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TL Mafia 'Area' LIII

Forum Index > TL Mafia
Post a Reply
1 2 3 4 5 15 16 17 Next All
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 14 2012 17:58 GMT
#13
the OP looks amazing. /in
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 14 2012 19:29 GMT
#26
On April 15 2012 04:03 Mementoss wrote:
Show nested quote +
On April 15 2012 03:46 Mattchew wrote:
/in


Hopefully mattchew is not on the scum team he might out them all on his death

jk <3

haha, no ones ever gonna let that get away from him honest mistakeand i still wub mattchew <3

shouldbe a fun game though
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 17 2012 00:07 GMT
#54
BL and jitsu hydra huh? thats gonna be interesting
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 20 2012 03:34 GMT
#91
When are role pms gonna be sent out ? :O
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 00:03 GMT
#134
lol mattchew.

I've never understood really, Flavor is just the theme?

Also good luck have fun everyone, let's have a good game
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 00:16 GMT
#145
On April 21 2012 09:14 BlazingJitsu wrote:
Show nested quote +
On April 21 2012 09:07 VisceraEyes wrote:
##Vote: Mattchew

Scum were going to win sir. WE WERE GOING TO WIN!!!


No case? ;_;

he didn't post it in the voting thread so i'm gonna guess it was a joke
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 00:17 GMT
#147
On April 21 2012 09:15 Mattchew wrote:
So anyway should we policy lynch Bill Murray because
a. he is scum in like 99% of his recent games
b. he gets away with everything "because he's Bill Murray"

No, because he's Bill Murray.
Seriously though, Policy Lynches should be a last resort. This is stated at the beginning of every game by one player or another, I don't get how people still want policy lynches.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 00:29 GMT
#154
We're assuming there even is a vig.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 00:38 GMT
#156
you said it in a matter-of-fact way.

On April 21 2012 09:22 layabout wrote:
No more talk of policy lynching players because we hate reading their posts.

We do need some sort of talking point however.
I suggest we all say what we think vigilantes should do given the setup.
I think that if they do shoot they should claim their shot well in advance to give a tracker the chance to track them. This would make it extremely risky for mafia to claim vigilante.

you said what they should do, which makes it seem like you think there is definitely a vig.
so I wanted to clarify that there might not be one at all.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 00:52 GMT
#161
I think the plan falls apart if there isn't either a vig or a tracker, which is why I brought up that it's possible we don't have a vig. And what stops mafia from claiming vig then killing? Tracker sees that they kill the person that they kill, but hey it's a misfire right? Possibly, then if we policy lynch failed vig shots we could possibly waste lynches killing townies. But we wouldn't know anyways. So I feel like the plan is flawed from that perspective.


On April 21 2012 09:42 VisceraEyes wrote:
I want to lynch any Vig claims. One less night-kill immune GF if he's fake-claiming, and one less possible townie death due to vig misfire imoimo

wat? "lets kill vigs because they might misfire". not even if they do misfire, which makes them a lot more likely mafia. very wtf from you VE.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 01:05 GMT
#166
Mementoss, I never said it wasn't productive. I only said it was hypothetical. I didn't say hypothetical=unproductive. I think it's very important to talk about this kinda stuff right now.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 01:40 GMT
#181
On April 21 2012 10:22 Mementoss wrote:
Show nested quote +
On April 21 2012 10:05 johnnywup wrote:
Mementoss, I never said it wasn't productive. I only said it was hypothetical. I didn't say hypothetical=unproductive. I think it's very important to talk about this kinda stuff right now.


It seems like a waste to go through things that possibly aren't even in the game. Also I'm just saying that say a scum could give an opinions towards the town that directs blue in a way that doesn't benefit town.

I'm not sure of the best course of action towards vig. Im trying to think why a scum would want to claim vig. If there goon and they get tracked they are going to get killed. If they are GF they just bring attention to themselves. I guess they could claim a shot that didn't go through as there would be no counter claim and try to kill an innocent townie by making them look like a mafia. But its a suicide plan.

VE says kill all claimed vig shots, or tracked vig shots. On the face this seems scummy as you might kill a town. But I think it is a reasonable point. If you kill a claimed shot, you have at least a 40% (if 3 vigs 2 GF) chance of hitting scum, but it is more likely 50%(2 vigs 2 GF) or 66%(1 vig 2 GF). That is assuming a townie wouldnt be stupid enough to lie and fake the claim. The only problem is we really can't verify if we killed scum or not.

But this might scare real vigs away from claiming shots. Sooo not sure what to do. Lol.

If it doesn't benefit town we'll call them out on it and won't do it.

Scum goon could claim vig then say their shot failed. We can't know if they're scum or not. Obviously its more likely but nothings certain. We'll only know after death (goon will flip goon, gf will flip gf). If we always lynch failed vig shots (or kp if fake claim) then it's possible we have a dead townie. Although I say we should auto-lynch failed vig shots in order to make scum not want to claim.

It's not statistics though. It really depends on the situation. Lynching failed vig shots is better because if it's a true vig it gives them the shot to kill scum (though they should withhold it until theyre almost completely sure who they're shooting is scum), if it's scum we'll be killing them anyways the day after they claim. So they'll probably die anyways. My idea gives the chance to lynch a different person the day-of. If a vig is claiming, theres probably a better candidate anyways.

