• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:09
CET 16:09
KST 00:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)19Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
[Short Story] The Last GSL StarCraft 2 not at the Esports World Cup 2026 Oliveira Would Have Returned If EWC Continued Stellar Fest "01" Jersey Charity Auction PhD study /w SC2 - help with a survey!
Tourneys
OSC Season 13 World Championship $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
[ASL21] Potential Map Candidates BW General Discussion Gypsy to Korea Which foreign pros are considered the best? BW AKA finder tool
Tourneys
Azhi's Colosseum - Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread NASA and the Private Sector Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1378 users

New Hots Feature/Balance patch

Forum Index > StarCraft 2 HotS
Post a Reply
1 2 3 4 5 6 7 8 Next All
Tao367
Profile Joined June 2012
United Kingdom324 Posts
Last Edited: 2012-12-05 23:27:03
December 05 2012 22:21 GMT
#1
This update to the beta test includes a number of new systems, Editor updates, and changes to the look and feel of the game interface.

There are still several features and improvements coming to Heart of the Swarm, and this is not a final pre-release patch. Please read the full patch notes and related articles to learn all about what’s available in the beta test.

GENERAL

Groups
Players who wish to associate casually and in larger numbers than Clans can now create and join Groups, with a designated chat channel, a News tab where stories can be posted, an Info tab where officers can post a brief description of the Group, and a Members roster. For more information on Groups, check out our first look at the feature.
Unranked Play*
On the Multiplayer screen, players can now select Unranked Play to engage in matchmaking with the ranking system suspended.
Players Near Me*
Recognizes other StarCraft II games running on the player’s network, making it easier to chat, play, and make friends with nearby players.
AI Communication
Players can now issue orders to AI partners.
This is a preliminary implementation of this feature, and we will be adding to it over the coming weeks. Please keep an eye on our Heart of the Swarm Beta Discussion forum for further updates.
The StarCraft II Arcade is now available in the Heart of the Swarm Beta.

USER INTERFACE

Maps that appear in the Custom Games section now include all of the same Game Info pages as the maps available in the Arcade (Overview, How to Play, Patch Notes, Reviews).

In-Game UI Polish
Decal art has been updated to appear brighter and more visible.*
New Victory/Loss sequences now play at the end of a game.

New options added to aid newer players in the Options > Controls menu*
Team Colored Life Bar
Always Show Worker Status
Simple Command Card
Show Current Order Indicator
Select All Larvae
Display Experience Points
Enable Enemy Unit Selection
The Help section has been revised and updated.

GRAPHICS

Physics updates
New ragdoll physics deaths have been added on many units.
Physics effects have been polished on many existing units.
Performance has been improved.
Physics-triggered sounds have been added.

EDITOR

Many new features, updates, and improvements to the StarCraft II Editor have been made throughout the beta test. Please see our Comprehensive Editor Updates List in the Beta Discussion forum.

BALANCE

A new set of balance changes have been included with the release of Patch 2.0.2. For more info, please visit the Balance Update threads in the Beta Discussion forum.

BUG FIXES

A full list of documented game and service bugs can be found in our Known Issues sticky in the Beta Bug Report forum.

*Indicates a change that was implemented during beta patch 2.0.1, but has not yet been noted.


http://eu.battle.net/sc2/en/blog/6691663/StarCraft_II_Heart_of_the_Swarm_Beta_Patch_202-05_12_2012

To accompany the deployment of Heart of the Swarm Beta patch 2.0.2, we’ve compiled a list of all of the balance changes made to the beta since our previous update.

Terran

Medivac
New ability: Emergency Thrusters
Speed boost that increases movement speed and acceleration to 4.25 for 8 seconds. 20 second cooldown.
The Medivac’s Caduceus Reactor upgrade at the Starport Tech Lab:
Health restored per second from 9 to 15.
Energy cost reduced from 3 health per 1 energy to 5 health per 1 energy.
Cost increased from 100/100 and 80 seconds to 150/150 and 110 seconds.

Reaper
Base speed increased from 2.95 to 3.375
Upgraded speed increased from 3.84 to 4.25.

Widow Mine
No longer hits cloaked units.
New upgrade: Drilling Claws
Decreases burrow time from 3 to 1 second.
Requires Tech Lab and Armory. Costs 150/150, 110 second research time.

