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Blizzard is hiring for Blizzard All-Stars U.S.

Forum Index > General Forum
Post a Reply
1 2 3 4 5 6 Next All
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
Last Edited: 2013-09-26 03:58:56
September 26 2013 03:38 GMT
#1
http://us.blizzard.com/en-us/company/careers/posting.html?id=13000DZ

Blizzard Entertainment seeks an outgoing, energetic, and highly self-motivated community representative to partner with a franchise community team supporting Blizzard All-Stars. We are looking for an individual with experience developing programs designed to build and engage people around entertainment products via forums and other social channels. If you are an experienced writer familiar with gaming community dynamics, and are able to consistently offer attentive, high-quality customer engagement in a fast-paced environment, we’re looking for you!

The ideal community representative would be creative, self-motivated, conscientious, and detail-oriented, with superior spoken and written communication skills. He or she would also be intimately familiar with game-forum dynamics, social media platforms, and various online game genres, and excel at collaborating with multiple internal teams to complete high-level projects.

Responsibilities
Consistently engage with the player community on Blizzard and external social channels.
Generate high-quality, creative editorial content.
Collaborate with and bridge between multiple internal teams on a wide range of projects.
Compose community feedback reports weekly.
Assist in the moderation of Blizzard and external social channels.
Actively support Blizzard’s presence at industry fairs and events, including BlizzCon.
Help develop engagement programs that support community growth around our games.

Requirements
An exceptional understanding of major social media platforms
Extensive community management, forum moderation, or equivalent experience
Able to consistently execute superb independent judgment, organize thoughts, and make decisions under time constraints and a full workload
Superior communication skills
Strong customer service skills and a professional attitude
Knowledge of Blizzard Entertainment games
Diligence to consistently follow up on and propose solutions for open issues
A passion for gaming and gaming communities
Proficiency with Microsoft Office Suite
Able to work late shifts, weekends, and holidays

Pluses
Public relations, marketing, and/or customer service experience
Staff experience on a game website or Blizzard fan site
Solid understanding of how to modify messaging in accordance to media platform
Video and / or graphic arts capabilities

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.


edit: mod please edit the title and add in "Community Representative" as the position. It matters a lot because it shows that they must have completed the back end of the game and transitioning into the front end.
Im daed. Follow me @TL_NB
Bigtony
Profile Blog Joined June 2011
United States1606 Posts
September 26 2013 03:42 GMT
#2
Pretty big news but does it seem like Blizzard has missed the boat on this?

The MOBA market is saturated with content. Different games that target different audiences and different IPs. The biggest have clear revenue streams and are profitable (DOTA2 is profitable, right?).
Push 2 Harder
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
September 26 2013 03:53 GMT
#3
Ya, I play dota, have played dota since... looong time t.t

But, you think I wouldn't jump ship if this was better?

It's got about a 0 chance, but I'll still try it if it's free.
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
September 26 2013 03:57 GMT
#4
On September 26 2013 12:42 Bigtony wrote:
Pretty big news but does it seem like Blizzard has missed the boat on this?

The MOBA market is saturated with content. Different games that target different audiences and different IPs. The biggest have clear revenue streams and are profitable (DOTA2 is profitable, right?).

Dota2 is definitely profitable even down to the workshop contributors(user generated contents network for Steam) and even if its not, you could consider how much promotion it gave to the steam network as a whole as a huge profit. LoL is even more profitable because you have to unlock champions to get the full experience, they did put a lot of those profit back into their proscene though. However outside of these 2 big names, nothing else has really make a name for itself(may be HoN but its dead now)
Im daed. Follow me @TL_NB
Talack
Profile Joined September 2010
Canada2742 Posts
September 26 2013 03:57 GMT
#5
Why are they wasting money on this....

LoL and DOTA2 are already well established and have ENORMOUS market shares. This is a waste of time on a project that's going to die off extremely quickly if it ever gets going at all.
Mentalizor
Profile Joined January 2011
Denmark1596 Posts
September 26 2013 04:00 GMT
#6
Considering Blizzard All-starts was announced in 2010 (right?) as what seemed to just be pretty much a UMS in SC2, I thought they had dropped the idea. Because with primarely LoL and Dota - but still also HoN - this market seems to be a hard one to crack.

I play Dota2, and ofc I'll give All-stars a shot... But I can't see them cracking the market here
(yಠ,ಠ)y - Y U NO ALL IN? - rtsAlaran: " I somehow sit inside the bus.Hot_Bit giving me a massage"
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
Last Edited: 2013-09-26 04:10:22
September 26 2013 04:04 GMT
#7
On September 26 2013 12:57 Talack wrote:
Why are they wasting money on this....

LoL and DOTA2 are already well established and have ENORMOUS market shares. This is a waste of time on a project that's going to die off extremely quickly if it ever gets going at all.

the potential payoff is huge, and they made the engines/tools that spawned this genre lol. When you consider how much of their existing fanbase plays these games, their odds of becoming a giant are pretty high. At least if they make a decent game, and support it long term (which is what they're great at doing).

