• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:37
CEST 15:37
KST 22:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
How can I add timer&apm count ? ASL21 General Discussion A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ Behind the scenes footage of ASL21 Group E
Tourneys
[ASL21] Ro24 Group F [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group E
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2196 users

Spending Quotient Revisited

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 Next All
dsjoerg
Profile Joined January 2012
United States384 Posts
December 19 2012 04:15 GMT
#1
Hi! Following up on whatthefat's fantastic article Do You Macro Like A Pro, here are some quick stats about Spending Quotient from 40,000 AM (Americas) games and 80,000 EU (Europe) games: http://ggtracker.com/spending_skill_stats

The chart there is interactive -- you can pick region and race, and see how SQ varies by game length.

The basic findings:
  • Higher-league players have higher SQ (duh )
  • SQ declines as games get longer, especially for Zerg
  • Terrans have higher SQ, all other things being equal
  • EU SQs are a bit higher than AM, maybe about half a league.


I'm about to go to bed now, so I'll check in tomorrow and answer any questions!
card-carrying grubby fan. developer of GGTracker.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
December 19 2012 04:19 GMT
#2
Wow this is awesome, will check it out! :D
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
ff7legend
Profile Blog Joined April 2007
United States213 Posts
December 19 2012 04:22 GMT
#3
is there any way to do this with at least top korean games to compare their SQ to other regions?
I am the best ever... aka Truth, Judge, Legend
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
December 19 2012 04:32 GMT
#4
So apparently I have diamond SQ i do stack up quite a lot of resources often... haha
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Insomni7
Profile Joined June 2011
667 Posts
December 19 2012 04:35 GMT
#5
Cool website. I assume it is continuing to update with new games?
Never Forget.
CyDe
Profile Blog Joined November 2011
United States1010 Posts
December 19 2012 04:56 GMT
#6
Doesn't this method of calculation not provide accurate results for Protoss? Because of warp cycles they have to stockpile more resources than the other races, then do "burst spending."
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
VPVanek
Profile Joined August 2010
Canada238 Posts
December 19 2012 05:09 GMT
#7
My spending skill is grandmaster apparently.
AWesome! :D
FoXer
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
December 19 2012 05:15 GMT
#8
On December 19 2012 13:56 CyDe wrote:
Doesn't this method of calculation not provide accurate results for Protoss? Because of warp cycles they have to stockpile more resources than the other races, then do "burst spending."

Well comparing divisions will be accurate, since all protosses have the same mechanic/issue.
Comparing P to Z to T is kinda silly due to the mechanics of production.
Since itrelies on average unspent, average for P and Z will be higher than T, in theory, but a GM P will be better than a Dia P, and same Master Z vs silver Z.
HOLY CHECK!
Thienan567
Profile Blog Joined November 2010
United States670 Posts
December 19 2012 05:18 GMT
#9
On December 19 2012 13:56 CyDe wrote:
Doesn't this method of calculation not provide accurate results for Protoss? Because of warp cycles they have to stockpile more resources than the other races, then do "burst spending."



So does zerg when remaxing. Honestly Terran is the only race with constant production so I think it's to be expected that they have higher SQ over longer games. Overall terran players have better macro.

You know what that means. Terrans have better macro -> more skill -> other races are for noobs :p
Kyrao
Profile Joined July 2010
United States161 Posts
December 19 2012 05:54 GMT
#10
Looking at the individual player profiles makes me wonder how accurate this is... the first 4 games of mine are like 8-10 months old and are bottomed out in bronze level spending, while the 3 last ones are slightly more recent and have me a GM/master level spending... uhh, ok.
Mia
Profile Joined November 2012
75 Posts
Last Edited: 2012-12-19 06:22:32
December 19 2012 06:19 GMT
#11
On December 19 2012 14:18 Thienan567 wrote:
Show nested quote +
On December 19 2012 13:56 CyDe wrote:
Doesn't this method of calculation not provide accurate results for Protoss? Because of warp cycles they have to stockpile more resources than the other races, then do "burst spending."



So does zerg when remaxing. Honestly Terran is the only race with constant production so I think it's to be expected that they have higher SQ over longer games. Overall terran players have better macro.

