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Spending Quotient Revisited - Page 6

Forum Index > SC2 General
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StarGalaxy
Profile Joined March 2011
Germany744 Posts
Last Edited: 2013-01-07 19:24:25
January 07 2013 19:16 GMT
#101
On January 08 2013 01:04 dsjoerg wrote:
.. Now that the flair is visible, have a look and let me know if this works for you?

Great!

Some further feedback. It doesn't really bother me but maybe it helps to fix some bugs:

This match is buggy. The opponent's army is missing/ mirrored. I did some research and did find out that my opponent recently changed his name:
http://ggtracker.com/matches/713844

When i am opening a side i see the programing code for a split second.

race macro is not working for me (protoss) right now.
Cj hero | Zest
dsjoerg
Profile Joined January 2012
United States384 Posts
January 07 2013 19:26 GMT
#102
On January 08 2013 04:16 OrbitalPlane wrote:
Show nested quote +
On January 08 2013 01:04 dsjoerg wrote:
.. Now that the flair is visible, have a look and let me know if this works for you?

Great!

Some further feedback. It doesn't really bother me but maybe it helps to fix some bugs:

This match is buggy. The opponent's army is missing/ mirrored. I did some research and did find out that my opponent recently changed his name:
http://ggtracker.com/matches/713844


Thanks! That's definitely a bug, havent seen that before.


When i am opening a side i see the programing code for a split second.


Yeah it's a little gross. Is it endearing at all? I'll fix it after adding HotS support


race macro is not working for me (protoss) right now.


Currently we only have race macro for Zerg. My colleague is working on it for the other races.
card-carrying grubby fan. developer of GGTracker.
StarGalaxy
Profile Joined March 2011
Germany744 Posts
Last Edited: 2013-01-07 19:42:49
January 07 2013 19:41 GMT
#103
I am looking forward to it!
i have the feeling that my chrono boost spending is pretty terrible after the early mid game.

I have no idea how to translate that: "Is it endearing at all?" :D
But like i said the code doesn't bother me. I only wrote it in case you didn't know about it.
Cj hero | Zest
Natalya
Profile Joined December 2011
Belgium287 Posts
January 07 2013 19:45 GMT
#104
I SPEND LIKE A GRANDMASTER (NOT A LOW GRANDMASTER, BUT LIKE A GRANDMASTER). AWESOME I LOVE U ALL
Natalya
Profile Joined December 2011
Belgium287 Posts
Last Edited: 2013-01-07 21:21:34
January 07 2013 21:20 GMT
#105
Can anyone tell what worker wave per minute is? Maybe a wave is when i make workers, stop making them then restart worker production? So that a worker wave per minute should be low to be good? (= never stopping to produce worker)
dsjoerg
Profile Joined January 2012
United States384 Posts
January 08 2013 00:34 GMT
#106
On January 08 2013 06:20 Natalya wrote:
Can anyone tell what worker wave per minute is? Maybe a wave is when i make workers, stop making them then restart worker production? So that a worker wave per minute should be low to be good? (= never stopping to produce worker)


"Worker waves per minute" is designed to be a close approximation of "workers built per minute". It is OK for Protoss and Terran, and pretty bad for Zergs.

I wish we could measure the # of workers you build per minute. Unfortunately that is not possible, because the replay doesn't contain that information. The replay only contains your worker-build commands, which sometimes fail due to lack of resources.

A "worker wave" is a group of worker-build commands with no more than three seconds between them. So if you spam the worker-build command, it still only counts as one worker wave.

For more info and discussion, here is the original thread about "Worker waves per minute".

Now that GGTracker can capture your Income throughout the game, I think that is arguably more useful than knowing your # of workers. I plan on adding more stats about Income to GGTracker in the coming months.
card-carrying grubby fan. developer of GGTracker.
Typhoon1789
Profile Blog Joined July 2011
Australia292 Posts
Last Edited: 2013-01-08 05:39:08
January 08 2013 01:00 GMT
#107
On my replay page, are the status for race macro and spending skill not suppose to show up? None of my reps are being calculated.
Professional Cunt.
EliteSK
Profile Joined April 2010
Korea (South)251 Posts
January 08 2013 01:21 GMT
#108
Thanks for this! It's a good reference for people who want to improve imo
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
January 08 2013 01:31 GMT
#109
My pvp and pvz are gm id say quite a bit of the time. But my pvt is diamond lol, maybe i need to work on that. currently 200pt masters this season.
"Cause ya know, Style before victory." -The greatest mafia player alive
dsjoerg
Profile Joined January 2012
United States384 Posts
January 08 2013 03:34 GMT
#110
On January 08 2013 04:16 OrbitalPlane wrote:
This match is buggy. The opponent's army is missing/ mirrored. I did some research and did find out that my opponent recently changed his name:
http://ggtracker.com/matches/713844


BOOM that bug is fixed, thank you for letting me know!
card-carrying grubby fan. developer of GGTracker.
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