• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:05
CEST 18:05
KST 01:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End7Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!44Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2 GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles
Tourneys
Master Swan Open (Global Bronze-Master 2) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
Are you ready for ASL 22? NEW HYPE VIDEO BW General Discussion [ASL22] Ro24 Preview: Summer's End [Personal Project Share] Terran Defense v0.60 SC4ALL II: Brood War Player Announcement 3/4 - soO
Tourneys
[ASL22] Ro24 Group C CSLAN 4 is Coming! [ASL22] Ro24 Group A [ASL22] Ro24 Group B
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread The Letting Off Steam Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4038 users

A New Build Order Planner

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 10 11 12 Next All
DeltaOne
Profile Joined August 2011
Sweden51 Posts
Last Edited: 2011-08-31 23:37:18
August 31 2011 10:41 GMT
#1
Hi everyone. This is an introduction to a new web-based build order planner I've been working on. I'm new to this forum and while this could be considered shameless self-promotion I hope the utility and relevance of this tool to this community will merit an exception.

The purpose of this tool is to examine, optimize and share builds and to fiddle around with ideas before trying them out in game. The simulation can handle most things like energy, larva count, mineral/gas patch saturation, expansions, chronoboosting, mules, upgrades, larvaspawning from queens, scouting, extractor trick etc. It does not take travel distances into account however, so it usually represents the best case scenario.

How it works in a nutshell
- Actions such as building a probe, start mining gas or sending out a scout are added to a list. This is your build order.
- Simulator traverse the list in order, always executing next item in list as soon as possible.
- Build timings are visualized in a timeline categorized by type (workers, buildings, units etc).
- Set time to any point and you can see current resources and available actions.
- Drag and drop orders in list to find out optimal timings. (Drag and drop may not yet work in all browsers.)
- Click items to remove them. Hover over them to see more information.
- Save and share builds by copying the URL.

Some actions may need a bit more explanation
- To chronoboost, place one or several chronoboost BEFORE the unit/upgrade you want chronoboosted.
- Use the pause action to delay the next action from the point it otherwise would have started.
- Use Go out with workers to simulate scouting or worker transfer
- Use Hatchery in Base if you want another Hatchery without making another set of mineral and gas patches available.
- Extractor trick will build an extractor and then cancel it three seconds later. Use pause to time it correctly.
- Addon switching is handled automatically. For example if you build a banshee and you have a tech lab it assumes you have switched them even if you built the techlab on your barracks. If you want to simulate hovering around with buildings, use pause.

Thankful for any feedback, bug reports or ideas how to improve this tool. One idea is to make it export to Yabot, but I'm not familiar with its format or if people still use it. If there are interest I will definitely try implement such requests.

You can find the build planner here
www.sc2planner.com

Some example builds (originally grabbed from liquipedia)
1 Rax Fast expand
4 Warpgate Push
14 Pool, 15 Hatchery
mrmg
Profile Joined October 2010
United Kingdom7 Posts
August 31 2011 14:46 GMT
#2
Can I just say, this is AWESOME.

Just having a play aorund with it now.
When in Rome
BigJuiceBox
Profile Joined May 2011
United Kingdom36 Posts
Last Edited: 2011-08-31 15:22:56
August 31 2011 14:55 GMT
#3
I don't always comment on Teamliquid.
But when I do it's to say how amazing a tool is.
<3

Edit: I found a small bug that won't let me make a siege tank and research siege tech at the same time because they both use the tech lab.
Always, I wan to be with you, and make believe with you. And live in harmony harmony oooh
Mjolnir
Profile Joined January 2009
912 Posts
Last Edited: 2011-08-31 15:14:42
August 31 2011 14:57 GMT
#4

This is pretty cool man, well done!

EDIT: Maybe I'm just a tool but there's nothing limiting Adrenal Glands to only Hive tech. I just researched it at 3:39.

Of course experienced players know this isn't possible, but a newbie messing around with it might get confused.

Just an FYI if you're looking for tweaks.

babishh
Profile Blog Joined September 2010
Canada965 Posts
August 31 2011 14:58 GMT
#5
MIND = BLOWN

this is so much fun to use, seriously, thank you
twitch.tv/babishh
AmericanUmlaut
Profile Blog Joined November 2010
Germany2597 Posts
Last Edited: 2011-08-31 15:07:23
August 31 2011 14:58 GMT
#6
Yes, yes, a thousand times YES! I've been dreaming of something like this for months, and I'm so glad someone found the time to actually develop it!

I can't seem to find it at the moment, but I recall that there was a pretty good guide to the format used by YABOT at http://www.sc2builds.com

Feedback: It would be nice if the number of pauses were shown on the pause icon. Also, after a bit of experimentation, I still can't figure out how to get it to delay my first chrono boost until my pylon has completed.
The frumious Bandersnatch
Bromazepam
Profile Joined August 2011
820 Posts
August 31 2011 15:00 GMT
#7
Oh my god, I feel like you hacked my brain.
I was working on a planner EXACTLY like this one. Up to the smallest details as far as I can see. The only difference is that mine wasn't gonna be web-based.

