• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:04
CEST 15:04
KST 22:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 222ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Server Blocker Serral wins Maestros of the Game 2 StarCraft Mass Recall: SC1 campaigns on SC2 thread 5.0.16 Hotfix (June 30) - Balance + Bug Fixes IP For new Brazil servers for NA Players
Tourneys
HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Snow On New ASL S22 Map, Zerg Nerf BW General Discussion Farewell Beloved Starcraft (Youtube Videos) FlaShFTW vs A.Alm Grudge Match Event
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3504 users

Europa Universalis IV - Page 2

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 207 208 209 Next
beef42
Profile Blog Joined October 2008
Denmark1037 Posts
August 13 2012 09:27 GMT
#21
God damn it, here I was hoping Project Truman was a new game set during the cold war.
BjornB
Profile Joined August 2012
Sweden20 Posts
August 13 2012 09:31 GMT
#22
On August 13 2012 18:27 beef42 wrote:
God damn it, here I was hoping Project Truman was a new game set during the cold war.


Then you need to check out the other Paradox title East vs West that is in production

Silvanel
Profile Blog Joined March 2003
Poland4768 Posts
August 13 2012 10:16 GMT
#23
Pumped for this! I hope the game will be good without 3-4 expansion needed.
Pathetic Greta hater.
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
August 13 2012 13:59 GMT
#24
On August 13 2012 11:31 Candadar wrote:
Show nested quote +
On August 13 2012 11:12 Roflhaxx wrote:
Maybe this is part of the reason why they axed magna mundi? Or maybe they started this when they saw mm going to hell? Anyways I am really looking forward to the improved multiplayer functions ("Support for stand-alone server!") And to the improved AI that they have in CK2. (In both intelligence and in resource drain on computer, eu3's ai is coded in a way so that it demands a lot)


They axed Magna Mundi because it was making no significant progress and wasn't passing any of their testing phases at all.

Hopefully this new leader system will stop me from winning the game by 1450 though

I'm super pumped about the new trade system too.

I am fully aware of that plus problems with some of the devs, but I said part of the reason why.
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
Perscienter
Profile Joined June 2010
957 Posts
Last Edited: 2012-08-13 14:16:35
August 13 2012 14:15 GMT
#25
Don't be too optimistic. Hearts of Iron never reached its former glory after they split the community several times with too many add-ons and then introduced the the buggy, overloaded successor.

Multiplayer in Doomsday also never fully worked. Paradox is quite a sloppy developer, actually.
Bluelightz
Profile Blog Joined December 2011
Indonesia2463 Posts
August 13 2012 14:33 GMT
#26
YESSSSSSSSSSSSSSSSSSS

also somewhere in the world Caller Rejoices :p
Roses Are Red, Violets Are Blue, Radiation Is Good Because Nuclear bombs go BOOM | I love TL Mafia! ♥ http://www.teamliquid.net/forum/index.php?show_part=31 ♥| Mvp is most boss
myzael
Profile Blog Joined November 2008
Poland605 Posts
August 13 2012 14:40 GMT
#27
Too.
Little.
Time.
For all the Paradox games. Damn, I haven't got sick of CK2 yet and another EU is coming. Good thing that it will probably need to wait for some patches and mods to be fully enjoyable.
Perscienter
Profile Joined June 2010
957 Posts
August 13 2012 14:41 GMT
#28
I don't like mods. They introduce as much inconsistencies as there are advantages.
myzael
Profile Blog Joined November 2008
Poland605 Posts
August 13 2012 14:46 GMT
#29
Well, everybody has their own taste I guess. Personally, I couldn't stand playing EU3 without DAO map.
Yurie
Profile Blog Joined August 2010
12117 Posts
August 13 2012 14:51 GMT
#30
On August 11 2012 00:51 Ramong wrote:
Just hope there will be a little more micromanagement of your empire this time.


I am of the opposite opinion. Rebels/pirates (got better with expansions, still not fully there though), building buildings (installed mod for this), moving armies across water. All three required too much micro management.

