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[MSL] ClubDay Has Arrived

Forum Index > News
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Daigomi
Profile Blog Joined May 2006
South Africa4316 Posts
Last Edited: 2008-09-17 02:26:06
September 16 2008 18:06 GMT
#1
[image loading]

pachi brings out the funk

The Sponsor

The new MSL season is just around the corner, and with a brand new sponsor entering the professional gaming arena, it will be interesting to see how the season kicks off. ClubDay Online, sponsor of the MSL, is an MMO dancing game that hopes to draw on the professional image of Starcraft to support its own game. What does this mean for the MSL? Well, hopefully we'll get an innovative and fresh season that breathes some new life into the MSL.

+ Show Spoiler [ClubDay Online] +



The Maps

Looking at the maps, the vibrant, if somewhat careless, attitude of ClubDay definitely shines through. Tiamat, Coliseum, and Othello have all been scrapped and replaced with brand new maps. The maps will be Athena II, Byzantium II, Destination and Medusa. Most of you already know Athena from the Arena MSL that just passed, and Byzantium was used in the MSL qualifiers, and although both of these will be getting minor updates, it is Medusa and Destination that I am most interested in.

[image loading]


Medusa is a radical three player map that is being used in both the OSL and the MSL this season. The map is almost entirely flat, with only a safe expansion behind the mains being on higher ground. The center is open, and running distances between bases are short, as there are few obstructions. What makes the map interesting is not so much what it has, but more what it doesn't have. There are no "multiple-routes", no higher grounds, or island bases, nothing which most maps use to distinguish themselves with. Instead, it just has what is needed for a good game: chokes, expansions, and a large battlefield. My only worry with the map is that it's lack of features might allow the players who takes the advantage to retain that advantage too easily.

[image loading]


Destination is a large open map that aims to bring the epic back into the MSL. Where Medusa is hoping for aggressive bloodfests, Destination is looking going for long games. With bases far apart and easily securable expansions, Destination is a complete macro heaven. With that said, expansions are generally further apart than what we are used to, and as the middle might prove difficult to hold, keeping expansions might not be that easy. It will be interesting to see how players cope with the map, and hopefully it will deliver us some quality games.


The Games

[image loading] vs [image loading]

The OpenDay MSL starts with the defending MSL champion, ForGG, taking on up-and-comer Leta on the Terran friendly Athena. Although ForGG is undeniably in peak form at the moment, his TvT has historically been his worst match-up. However, in recent times he has shown tremendous form, beating both Flash and Hwasin in extended matches. Facing up against this is Leta who has won 12 of his last 13 games. This incredible burst started somewhere at the end of last season, and Leta has just been able to keep winning important games for OGN. These wins include games against Kal, Bisu, and fittingly, ForGG. In his first Starleague, it will be interesting to see how Leta performs against the reigning champion.

[image loading] vs [image loading]

In the second match of the day we have Iris vs Zero. Zero was first seen in the GomTV MSL 4, showcasing some of the worst games I have even seen in a Starleague. Uninspired play, and dreadful unit control led to thrashings by both Mind and Sea. However, in this season's survivor Zero got his revenge by knocking Mind out of the MSL, and also beating last season's biggest improver, Backho. He will be up against the always threatetning Iris, known for his ultra-aggressive Terran play, and while I am very interested in Zero's improvement, his first impression has been burned into my mind, and I have difficulty seeing him beat Iris on Byzantium. With that said, we might be in for a surprise.


[image loading] vs
[image loading]

Free vs Dongrae is of somewhat less interest than the second game, so most interesting for me will be to see how the map plays out. Terran cannot dominate the middle of the map comfortably, and the three easily defended resource spots should give Protoss the advantage. However, the close base distances might make blitz attacks and early pushes more dangerous from Terran, and if Terran can secure the early position, Protoss might not be able to break out. It will be interesting to see how the matchup develops, and how these players attempt to cope with the new map.

[image loading] vs
[image loading]

In the second game, Nada is going head to head with the Maestro, on a map that allows both players to show their stuff, Destination. After the slow first day, the MSL might be blasted open with a macro masterpiece between two of the greats of Starcraft. What will happen? Well, it's difficult to call on a completely untested map with two unpredictable legends at work, but I'm betting on a victory by sAviOr, as I believe that the map will give sAviOr enough time to tech to defilers which will hopefully allow him to secure the game. With that said, mutalisk harassment will probably be ineffective on the map, due to the spacing between the ledges and resources, and the travel distances between the bases, so Nada might have a window of opportunity early on.


