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Europa Universalis IV

Forum Index > General Games
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1 2 3 4 5 207 208 209 Next
Candadar
Profile Blog Joined July 2011
2049 Posts
Last Edited: 2012-08-10 15:22:02
August 10 2012 15:21 GMT
#1
Fuck yeah it's finally announced.

http://www.strategyinformer.com/news/19367/paradox-reveals-europa-universalis-iv-for-q3-2013

+ Show Spoiler [some LARGE pics] +
[image loading]
[image loading]
[image loading]


And for the ultra lazy, a direct link to the video:

http://www.strategyinformer.com/pc/europauniversalisiv/movie/45009.html

- Take your own decisions: Nation building is flexible: decide your own form of government, the structure of your society, trade politics and more. The possibilities are endless.
- Use your Monarch Power: Experience the new system of monarch power where your spread of choices is influence by the caliber of the man you have at the top. Do you have a warrior King? Then it is time to make war.
- Experience history coming to life: The great people and personalities of the past are on hand to support you. Thousands of historical events guide you, with unique different flavor depending on the country you play. Have more than a thousand historical leaders and over 4000 historical Monarchs at your disposal.
- The world is now your playground: Players can enjoy over 300 years of gameplay in a lush topographic map in full 3D. Lead any one of more than 250 countries that originally existed during the game’s extensive time span.
- Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Seize control of key ports to expand your trade, support it with your powerful fleet and the wealth of the world will flow to you.
- Bring out your diplomatic skills: Deeper diplomatic gameplay, with coalitions, threats, fleet basing rights and detailed support for rebels. Introducing unilateral opinions, a country may dislike you, but you can be neutral towards them.
- Engage in Multiplayer: Battle against your friends or try co-operative multiplayer mode that allows several players to work together to control a single nation for up to 32 players. Featuring hotjoin, improved chat, new matchmaking server andsupport for a standalone server.
- Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire.


What we can see from the video so far:

* No more traders, you get trade routes. Sort of like a quasi-Supply System from Hearts of Iron 3, most likely including a form of blockading, port raiding, pirating, and the likes. Also there is overland trade with caravans and shit.
* Landscape changes with the seasons
* Using a similar but clearly improved 3D engine to the likes of CK2

Oh, and new sprites!

[image loading]

Sermokala
Profile Blog Joined November 2010
United States13938 Posts
Last Edited: 2012-08-10 15:24:53
August 10 2012 15:24 GMT
#2
Why did they take a compare shot with all of their pixels but decide to have it facing away from you when they show the good one.

but wow, jesus that campaign map looks good.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
eqez
Profile Joined March 2011
Sweden837 Posts
August 10 2012 15:36 GMT
#3
AWESOME
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
August 10 2012 15:43 GMT
#4
Good... I bought EU3 late with a ton of expansions, but obviously they just keep pumping out expansions, pissing me off. Will be good with a 4th expansionless game... until they drop 50 expansions for it too.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
August 10 2012 15:46 GMT
#5
they had me at improved CK2 map. :D
Candadar
Profile Blog Joined July 2011
2049 Posts
August 10 2012 15:47 GMT
#6
On August 11 2012 00:43 Tobberoth wrote:
Good... I bought EU3 late with a ton of expansions, but obviously they just keep pumping out expansions, pissing me off. Will be good with a 4th expansionless game... until they drop 50 expansions for it too.


They officially stopped making expansions for EU3 at In Nomine years ago. But the community DEMANDED more, so Paradox delivered.

That's why EU3 Complete only goes up to In Nomine.
Ramong
Profile Joined March 2011
Denmark1706 Posts
August 10 2012 15:51 GMT
#7
Yes!

EU3 is one of my top 10 most played games with at least 500 hours invested in it.

Glad to hear that they will try to keep it a little more historical this time.
Just hope there will be a little more micromanagement of your empire this time.
"Yeah buddy"
Derrida
Profile Joined March 2011
2885 Posts
August 10 2012 15:52 GMT
#8
YESSSSSSSSSSSS!