Thor
250mm Strike Cannons has been removed.
The Thor can now switch between two modes: High-Impact Payload and Explosive Payload. The mode shift takes 4 seconds.
When in High-Impact Payload mode, the Thor switches to a different anti-air gun (250mm Punisher Cannons) that has 10 range and deals 24 flat damage.
Thor radius, inner radius, and separation radius increased from 0.8215 to 1.

Raven
Seeker Missile has been redesigned:
Can now fire from 10 range.
Missile comes out and stays immobile in front of the Raven for 3 seconds while charging up, then rapidly moves (it’s not dodgeable at this point) and explodes at the target for 300 single target damage.
Targeted unit lights up red when targeted. If the unit moves 13 range out of where the Seeker Missile is, the Missile fizzles.

Hellbat
Splash damage radius increased from 90 to 110.

Armory
The Armory now only has one weapon and one armor upgrade for both air and ground upgrades for both Factory and Starport units.


Protoss

Mothership
Recall now functions as it does with the Mothership Core.
Vortex now kills a single target.
Vortex does not affect massive units.

Mothership Core is no longer massive.
Oracle
Pulsar Beam
Now called “Activate Pulsar Beam” and “Deactivate Pulsar Beam”.
When activated, the Oracle’s Pulsar Beam is enabled.
Weapon deals 15+10 light.
Weapon period changed to 0.86, down from 1.
Weapon range reduced to 4.

Build time increased to 50, up from 35.
Energy drain is now 4 per second.

Phoenix
Range increased from 4 to 5. Upgrade still grants +2 range.

Dark Shrine cost is now 100/100, down from 100/250.
Tempest
Now requires Fleet Beacon.
Attacks with two weapons. The primary weapon, Kinetic Overload, hits air units and remains unchanged. The secondary weapon, Resonance Coil, hits ground units, and does not deal bonus damage to massive units.
Build time is now 60, down from 75.

Void Ray
Prismatic Beam:
No longer charges up.
Weapon period decreased from 0.6 to 0.5.
No longer does passive +massive damage.

Prismatic Alignment (new ability) increases damage to armored units by 6 for 20 seconds, with a 1 minute cooldown. This does not scale with upgrades.

Zerg

Hydralisk speed upgrade now requires Lair tech.
Mutalisk
Speed increased from 3.75 to 4. Acceleration stays at 3.5.

Swarm Host health increased from 120 to 160.
Infestor
Fungal Growth:
Is now a projectile.
Speed of the projectile is 10.
Range down to 8.

Infested Terrans no longer gain weapon and armor upgrades.
Infested Terran egg health down to 70.

Ultralisk
Burrow Charge has been removed.
Damage changed from 15+20 armored to 35 flat damage.

Viper health increased from 120 to 150.


http://us.battle.net/sc2/en/forum/topic/7320452320
Killmouse
Profile Joined August 2010
Austria5700 Posts
December 05 2012 22:22 GMT
#2
wow you are fast
yo
SpiZe
Profile Joined December 2010
Canada3640 Posts
December 05 2012 22:22 GMT
#3
I like how I can't find any balance patch notes anywhere
xPabt
Profile Joined February 2012
226 Posts
December 05 2012 22:23 GMT
#4
Announcement of an announcement for balance changes??????
Tao367
Profile Joined June 2012
United Kingdom324 Posts
Last Edited: 2012-12-05 22:29:24
December 05 2012 22:23 GMT
#5
I'll update the OP with the balance notes if they're released before I go to bed. If not, I'm sure a moderator will be able to.
Tuczniak
Profile Joined September 2010
1561 Posts
Last Edited: 2012-12-05 22:40:29
December 05 2012 22:31 GMT
#6
Players Near Me* That sounds very good.

Also ragdoll physics, AI commands, UI polish ... I can't wait to see it.
200-200 battle and bodies flying everywhere. Muhahaha :D
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
December 05 2012 22:32 GMT
#7
RAGDOLL PHYSICS!!!

