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Active: 1936 users

Season 3 Ladder Map Changes (Official)

Forum Index > SC2 General
1106 CommentsPost a Reply
1 2 3 4 5 54 55 56 Next
Zoia
Profile Blog Joined November 2010
United States419 Posts
July 25 2011 21:16 GMT
#1
The following changes are being made to the ladder map pool when Season 3 begins on Tuesday, July 26:
1v1
Removed:
Scrap Station (2)
Slag Pits (4)
Delta Quadrant (4)
Metalopolis (4)

Carried over:
Xel’Naga Caverns (2)
Backwater Gulch (4)
Shakuras Plateau (4)
Tal'Darim Altar LE (4)
The Shattered Temple (4)
Typhon Peaks (4)

New:
Nerazim Crypt (4)
Searing Crater (4)
Antiga Shipyard (4)
Abyssal Caverns (4)

2v2

Removed:
Monlyth Ridge (4)
Gutterhulk (4)
Omega Sector (4)
Red Stone Gulch (4)

Carried over:
Discord IV (4)
High Orbit (4)
Khaydarin Depths (4)
Scorched Haven (4)
The Ruins of Tarsonis (4)
Tempest (8)

New:
Tyrador Keep (8)
The Boneyard (8)

3v3

Removed:
Quicksand (6)
Colony 426 (6)
Monsoon (6)
Typhon (6)

Carried over:
Arakan Citadel (6)
Cinder Fortress (6)
Dig Site (6)
Frontier (6)
The Bio Lab (6)
Ulaan Deeps (6)

New:
Green Acres (6)
Temple of the Preservers (6)

4v4

Removed:
High Ground (8)
Megaton (8)

Carried over:
District 10 (8)
Extinction (8)
Lava Flow (8)
Outpost (8)
Sand Canyon (8)
Toxic Slums (8)

New:
Fossil Quarry (8)
Deadlock Ridge (8)

FFA

Removed:
Metalopolis (4)
Slag Pits (4)

Carried over:
The Shattered Temple (4)
Quicksand (6)
Tectonic Rift (6)
Abyss (8)

New:
Abyssal Caverns (4)
Antiga Shipyard (4)
Nerazim Crypt (4)


Here is the official link http://us.battle.net/sc2/en/forum/topic/2878401533

This is the official post regarding the removal of Metalopolis http://us.battle.net/sc2/en/forum/topic/2878771457
In Season 3, we’re introducing a number of changes to the map pool; we’re dropping some older maps, and adding a number of new ones. One of the more notable changes we’re making is the removal of Metalopolis. We realize that this is quite a popular map, and we wanted to discuss the reasons why we might make such a change and hopefully lay some of your concerns to rest. We also would like to point out that merely because a map has been removed from the pool, does not mean that it will never make a return in the future. Despite its flaws, Metalopolis has strong potential to be a map that returns in future ladder seasons.

Still, there are reasons why we decided to retire Metalopolis for now:

Metalopolis has been around for quite a long time, over a year including beta. We felt that taking it out of the rotation would make some room for variety in the map pool.

Metalopolis suffers balance issues when close spawn positions occur, but becomes too predictable when they are simply disabled. Close positions have been under a lot of discussion lately, and we’re definitely examining better options to allow for random spawn positions across the map pool without also creating too much predictability and vulnerability to proxy rushes.

Overall balance has also proven to be an issue on Metalopolis -- even factoring in close position spawn issues. It’s among the least balanced maps currently in the ladder pool, and along with Scrap Station (also being removed) and Tal’darim Altar, has a heavy (60%+) bias toward zerg at the highest levels of play.

If Metalopolis makes a return to the ladder pool in the future, it will likely receive some balance tinkering, much like that administered to Lost Temple which resulted in the creation of Shattered Temple. In the meantime, we hope that you enjoy the fresh maps that have been added to the ladder pool in Season 3.
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Grapefruit
Profile Joined November 2010
Germany439 Posts
Last Edited: 2011-07-25 21:23:30
July 25 2011 21:17 GMT
#2
They are taking out Metalopolis?

What the fuck? Sure, the close spawn is a bit ridiculous but still I wasn't expecting this.

