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Forum Index > SC2 General
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The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2012-12-19 13:12:32
December 19 2012 13:12 GMT
#21
I have better macro than American grandmasters, but only in 20+ minute games. :o
ModeratorI am still alive, somehow
TL+ Member
Bulugulu
Profile Joined March 2011
Israel250 Posts
December 19 2012 13:18 GMT
#22
Wow, according to this data SQ is way lower in north american server.
In EU high master most players I encounter easily have 100+, and I rarely go below 90.
“Before enlightenment; chop wood, carry water. After enlightenment; chop wood, carry water.”
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
December 19 2012 13:23 GMT
#23
All these people doing it off one game, take 15 games and get an average, including ALL the games, and you shall see where you really are. Sometimes I am GM, sometimes Diamond, depends what is happening in the game and how much i get to expand.
The world is ending what should we do about it?
TheSwamp
Profile Joined November 2010
United States1497 Posts
December 19 2012 13:42 GMT
#24
On December 19 2012 22:23 Surili wrote:
All these people doing it off one game, take 15 games and get an average, including ALL the games, and you shall see where you really are. Sometimes I am GM, sometimes Diamond, depends what is happening in the game and how much i get to expand.


Yeah, it's weird that people would not take an average from a number of games.
MLG: How is your Protoss? Idra: I make Blink Stalkers, so really, really good.
Therg
Profile Joined October 2010
Sweden238 Posts
December 19 2012 13:57 GMT
#25
One thing that would be nice is if you were able to see the avarage SQ for specific players.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
December 19 2012 15:04 GMT
#26
Man, you're a boss. Thanks so much for all that you do.
Commentatorhttps://www.youtube.com/JaKaTaKtv
T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
December 19 2012 15:20 GMT
#27
Sq should be recalibrated so that it stays constant vs time. Since that was the original intention of the creator.
Oracle comes in, Scvs go down, never a miscommunication.
Lokerek
Profile Joined December 2011
United States441 Posts
December 19 2012 15:35 GMT
#28
Fantastic work and thanks for the calculator :D Sometimes its hard to find mine in my backpack xD
Moka
Profile Joined August 2010
Canada942 Posts
December 19 2012 15:35 GMT
#29
Why bronze and silver players have suddenly a SQ spike @ 25 minute mark? o.o It also applies to other leagues, but the spike is less noticeable. And I also wonder what is so special at the 25 minute mark.
ヾ(@⌒_⌒@)ノ
KirA_TheGreaT
Profile Joined April 2011
France204 Posts
December 19 2012 15:37 GMT
#30
Very useful !
y0su
Profile Blog Joined September 2011
Finland7871 Posts
December 19 2012 15:51 GMT
#31
On December 20 2012 00:35 Moka wrote:
Why bronze and silver players have suddenly a SQ spike @ 25 minute mark? o.o It also applies to other leagues, but the spike is less noticeable. And I also wonder what is so special at the 25 minute mark.

Just a guess, but it probably has to do with the a few factors...
a)# of games (most games don't last 25 min, so the sample size is going to be drastically smaller).
b)skill of the players that get past 25 min. It's possible that players that get into longer games are better.
c)with less mining bases and full production it's much easier to keep your unspent/collection lower.
dsjoerg
Profile Joined January 2012
United States384 Posts
December 19 2012 16:47 GMT
#32
On December 19 2012 13:22 ff7legend wrote:
is there any way to do this with at least top korean games to compare their SQ to other regions?


Yes, I'm planning to add KR and the other servers to this at some point. If others are interested, just let me know... trying to choose what to do next: 1) add HotS support, 2) add other servers, 3) add winrates by matchup and game length
card-carrying grubby fan. developer of GGTracker.
Zetter
Profile Blog Joined June 2011
Germany629 Posts
December 19 2012 16:56 GMT
#33
Interesting, I have a better SQ than NA Grandmaster players and am almost on par with the european ones, even though I'm only in masters league. =D
Mendici sumus. Hoc est verum. | I don't mind straight people, as long as they act gay in public. | Es ist keine Tugend edel geboren werden, sondern sich edel machen | οἶδα οὐκ εἰδώς
dsjoerg
Profile Joined January 2012
United States384 Posts
December 19 2012 18:16 GMT
#34
On December 19 2012 13:35 Insomni7 wrote:
Cool website. I assume it is continuing to update with new games?


Thanks! I currently update it only manually... at some point I'll make it auto-updating for sure.
card-carrying grubby fan. developer of GGTracker.
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
December 19 2012 18:24 GMT
#35
These are really cool statistics, would love to see more of this. It would be really cool to see timings by league as well (for example, upgrade timings, etc.). I have a feeling that more refined build orders are a major factor separating GM from Master's and Diamond.
vileEchoic -- clanvile.com
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
December 19 2012 19:20 GMT
#36
Wow what happens at 25 minutes that makes all leagues spike in their spending?
133 221 333 123 111
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
December 19 2012 19:49 GMT
#37
On December 20 2012 04:20 GenesisX wrote:
Wow what happens at 25 minutes that makes all leagues spike in their spending?


Isn't that around the time your inital 2 bases have run dry? Not hard to spend 0 income :D
I think esports is pretty nice.
dsjoerg
Profile Joined January 2012
United States384 Posts
December 19 2012 19:55 GMT
#38
On December 19 2012 22:57 Therg wrote:
One thing that would be nice is if you were able to see the avarage SQ for specific players.


You can do that! For example, here is my profile, filtered to show only 1v1 Ladder matches: http://ggtracker.com/players/1455#?game_type=1v1&category=Ladder&page=1

In the black bar across the top, you'll see that my Spending Skill is Platinum.

Spending Skill is more meaningful than SQ: an SQ of 80 is Grandmaster for a EU Zerg in a 20-minute game, but in a 7-minute game it is only Diamond.
card-carrying grubby fan. developer of GGTracker.
Zzzapper
Profile Joined September 2011
1798 Posts
December 19 2012 21:19 GMT
#39
I think SQ is heavily based on playstyle. Judging from the last ~15 games i played, my average SQ is around 90 (It was 90 +/-5 in all but two games, both of which involved all-ins). Now, looking at grandmaster EU zergs (I am high master), I see that the average SQ for them is around 80 in mid-length games. This can however easily be explained by the fact that many zerg players like to turtle up and get tier3 tech, easily stockpiling 3000 resources for a few minutes. I, however, play most of my games agressively and trade a lot, which means I will always have free supply and therefore will always be spending my money (unless the game goes to 25+ minutes). This could also go the other way with a player being especially turtly.

Therefore I believe that while SQ is certainly a reasonable way to measure macro, it is certainly not flawless or optimal; it has quite a high margin of error. I imagine (guess) you will see pros at around the same skill level having ~15 SQ-points difference.

TL;DR: I trade armies a lot and therefore have high SQ. This isn't optimal.
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
December 19 2012 21:38 GMT
#40
Hmm... My average from a good couple of games was 73 - game time average of ~15:15. Not bad for platinum. Yay!
twitch.tv/duttroach
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