There you have it. Two groups will be slugging it out in the next five days, with newcomers facing the pros, greats facing greats, and new maps waiting to be explored! Welcome to the new MSL, and enjoy the TL coverage of this exciting event!
Moderator
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
September 16 2008 18:29 GMT
#2
Destination is really 128x196? :O

Savior vs Nada should be interesting.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
KOFgokuon
Profile Blog Joined August 2004
United States14899 Posts
September 16 2008 18:40 GMT
#3
128x196 2 player map? sheesh
looks interesting though for sure
Murlox
Profile Blog Joined March 2008
France1699 Posts
September 16 2008 18:41 GMT
#4
On September 17 2008 03:29 Nightmarjoo wrote:
Destination is really 128x196? :O

Savior vs Nada should be interesting.


I hope so... (can't see Savior do anything though)
Resistance ain't futile
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
September 16 2008 18:44 GMT
#5
this clubday must be the weirdest game of all time
Ozarugold
Profile Blog Joined February 2008
2716 Posts
September 16 2008 18:51 GMT
#6
Savior vs. Nada. That brings back memories...

Go go...either one of them!
this is my quote.
Daigomi
Profile Blog Joined May 2006
South Africa4316 Posts
September 16 2008 18:53 GMT
#7
On September 17 2008 03:29 Nightmarjoo wrote:
Destination is really 128x196? :O

Savior vs Nada should be interesting.

My mistake people, there seems to have been some misunderstanding between me and some of the other staff. Destination is 128x96, not 128x192. That sucks, it was more interesting as a huge map

Game-play will still be fairly similar I guess, just not as epically slow as I had hope for
Moderator
Oglop
Profile Joined February 2008
Canada36 Posts
September 16 2008 18:56 GMT
#8
Am i the only one who noticed the swastika in the middle of medusa?
<Insert clever quote>
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
Last Edited: 2008-09-16 19:02:24
September 16 2008 19:01 GMT
#9
I really would have liked to see what Boxer could have made out of a map such as Medusa. Seems like a map where his genious could shine. Hypothetically speaking.
MrWinkles
Profile Blog Joined April 2008
United States200 Posts
September 16 2008 19:01 GMT
#10
Hooray for 3player maps, the greatest of them all
What does the knight do?
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
September 16 2008 19:12 GMT
#11
On September 17 2008 03:56 Oglop wrote:
Am i the only one who noticed the swastika in the middle of medusa?

No... and go look at some other maps and see how many you find.
Moderator
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
Last Edited: 2008-09-16 19:25:38
September 16 2008 19:13 GMT
#12
On September 17 2008 03:56 Oglop wrote:
Am i the only one who noticed the swastika in the middle of medusa?

Hahaha i didnt notice it till now

Edit: Thanks for the write up Daigomi :D I like the opening however it has nothing to do with SC XD Also, the spoiler is labelled "CluibDay Online"
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
September 16 2008 19:14 GMT
#13
On September 17 2008 04:12 semioldguy wrote:
Show nested quote +
On September 17 2008 03:56 Oglop wrote:
Am i the only one who noticed the swastika in the middle of medusa?

No... and go look at some other maps and see how many you find.

+ Show Spoiler +
[image loading]
InfeSteD
Profile Blog Joined December 2006
United States4658 Posts
September 16 2008 19:28 GMT
#14
Great write up but missing headers and TLPD stuff on maps and players etc.
w/e
Cham
Profile Blog Joined July 2008
797 Posts
September 16 2008 19:52 GMT
#15
I love the new maps, Nada vs Savior and ForGG vs Leta should be good!
boesthius
Profile Blog Joined February 2008
United States11637 Posts
September 16 2008 19:56 GMT
#16
--- Nuked ---
axel
Profile Blog Joined March 2007
France385 Posts
September 16 2008 19:59 GMT
#17
i first read "club gay" online
klizzer
Profile Joined March 2008
517 Posts
September 16 2008 20:07 GMT
#18
go give up that swastika stuff >_>

I'm looking forward the most to the Medusa games. I see some cliffing there (yet another time?). Let's hope that we won't have yet another "zomg so terran imba" discussions after this season...

That being said, some first few games might turn out to be cheesefests
Axidboy
Profile Joined April 2007
Latvia95 Posts
September 16 2008 20:16 GMT
#19
I personaly think medusa is somewhat like Andromed... looks like there access to min only via netural building ? probably ment to punish people trying to grab three bases quick...
Fakaz
paavst
Profile Joined December 2007
171 Posts
September 16 2008 20:31 GMT
#20
On September 17 2008 05:16 Axidboy wrote:
I personaly think medusa is somewhat like Andromed... looks like there access to min only via netural building ? probably ment to punish people trying to grab three bases quick...


