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[T] MTG Mini Mafia II

Forum Index > TL Mafia
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RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 24 2013 16:34 GMT
#202
Hopeless1der + zebezt
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 24 2013 18:26 GMT
#204
On January 25 2013 03:15 Clockwork Hydra wrote:
Show nested quote +
On January 25 2013 01:34 RockHydra wrote:
Hopeless1der + zebezt

You are quite obviously the inferior hydra.

You're the artificial one.
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 24 2013 18:35 GMT
#206
You explicitly said not to fear you...Also, CW over there has the excuse that Artifact's don't feel fear:

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 27 2013 18:56 GMT
#211
It shall never be as awesome as this account!
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 28 2013 08:16 GMT
#220
The newest edition of Rock Hydra shows that it officially the most awesome hydra

+ Show Spoiler +
[image loading]
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 28 2013 23:12 GMT
#234
Real Hydra's use black.
~Hopeless

I will be signing posts with my name. It'd be nice if the other hydras could do so as well, but to each his own I guess. Also as general housekeeping, if you derp on the hydra account (its almost inevitable) could you quote your post using the correct account? Thanks <3
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 28 2013 23:24 GMT
#243
Can I get confirmation on this?
On December 25 2012 04:12 strongandbig wrote:
More people sign up for this!!! not too many slots left and it's gonna be awesome.

Also, I'll probably be hydra-ing with Marv.

On January 25 2013 07:32 strongandbig wrote:
Huh I need to make a hydra account for me and marv....

~Hopeless
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 00:04 GMT
#259
On January 29 2013 08:53 (DontFear)ThePoster wrote:
Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you

Why 0/X creatures suck:
If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer

If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe?

If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself.

If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you

If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you.
I'll heavily consider killing anybody that doesn't follow this.


I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that.

For instance:
I'm playing BlooodStained Mire, a land card right now

Has no effect at all for now (I'm not activating it until I consult with Prom)

My reasons for having 0/X creatures are completely separate from the merits of playing Mafia. They were selected based on the supposed synergy they provide for my deck. In addition, my deck was selected before my alignment so your entire argument is completely invalidated. I have 0/X creatures and I will play them because they further my goals, and ultimately the town's goals since I need my deck to function in order to do anything. If you feel the need to policy an 0/X creature, you're doing it wrong.
~Hopeless

I'm headed out to dinner.
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 00:32 GMT
#276
Hopeless, and on phone:
0/x creatures are not walls. Regarding minds aglow, we'll need time to actually use it so the sooner the better. However we all need to play our land (which I havent) so unless we can do both actions simultaneously I ask that you hold off a bit
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 02:26 GMT
#338
On January 29 2013 10:58 (DontFear)ThePoster wrote:
Also, how about a "if marv doesn't post anything at all lynch him" policy kill this game?

You won't get away with it this game buddy

Also, just like I did in the previous game:

Read the whole thread before deciding to cast anything with mana cost

Have to be careful about scum casting stuff to avoid the plan, then saying "oops! Didn't read the thread!"
Hopefully stupid townies don't do it either.

I read the thread. I have 0-mana creatures. What now?
On January 29 2013 11:19 Stutters695 wrote:
Show nested quote +
On January 29 2013 11:00 Clockwork Hydra wrote:
Okay so here's the thing:

We are running Zombie Infestation.
(this badboy right here:+ Show Spoiler +
[image loading]
)

For that reason, we would have prefered Minds aglow next turn (and given all 3 mana, too!), but it seems like like it would be more beneficial to town in general this turn, than delaying until next turn

So if it's going to be today, we would REALLY like to cast zombie infestation this turn (instead of contributing mana). And of course still ask everyone else to use as much mana as humanly possible!

Not just the lurkers/scum! Everyone! Think of it as a group project!

I promise we're not crazy (or scum)

~dandel (with acro's consent)

Haven't we established that using as much mana as possible isn't entirely helpful? Drawing is great but if we mill ourselves were ditching a lot of potentially powerful cards when we discard to seven since we won't have mana.

Since you haven't mentioned it, what are your thoughts on forcing the scummiest players into contributing their mana for it?

Where dem scums at?


I would like to play as many cards as I can so that I can have as empty a hand as possible, assuming Mind's Aglow gets played. I can play 4 cards, and I mulled down to 6. I'll need to spend 1 mana to do so, so I'll have room for 5 and I can contribute 1 mana to the draw.
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 02:28 GMT
#340
ebwop:
~Hopeless
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 02:29 GMT
#341
CH, you are not running any basic lands?
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 02:44 GMT
#349
On January 29 2013 11:40 Hopeless1der wrote:
Show nested quote +
On January 29 2013 11:34 Clockwork Hydra wrote:
I have a far simpler solution though:
Those people that rely on basic lands a lot should provide the mana now.
Since they are the ones that want bin to draw the other card.

Those people that have nothing vital to play now, should provide mana too.

If you look scummy, you can provide mana if you want to look townie.


I have something quite vital to play, so I would prefer to play that.


And it's not like you can actually force people to do so.
All actions will come from one's own will and I don't like how you suggest the use of "force".
In fact, scum have a far higher interest in doing as you say, as their lacking board development can be made up with the mafia creature. And if it allows them to funnel town into policy attacks on scummys/lurkers, I'd imagine scum would follow you without much resistance.

