown tremendous form, beating both Flash and Hwasin in extended matches. Facing up against this is Leta who has won 12 of his last 13 games. This incredible burst started somewhere at the end of last season, and Leta has just been able to keep winning important games for OGN. These wins include games against Kal, Bisu, and fittingly, ForGG. In his first Starleague, it will be interesting to see how Leta performs against the reigning champion.

[image loading] vs [image loading]

In the second match of the day we have Iris vs Zero. Zero was first seen in the GomTV MSL 4, showcasing some of the worst games I have even seen in a Starleague. Uninspired play, and dreadful unit control led to thrashings by both Mind and Sea. However, in this season's survivor Zero got his revenge by knocking Mind out of the MSL, and also beating last season's biggest improver, Backho. He will be up against the always threatetning Iris, known for his ultra-aggressive Terran play, and while I am very interested in Zero's improvement, his first impression has been burned into my mind, and I have difficulty seeing him beat Iris on Byzantium. With that said, we might be in for a surprise.


[image loading] vs
[image loading]

Free vs Dongrae is of somewhat less interest than the second game, so most interesting for me will be to see how the map plays out. Terran cannot dominate the middle of the map comfortably, and the three easily defended resource spots should give Protoss the advantage. However, the close base distances might make blitz attacks and early pushes more dangerous from Terran, and if Terran can secure the early position, Protoss might not be able to break out. It will be interesting to see how the matchup develops, and how these players attempt to cope with the new map.

[image loading] vs
[image loading]

In the second game, Nada is going head to head with the Maestro, on a map that allows both players to show their stuff, Destination. After the slow first day, the MSL might be blasted open with a macro masterpiece between two of the greats of Starcraft. What will happen? Well, it's difficult to call on a completely untested map with two unpredictable legends at work, but I'm betting on a victory by sAviOr, as I believe that the map will give sAviOr enough time to tech to defilers which will hopefully allow him to secure the game. With that said, mutalisk harassment will probably be ineffective on the map, due to the spacing between the ledges and resources, and the travel distances between the bases, so Nada might have a window of opportunity early on.


There you have it. Two groups will be slugging it out in the next five days, with newcomers facing the pros, greats facing greats, and new maps waiting to be explored! Welcome to the new MSL, and enjoy the TL coverage of this exciting event!
Moderator
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
September 16 2008 18:29 GMT
#2
Destination is really 128x196? :O

Savior vs Nada should be interesting.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
KOFgokuon
Profile Blog Joined August 2004
United States14899 Posts
September 16 2008 18:40 GMT
#3
128x196 2 player map? sheesh
looks interesting though for sure
Murlox
Profile Blog Joined March 2008
France1699 Posts
September 16 2008 18:41 GMT
#4
On September 17 2008 03:29 Nightmarjoo wrote:
Destination is really 128x196? :O

Savior vs Nada should be interesting.


I hope so... (can't see Savior do anything though)
Resistance ain't futile
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
September 16 2008 18:44 GMT
#5
this clubday must be the weirdest game of all time
Ozarugold
Profile Blog Joined February 2008
2716 Posts
September 16 2008 18:51 GMT
#6
Savior vs. Nada. That brings back memories...

Go go...either one of them!
this is my quote.
Daigomi
Profile Blog Joined May 2006
South Africa4316 Posts
September 16 2008 18:53 GMT
#7
On September 17 2008 03:29 Nightmarjoo wrote:
Destination is really 128x196? :O

Savior vs Nada should be interesting.

My mistake people, there seems to have been some misunderstanding between me and some of the other staff. Destination is 128x96, not 128x192. That sucks, it was more interesting as a huge map

Game-play will still be fairly similar I guess, just not as epically slow as I had hope for
Moderator
Oglop
Profile Joined February 2008
Canada36 Posts
September 16 2008 18:56 GMT
#8
Am i the only one who noticed the swastika in the middle of medusa?
<Insert clever quote>
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
Last Edited: 2008-09-16 19:02:24
September 16 2008 19:01 GMT
#9
I really would have liked to see what Boxer could have made out of a map such as Medusa. Seems like a map where his genious could shine. Hypothetically speaking.
MrWinkles
Profile Blog Joined April 2008
United States200 Posts
September 16 2008 19:01 GMT
#10
Hooray for 3player maps, the greatest of them all
What does the knight do?
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
September 16 2008 19:12 GMT
#11
On September 17 2008 03:56 Oglop wrote:
Am i the only one who noticed the swastika in the middle of medusa?

No... and go look at some other maps and see how many you find.
Moderator
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
Last Edited: 2008-09-16 19:25:38
September 16 2008 19:13 GMT
#12
On September 17 2008 03:56 Oglop wrote:
Am i the only one who noticed the swastika in the middle of medusa?

Hahaha i didnt notice it till now

Edit: Thanks for the write up Daigomi :D I like the opening however it has nothing to do with SC XD Also, the spoiler is labelled "CluibDay Online"
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
September 16 2008 19:14 GMT
#13
On September 17 2008 04:12 semioldguy wrote:
Show nested quote +
On September 17 2008 03:56 Oglop wrote:
Am i the only one who noticed the swastika in the middle of medusa?

No... and go look at some other maps and see how many you find.

+ Show Spoiler +
[image loading]
InfeSteD
Profile Blog Joined December 2006
United States4658 Posts
September 16 2008 19:28 GMT
#14
Great write up but missing headers and TLPD stuff on maps and players etc.
w/e
Cham
Profile Blog Joined July 2008
797 Posts
September 16 2008 19:52 GMT
#15
I love the new maps, Nada vs Savior and ForGG vs Leta should be good!
boesthius
Profile Blog Joined February 2008
United States11637 Posts
September 16 2008 19:56 GMT
#16
--- Nuked ---
axel
Profile Blog Joined March 2007
France385 Posts
September 16 2008 19:59 GMT
#17
i first read "club gay" online
klizzer
Profile Joined March 2008
517 Posts
September 16 2008 20:07 GMT
#18
go give up that swastika stuff >_>

I'm looking forward the most to the Medusa games. I see some cliffing there (yet another time?). Let's hope that we won't have yet another "zomg so terran imba" discussions after this season...

That being said, some first few games might turn out to be cheesefests
Axidboy
Profile Joined April 2007
Latvia95 Posts
September 16 2008 20:16 GMT
#19
I personaly think medusa is somewhat like Andromed... looks like there access to min only via netural building ? probably ment to punish people trying to grab three bases quick...
Fakaz
paavst
Profile Joined December 2007
171 Posts
September 16 2008 20:31 GMT
#20
On September 17 2008 05:16 Axidboy wrote:
I personaly think medusa is somewhat like Andromed... looks like there access to min only via netural building ? probably ment to punish people trying to grab three bases quick...


Neutral building AND minerals.
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