Death Vig miller guys are created to die pretty much. They'll have to be killed at some point, as we can't completely trust someone who claims. If they want to help the town they can claim and make a correct shot, and not claim until they're sure they can make a correct shot.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 01:55 GMT
#188
On April 21 2012 10:49 PaqMan wrote:
I like Gonzaw's idea of the vig's claiming. Only problem with that is that Scum will have a list of vig's and won't have to do any sniping..
So now that I think about it, I don't really like that idea at all lol.

Town can't keep assuming things this game. It'll make an ass out of u and me. We don't know how many of what roles there are and continuous speculation isn't going to help at all.

it's actually in scums best interest to keep millervigs alive, as they create so much confusion which is usually scums job. All scum would have to do is make sure the vigs are on the wrong track.

So because of this VE's plan of killing all vig's isn't a bad idea. But no vig's would ever claim under it. I think the best course of action is lynching any vig claims the day after, if they miss their shot. Scum wouldn't ever claim if we make a rule out of that.

Also this isn't continuous speculation, this is discussing the game. Don't like it? Too bad. It's not like we can avoid this topic. It's important to the game so we talk about it.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 02:03 GMT
#191
because if every vig claims then later on if someone is being pressured or about to be lynched, they cant claim vig so when they die they flip gf, we won't know. if we have everyone claim now then there won't be a problem with that later.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 02:21 GMT
#201
@gonzaws post directed at me

We can't be certain claims are true. So hows that gonna help with chaos later?
I say lynch all vig's day after they shoot and only if its a misfire. That way, like I said, theres NO WAY scum would claim. obviously there could be a jk and claim it didn't go through. I also say that JK's shouldn't protect/rb claimed vigis or the person they claim to be shooting, that way there's no way that they can argue their way out of it. If there's a JK and he goes by this rule and the scum does it anyways, the JK could claim. If there isn't a JK, then no one will claim it's true/isn't true.

If we go by this rule, then if there is some scum that claims anyways, then we can know right away. we lynch if they misfire, we lynch if they don't try to move out, we lynch if they claim they or person they're firing at was JK'd. We're almost guaranteed at least 2 of those tells, possibly 3.




I want people's thoughts on this.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 02:34 GMT
#207
Did you even read that post paqman? It's taking that into account.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 02:37 GMT
#212
On April 21 2012 11:34 MidnightGladius wrote:
If they nightkill our vig claims, and we get a player flipping Godfather with the daypost, then we can guarantee that it's an actual vig. GFs are immune to nightkills, so the mafia can't even kill their own GFs. It has to be a vig. That nullifies the anti-town nature of the death miller mechanic, and I'm confident that we can win from there.

The plan is strictly meant to deal with and neutralize the chaos that the death miller mechanic would otherwise generate. I think it does a good job of doing so. Look at the scenarios I pointed out on the bottom of page 10: In each case, the town gets very useful information, we don't have to deal with later-game vig claims, and we force the mafia to make fake claims very early on, allowing us to cross-examine all of their subsequent behavior.

Also, I'm not comfortable using scumslips as evidence, and I don't think a scum player would propose a plan that seems highly likely to benefit the town. I'm not willing to vote gonzaw at the moment.

I'm not saying the "our" was a scumslip, it might have been, but...wat? You're not comfortable using scumslips as evidence?
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 02:43 GMT
#216
I agree with VE. We shouldn't reveal who's vig.
1) There's possible fakeclaims that really fuck us
2) There's realclaims we can't verify
3 and most importantly) Scum wouldn't want to kill the real vigs as it creates a lot of chaos, so if scum and vigs claim, they start killing people who are more likely a more useful power role (jk and tracker).

Overall, it puts us in a bad position. Sure we MAY be able to verify on their death, but that doesn't even help us much.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 02:58 GMT
#220
I really would like people to respond to my idea

On April 21 2012 11:21 johnnywup wrote:
@gonzaws post directed at me

We can't be certain claims are true. So hows that gonna help with chaos later?
I say lynch all vig's day after they shoot and only if its a misfire. That way, like I said, theres NO WAY scum would claim. obviously there could be a jk and claim it didn't go through. I also say that JK's shouldn't protect/rb claimed vigis or the person they claim to be shooting, that way there's no way that they can argue their way out of it. If there's a JK and he goes by this rule and the scum does it anyways, the JK could claim. If there isn't a JK, then no one will claim it's true/isn't true.

If we go by this rule, then if there is some scum that claims anyways, then we can know right away. we lynch if they misfire, we lynch if they don't try to move out, we lynch if they claim they or person they're firing at was JK'd. We're almost guaranteed at least 2 of those tells, possibly 3.




I want people's thoughts on this.

johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 21 2012 03:02 GMT
#223
Since my post retelling people to read my plan was buried at the bottom of the last page, please read it I think my plan is a good one and I want people's thoughts on it.


On April 21 2012 11:21 johnnywup wrote:
@gonzaws post directed at me

We can't be certain claims are true. So hows that gonna help with chaos later?
I say lynch all vig's day after they shoot and only if its a misfire. That way, like I said, theres NO WAY scum would claim. obviously there could be a jk and claim it didn't go through. I also say that JK's shouldn't protect/rb claimed vigis or the person they claim to be shooting, that way there's no way that they can argue their way out of it. If there's a JK and he goes by this rule and the scum does it anyways, the JK could claim. If there isn't a JK, then no one will claim it's true/isn't true.

If we go by this rule, then if there is some scum that claims anyways, then we can know right away. we lynch if they misfire, we lynch if they don't try to move out, we lynch if they claim they or person they're firing at was JK'd. We're almost guaranteed at least 2 of those tells, possibly 3.




I want people's thoughts on this.

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