I want a mode where all I do is what I want to do. Where I just check what I want the AI to do. If I enabled everything I would just be a spectator of the game. Then I could turn it all off and have to micromanage everything (default somewhere in middle), which would make us both happy?
beef42
Profile Blog Joined October 2008
Denmark1037 Posts
August 13 2012 15:03 GMT
#31
On August 13 2012 23:51 Yurie wrote:
Show nested quote +
On August 11 2012 00:51 Ramong wrote:
Just hope there will be a little more micromanagement of your empire this time.


I am of the opposite opinion. Rebels/pirates (got better with expansions, still not fully there though), building buildings (installed mod for this), moving armies across water. All three required too much micro management.

I want a mode where all I do is what I want to do. Where I just check what I want the AI to do. If I enabled everything I would just be a spectator of the game. Then I could turn it all off and have to micromanage everything (default somewhere in middle), which would make us both happy?


This is really the only solution the old dilemma of getting a complex game without bogging down the player with endless trivialities. The space 4X game, Distant Worlds, does a great job of this.

Considering how, IMO, well it worked in HoI3, I hope we'll get something similiar this time around for EU.
Yurie
Profile Blog Joined August 2010
12117 Posts
Last Edited: 2012-08-13 15:46:36
August 13 2012 15:16 GMT
#32
On August 14 2012 00:03 beef42 wrote:
Show nested quote +
On August 13 2012 23:51 Yurie wrote:
On August 11 2012 00:51 Ramong wrote:
Just hope there will be a little more micromanagement of your empire this time.


I am of the opposite opinion. Rebels/pirates (got better with expansions, still not fully there though), building buildings (installed mod for this), moving armies across water. All three required too much micro management.

I want a mode where all I do is what I want to do. Where I just check what I want the AI to do. If I enabled everything I would just be a spectator of the game. Then I could turn it all off and have to micromanage everything (default somewhere in middle), which would make us both happy?


This is really the only solution the old dilemma of getting a complex game without bogging down the player with endless trivialities. The space 4X game, Distant Worlds, does a great job of this.


Is there a bundle edition of distant worlds or is it only the pirates that get the one download edition? Anyhow it seems interesting, if there isn't a demo/bundle I guess I'll pirate it to check it out. Feels pointless getting the basic game considering the difference expansions does. Just look at EU3. (DW with 2 addons is around 100 USD here.)

Anyhow back on topic. I think the game sounds worse than EU3 in what they choose to hype, greater depth, not more fun. While in practice it will be better since they learnt a lot since then. The only thing in the OP that I think I want to try out is the multiple people controlling one country, that way I could ramp up the speed a lot if they don't provide automation. ^^ I guess I'll see how it turns out.
Candadar
Profile Blog Joined July 2011
2049 Posts
Last Edited: 2012-08-13 16:38:01
August 13 2012 16:37 GMT
#33
On August 14 2012 00:16 Yurie wrote:
Show nested quote +
On August 14 2012 00:03 beef42 wrote:
On August 13 2012 23:51 Yurie wrote:
On August 11 2012 00:51 Ramong wrote:
Just hope there will be a little more micromanagement of your empire this time.


I am of the opposite opinion. Rebels/pirates (got better with expansions, still not fully there though), building buildings (installed mod for this), moving armies across water. All three required too much micro management.

I want a mode where all I do is what I want to do. Where I just check what I want the AI to do. If I enabled everything I would just be a spectator of the game. Then I could turn it all off and have to micromanage everything (default somewhere in middle), which would make us both happy?


This is really the only solution the old dilemma of getting a complex game without bogging down the player with endless trivialities. The space 4X game, Distant Worlds, does a great job of this.


Is there a bundle edition of distant worlds or is it only the pirates that get the one download edition? Anyhow it seems interesting, if there isn't a demo/bundle I guess I'll pirate it to check it out. Feels pointless getting the basic game considering the difference expansions does. Just look at EU3. (DW with 2 addons is around 100 USD here.)

