Oops, will have to wait 'till Sunday... :/
TL Mafia 2 [GG]
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Mynock
4492 Posts
Oops, will have to wait 'till Sunday... :/ | ||
Mynock
4492 Posts
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Mynock
4492 Posts
So I believe some sort of activity confirmation is necessary. Probably in the form of sending out the roles, and if one does not confirm their acknowledgment of the role within 48 hrs they should be removed and the role given to someone else. However it's even better to just send a PM to everyone before the game and only leave them in for the role distributions if they reply affirmatively. | ||
Mynock
4492 Posts
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Mynock
4492 Posts
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Mynock
4492 Posts
On March 18 2008 17:03 SonuvBob wrote: I'm an admin, like Steve. :p Except I'll be less of a douche! That's the SonuvBob Promise™! 1. I'll be less of a douche than FakeSteve was! 2. I can read edits! 3. I can use HTML. Let's see those mafia scum fight that! 4. Four! Vote for me! http://www.teamliquid.net/blogs/viewblog.php?topic_id=68177 He's already lying! Very suspicious! Let's see his points: 1 - Debatable! (OK, who am I kidding, that's a valid point) 2 - Liar! You're not a mod, you're a newsposter, you can't read edits! 3 - Irrelevant! 4 - Five! And you're not an admin! OMG, deceit! | ||
Mynock
4492 Posts
On March 19 2008 03:13 Ace wrote: Ok here's my take - it would be a pretty good idea from a Mafia standpoint. 1.) Empryean did very well last game 2.) For some reason, people think the probability of him being Mafia again has changed when it really hasn't 3.) He claims a role that is important and can't be verified right now 4.) Most importantly, it adds confusion to the game 4 is the prime reason that if I were Mafia, it would be a great tool. People trust Empryean, and if another DT comes and investigates him well they'd be hard pressed to prove it - and now the Mafia knows another DT role with nothing else weighing in on their decisions aka an easy kill. Thats an element of confusion that takes away from the main focus, and the easiest way for the Mafia to win is to confuse the Townies. I'm not saying Empryean is Mafia, but that was a very risky move. There was no point in revealing his alleged role so early in the game. Maybe he's afraid that he'd be killed early and is innocent after all - and if that's the case for someone so smart he should have provided a better angle of campaigning. I agree. What really goes against Empyrian here is that since he did well last game this feeble move right now seems like quite a misstep. Doesn't look right. | ||
Mynock
4492 Posts
I don't see what kind of tactic it is to always enable double lynches and why it is in town's best interest. I don't see how "bodyguard protection is wasted" once mafia will put multiple targets up. In fact, I don't even get it what you want to say :/ Equally like "A detective mayor/pardoner is the best bet for the town. Even more so than a DT mayor." So a detective mayor is better than a detective mayor? What? | ||
Mynock
4492 Posts
And all this talk about "a mafia mayor is just as good" is just... | ||
Mynock
4492 Posts
I'm beginning to think now that Empyrean, if not mafia, is a towny saboteur who wants to cause misunderstanding just for fun cause he only got a plain towny or something. Either way, I don't know what to make of all of this yet, but you sure drew a hell of a lot of attention to yourself. | ||
Mynock
4492 Posts
On March 19 2008 07:11 Empyrean wrote: It ensures that the mayor is safe from Suicide Bombers if all the bodyguards die - the paramedics will still probably protect the mayor. The suicide bombers can't kill a mayor, it wouldn't make any sense whatsoever if they could. [edit: and suggesting all the bodyguards would die before is really far fetched] So either you haven't read the rules at all (don't know the roles, don't know the abilities), or you're doing all this deliberately, or you said something you now want to be unsaid. Any case, I think it's now in your best interest to step down from the election and let us decide later Because either you're not serious enough about the task of a mayor or a mafia. Not a good choice any way. Plus you've now made yourself sound suspicious. | ||
Mynock
4492 Posts
On March 19 2008 07:14 ShaLLoW[baY] wrote: Mynock, part of this stems from irritation over last game, but I think you're making yourself look pretty suspicious by badgering a legitimate mayor candidate. That's your personal view of course, so be it. But if a mayor says that it's the best thing for the town if a mayor is a Suicide Bomber (a MAFIA role) then... Well, I rest my case. | ||
Mynock
4492 Posts
Besides, you just basically put it like "oh and btw I'm a detective, kinda an advantage, right?". So now it's the best interest of the town to have you: 1) Protected (medics please?) 2) Investigated (detectives please?) Basically now the town has to act and correct the situation because of your own decision. If you're right a DT mayor would of course be swell for town - but if you're not, we have to deal with the situation. | ||
Mynock
4492 Posts
