Spending Quotient Revisited - Page 2
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The_Templar
your Country52797 Posts
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Bulugulu
Israel250 Posts
In EU high master most players I encounter easily have 100+, and I rarely go below 90. | ||
Surili
United Kingdom1141 Posts
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TheSwamp
United States1497 Posts
On December 19 2012 22:23 Surili wrote: All these people doing it off one game, take 15 games and get an average, including ALL the games, and you shall see where you really are. Sometimes I am GM, sometimes Diamond, depends what is happening in the game and how much i get to expand. Yeah, it's weird that people would not take an average from a number of games. | ||
Therg
Sweden238 Posts
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JaKaTaKSc2
United States2787 Posts
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T.O.P.
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Hong Kong4685 Posts
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Lokerek
United States441 Posts
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Moka
Canada942 Posts
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KirA_TheGreaT
France204 Posts
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y0su
Finland7871 Posts
On December 20 2012 00:35 Moka wrote: Why bronze and silver players have suddenly a SQ spike @ 25 minute mark? o.o It also applies to other leagues, but the spike is less noticeable. And I also wonder what is so special at the 25 minute mark. Just a guess, but it probably has to do with the a few factors... a)# of games (most games don't last 25 min, so the sample size is going to be drastically smaller). b)skill of the players that get past 25 min. It's possible that players that get into longer games are better. c)with less mining bases and full production it's much easier to keep your unspent/collection lower. | ||
dsjoerg
United States384 Posts
On December 19 2012 13:22 ff7legend wrote: is there any way to do this with at least top korean games to compare their SQ to other regions? Yes, I'm planning to add KR and the other servers to this at some point. If others are interested, just let me know... trying to choose what to do next: 1) add HotS support, 2) add other servers, 3) add winrates by matchup and game length | ||
Zetter
Germany629 Posts
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dsjoerg
United States384 Posts
On December 19 2012 13:35 Insomni7 wrote: Cool website. I assume it is continuing to update with new games? Thanks! I currently update it only manually... at some point I'll make it auto-updating for sure. | ||
iEchoic
United States1776 Posts
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GenesisX
Canada4267 Posts
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Saechiis
Netherlands4989 Posts
On December 20 2012 04:20 GenesisX wrote: Wow what happens at 25 minutes that makes all leagues spike in their spending? Isn't that around the time your inital 2 bases have run dry? Not hard to spend 0 income :D | ||
dsjoerg
United States384 Posts
On December 19 2012 22:57 Therg wrote: One thing that would be nice is if you were able to see the avarage SQ for specific players. You can do that! For example, here is my profile, filtered to show only 1v1 Ladder matches: http://ggtracker.com/players/1455#?game_type=1v1&category=Ladder&page=1 In the black bar across the top, you'll see that my Spending Skill is Platinum. Spending Skill is more meaningful than SQ: an SQ of 80 is Grandmaster for a EU Zerg in a 20-minute game, but in a 7-minute game it is only Diamond. | ||
Zzzapper
1796 Posts
Therefore I believe that while SQ is certainly a reasonable way to measure macro, it is certainly not flawless or optimal; it has quite a high margin of error. I imagine (guess) you will see pros at around the same skill level having ~15 SQ-points difference. TL;DR: I trade armies a lot and therefore have high SQ. This isn't optimal. | ||
dUTtrOACh
Canada2339 Posts
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