Honestly, Valve/Riot done half the work for them, by figuring out incredibly successful monetization models. It's kind of a no-brainer to try - they have the funds, after all.
"You seem to think about this game a lot"
FinestHour
Profile Joined August 2010
United States18466 Posts
September 26 2013 04:10 GMT
#8
the thing is everyone thought hearthstone was going to be a big joke
now people say its as good as magic the gathering

who can really tell with blizzardo their only enemy to their products is themselves
thug life.                                                       MVP/ex-
StarStruck
Profile Blog Joined April 2010
25339 Posts
September 26 2013 04:17 GMT
#9
Too bad I don't want to move to Irvine. This would be right up my alley and I already have a lot of projects on the go and this a full-time job. Good luck to those who apply though!
EMIYA
Profile Joined March 2011
United States433 Posts
September 26 2013 04:19 GMT
#10
its blizzard--its going to be big. i play league and dota 2 but you bet your ass ill play a "moba" game where I can be Malganis or Uther.
saddaromma
Profile Joined April 2013
1129 Posts
Last Edited: 2013-09-26 04:21:53
September 26 2013 04:20 GMT
#11
On September 26 2013 13:00 Mentalizor wrote:
Considering Blizzard All-starts was announced in 2010 (right?) as what seemed to just be pretty much a UMS in SC2, I thought they had dropped the idea. Because with primarely LoL and Dota - but still also HoN - this market seems to be a hard one to crack.

I play Dota2, and ofc I'll give All-stars a shot... But I can't see them cracking the market here


I guess some WoW/SC2 themed heroes will attract a fair amount of players in the beginning. But again, can they make an interesting gameplay to sustain and grow, or is it gonna be the repeat of sc2 story.
Emnjay808
Profile Blog Joined September 2011
United States10660 Posts
September 26 2013 04:24 GMT
#12
Yeah, the thought of playing all the good ol' Blizzard copyright characters is amazing.

Im not a LoL player, but as far as Dota is concerned: I think the game evolved in a unique way (much like to BW), that you just cant replicate anywhere else. Its like the stars aligned perfectly for this game to become what it has up to now, and its still ever changing.

This Blizzard ARTS may not live up to these standards, but the thought alone of playing Thrall or Cairne Bloodhoof just makes me all excited with nostalgia again.
Skol
D10
Profile Blog Joined December 2007
Brazil3409 Posts
September 26 2013 04:45 GMT
#13
Too little too late, might as well make an FPS
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
dartoo
Profile Joined May 2010
India2889 Posts
Last Edited: 2013-09-26 04:53:11
September 26 2013 04:52 GMT
#14
I thought they had abandoned this.

I remember seeing a preview of blizz all stars a while back, dont know how much has changed, but It looked very bland. Everything was super simplified. The items were hugely reduced (there were like 8 items or so), they said things like armour is bad, attack speed is bad (wtf?) ,towers were literally dummies, and recipes are too hard to understand, and I think there was no last hitting either....dont remember it was a long time.

In effect what I got out of that preview was that all the fun of the game was literally sucked out, on the pretext of making it more friendly, easier to play, and less pressurizing.

Will probably try it out, but just not too excited for it.
D10
Profile Blog Joined December 2007
Brazil3409 Posts
September 26 2013 04:54 GMT
#15
On September 26 2013 13:52 dartoo wrote:
I thought they had abandoned this.

I remember seeing a preview of blizz all stars a while back, dont know how much has changed, but It looked very bland. Everything was super simplified. The items were hugely reduced (there were like 8 items or so), they said things like armour is bad, attack speed is bad (wtf?) ,towers were literally dummies, and recipes are too hard to understand, and I think there was no last hitting either....dont remember it was a long time.

In effect what I got out of that preview was that all the fun of the game was literally sucked out, on the pretext of making it more friendly, easier to play, and less pressurizing.

Will probably try it out, but just not too excited for it.


This is the story of every single blizzard game after vanilla wow
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
Raigeki
Profile Joined September 2010
Hong Kong207 Posts
September 26 2013 04:58 GMT
#16
I feel they should just focus their resources in hearthstone at the moment
quebecman77
Profile Blog Joined February 2013
Canada133 Posts
Last Edited: 2013-09-26 05:01:45
September 26 2013 05:01 GMT
#17
On September 26 2013 13:45 D10 wrote:
Too little too late, might as well make an FPS


starcraft fps ? or diablo 2 ? , they SHOULD !!!!!
GrapeApe
Profile Joined March 2011
1053 Posts
Last Edited: 2013-09-26 05:03:48
September 26 2013 05:02 GMT
#18
I always had the feeling they were making Blizzard All-Stars as more of a 'for fun' game vs a competitive MOBA. I could be wrong, but I never got the idea that they wanted to really break into the scene. I know they obviously want to profit from it, and they probably figure a lot of their fans are willing to at least play it a bit...Illidan vs Kerrigan! They have a gimmick because they get to use their world and all of their characters in ways we haven't really seen before. I don't think it makes a dent in the market if they take it too seriously and try to throw competitive support behind it :\

edit: I don't know much about this game, though sooo, I may have missed their intentions if known.
GOIMBA.com <--- eSports betting :)
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
September 26 2013 05:05 GMT
#19
On September 26 2013 14:01 quebecman77 wrote:
Show nested quote +
On September 26 2013 13:45 D10 wrote:
Too little too late, might as well make an FPS


starcraft fps ? or diablo 2 ? , they SHOULD !!!!!



starcraft ghost, never forget.....
robopork
Profile Blog Joined May 2009
United States511 Posts
September 26 2013 05:06 GMT
#20
On September 26 2013 13:10 FinestHour wrote:
the thing is everyone thought hearthstone was going to be a big joke
now people say its as good as magic the gathering

who can really tell with blizzardo their only enemy to their products is themselves


I laughed when I heard about Hearthstone and wrote it off as something to fill space between major releases. And it might have been, that's all starcraft was when it started. Nonetheless it's becoming big in its genre.

But I don't know, if they get as cross-eyed with their objectives as they did with sc2 they'll be lucky to have half the success with two other titles to compete with.
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
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