• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:53
CEST 12:53
KST 19:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview7TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026): RO4 and Finals Preview What kind of tool would you be interested in? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
GSL Code S Season 2 (2026) WardiTV Mondays Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 529 Opportunities Unleashed The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
[BSL22] Non-Korean Championship from 13 to 28 June FlaSh's ASL S21 Finals Review BW animated web series: seeking contributors 25 Years Since Brood War Patch 1.08 FlaShFTW vs A.Alm Grudge Match Event
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Dating: How's your luck? Russo-Ukrainian War Thread How cold is too cold to be outdoors?
Fan Clubs
The herO Fan Club!
Media & Entertainment
[TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9052 users

Spending Quotient Revisited

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 Next All
dsjoerg
Profile Joined January 2012
United States384 Posts
December 19 2012 04:15 GMT
#1
Hi! Following up on whatthefat's fantastic article Do You Macro Like A Pro, here are some quick stats about Spending Quotient from 40,000 AM (Americas) games and 80,000 EU (Europe) games: http://ggtracker.com/spending_skill_stats

The chart there is interactive -- you can pick region and race, and see how SQ varies by game length.

The basic findings:
  • Higher-league players have higher SQ (duh )
  • SQ declines as games get longer, especially for Zerg
  • Terrans have higher SQ, all other things being equal
  • EU SQs are a bit higher than AM, maybe about half a league.


I'm about to go to bed now, so I'll check in tomorrow and answer any questions!
card-carrying grubby fan. developer of GGTracker.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10372 Posts
December 19 2012 04:19 GMT
#2
Wow this is awesome, will check it out! :D
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
ff7legend
Profile Blog Joined April 2007
United States213 Posts
December 19 2012 04:22 GMT
#3
is there any way to do this with at least top korean games to compare their SQ to other regions?
I am the best ever... aka Truth, Judge, Legend
Yoshi Kirishima
Profile Blog Joined July 2009
United States10372 Posts
December 19 2012 04:32 GMT
#4
So apparently I have diamond SQ i do stack up quite a lot of resources often... haha
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Insomni7
Profile Joined June 2011
667 Posts
December 19 2012 04:35 GMT
#5
Cool website. I assume it is continuing to update with new games?
Never Forget.
CyDe
Profile Blog Joined November 2011
United States1010 Posts
December 19 2012 04:56 GMT
#6
Doesn't this method of calculation not provide accurate results for Protoss? Because of warp cycles they have to stockpile more resources than the other races, then do "burst spending."
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
VPVanek
Profile Joined August 2010
Canada238 Posts
December 19 2012 05:09 GMT
#7
My spending skill is grandmaster apparently.
AWesome! :D
FoXer
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
December 19 2012 05:15 GMT
#8
On December 19 2012 13:56 CyDe wrote:
Doesn't this method of calculation not provide accurate results for Protoss? Because of warp cycles they have to stockpile more resources than the other races, then do "burst spending."

Well comparing divisions will be accurate, since all protosses have the same mechanic/issue.
Comparing P to Z to T is kinda silly due to the mechanics of production.
Since itrelies on average unspent, average for P and Z will be higher than T, in theory, but a GM P will be better than a Dia P, and same Master Z vs silver Z.
HOLY CHECK!
Thienan567
Profile Blog Joined November 2010
United States670 Posts
December 19 2012 05:18 GMT
#9
On December 19 2012 13:56 CyDe wrote:
Doesn't this method of calculation not provide accurate results for Protoss? Because of warp cycles they have to stockpile more resources than the other races, then do "burst spending."



So does zerg when remaxing. Honestly Terran is the only race with constant production so I think it's to be expected that they have higher SQ over longer games. Overall terran players have better macro.

You know what that means. Terrans have better macro -> more skill -> other races are for noobs :p
Kyrao
Profile Joined July 2010
United States161 Posts
December 19 2012 05:54 GMT
#10
Looking at the individual player profiles makes me wonder how accurate this is... the first 4 games of mine are like 8-10 months old and are bottomed out in bronze level spending, while the 3 last ones are slightly more recent and have me a GM/master level spending... uhh, ok.
Mia
Profile Joined November 2012
75 Posts
Last Edited: 2012-12-19 06:22:32
December 19 2012 06:19 GMT
#11
On December 19 2012 14:18 Thienan567 wrote:
Show nested quote +
On December 19 2012 13:56 CyDe wrote:
Doesn't this method of calculation not provide accurate results for Protoss? Because of warp cycles they have to stockpile more resources than the other races, then do "burst spending."



So does zerg when remaxing. Honestly Terran is the only race with constant production so I think it's to be expected that they have higher SQ over longer games. Overall terran players have better macro.

