• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:52
CEST 10:52
KST 17:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy15
Community News
LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris54Weekly Cups (Aug 11-17): MaxPax triples again!15
StarCraft 2
General
Team Liquid Map Contest #21 - Presented by Monster Energy #1: Maru - Greatest Players of All Time Production Quality - Maestros of the Game Vs RSL 2 Geoff 'iNcontroL' Robinson has passed away Heaven's Balance Suggestions (roast me)
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Chzzk MurlocKing SC1 vs SC2 Cup Sea Duckling Open (Global, Bronze-Diamond) LiuLi Cup - September 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ The Korean Terminology Thread Pros React To: herO's Baffling Game ASL20 General Discussion BW General Discussion
Tourneys
[Megathread] Daily Proleagues [IPSL] ISPL Season 1 Winter Qualis and Info! Is there English video for group selection for ASL Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
The Games Industry And ATVI Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 944 users

Werewolves Invade TeamLiquid

Forum Index > TL Mafia
Post a Reply
1 2 3 4 Next All
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 10 2011 18:33 GMT
#60
Complicated rules, with lots of roles that change. Should be interesting.

/in
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 11 2011 10:43 GMT
#80
On August 11 2011 11:11 Curu wrote:
Ciryandor this looks a bit icky:

5. In the event of a TIE ALL candidates that are part of that tie are killed.

Can't Town manipulate this to double lynch every day?

It´s not a bug, it´s a feature.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 12 2011 18:21 GMT
#91
If we wait much longer I suspect we´ll loose more players. I say we go now. The deadline to sign up has been moved several times allready.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 13 2011 00:21 GMT
#96
In that case I´ll most likely miss a few hours at the start of the game, but I´ll catch up quickly.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 14 2011 10:41 GMT
#142
Do we start now or do we just wait for those with Night-actions to finish up?
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 14 2011 16:03 GMT
#150
On August 15 2011 00:16 Jackal58 wrote:
Has this thing started?

The night before the first turn has started, so anyone with night actions can do them. It should be about 23 hours left on this night, before we begin with the first day with a day post.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 14 2011 19:40 GMT
#165
On August 15 2011 03:54 DropBear wrote:- If there are any rivals in play, please delay your tunnelling until a bit later in the game. We don't want early lynches being concentrated on someone who only helps one person win the game, we need them to be Mafia. Worry about your evil twin later on.

It´s very hard to win as a Rival, you need to make sure the other one dies AND you need to survive, so I doubt that any rivals will follow your advice. Waiting to kill the rival helps town more than the surviving rival. They might, just don´t count on it.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 14 2011 22:10 GMT
#215
Mass claiming, I haven´t seen that many arguments for or against, mostly it´s people just agreeing. Those in Dropbears post are powerfull roles (except the Rival), isn´t claiming just giving ammo to the scum? Does knowing those roles help Town? Doesn´t it help Scum more than it helps Town?

There might be benefit to Rival claiming, if they all claim, and that is that scum can´t claim rival later on, to defend themselves when they are accused of tunneling without reason. We can´t know if everyone claims, though, so people can still do it.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 14 2011 22:16 GMT
#220
EBWOP

In case it wasn´t clear, I´m against mass claiming.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 14 2011 22:25 GMT
#224
On August 15 2011 07:14 TheAwesomeAll wrote:
Show nested quote +
On August 15 2011 07:10 Forumite wrote:
Mass claiming, I haven´t seen that many arguments for or against, mostly it´s people just agreeing. Those in Dropbears post are powerfull roles (except the Rival), isn´t claiming just giving ammo to the scum? Does knowing those roles help Town? Doesn´t it help Scum more than it helps Town?

There might be benefit to Rival claiming, if they all claim, and that is that scum can´t claim rival later on, to defend themselves when they are accused of tunneling without reason. We can´t know if everyone claims, though, so people can still do it.

XYZ i dont have an opinion, people seem to agree with it though. What if scum scums out?
Maybe its good though. Buy maybe it isnt.
##vote forumite
What´s your reasoning?
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 14 2011 23:07 GMT
#243
On August 15 2011 07:40 TheAwesomeAll wrote:
Show nested quote +
On August 09 2011 01:00 Ciryandor wrote:

I will not compensate for ignorance!

i kinda agree, you have to figure my incredibly subtle accusations out yourself.
I´m not answering your riddles. When you have a real FoS, tell me.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 14 2011 23:55 GMT
#258
On August 15 2011 08:33 Sknowman wrote:
Dude, I think we should hold off discussion on Varp's FoS on Slam until Slam gets a chance to defend himself.
Sounds good, great idea Sknowman.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 15 2011 01:17 GMT
#267
On August 15 2011 09:22 Sknowman wrote:
Show nested quote +
On August 15 2011 08:55 Forumite wrote:
On August 15 2011 08:33 Sknowman wrote:
Dude, I think we should hold off discussion on Varp's FoS on Slam until Slam gets a chance to defend himself.
Sounds good, great idea Sknowman.


