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Doctor Who Mafia

Forum Index > TL Mafia
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1 2 3 4 5 6 7 Next All
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 02 2013 16:09 GMT
#41
would be nice if playerlist got updated ^_^
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 21:16 GMT
#83
35 yo

I'm excited. Just had a browse at the playerlist and I'm not sure who's going to volunteer to figure out all the mechanics and clever stuff for me.

Any volunteers?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 21:18 GMT
#85
I've never been Mr Mechanics, I prefer to leave that to others. I like playing with them, I just like to know the framework, for which others are useful ^^
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 21:21 GMT
#87
townie points for that question ^
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 21:28 GMT
#93
On May 15 2013 06:26 phagga wrote:
wait, are we able to recognize weeping angels in the light?


good question, checked the OP and didn't see anything, maybe i missed it

wait, are we able to recognize weeping angels in the light?

can we move diagonally?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 21:35 GMT
#96
Sounds like a decent plan, Zeph. It's one of the reasons I want to know if we can move diagonally, it would make unique movements much easier.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:10 GMT
#102
On May 15 2013 07:08 Blazinghand wrote:
Despite what's been said, I think we shoudl claim move speeds. On the one hand, it gives angels information, but on the other, angels can see who we are anyways they'll figure it out anyways from watching us move during the first night, right? Whoever claims their speed isn't giving scum info they won't find out immediately anyways, so...

I have speed 5


Only if we move at fullspeed, which we don't have to at all. So I don't particularly see the benefit of doing so right now.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:15 GMT
#104
On May 15 2013 07:12 Blazinghand wrote:
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate


I'm not sure. Like, is it good for everyone to come together? Or maybe it's good, once people figure out who they are, for people to pair off in 2s? Is there a benefit to any particular size of congregation of players?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:19 GMT
#106
What about the idea of 6 pairs of 2, all as far away from each other on the board as possible? Angels need to feed multiple times, so keeping people apart from each other, but in a fashion where everyone can identify whether someone else is town or not........

.... ok that thought process stopped, mafia in groups of 2 can fakeclaim. Maybe 4 groups of 3?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:23 GMT
#111
On May 15 2013 07:22 Blazinghand wrote:
Show nested quote +
On May 15 2013 07:19 phagga wrote:
On May 15 2013 07:12 Blazinghand wrote:
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate

Why is this beneficial? When we all come closer together, it gets easier for angels to get right next to townies. If anything, we should first try to figure out who we are on the board before just trying to move blindly to the center. The goal has to be to shine at angels from a safe distance, not get right next to everybody else.


yeah i'm pretty sure you can't really shine at angels from a safe distance. maybe this is just me but it seems like our flashlights have pretty short range.

in terms of angels feeding on people, I'm fairly sure they're just gonna run up to us and start doing it anyways. If we all like delta split then it's possible if the angels are all in one place it'll slow them down a bit, but I don't think this is a good way of doing things, especially with the angles controlling fake players.

I guess it really depends on how fast angels move. If they are slow (2 or 3 move) then we should split up to slow down the feeding process. i suspect, (and this would make sense from a balance perspective too), that they are fast and we'll suffer from one feed per night basically regardless unless our various PRs can do their thing. our flashlights and vision are short range. I bet PRs work the same way. apart, we are weak, but together, we are strong.


I'm not sure how I feel about all this. I'll have to think about it because it makes my brain hurt already.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:24 GMT
#112
On May 15 2013 07:23 phagga wrote:
ok, so basically what we could do is we give everyone a direction and a moving speed for next night. We'd only need MS 1-3 and all four directions. Even if mafia fucks with us, we still get 6 people clearly identified on the board. Then we could work from there. How does that sound?


Why doesn't everyone just do their own thing, and we could possibly have everyone identified? Or lots of people at least?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:26 GMT
#115
Also everyone should really make sure they check out how the vision works on the 2nd or 3rd tab of the spreadsheet. Should help people inform themselves of what's going on.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:33 GMT
#118
If we see the angel then hopefully the person can shine on them and retreat in time for us to lynch them, no?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:36 GMT
#120
On May 15 2013 07:34 phagga wrote:
if we know who the angel is, yes.


ah. yes. thinking about it... hopefully we should do. everyone figures out their letter and claims it, i guess mafia won't duplicate a townie's? so they could only letter shift between themselves. probably mafia will claim their own letters?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 00:46 GMT
#123
from mafiascum, fferyllt?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 09:49 GMT
#157
On May 15 2013 18:37 [UoN]Sentinel wrote:
So if I understand this right, the board as it is right now displays 9 towns and 3 puppets, and the angel pieces are invisible?


yes, I think so.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 13:16 GMT
#160
On May 15 2013 22:13 Oatsmaster wrote:
Show nested quote +
On May 15 2013 19:09 phagga wrote:
Just a few thoughts about mechanics since nothing else is going on right now:

We have three different parameters to distinct the moving of the players:
- Moving Direction
- Moving Speed
- Watching Direction

We have to be really unlucky to not confirm the spot of most players in the first night with this many possible unique combinations. So we should all claim our values for those 3 parameters right before deadline.

Also another host question:
Can two players be on the same spot? If not, what happens when they both move on the same spot? Can a player get on a spot where a statue is? If not, what happens when he tries to do so?

why repeat what everyone has said already?


Why bitch at people if you haven't anything to add yourself, dear?
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 13:50 GMT
#171
From how it's written/explained, I imagine nothing is shown and you're just told you saw something during the night.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 14:31 GMT
#176
On May 15 2013 23:30 Oatsmaster wrote:
Show nested quote +
On May 15 2013 23:24 phagga wrote:
On May 15 2013 23:02 Oatsmaster wrote:
On May 15 2013 22:51 phagga wrote:
On May 15 2013 22:46 Oatsmaster wrote:
I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available.

Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information.


Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people.

Too much setup talk, not enough realtalk.
Who you wanna lynch?


fferyllt for being in the thread and not posting anything of substance.

In a far second place marv for being way to nice and not enough leader-ish.

You know, I tried that 'marv is too nice' tell before. yeah its not accurate Same with the leader thing.


It's so much easier for me when I don't have to say this myself.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 14:34 GMT
#178
Don't know, a relative inactive.

There's 2 or 3 people that I don't want to lynch, but that's as far as I got.
[15:15] <Palmar> and yes marv, you're a total hottie
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