~dandel

Well on that note, I think you should be able to play zombie infestation instead of contributing anything to the draws so that you can benefit sooner (because you'll be able to discard this turn, right?). I'd like to take a collective voyage next turn, as I'm running basic lands. Feel free to flame me for that all you want. In the meantime, I still need to read the first MTG, so away I go.
~Hopeless

Dur I'm awesome at hydraing
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 03:07 GMT
#364
On January 29 2013 12:04 SuckMyTopdeck wrote:
Show nested quote +
On January 29 2013 12:04 (DontFear)ThePoster wrote:
On January 29 2013 12:01 BinOnFire wrote:
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.


He called him out on something, CW posted something that in my mind wouldn't really satisfy that thing he pointed out, and instantly marv just dropped the whole thing with the "okay, but in case you aren't mafia pro-tip here: bla bla".

That's pressuring someone, then instantly dropping the pressure when it's not really unneeded.

Also, I may be "awfully quick" to attack marv, but you are awfully quick to defend him.


If you're reading it this way, you're reading it wrong.

Perhaps, but at the moment he's the try-hardiest of us all. Are you suspicious of ThePoster marv, or just depressed about the level of play he's exhibiting?
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 03:32 GMT
#375
As an aside, I've yet to hear from zebezt so hopefully he handle's things while I'm asleep.
I want to play my creatures. They're 0/X for 0-mana (x2). Comments or concerns will be addressed when I wake up and/or when my hydra-head sees them.
As stated, I'd like to spend 1 mana on casting spells and 1 mana on Minds Aglow.
On January 29 2013 11:40 (DontFear)ThePoster wrote:

Show nested quote +
I would like to play as many cards as I can so that I can have as empty a hand as possible, assuming Mind's Aglow gets played. I can play 4 cards, and I mulled down to 6. I'll need to spend 1 mana to do so, so I'll have room for 5 and I can contribute 1 mana to the draw.


Do you agree with my plan?
If so, then we have to wait for you to use your mana, and preferably casting those creatures.

Also, if the plan is to get people 2/4 cards, then it won't matter if you play "as many cards", because if you play too many cards, and we draw a lot of cards for you to get 7, then lots of players will have to discard cards

/G

I'm trying to explain what I want to do and why I want to do it. If you don't want my reasons for my actions, I'll just play whatever the hell I want, but I was under the impression we were trying to make "plans", so I detailed what actions I could, and more importantly, wanted to take. I'm not trying to force players into discarding for no reason.

With respect to your plan, I'm assuming it was the "scummy players pay for the draw". I have a very hard time believing the thread will come to a consensus on which scummers will be forced to pay. I believe it's a pro-town card, and I want to draw more cards. I would like to contribute if I can.

~Hopeless
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 08:52 GMT
#414
Hi all.
this is the second RockHydra head, zebezt
I'm on euro time, and I'll be mostly posting in the euro evenings, just so you guys know when to expect activity from me.

Regarding the 0/X creature thing, we just happen to have those in our deck. They are free to cast, so they won't make us waste mana. They are an important part of the deck, so not casting them would be bad for us, and therefore town.
I don't think we need to waste more time discussing this. Everyone wants to play the deck they have as well as possible.

The drawing cards thing works out well for us, since our hand is crap right now.

I think the whole let the scummy players ploy is only going to generate a lot of confusion. How do we decide who is scummy? Why would people listen? Just let people decide on their own. I think the risk of a milling deck is minimal.
Does anyone here have a deck like that? Please speak up now or forever hold your peace/peas/pee

If everyone just contributes all the mana they don't need then we will all get a nice amount of cards, and everybody will be happy.


/zebezt
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 08:54 GMT
#415
On January 29 2013 16:13 BinOnFire wrote:
IGrok has posted absolutely nothing of use so far, only like 3 serious posts.
Really not looking good.

This post especially
Show nested quote +
On January 29 2013 08:27 Aperture Science wrote:
GreYMisT is afk for a few days... I'm lonely

Like he is roleplaying, then goes into serious mode, then goes into roleplaying.
Lynch him.


Although this last post isn't too bad, I agree on the roleplaying thing.
It's too easy to hide behind your roleplaying gig as scum. It makes you hard to read which is bad for town.

/zebezt
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 08:59 GMT
#416
I was thinking.
This format makes it very easy for scum to hide, because you don't have to make big commitments to votes.
Is it useful to start up a voting system and then just all attack whoever gets voted to the top?
Or will this make the game too much like normal mafia and take the fun out of it?

I think it might be a good idea. We can try to catch scum by their voting. Also we would get to see flips earlier, which gives us extra info. Does anyone have thoughts on this?

/zebezt
time to work now
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 09:21 GMT
#419
On January 29 2013 18:02 Oatsmaster wrote:
Well, I dont think that the 'voting' system will work to well cause you cant really enforce people to 'vote'.

Ok what do you guys think about a lynch all lurker's policy, where we hit the person with the lowest post count with all that we got?


Easy, whoever doesn't vote gets attacked instead of the top voted person.
Not voting = not committing = scum


Lynch all lurkers is a lazy way to do things. And just going by post count seems to be a TERRIBLE idea.

/zebezt
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 10:33 GMT
#422
On January 29 2013 19:32 zebezt wrote:
I'm assuming you are Oats.

If you seriously can't figure out why just counting the number of posts somebody has is the best way to decide who should die...

I'm not gonna waste time explaining it.


bleh
hydra'ing is hard

/zebezt
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