Tycker du att jag är smart?
Och uppenbarligen begåvad, världsvan och atletisk.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 15 2011 01:23 GMT
#270
The Thief can try to use his ability twice, but the first time is just a 2/3 chance of success, the second time 1/3 chance, so it´s very risky to use it more than once, failure means that the thief dies.Thieves are not a problem yet, we will know when the thief kills someone, and have a general idea of his new role due to postchecking of the dead player. Of course we won´t know which player was the thief, but at least there are a few things to go on.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 15 2011 01:24 GMT
#271
It´s late, I´ll see you tomorrow. G'night!
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 15 2011 12:23 GMT
#280
Slow thread.

See you all after the Day post. I´ll probably be online about 6 hours into the new day.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 15 2011 23:13 GMT
#334
Multilynching, it might look like a chance to make us kill more scum, effectively increase Town killpower, but I don´t think it will work. Disregarding that we can´t get a reading between the kills and might hit a bunch of Town, it´s hard enough to succeed on a lynch as it is, hitting the exact number of votes for several targets is very hard. In my last game, lynches changed during the last 20 minutes, sometimes changing in the last minute. Unless you get a big alliance together to facilitate the multilynches, there´s no way that it will work except by coincidence and luck, even if you try, it just takes one player disagreeing to ruin it all, and with the lynch aiming at 2+ players, anyone of them can ruin the attempt. If some of you want to try this the first day, go ahead, and good luck, you´ll need it.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 15 2011 23:27 GMT
#336
On August 16 2011 08:19 Jackal58 wrote:
Show nested quote +
On August 16 2011 08:13 Forumite wrote:
Multilynching, it might look like a chance to make us kill more scum, effectively increase Town killpower, but I don´t think it will work. Disregarding that we can´t get a reading between the kills and might hit a bunch of Town, it´s hard enough to succeed on a lynch as it is, hitting the exact number of votes for several targets is very hard. In my last game, lynches changed during the last 20 minutes, sometimes changing in the last minute. Unless you get a big alliance together to facilitate the multilynches, there´s no way that it will work except by coincidence and luck, even if you try, it just takes one player disagreeing to ruin it all, and with the lynch aiming at 2+ players, anyone of them can ruin the attempt. If some of you want to try this the first day, go ahead, and good luck, you´ll need it.

See that's part of the beauty of it. If there is a tie and somebody votes to change it we have a scumbunny on our hands. If the consensus of town is Player X and Player Y should be lynched and then Player Z changes it up in the last minute we have a definitive lynch or vig shot.
Player X= Nisani
Player Y = GreYMisT
Player Z = JeeJee (I can hear fine sir)
We used that logic in the game I mention above, we ended up lynching both the first target, the second target and the one who changed the vote that first night. 3 days, 3 lynches, 3 Towns dead...
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 16 2011 00:15 GMT
#344
On August 16 2011 08:33 Jackal58 wrote:
Show nested quote +
On August 16 2011 08:27 Forumite wrote:
On August 16 2011 08:19 Jackal58 wrote:
On August 16 2011 08:13 Forumite wrote:
Multilynching, it might look like a chance to make us kill more scum, effectively increase Town killpower, but I don´t think it will work. Disregarding that we can´t get a reading between the kills and might hit a bunch of Town, it´s hard enough to succeed on a lynch as it is, hitting the exact number of votes for several targets is very hard. In my last game, lynches changed during the last 20 minutes, sometimes changing in the last minute. Unless you get a big alliance together to facilitate the multilynches, there´s no way that it will work except by coincidence and luck, even if you try, it just takes one player disagreeing to ruin it all, and with the lynch aiming at 2+ players, anyone of them can ruin the attempt. If some of you want to try this the first day, go ahead, and good luck, you´ll need it.

See that's part of the beauty of it. If there is a tie and somebody votes to change it we have a scumbunny on our hands. If the consensus of town is Player X and Player Y should be lynched and then Player Z changes it up in the last minute we have a definitive lynch or vig shot.
Player X= Nisani
Player Y = GreYMisT
Player Z = JeeJee (I can hear fine sir)
We used that logic in the game I mention above, we ended up lynching both the first target, the second target and the one who changed the vote that first night. 3 days, 3 lynches, 3 Towns dead...