I mean, talk about totally unnecessary awesomeness.
LexKaiba
Profile Joined May 2011
Ireland23 Posts
December 05 2012 22:33 GMT
#8
come on, down with winfester and up for other zerg units!!!!!
Zerg!!!!!!
ChiknAdobo
Profile Joined November 2010
United States208 Posts
Last Edited: 2012-12-05 22:39:34
December 05 2012 22:38 GMT
#9
Do they still have the FKey menu navigation removed? I really like that feature in WOL I was sad when I saw it removed in the beta.
ZERg
Noocta
Profile Joined June 2010
France12578 Posts
December 05 2012 22:41 GMT
#10
As everyone, exited to see how the balances changes turn out.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Account252508
Profile Joined February 2012
3454 Posts
December 05 2012 22:44 GMT
#11
--- Nuked ---
Rudermensch
Profile Joined April 2011
United States50 Posts
December 05 2012 22:50 GMT
#12
Rather exciting! Also really amusing that the patch balance notes haven't been posted.
It's like looking into the eye of a duck and sucking all the fluid from its beak.
Qgelfich
Profile Joined November 2011
Germany90 Posts
December 05 2012 22:51 GMT
#13
2on2 Ladder here i come, time to beat teams in hots.
Berceno
Profile Joined May 2012
Spain401 Posts
December 05 2012 22:51 GMT
#14
Always Show Worker Status

^ what's this?
protoss living in da ghetto
Account252508
Profile Joined February 2012
3454 Posts
December 05 2012 22:54 GMT
#15
--- Nuked ---
MockHamill
Profile Joined March 2010
Sweden1798 Posts
December 05 2012 22:55 GMT
#16
Is this a joke? Almost everything on the list is already implemented in the beta. Unranked play has been there for months and so have many of the other features they mentioned.
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
December 05 2012 22:56 GMT
#17
Since it's a (.) update they post the flavour text from the main update with some additions and then the balance update seperately.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Tao367
Profile Joined June 2012
United Kingdom324 Posts
December 05 2012 22:56 GMT
#18
On December 06 2012 07:55 MockHamill wrote:
Is this a joke? Almost everything on the list is already implemented in the beta. Unranked play has been there for months and so have many of the other features they mentioned.


*Indicates a change that was implemented during beta patch 2.0.1, but has not yet been noted.
Bleez
Profile Joined January 2011
Greece17 Posts
December 05 2012 22:56 GMT
#19
so pumped for this! ragdolls and interface changes sound cool! and so many balance changes proposed, lets see what gets through..
(-_-(-_-)-_-)
Existor
Profile Joined July 2010
Russian Federation4295 Posts
December 05 2012 22:56 GMT
#20
On December 06 2012 07:51 Berceno wrote:
Always Show Worker Status

^ what's this?

How many workers you hav per HQ at minerals and vespene gas
1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
RongYI Cup
11:00
Group B
Rex94
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 492
ProTech141
Rex 94
TKL 24
StarCraft: Brood War
Calm 6045
Horang2 1625
BeSt 855
Stork 831
GuemChi 615
Larva 547
ggaemo 475
Jaedong 388
Snow 355
Soulkey 279
[ Show more ]
firebathero 258
Shuttle 236
Hyuk 212
Mong 152
Sharp 136
hero 109
Killer 80
JYJ 71
Hyun 62
yabsab 57
Shine 49
Mind 45
Backho 43
Barracks 41
Shinee 36
Free 29
ToSsGirL 26
Yoon 23
scan(afreeca) 22
Hm[arnc] 21
Terrorterran 20
910 15
Sexy 11
Dota 2
singsing2731
qojqva2359
syndereN294
420jenkins4
Counter-Strike
olofmeister2017
zeus1120
fl0m184
markeloff129
edward68
kRYSTAL_32
Other Games
crisheroes341
Hui .277
XaKoH 119
Mew2King85
QueenE82
djWHEAT66
ArmadaUGS27
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 54
• poizon28 3
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• sooper7s
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• Michael_bg 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4172
League of Legends
• Jankos3113
• TFBlade1325
Upcoming Events
Big Brain Bouts
1h 51m
Percival vs Gerald
Serral vs MaxPax
RongYI Cup
19h 51m
SHIN vs Creator
Classic vs Percival
OSC
21h 51m
BSL 21
23h 51m
RongYI Cup
1d 19h
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
1d 20h
BSL 21
1d 23h
Wardi Open
2 days
Monday Night Weeklies
3 days
OSC
3 days
[ Show More ]
WardiTV Invitational
3 days
WardiTV Invitational
4 days
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-01-20
OSC Championship Season 13
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Underdog Cup #3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Acropolis #4 - TS4
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
Tektek Cup #1
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.