Anyhow back on topic. I think the game sounds worse than EU3 in what they choose to hype, greater depth, not more fun. While in practice it will be better since they learnt a lot since then. The only thing in the OP that I think I want to try out is the multiple people controlling one country, that way I could ramp up the speed a lot if they don't provide automation. ^^ I guess I'll see how it turns out.


Except greater depth IS more fun for these types of games.

If you want mindless country management with lots of 'fun', Civilization is right up your alley. Not to say I don't like Civilization, it's one of my favorite series of all time and one of the first I ever played. However, the glory of Grand Strategy Games like EU, HoI, and Vicky is that they have this kind of depth that no other game or genre even scratches the surface of. So for that reason, I'm fucking pumped for this improved trade and monarch system.
Yurie
Profile Blog Joined August 2010
12117 Posts
August 13 2012 19:46 GMT
#34
On August 14 2012 01:37 Candadar wrote:
Show nested quote +
On August 14 2012 00:16 Yurie wrote:
On August 14 2012 00:03 beef42 wrote:
On August 13 2012 23:51 Yurie wrote:
On August 11 2012 00:51 Ramong wrote:
Just hope there will be a little more micromanagement of your empire this time.


I am of the opposite opinion. Rebels/pirates (got better with expansions, still not fully there though), building buildings (installed mod for this), moving armies across water. All three required too much micro management.

I want a mode where all I do is what I want to do. Where I just check what I want the AI to do. If I enabled everything I would just be a spectator of the game. Then I could turn it all off and have to micromanage everything (default somewhere in middle), which would make us both happy?


This is really the only solution the old dilemma of getting a complex game without bogging down the player with endless trivialities. The space 4X game, Distant Worlds, does a great job of this.


Is there a bundle edition of distant worlds or is it only the pirates that get the one download edition? Anyhow it seems interesting, if there isn't a demo/bundle I guess I'll pirate it to check it out. Feels pointless getting the basic game considering the difference expansions does. Just look at EU3. (DW with 2 addons is around 100 USD here.)

Anyhow back on topic. I think the game sounds worse than EU3 in what they choose to hype, greater depth, not more fun. While in practice it will be better since they learnt a lot since then. The only thing in the OP that I think I want to try out is the multiple people controlling one country, that way I could ramp up the speed a lot if they don't provide automation. ^^ I guess I'll see how it turns out.


Except greater depth IS more fun for these types of games.

If you want mindless country management with lots of 'fun', Civilization is right up your alley. Not to say I don't like Civilization, it's one of my favorite series of all time and one of the first I ever played. However, the glory of Grand Strategy Games like EU, HoI, and Vicky is that they have this kind of depth that no other game or genre even scratches the surface of. So for that reason, I'm fucking pumped for this improved trade and monarch system.


I found civilization to have much more micro than EU3. EU3 only large micro sinks was creating army when you wanted to do it in many areas at the same time, occasionally adjusting government, some diplomacy if I cared for it, rebels/pirates, naval transport and building buildings.

You could go at full speed for several minutes with nothing happening in EU3, most turns you have something to do in civilisation (though I havn't played any since 3).
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2012-08-13 20:08:18
August 13 2012 19:57 GMT
#35
On August 14 2012 04:46 Yurie wrote:
Show nested quote +
On August 14 2012 01:37 Candadar wrote:
On August 14 2012 00:16 Yurie wrote:
On August 14 2012 00:03 beef42 wrote:
On August 13 2012 23:51 Yurie wrote:
On August 11 2012 00:51 Ramong wrote:
Just hope there will be a little more micromanagement of your empire this time.


I am of the opposite opinion. Rebels/pirates (got better with expansions, still not fully there though), building buildings (installed mod for this), moving armies across water. All three required too much micro management.

I want a mode where all I do is what I want to do. Where I just check what I want the AI to do. If I enabled everything I would just be a spectator of the game. Then I could turn it all off and have to micromanage everything (default somewhere in middle), which would make us both happy?


This is really the only solution the old dilemma of getting a complex game without bogging down the player with endless trivialities. The space 4X game, Distant Worlds, does a great job of this.