Countless hours should be spent colonizing the fuck outta everywhere, and life should stop once again after Victoria 2.
#1 Grubby Fan.
Vequeth
Profile Blog Joined April 2009
United Kingdom1116 Posts
August 10 2012 15:55 GMT
#9
Wow, goodbye productivity.
Aspiring British Caster / Masters Protoss
hpty603
Profile Blog Joined September 2010
United States262 Posts
Last Edited: 2012-08-10 16:13:09
August 10 2012 16:12 GMT
#10
Ugh, I just have to give PI all my money. Their games are so good...
I only play 2v2 to see how much of the map I can turn purple ~ Jinro
scFoX
Profile Joined September 2011
France454 Posts
August 10 2012 16:14 GMT
#11
... Oh boy.

Why am I such a sucker for these types of games? :'(

"Crusader Kings II meets Europa Universalis III" is going to be awesome. Paradox Interactive keeps delivering; it is quickly becoming my favourite development studio. Who needs to sleep anyway?
seRapH
Profile Blog Joined April 2009
United States9756 Posts
August 10 2012 16:39 GMT
#12
On August 11 2012 01:14 scFoX wrote:
... Oh boy.

Why am I such a sucker for these types of games? :'(

"Crusader Kings II meets Europa Universalis III" is going to be awesome. Paradox Interactive keeps delivering; it is quickly becoming my favourite development studio. Who needs to sleep anyway?

Paradox has long been both my favorite developer and producer. Fuck I find myself loving everything that they touch.
boomer hands
Candadar
Profile Blog Joined July 2011
2049 Posts
Last Edited: 2012-08-10 16:52:06
August 10 2012 16:51 GMT
#13
ib4 it's unplayable for 3 expansions like every other game lolol
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
August 10 2012 17:01 GMT
#14
YES!!!!!!!!!!

I was hoping it would be this when I read they were announcing a new game today
Myles
Profile Blog Joined March 2010
United States5162 Posts
August 10 2012 17:09 GMT
#15
On August 11 2012 01:51 Candadar wrote:
ib4 it's unplayable for 3 expansions like every other game lolol

Well, they were able to get the CK2 release done pretty well. Here's to hoping for two in a row
Moderator
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
August 10 2012 17:16 GMT
#16
The new unit model looks so crispy!
I work alone. // Visit TL Mafia subforum!
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
August 10 2012 17:18 GMT
#17
Q3 2013...
HOLY CHECK!
flowandebb
Profile Joined September 2010
Canada158 Posts
August 12 2012 22:18 GMT
#18
Elaboration on the new trade system as well as some info about the multiplayer, new leader system and the way they're approaching historical decisions this time around.

http://www.destructoid.com/paradox-past-present-and-future-232917.phtml
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
August 13 2012 02:12 GMT
#19
Maybe this is part of the reason why they axed magna mundi? Or maybe they started this when they saw mm going to hell? Anyways I am really looking forward to the improved multiplayer functions ("Support for stand-alone server!") And to the improved AI that they have in CK2. (In both intelligence and in resource drain on computer, eu3's ai is coded in a way so that it demands a lot)
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
Candadar
Profile Blog Joined July 2011
2049 Posts
Last Edited: 2012-08-13 02:31:34
August 13 2012 02:31 GMT
#20
On August 13 2012 11:12 Roflhaxx wrote:
Maybe this is part of the reason why they axed magna mundi? Or maybe they started this when they saw mm going to hell? Anyways I am really looking forward to the improved multiplayer functions ("Support for stand-alone server!") And to the improved AI that they have in CK2. (In both intelligence and in resource drain on computer, eu3's ai is coded in a way so that it demands a lot)


They axed Magna Mundi because it was making no significant progress and wasn't passing any of their testing phases at all.

Hopefully this new leader system will stop me from winning the game by 1450 though

I'm super pumped about the new trade system too.
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