Well, gg, I guess I don't need to complete mine anymore :D
Saying that something is killing esports is killing esports.
Garnet
Profile Blog Joined February 2006
Vietnam9052 Posts
August 31 2011 15:04 GMT
#8
anyway to enlarge the main window? I have to scroll down for zerg buildings.
TitleRug
Profile Blog Joined May 2010
United States651 Posts
August 31 2011 15:05 GMT
#9
This is really well done. Good job!
coLCruncher fighting!
akaLtDan
Profile Joined February 2011
Germany62 Posts
August 31 2011 15:08 GMT
#10
This tool is absolutely amazing as far as I can tell!!! Thank you very much!
Yoshi Kirishima
Profile Blog Joined July 2009
United States10381 Posts
August 31 2011 15:12 GMT
#11
HOLY SHIT this is stupidly easy to use, very awesome visually, and omg epic! :D THANK YOU!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
DeltaOne
Profile Joined August 2011
Sweden51 Posts
August 31 2011 15:30 GMT
#12
On September 01 2011 00:04 Garnet wrote:
anyway to enlarge the main window? I have to scroll down for zerg buildings.

Are you talking about having more than like 20 tracks? I didn't think this would be very common. Can you give an example?
n0ah
Profile Joined June 2011
United States250 Posts
August 31 2011 15:36 GMT
#13
Wow man... I can see this becoming very, very powerful in the future. This is quite amazing. I haven't played with it too much (because I'm not that hardcore about my build orders) but this tool you've created seems absolutely incredible! GREAT work!

I'll post here if I do happen to find any bugs!
If this is to end in fire, then we will all burn together
Fydor
Profile Blog Joined April 2010
Canada43 Posts
August 31 2011 15:38 GMT
#14
Wow this is amazing!...It really helps to visualize why you want to build things in what order. I mean with a 15 Hatch 15 Gas 15 Pool, if done perfect shows that hatch and pool finish at the exact same time. It also lets me look to make sure that overlords finish with larva injects.

An idea for a future feature: Allow to compare builds, maybe allow for a zoom in/out function so you can see more of the build at once. This could let you put in an FFE build for Protoss and see where the weak points are and then create a snipe build with Zerg, or something like that anyways.

Its awesome though, so awesome.
Bromazepam
Profile Joined August 2011
820 Posts
August 31 2011 15:53 GMT
#15
I think I found a bug, since I can't morph HTs into Archons: only the DT+DT combination works.

It also would be nice to have a feature to "kill" units: when I thinking about my planner I had the idea that it would be useful to simulate events like "what if I try to push and everything gets killed, can I safely transition into something else", or "what if I get harassed and lose a lot of workers".

Regardless, it's really a brilliant tool.
Saying that something is killing esports is killing esports.
DeltaOne
Profile Joined August 2011
Sweden51 Posts
August 31 2011 16:01 GMT
#16
Thanks for the bug report and feedback. I also noticed some zerg upgrades lack the hive and lair requirements. It will be fixed shortly. Killing of units and workers is something under consideration.

Comparing builds, nice graphs and various output formats is definitely something I will be working on in the future.
Pimpmuckl
Profile Joined March 2011
Germany528 Posts
August 31 2011 16:03 GMT
#17
Wow, just wow. Keep it up pretty darn helpful.
twitter.com/pimpmuckl
Masayume
Profile Blog Joined March 2011
Netherlands208 Posts
August 31 2011 16:07 GMT
#18
Very amazing and nifty tool. Just tinkered around with it a bit and if it gets polished a bit more (if we find all the bugs and report back to you), I can see myself and other players having some great use out of it. Makes figuring out builds a lot easier via an oversight.
Balance. Enjoy the process instead of focusing on musts.
snexwang
Profile Joined April 2011
Australia224 Posts
August 31 2011 16:08 GMT
#19
So, wait... how exactly do you get the extractor trick to work correctly?
DeltaOne
Profile Joined August 2011
Sweden51 Posts
August 31 2011 16:12 GMT
#20
If extractor trick doesn't work it means you don't have larva/minerals to build another drone during the three seconds. You then need to delay the extractor trick (by inserting pause before) until it does work.
1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft449
mouzHeroMarine 178
IndyStarCraft 101
SteadfastSC 59
StarCraft: Brood War
Britney 43483
Calm 5480
Light 1529
Bisu 1139
Shuttle 661
Mini 600
Soma 479
ZerO 362
Soulkey 319
Hyuk 293
[ Show more ]
Stork 236
Rush 234
Snow 218
Dewaltoss 114
hero 111
PianO 88
Mong 58
Liquid`Ret 41
JYJ 28
Barracks 25
sSak 23
soO 20
Terrorterran 18
NaDa 16
Rock 16
Free 12
Noble 10
eros_byul 1
firebathero 0
Dota 2
qojqva5271
Dendi2019
resolut1ontv 156
BananaSlamJamma108
Counter-Strike
fl0m5684
olofmeister1844
shoxiejesuss1359
x6flipin631
byalli388
Super Smash Bros
Mew2King125
Heroes of the Storm
crisheroes284
Other Games
singsing2068
Liquid`RaSZi1371
RotterdaM306
DeMusliM279
FrodaN101
KnowMe48
Trikslyr48
Chillindude48
ZerO(Twitch)16
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 10
lovetv 10
[ Show 13 non-featured ]
StarCraft 2
• Shameless 32
• mYiSmile127
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV864
League of Legends
• TFBlade894
Other Games
• Shiphtur200
Upcoming Events
Replay Cast
7h 55m
The PondCast
17h 55m
KCM Race Survival
17h 55m
Replay Cast
1d 7h
Escore
1d 17h
PiG Sty Festival
1d 19h
CranKy Ducklings
2 days
PiG Sty Festival
2 days
Patches Events
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
PiG Sty Festival
3 days
The Patches Monday
4 days
GSL
5 days
PiGosaur Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.