Neutral building AND minerals.
XCetron
Profile Joined November 2006
5226 Posts
September 16 2008 20:39 GMT
#21
so hows the MSL intro is gonna look like? The Ro16 players all dancing?
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
September 16 2008 20:56 GMT
#22
Medusa reminds me of Bifrost and Destination reminds me of Peaks
lokiM
Profile Blog Joined June 2008
United States3407 Posts
September 16 2008 21:03 GMT
#23
Destination seems alright, at least they don't have a map like plasma
You can't fight the feeling.
Raithed
Profile Blog Joined May 2007
China7078 Posts
September 16 2008 21:05 GMT
#24
you could be happy..... <3 savior.
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
September 16 2008 21:17 GMT
#25
Destination kinda reminds me of hwarangdo, but i could be terribly mistaken
ScarFace
Profile Blog Joined March 2008
United States1175 Posts
September 16 2008 21:38 GMT
#26
On September 17 2008 05:56 DrainX wrote:
Medusa reminds me of Bifrost and Destination reminds me of Peaks
This.
Can you dig it?
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
September 16 2008 21:43 GMT
#27
a dancing MMO.... lulz
-orb-
Profile Blog Joined September 2007
United States5770 Posts
September 16 2008 21:45 GMT
#28
Destination is huge! I sure hope savior remembers to get adrenal glands this time, since he'll definitely have time to get to hive tech.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Dromar
Profile Blog Joined June 2007
United States2145 Posts
September 16 2008 22:39 GMT
#29
I like the look of Destination. So much gas for a Zerg to play with.
thunk
Profile Blog Joined March 2008
United States6233 Posts
September 16 2008 22:41 GMT
#30
Savior v. Nada was once a championship caliber game, I hope they can show their stuff.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
Navane
Profile Blog Joined February 2007
Netherlands2749 Posts
Last Edited: 2008-09-16 23:05:16
September 16 2008 23:04 GMT
#31
I want to see clubday matches
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 16 2008 23:44 GMT
#32
Savior on a map where he can mass expo easier. Am I the only one with butterflies in my tummy?
Together but separate, like oatmeal
anotak
Profile Blog Joined March 2008
United States1537 Posts
September 16 2008 23:56 GMT
#33
Destination reminds me of a combination of Nostalgia and Peaks.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
September 17 2008 00:06 GMT
#34
Getting a 3rd gas looks farther/harder to reach for 6 o clock then the other mains. Or is it just me...
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
meegrean
Profile Joined May 2008
Thailand7699 Posts
September 17 2008 00:16 GMT
#35
Nice maps.
Brood War loyalist
sushiman
Profile Joined September 2003
Sweden2691 Posts
September 17 2008 00:17 GMT
#36
Seems like greek names are popular for maps this season. ~~
1000 at least.
martin549
Profile Joined September 2008
China4 Posts
September 17 2008 00:45 GMT
#37
Savior vs Nada, that's the game I've been waiting for sometime.
Savior reached his top by winning Nada 3:1 in an epical matchup and claimed his first OSL title. if he can somehow walk over Nada again in this msl, the faith can be hopefully restored and we may see the "return of the king".
English is not my first language, but Starcraft is.
DanceCommander
Profile Blog Joined May 2008
United States1808 Posts
September 17 2008 01:05 GMT
#38
I really want to play Destination! That will make for a really tough PvT.
thoraxe
Profile Blog Joined March 2007
United States1449 Posts
September 17 2008 01:11 GMT
#39
I just wonder, who makes up the names for these things?
Obama singing "Kick Ass" Song: http://www.youtube.com/watch?v=yghFBt-fXmw&feature=player_embedde
HaXxorIzed
Profile Blog Joined June 2007
Australia8434 Posts
September 17 2008 01:52 GMT
#40
A 128 x 192 map would have been interesting. : (. Still, let us see how this goes.
http://steamcommunity.com/id/HaXxorIzed
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
September 17 2008 02:06 GMT
#41
I really like the look of destination
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
September 17 2008 02:27 GMT
#42
Savior vs. Nada 'nuff said. I am just SO excited about this season's OSL and MSL. They have fantastic players and fresh new maps. And I already have my tissues ready.
Shorts down shorts up, BOOM, just like that.
Purind
Profile Blog Joined April 2004
Canada3562 Posts
September 17 2008 02:54 GMT
#43
Destination reminds me of Arcadia
Medusa looks kinda like a fun version of Luna
Trucy Wright is hot
Love.Zelduck
Profile Joined February 2008
United States170 Posts
September 17 2008 04:32 GMT
#44
On September 17 2008 11:54 Purind wrote:
Medusa looks kinda like a fun version of [blue map].