On March 19 2008 07:21 Empyrean wrote: No, the pardoner should use the role when he has enough conviction to believe that the town is falsely lynching. If there were a mafia pardoner who decides to pardon a mafia member without a "good" reason, the town will suspect him anyway, leading to the revelation of another mafia. Besides, I can always confirm someone's role. We're obviously all aware that a detective as mayor would be AWESOME, the problem is just your "coming out" like this, so it forces the town to move radically. (Of course right now the medics really don't have any better targets, just as the detectives, so in the first day I guess it's not a big problem... But still, the Bodyguard Plan sounds good and solid - without too much guessing, too.) | ||
Mynock
4492 Posts
In fact, another of the downfalls of Empyrean's self-revealing is as follows: While every detective just uses one of their checks to see if the mayor is legit, Empyrean (the only one who claimed he is a detective, and as such we should try to use him to save a role-check), should use his power to check the pardoner instead. He will probably be muted by the saboteur tho, so then one of the hidden detectives will have to waste another role-check on the pardoner, while Empyrean will eventually either be kept mute or dead as soon as a different target arrives. This would leave us with a mere 3 [edit: oh, plus the 2 from the jack, so it's pretty OK!] role-checks for the rest of the game, but It's still well worth it IMO. | ||
Mynock
4492 Posts
On March 20 2008 09:23 Ghar wrote: Why do you guys hold the role checks so importantly? 2 role checks limits the use of them significantly. There's no logic in role checking a townie out of a hundred to in case he might be mafia. It's better used to confirm fundamental assumptions, like the mayor really is on your side, and whether if people are fake role checking. The other skills are still very useful. That's just what I said as well. Altho towards the end of the game I suppose the role-check will become even more important in case there is a case like with Live2Win. That's because, even though the plan of the role-townies revealing themselves all to the mayor would ensure all the roles are accounted for, if one of the roles doesn't have all the members being active enough it might pose such a problem that imposters might show up and infiltrate the system. Besides, there will always be plenty of townies who will draw suspicion to themselves through irrational behaviour (i.e Empyrean ). | ||
Mynock
4492 Posts
Also, probably the best strategy would be for the medics to decide themselves if they want to protect Empyrean or not, this way the mafia will have to guess whether to use up their suicide bomber (and potentially waste him) or just use up some of their killing power (and still not get the kill). Let them guess. | ||
Mynock
4492 Posts
On March 20 2008 10:49 bumatlarge wrote: Unfortunately, if Empyrean isn't mafia, mafia will kill him. And if Mafia won't kill him then townspeople will. Let's hope once Ace is in the office the plan works and we'll soon have a mayor who could then coordinate us and see if Emp really is legit. With a saboteur and a suicide bomber among the mafia tho, Emp is absolutely useless to the town now either way, except we might save a lynch if he is proven innocent. That's about all the use there is. | ||
Mynock
4492 Posts
On March 20 2008 10:51 Yogurt wrote: i reread the plan, and for some reason i had in my mind that then the townies would be pm'ing their roles to the bodyguards, but i see he never wrote that in any case, this wouldn't work because of the massive pool of townies. Yes, it'd be easy to fish out the role claimers, as there are only two or three of each role, but the pool of townies is like 90 something people, which would allow mafia to just put their names in as townies, and it wouldn't help much. But anyway, I'm curious as to how the plan will continue. So hypothetically lets say Ace is mafia. He gets into "office" releases the names of the bodyguards, and everything seems fine. But if the town thinks he is legit, as he well might be, he garners a huge amount of trust and can sway the lynching votes away from his fellow mafia. But anyway, even if we do get the bodyguard names, where do we go from there? IF ace is mafia, he could release the names, but just as well kill all the bodyguards the first night. Well great, we lynch him, fine. But now pardoner has no bodyguards, and we're down a mayor. I dunno I guess someone should be skeptical of this plan No, you don't realize a vital part of the plan, namely that the detectives use their role-check ability to see if the mayor is mafia or legit. If he is mafia we will know at once, if he's not, also. Worst case scenario is we lose a detective vs a mafia, best case scenario is we have a solid foundation for the rest of the game. | ||
Mynock
4492 Posts
Now, if he's indeed a townie he's made another crucial mistake, instead of confusing the mafia (and possibly sacrificing himself) he's confusing the town even further. This is getting really weird now. But for now, I want to hear what others think tho. | ||
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