You know what that means. Terrans have better macro -> more skill -> other races are for noobs :p

once remaxing other races spend resourses faster(insta remax from 60 larva vs couple rounds of rax/factory/starport build time), so actually there sq should be higher in late game..the only time zergs/toss sq is lower is early-mid game, when zerg saves up for flock of mutas, or toss does warpin round. But once maxed out, its the other way around.
"Terran, who is missing in action" - me
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
December 19 2012 06:22 GMT
#12
This makes sense, as Terran has no burst production and they also can queue up. Also zerg tends to get maxed faster, which causes them to save up resources late game.
Creator of sc2unmasked.com
Emperor
Profile Joined May 2012
Norway68 Posts
December 19 2012 08:08 GMT
#13
Seems like a cool way to check your macro compared to others. Right now i apparently got macro about equal to average EU GM. Which seems about right.
Writer
Kyrao
Profile Joined July 2010
United States161 Posts
December 19 2012 08:23 GMT
#14
I don't understand the logic behind this idea that protoss should have a lower sq because of warpins... warping in 10 zealots is the exact same as selecting your barracks and hitting "a" 20 times when it comes to sq. The fact that protoss have an instant return on their investment, in terms of in game units, has no effect on these numbers...
romans
Profile Joined May 2011
Australia18 Posts
December 19 2012 09:14 GMT
#15
On December 19 2012 17:23 Kyrao wrote:
I don't understand the logic behind this idea that protoss should have a lower sq because of warpins... warping in 10 zealots is the exact same as selecting your barracks and hitting "a" 20 times when it comes to sq. The fact that protoss have an instant return on their investment, in terms of in game units, has no effect on these numbers...


I think you are correct but a terran player can queue up units which instantly spends the money. Also, protoss players can be better served by waiting for every gateway to finish before making another round of units because they have to actually look at a pylon to do it while terrans can produce with a control group
Wraithan
Profile Joined September 2012
United States18 Posts
December 19 2012 09:19 GMT
#16
It isn't the initial spending that makes SQ go up, it is having the second marine/tank/medivac/etc queued up which spends the money as well (also keeps the build times tighter together) you have to be absolutely on time to keep your warp in tight together, and even then that might be bad because you are saving to prism them, or so that you can warp in a proxy pylon as/right after you engage (depending on free supply) also higher income makes it easier and terran have mules to spike their income back up when they grab their fourth/fifth.
Sites I've built: http://fundayroulette.com/ | http://spendingq.com
dynwar7
Profile Joined May 2011
1983 Posts
December 19 2012 09:29 GMT
#17
Interesting information
Regarding the imbalance, hilarious to see Zergs defending themselves....
cvgHuShang
Profile Joined November 2010
Canada95 Posts
December 19 2012 09:36 GMT
#18
well im double a eu grandmaster... something is obviously wrong lol. (25 minute game too)
Make love not war, condoms are cheaper than guns.
Wraithan
Profile Joined September 2012
United States18 Posts
December 19 2012 12:57 GMT
#19
Interesting things about data sets like this. It is an average, not the range, of people in a given league. Perhaps your macro is pretty awesome but your micro is less awesome. Maybe those games you were starved for resources most of the time (because of people sniping your workers) so it was easy to keep your resources down. It takes a decent amount of data before you can really come to a conclusion.

In looking at a single person's data, I watch them (no game length data in the data I have) fluctuate between low gold in some matches up to high diamond in others and they are platinum.
Sites I've built: http://fundayroulette.com/ | http://spendingq.com
Cereb
Profile Joined November 2011
Denmark3388 Posts
December 19 2012 13:09 GMT
#20
Thanks alot for this <3

Was trying to figure out how SQ had evolved since it came to be known
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 546
Hui .186
ProTech137
LamboSC2 66
StarCraft: Brood War
Britney 33634
Calm 7035
Jaedong 2135
Horang2 1794
Mini 614
EffOrt 489
BeSt 417
firebathero 405
Stork 379
Soulkey 297
[ Show more ]
Snow 279
Soma 265
actioN 217
Rush 186
ggaemo 150
hero 110
Leta 84
Sharp 73
JYJ 69
[sc1f]eonzerg 65
Hyun 42
Hm[arnc] 27
Backho 27
sorry 26
scan(afreeca) 22
Sacsri 19
HiyA 16
soO 15
Rock 14
Sexy 12
Shine 11
yabsab 11
GoRush 9
Icarus 8
zelot 7
Terrorterran 5
Dota 2
Gorgc6541
Counter-Strike
olofmeister3681
pashabiceps2278
zeus497
markeloff128
edward93
Other Games
B2W.Neo1357
Lowko371
crisheroes308
XaKoH 178
Fuzer 155
ArmadaUGS79
Livibee63
djWHEAT59
QueenE47
oskar25
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• iHatsuTV 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco4031
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1893
League of Legends
• Nemesis3549
• Jankos2141
Upcoming Events
Big Brain Bouts
2h 23m
Bly vs TBD
TriGGeR vs Lambo
Replay Cast
10h 23m
RSL Revival
20h 23m
Maru vs MaxPax
BSL
1d 5h
RSL Revival
1d 17h
Cure vs Rogue
uThermal 2v2 Circuit
2 days
BSL
2 days
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
Escore Tournament S2: W1
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.