Fixed.
eX-Corgh
Profile Joined October 2007
Russian Federation386 Posts
September 17 2008 04:49 GMT
#45
lol Destination is a combo between Arcadia, Nostalgia and Peaks ^^

Medusa looks ok, but it could be really hard to stop lurker drops
Never give cheese to the Gorilla ^^
mister.bubbles
Profile Joined September 2008
Canada171 Posts
September 17 2008 05:11 GMT
#46
I like the whole "back to the basics" feel I'm getting from these maps They look nice and simple to me.
http://808seppuku.bandcamp.com/ <---Quick! Go here!
weiliem
Profile Joined January 2008
2071 Posts
September 17 2008 05:47 GMT
#47
OMG, its NaDa vs sAviOr again. hope they produce good epic game for us
Oppa feeding style
NastyMarine
Profile Blog Joined May 2006
United States1252 Posts
September 17 2008 06:43 GMT
#48
[image loading]

(2)battlegrounds

OR

[image loading]
(2)Destination

??
Treatin' fools since '87
omninmo
Profile Blog Joined April 2008
2349 Posts
Last Edited: 2008-09-17 07:45:41
September 17 2008 07:44 GMT
#49
On September 17 2008 03:56 Oglop wrote:
Am i the only one who noticed the swastika in the middle of medusa?

swastikas are prevalent in asia or anywhere buddhism reigns. for 3000 years it has been a symbol of peace and harmony. i suppose there are actually people who believe the nazis created such a magnificent rune...

vector
Profile Joined September 2008
Poland70 Posts
September 17 2008 08:59 GMT
#50
can somebody post dl link to destination ? I was looking for 2 hours for this map and i couldn't find it ;s
d(o_0)b
Drekos
Profile Joined September 2008
Spain12 Posts
September 17 2008 10:12 GMT
#51
I like the maps it's a good maps for protoss but I want Download the maps! I need the links please
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
September 17 2008 12:09 GMT
#52
when the map is officially released you'll be able to find it
Administrator~ Spirit will set you free ~
E`I! : ;y
Profile Joined September 2008
Iceland3 Posts
Last Edited: 2008-09-17 13:15:38
September 17 2008 13:14 GMT
#53
Where can I download these maps? (After release...)
QuoC
Profile Blog Joined August 2008
United States724 Posts
September 17 2008 13:30 GMT
#54
goo nada!
hopefully this will be an epic match :D
Dario "TLO" Wünsch -- Favorite SC2 Player
DanceSC
Profile Blog Joined March 2008
United States751 Posts
September 17 2008 14:03 GMT
#55
where do we get that map.... XD XD XD
Dance.943 || "I think he's just going to lose. There's only so many ways you can lose. And he's going to make some kind of units. And I'm going to attack him, and then all his stuff is going to die. That's about the best prediction that I can make" - NonY
.risingdragoon
Profile Joined January 2008
United States3021 Posts
Last Edited: 2008-09-17 15:55:13
September 17 2008 15:44 GMT
#56
On September 17 2008 15:43 NastyMarine wrote:
(2)battlegrounds

OR

(2)Destination

??

Yeah I see the similarities.

Destination has much much better gameplay flow.
......::::........::::........::::........::::........::::.......::::.......::::... Up☆MaGiC ...::::.......::::.......::::........::::........::::........::::........
NaejeOn-X17
Profile Joined September 2008
13 Posts
September 17 2008 15:54 GMT
#57
these maps are amazingly good , they just get better every year lol
<3 medusa
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2008-09-17 18:50:55
September 17 2008 18:49 GMT
#58
Destination reminds me of
[image loading]

for some reason
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2008-09-17 18:52:51
September 17 2008 18:51 GMT
#59
Medusa looks like the better map of the 2. I like the use of the sideways wide bridge at 9.
Although I wonder how much money and HP the backdoor blocks have. That might turn out to be the death of the map.
..and then I would, ya know, check em'. (Aka SpoR)
NaejeOn-X17
Profile Joined September 2008
13 Posts
September 17 2008 19:37 GMT
#60
Believe me there will be no death to the map. Korean pro map makers train daily creating maps and perfecting them. If theres any death or imbalance it'd already be out the map pool
fanatacist
Profile Blog Joined August 2007
10319 Posts
September 17 2008 20:28 GMT
#61
SAVIOR