You know what that means. Terrans have better macro -> more skill -> other races are for noobs :p

once remaxing other races spend resourses faster(insta remax from 60 larva vs couple rounds of rax/factory/starport build time), so actually there sq should be higher in late game..the only time zergs/toss sq is lower is early-mid game, when zerg saves up for flock of mutas, or toss does warpin round. But once maxed out, its the other way around.
"Terran, who is missing in action" - me
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
December 19 2012 06:22 GMT
#12
This makes sense, as Terran has no burst production and they also can queue up. Also zerg tends to get maxed faster, which causes them to save up resources late game.
Creator of sc2unmasked.com
Emperor
Profile Joined May 2012
Norway68 Posts
December 19 2012 08:08 GMT
#13
Seems like a cool way to check your macro compared to others. Right now i apparently got macro about equal to average EU GM. Which seems about right.
Writer
Kyrao
Profile Joined July 2010
United States161 Posts
December 19 2012 08:23 GMT
#14
I don't understand the logic behind this idea that protoss should have a lower sq because of warpins... warping in 10 zealots is the exact same as selecting your barracks and hitting "a" 20 times when it comes to sq. The fact that protoss have an instant return on their investment, in terms of in game units, has no effect on these numbers...
romans
Profile Joined May 2011
Australia18 Posts
December 19 2012 09:14 GMT
#15
On December 19 2012 17:23 Kyrao wrote:
I don't understand the logic behind this idea that protoss should have a lower sq because of warpins... warping in 10 zealots is the exact same as selecting your barracks and hitting "a" 20 times when it comes to sq. The fact that protoss have an instant return on their investment, in terms of in game units, has no effect on these numbers...


I think you are correct but a terran player can queue up units which instantly spends the money. Also, protoss players can be better served by waiting for every gateway to finish before making another round of units because they have to actually look at a pylon to do it while terrans can produce with a control group
Wraithan
Profile Joined September 2012
United States18 Posts
December 19 2012 09:19 GMT
#16
It isn't the initial spending that makes SQ go up, it is having the second marine/tank/medivac/etc queued up which spends the money as well (also keeps the build times tighter together) you have to be absolutely on time to keep your warp in tight together, and even then that might be bad because you are saving to prism them, or so that you can warp in a proxy pylon as/right after you engage (depending on free supply) also higher income makes it easier and terran have mules to spike their income back up when they grab their fourth/fifth.
Sites I've built: http://fundayroulette.com/ | http://spendingq.com
dynwar7
Profile Joined May 2011
1983 Posts
December 19 2012 09:29 GMT
#17
Interesting information
Regarding the imbalance, hilarious to see Zergs defending themselves....
cvgHuShang
Profile Joined November 2010
Canada95 Posts
December 19 2012 09:36 GMT
#18
well im double a eu grandmaster... something is obviously wrong lol. (25 minute game too)
Make love not war, condoms are cheaper than guns.
Wraithan
Profile Joined September 2012
United States18 Posts
December 19 2012 12:57 GMT
#19
Interesting things about data sets like this. It is an average, not the range, of people in a given league. Perhaps your macro is pretty awesome but your micro is less awesome. Maybe those games you were starved for resources most of the time (because of people sniping your workers) so it was easy to keep your resources down. It takes a decent amount of data before you can really come to a conclusion.

In looking at a single person's data, I watch them (no game length data in the data I have) fluctuate between low gold in some matches up to high diamond in others and they are platinum.
Sites I've built: http://fundayroulette.com/ | http://spendingq.com
Cereb
Profile Joined November 2011
Denmark3388 Posts
December 19 2012 13:09 GMT
#20
Thanks alot for this <3

Was trying to figure out how SQ had evolved since it came to be known
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko325
Rex 38
StarCraft: Brood War
Sea 8439
Killer 1746
Hyuk 1121
Horang2 507
Larva 382
Mong 376
EffOrt 351
Jaedong 321
actioN 256
Shuttle 243
[ Show more ]
Mini 192
Pusan 127
Light 102
Leta 94
Rush 93
ggaemo 78
Hm[arnc] 63
Soulkey 50
Free 47
ToSsGirL 47
Snow 41
scan(afreeca) 37
Liquid`Ret 36
Sharp 32
NotJumperer 28
Shine 28
Backho 24
yabsab 21
910 19
Sacsri 18
sorry 17
GoRush 17
JulyZerg 17
zelot 16
Barracks 13
JYJ 11
SilentControl 11
Movie 5
Dota 2
XcaliburYe70
Dendi0
Counter-Strike
olofmeister2030
shoxiejesuss904
zeus239
markeloff138
Other Games
B2W.Neo325
crisheroes213
Pyrionflax94
Mew2King80
Organizations
Other Games
gamesdonequick641
StarCraft: Brood War
UltimateBattle 51
lovetv 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2257
• Jankos1857
Upcoming Events
Wardi Open
7m
IntoTheiNu 41
Rex38
WardiTV37
Monday Night Weeklies
5h 7m
Replay Cast
13h 7m
Sparkling Tuna Cup
23h 7m
Replay Cast
1d 22h
Kung Fu Cup
2 days
Maestros of the Game
2 days
Classic vs Lambo
Clem vs Maru
Replay Cast
2 days
The PondCast
2 days
Maestros of the Game
3 days
Serral vs Rogue
herO vs SHIN
[ Show More ]
Replay Cast
3 days
Maestros of the Game
4 days
Replay Cast
4 days
CranKy Ducklings
4 days
uThermal 2v2 Circuit
5 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
6 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.