Is there a bundle edition of distant worlds or is it only the pirates that get the one download edition? Anyhow it seems interesting, if there isn't a demo/bundle I guess I'll pirate it to check it out. Feels pointless getting the basic game considering the difference expansions does. Just look at EU3. (DW with 2 addons is around 100 USD here.)

Anyhow back on topic. I think the game sounds worse than EU3 in what they choose to hype, greater depth, not more fun. While in practice it will be better since they learnt a lot since then. The only thing in the OP that I think I want to try out is the multiple people controlling one country, that way I could ramp up the speed a lot if they don't provide automation. ^^ I guess I'll see how it turns out.


Except greater depth IS more fun for these types of games.

If you want mindless country management with lots of 'fun', Civilization is right up your alley. Not to say I don't like Civilization, it's one of my favorite series of all time and one of the first I ever played. However, the glory of Grand Strategy Games like EU, HoI, and Vicky is that they have this kind of depth that no other game or genre even scratches the surface of. So for that reason, I'm fucking pumped for this improved trade and monarch system.


I found civilization to have much more micro than EU3. EU3 only large micro sinks was creating army when you wanted to do it in many areas at the same time, occasionally adjusting government, some diplomacy if I cared for it, rebels/pirates, naval transport and building buildings.

You could go at full speed for several minutes with nothing happening in EU3, most turns you have something to do in civilisation (though I havn't played any since 3).


Maybe 1300's/1400's EU3 has less micro than Civ just because how small the armies are and how easy attrition/manpower is managed, but mid-late game the depth increases exponentially and EU3 definitely makes Civ micro look like a joke.
linear growth of complexity into the mid-late game.

Civ's growth of complexity into mid-late game is closer to a linear one.
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2012-08-13 20:08:57
August 13 2012 20:08 GMT
#36
-delete-
Sub40APM
Profile Joined August 2010
6336 Posts
August 13 2012 20:51 GMT
#37
On August 13 2012 23:15 Perscienter wrote:
Don't be too optimistic. Hearts of Iron never reached its former glory after they split the community several times with too many add-ons and then introduced the the buggy, overloaded successor.

Multiplayer in Doomsday also never fully worked. Paradox is quite a sloppy developer, actually.

Ya. It always seems to be a good idea to let Paradox release a patch or 4 before buying a newer product.
screamingpalm
Profile Joined October 2011
United States1527 Posts
August 13 2012 20:59 GMT
#38
Awesome! I've become a big fan of Paradox games. I kind of hope they stay a small developer (weird as that sounds- a paradox maybe lol). Was thinking about trying one of the EU titles, but may as well wait for this one now.
MMT University is coming! http://www.mmtuniversity.org/
undyinglight
Profile Joined December 2008
United States611 Posts
August 13 2012 21:02 GMT
#39
Is this game in the 4x genre?
Rise Up!
Yurie
Profile Blog Joined August 2010
12117 Posts
Last Edited: 2012-08-13 21:44:56
August 13 2012 21:40 GMT
#40
On August 14 2012 06:02 undyinglight wrote:
Is this game in the 4x genre?


Since it isn't released yet we can't know for sure. Most likely it is though since the prior games in the series were. Though the explore part isn't there since it is a known map, FoW enough for it?

On August 14 2012 04:57 GGTeMpLaR wrote:
Show nested quote +
On August 14 2012 04:46 Yurie wrote:
On August 14 2012 01:37 Candadar wrote:
On August 14 2012 00:16 Yurie wrote:
On August 14 2012 00:03 beef42 wrote:
On August 13 2012 23:51 Yurie wrote:
On August 11 2012 00:51 Ramong wrote:
Just hope there will be a little more micromanagement of your empire this time.


I am of the opposite opinion. Rebels/pirates (got better with expansions, still not fully there though), building buildings (installed mod for this), moving armies across water. All three required too much micro management.

I want a mode where all I do is what I want to do. Where I just check what I want the AI to do. If I enabled everything I would just be a spectator of the game. Then I could turn it all off and have to micromanage everything (default somewhere in middle), which would make us both happy?


This is really the only solution the old dilemma of getting a complex game without bogging down the player with endless trivialities. The space 4X game, Distant Worlds, does a great job of this.