NADA

<3
Peace~
Daigomi
Profile Blog Joined May 2006
South Africa4316 Posts
September 17 2008 20:57 GMT
#62
On September 18 2008 04:37 NaejeOn-X17 wrote:
Believe me there will be no death to the map. Korean pro map makers train daily creating maps and perfecting them. If theres any death or imbalance it'd already be out the map pool

Unfortunately this isn't true. Korean promaps, especially recently, have been very imbalanced. I've done the map statistics for the last two or three seasons, so I know. However, I'm just glad that the maps seem to be imbalanced in favour of Zerg, they need all the help they can get at the moment.
Moderator
gamecrazy
Profile Blog Joined January 2008
United States421 Posts
September 18 2008 02:07 GMT
#63
I'm sure that they trained pretty hard for making the dmz map. It would be cool to see that in an msl, but it would be pretty hectic.
fanatacist
Profile Blog Joined August 2007
10319 Posts
September 18 2008 04:50 GMT
#64
On September 18 2008 05:57 Daigomi wrote:
Show nested quote +
On September 18 2008 04:37 NaejeOn-X17 wrote:
Believe me there will be no death to the map. Korean pro map makers train daily creating maps and perfecting them. If theres any death or imbalance it'd already be out the map pool

Unfortunately this isn't true. Korean promaps, especially recently, have been very imbalanced. I've done the map statistics for the last two or three seasons, so I know. However, I'm just glad that the maps seem to be imbalanced in favour of Zerg, they need all the help they can get at the moment.

COUGH Jaedong > Flash COUGH July's gold mouse.
Peace~
xxsaznpride
Profile Blog Joined July 2008
United States506 Posts
September 18 2008 05:08 GMT
#65
idk if this has been posted or not... but the center of Medusa looks like a swaztika.
“Life is too short to embrace a woman I don’t love. I also think a woman’s life is too short to be embraced by a man she doesn’t love.” | CSGO: Cure Moonlight
Harlad
Profile Joined September 2008
Denmark1 Post
Last Edited: 2008-09-18 09:35:04
September 18 2008 09:33 GMT
#66
On September 18 2008 14:08 xxsaznpride wrote:
idk if this has been posted or not... but the center of Medusa looks like a swaztika.

Yes it has been mentioned...



Is there anyway to watch a livestream of the matches?

edit. found the livestream om Daum. so forget the question
The best place to hide a tree, is in a forrest
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2008-09-18 12:40:48
September 18 2008 12:40 GMT
#67
On September 18 2008 13:50 fanatacist wrote:
Show nested quote +
On September 18 2008 05:57 Daigomi wrote:
On September 18 2008 04:37 NaejeOn-X17 wrote:
Believe me there will be no death to the map. Korean pro map makers train daily creating maps and perfecting them. If theres any death or imbalance it'd already be out the map pool

Unfortunately this isn't true. Korean promaps, especially recently, have been very imbalanced. I've done the map statistics for the last two or three seasons, so I know. However, I'm just glad that the maps seem to be imbalanced in favour of Zerg, they need all the help they can get at the moment.

COUGH Jaedong > Flash COUGH July's gold mouse.
Name five competent zerg players at the moment!
Jaedong! (that was easy)
Luxury! (that also was easy)
July! (uh, kinda a stretch seeing as he sucks zvt atm)
uh
Yarnc? (which league is he in again?)
um?
....

you can do the same for all other races ez
[spoiler]Protoss:best, stork, bisu, much, jangbi, kal etc
Terran: Forgg, Flash, Lomo, Leta, Sea, etc/[spoiler]
On September 18 2008 14:08 xxsaznpride wrote:
idk if this has been posted or not... but the center of Medusa looks like a swaztika.

am i the only person who sees medusa's hair in the middle?
Administrator~ Spirit will set you free ~
d.arkive
Profile Blog Joined January 2007
United States843 Posts
September 18 2008 16:13 GMT
#68
I really like the look of Destination... It's just so clean and uncluttered. Very pretty, and can't wait to play on it.
"Refrigerator. Refrigerator, damn you. Refrigerator."~Spiritofthetuna, speaking in Haiku after losing
bcboncs
Profile Joined September 2008
4 Posts
September 20 2008 02:52 GMT
#69
can anyone link me to download all of the necessary starcraft maps to watch the pro replays? :D!!
There is no spoone -The Matricks
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
September 20 2008 02:58 GMT
#70
On September 19 2008 01:13 d.arkive wrote:
I really like the look of Destination... It's just so clean and uncluttered. Very pretty, and can't wait to play on it.


yeah I really think its going to have great play

its really the first map I can remember liking in the last 3 years
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
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