But this game has a pardoner type role that could undo a last minute lynch if he's on top of things.
That´s just one more thing that can ruin an attempt to get a multilynch, it´s not a good thing if you want to facilitate a multilynch. It´s a powerfull role, but he´s a player like everyone else, if he doesn´t want a multilynch, he can change it, and immediately become the next suspect.

On August 16 2011 08:32 Navillus wrote:
Well forumite that seems like more of a problem with the scumhunting than the method of killing, so what do you think of the 3 people on jackels list?
Our scumhunting was based on the assumption that the one who changed the lynch must be scum, it didn´t work in that game, even though it´s a common tactic.

As for the 3 candidates, I got a scumwibe from JeeJees low posting the first day, since then it´s picked up, at least with the accusing, nisani201 said a few things that might be a slip, or just a noob mistake, could warrant a check at least. I haven´t found what Jackal was accusing Greymist of, I would appreciate if someone could point it out.
:3
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 16 2011 00:23 GMT
#346
On August 16 2011 09:04 JeeJee wrote:
Show nested quote +
On August 16 2011 08:27 Forumite wrote:
On August 16 2011 08:19 Jackal58 wrote:
On August 16 2011 08:13 Forumite wrote:
Multilynching, it might look like a chance to make us kill more scum, effectively increase Town killpower, but I don´t think it will work. Disregarding that we can´t get a reading between the kills and might hit a bunch of Town, it´s hard enough to succeed on a lynch as it is, hitting the exact number of votes for several targets is very hard. In my last game, lynches changed during the last 20 minutes, sometimes changing in the last minute. Unless you get a big alliance together to facilitate the multilynches, there´s no way that it will work except by coincidence and luck, even if you try, it just takes one player disagreeing to ruin it all, and with the lynch aiming at 2+ players, anyone of them can ruin the attempt. If some of you want to try this the first day, go ahead, and good luck, you´ll need it.

See that's part of the beauty of it. If there is a tie and somebody votes to change it we have a scumbunny on our hands. If the consensus of town is Player X and Player Y should be lynched and then Player Z changes it up in the last minute we have a definitive lynch or vig shot.
Player X= Nisani
Player Y = GreYMisT
Player Z = JeeJee (I can hear fine sir)
We used that logic in the game I mention above, we ended up lynching both the first target, the second target and the one who changed the vote that first night. 3 days, 3 lynches, 3 Towns dead...


So, you're certainly here often enough to write many posts.
Trouble is, none of them say a damn thing. Not a one.

You started off talking about roles, and taking a stance against mass claiming, then spam/joke some more in the thread. Finally, you finish off the day with another pointless post about roles before going to sleep!
If I may use foolishness' patented quote: NOBODY CARES

Discussing obscure role mechanics that don't affect anything even IF the roles were in the game (which they may very well not be) is a total waste of space. Discuss people not roles. Ah but then you wake up and ... talk about other irrelevant mechanics such as telling us all that multilynching is going to be difficult!

In other news, water is wet.

For being here quite a lot, and making quite a lot of posts, you sure said fuck-all in the thread, and certainly nothing at all in irc. Can we vote yet?
##vote:forumite
I don´t use the irc, I don´t post there, I don´t read it.

As for the rest, I´m giving my opinion when I feel like it, which has been about mechanics and tactics so far. True, I haven´t found anyone I feel is a good candidate for a lynch yet, but there´s still 39 (?) hours left to vote. I´m not in a rush.
:3
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 1992
Shuttle 1554
Larva 660
firebathero 491
JulyZerg 413
Backho 126
Zeus 102
ToSsGirL 85
Pusan 82
Aegong 41
[ Show more ]
sSak 36
NaDa 18
Dota 2
The International60386
Gorgc9786
Fuzer 219
XcaliburYe136
League of Legends
febbydoto11
Super Smash Bros
Mew2King62
Westballz25
Heroes of the Storm
Khaldor137
Other Games
summit1g6184
singsing705
JimRising 551
Happy289
OptimusSC28
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH359
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos861
Other Games
• WagamamaTV127
Upcoming Events
RSL Revival
1h 8m
Cure vs Bunny
Creator vs Zoun
Maestros of the Game
8h 8m
Maru vs Lambo
herO vs ShoWTimE
BSL Team Wars
10h 8m
Team Hawk vs Team Sziky
Sparkling Tuna Cup
1d 1h
Monday Night Weeklies
1d 7h
The PondCast
4 days
Online Event
5 days
BSL Team Wars
5 days
Team Bonyth vs Team Dewalt
BSL Team Wars
5 days
Maestros of the Game
6 days
[ Show More ]
Cosmonarchy
6 days
Bonyth vs Dewalt
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-09-02
SEL Season 2 Championship
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21: BSL Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.