Is there a bundle edition of distant worlds or is it only the pirates that get the one download edition? Anyhow it seems interesting, if there isn't a demo/bundle I guess I'll pirate it to check it out. Feels pointless getting the basic game considering the difference expansions does. Just look at EU3. (DW with 2 addons is around 100 USD here.)

Anyhow back on topic. I think the game sounds worse than EU3 in what they choose to hype, greater depth, not more fun. While in practice it will be better since they learnt a lot since then. The only thing in the OP that I think I want to try out is the multiple people controlling one country, that way I could ramp up the speed a lot if they don't provide automation. ^^ I guess I'll see how it turns out.


Except greater depth IS more fun for these types of games.

If you want mindless country management with lots of 'fun', Civilization is right up your alley. Not to say I don't like Civilization, it's one of my favorite series of all time and one of the first I ever played. However, the glory of Grand Strategy Games like EU, HoI, and Vicky is that they have this kind of depth that no other game or genre even scratches the surface of. So for that reason, I'm fucking pumped for this improved trade and monarch system.


I found civilization to have much more micro than EU3. EU3 only large micro sinks was creating army when you wanted to do it in many areas at the same time, occasionally adjusting government, some diplomacy if I cared for it, rebels/pirates, naval transport and building buildings.

You could go at full speed for several minutes with nothing happening in EU3, most turns you have something to do in civilisation (though I havn't played any since 3).


Maybe 1300's/1400's EU3 has less micro than Civ just because how small the armies are and how easy attrition/manpower is managed, but mid-late game the depth increases exponentially and EU3 definitely makes Civ micro look like a joke.
linear growth of complexity into the mid-late game.

Civ's growth of complexity into mid-late game is closer to a linear one.


Hmm might be why I hated late game in EU3 and mostly stopped playing once I got into a dominant enough position. Army creation being a too big bother when you want to spawn 40+ and it is done one click at a time.
Prev 1 2 3 4 5 207 208 209 Next
Please log in or register to reply.
Live Events Refresh
OSC
13:00
OSC Elite SC2 Cup #15
Liquipedia
HomeStory Cup
11:30
XXIX - Playoffs Final Day
Clem vs Krystianer
Lambo vs HarstemLIVE!
Reynor vs Serral
TaKeTV4072
ComeBackTV 1239
Ryung 545
TaKeSeN 483
SteadfastSC386
IndyStarCraft 372
Rex139
3DClanTV 106
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 545
SteadfastSC 386
IndyStarCraft 372
Rex 139
StarCraft: Brood War
Britney 50153
Calm 4664
Shuttle 1591
Soma 969
Mini 739
EffOrt 693
Jaedong 544
Light 316
Soulkey 277
BeSt 252
[ Show more ]
actioN 248
Mong 232
Rush 225
ZerO 214
Last 208
Zeus 168
Leta 119
Sharp 97
soO 75
910 62
Hyun 61
Free 58
Sacsri 44
Killer 41
JYJ 36
sorry 30
Movie 28
HiyA 24
GoRush 21
Barracks 13
ajuk12(nOOB) 13
Shine 11
JulyZerg 11
Noble 11
Rock 11
zelot 11
yabsab 9
Icarus 5
Dota 2
Dendi1587
XaKoH 675
XcaliburYe559
Counter-Strike
byalli814
zeus566
x6flipin452
Sick176
edward172
Heroes of the Storm
Khaldor312
Other Games
singsing2603
B2W.Neo1280
Hui .216
Livibee138
ZerO(Twitch)20
Organizations
Dota 2
PGL Dota 2 - Main Stream163
StarCraft: Brood War
lovetv 154
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Pr0nogo 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV960
Upcoming Events
WardiTV Weekly
1d 21h
The PondCast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
RSL Revival
5 days
CranKy Ducklings
5 days
Afreeca Starleague
5 days
Snow vs Jaedong
YSC vs hero
[ Show More ]
RSL Revival
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
HSC XXIX
Eternal Conflict S2 E1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.