Otherwise very solid picks.
Starcraft 2 is funny, everybody picks the race, which he considers to be the weakest. ¯\_(ツ)_/¯
Turbo.Tactics
Profile Joined April 2010
Germany675 Posts
July 25 2011 21:18 GMT
#3
Wow, I'm gonna miss my Scrap Station
Zerg - because Browders sons hate 'em
SourceOdin
Profile Joined January 2011
United States126 Posts
July 25 2011 21:19 GMT
#4
Why the fuck are they taking out Metalopolis? It's one of the best maps in the entire pool. I do agree with the rest of the removals, though.
MarineKingPrime | ManZenith | Naniwa | IMFirst | TSLHyun
Flonkkertiin
Profile Joined April 2011
United States24 Posts
July 25 2011 21:19 GMT
#5
i cannot believe they are taking out metalopolis, isn't that pretty universally considered one of the best maps? the other three removals are pretty much what i would have expected though
"That Queen shouldn't be that far off creep. She should be back at the hatchery, barefoot and pregnant."
labbe
Profile Joined October 2010
Sweden1456 Posts
July 25 2011 21:20 GMT
#6
T_T Metalopolis... Blizzard please don't remove the best map in the game.
HollowYoshi
Profile Joined March 2011
United States36 Posts
July 25 2011 21:20 GMT
#7
No mention of a new GSL map? Dang it. I really would like to see them add another GSL map in this season... T_T
DrBoo
Profile Joined April 2010
Canada1177 Posts
July 25 2011 21:20 GMT
#8
Wow... take out metalopolis and leave in Backwater Gulch... eww wtf?

Other then that its ok except for the new maps which suck...
"DrBoo is an elaborate troll" -Pufftrees
Kznn
Profile Joined March 2011
Brazil9072 Posts
July 25 2011 21:20 GMT
#9
T_____________T Metalopolis =(((((((((((((
bamman1108
Profile Joined July 2011
United States35 Posts
July 25 2011 21:20 GMT
#10
Metalopolis is my favorite map! Who in their right mind would want to take that map out of the rotation? I'm actually fairly happy with the other maps that got removed though.
Ardhimas
Profile Joined March 2011
Indonesia75 Posts
July 25 2011 21:21 GMT
#11
Metalopolis?
Monlyth Ridge?
Monsoon?
Megaton?

MY FOUR FAVOURITE Ms! =(

I really loved Monsoon, as a 3v3 map it was always nice to view. Like Belshir Beach.
"Damn, you are like a man-bear-girl with those hands." - Qzy
Ulfsark
Profile Blog Joined September 2010
United States958 Posts
Last Edited: 2011-07-25 21:23:10
July 25 2011 21:21 GMT
#12
Damn I am going to miss metalopolis.m I prefer it to shattered temple personally.


edit: any screenshots of the new 1v1 maps?
gg wp
askTeivospy
Profile Blog Joined March 2011
1525 Posts
July 25 2011 21:21 GMT
#13
tehy're removing the old maps, metalop was in there since beta thank god its gone
hihihi
PDizzle
Profile Joined May 2011
Denmark1754 Posts
July 25 2011 21:22 GMT
#14
nooooo metalopolis (((
and awww i'll miss you scrap station <3
Charger
Profile Blog Joined September 2010
United States2405 Posts
July 25 2011 21:23 GMT
#15
LOL they take out Metal and leave Backwater....
It's easy to be a Monday morning quarterback.
Boblhead
Profile Joined August 2010
United States2577 Posts
July 25 2011 21:23 GMT
#16
On July 26 2011 06:21 askTeivospy wrote:
tehy're removing the old maps, metalop was in there since beta thank god its gone

yes one of the most balanced maps its gone :O
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
Last Edited: 2011-07-25 21:24:48
July 25 2011 21:23 GMT
#17
Im fine with metropolisi gone. That map was eithier great or horribly imbalanced. Zerg was screwed if it was close spawns and i dont think protoss did to well vs terran either. Ya it was a balanced map...When close spawns were taken out...
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
July 25 2011 21:23 GMT
#18
Why Meta? Just remove the close spot..

Can't say I'll miss Scrap :D
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
Brotatolol
Profile Blog Joined November 2010
United States1742 Posts
July 25 2011 21:23 GMT
#19
I can't believe they're removing Slag Pits ... lol what am I saying?
RIP Metalopolis, you will be missed .
Terrorcore
Profile Joined September 2010
Canada132 Posts
July 25 2011 21:23 GMT
#20
As much as I love Metalopolis and I didn't want it gone like everyone else, I was kinda expecting it after 2 seasons and being one of the original maps.

Thanks for the OP.
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