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World at War 2 Mafia

Forum Index > TL Mafia
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1 2 3 4 5 11 12 13 Next All
syllogism
Profile Joined September 2010
Finland5948 Posts
June 27 2011 15:40 GMT
#6
A game of thermonuclear war? Sounds awesome

Might play depending on when I'm out of real time mafia and when this is scheduled to begin.
syllogism
Profile Joined September 2010
Finland5948 Posts
June 28 2011 09:12 GMT
#25
Oh I can't resist

/in
syllogism
Profile Joined September 2010
Finland5948 Posts
June 28 2011 20:34 GMT
#36
/out

I've decided I enjoy reading mafia more than actually participating. We'll see if I re-evaluate that position later
syllogism
Profile Joined September 2010
Finland5948 Posts
July 04 2011 12:34 GMT
#104
/in

I'm so indecisive
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 10:57 GMT
#200
I tentatively agree with sandroba plan. Going to read the previous WaW thread now. Making the scummiest player(s) fire the nuke(s) would also potentially lower scum KP.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 11:05 GMT
#203
The OP specifically states that

"Each player has a random amount of nuclear weapons (from 1-2)(unless otherwise specified) that they may shoot on any person they wish during this phase"

It may be possible that there are a few special roles with no nukes, but the vast majority of players should have at least one
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 11:11 GMT
#206
Heist: The OP talks about "The Conspirator", not "Conspirators". I expect there to be only one
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 12:15 GMT
#237
One issue I see with the Sandroba plan is that if the target is really mafia, he can claim nuclear resistance and then potentially launch 3 nukes in retaliation (one normal, 2 retaliation nukes). Even if he doesn't have 3 nukes, he can launch dud missiles and we will have to waste anti-nukes on them. As such, perhaps it's better to always launch only one missile, at least initially?
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 12:42 GMT
#245
As far as I can see, the OP doesn't state how many night kills mafia has. After we know that, we can determine if it's more beneficial to proceed slowly.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 13:00 GMT
#250
On July 05 2011 21:54 sandroba wrote:
@syllo Ok explain to me in which scenario it is not beneficial to have 2 lynches per night cycle.

We should absolutely have two "lynches" if it's based on majority voting. "Lynching" with nukes is different from normal lynches, however, because mafia may take down one or more of us and they may have nuclear resistance. If mafia only has 1 KP, I don't think it's possible for them to win without town misnuking a lot and them retaliating.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 13:37 GMT
#278
Palmar: If there's no structure, it's quite likely your nuke will be shot down, gaining us little to no information and thus wasting a nuke and an anti-nuke. Stating you should nuke despite town objections if "town is bad" and then saying you shouldn't get lynched if "town was bad" makes no sense because presumably you will get lynched if the majority of town disagreed with your nuke and the target doesn't flip red. I do not see how this is in any way pro-town. Even worse, you may get retaliated. Nukes aren't exactly like vigi shots. Palmar plan is plain bad.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 13:47 GMT
#282
Another problem with your plan is that because it's not up to the majority to decide when someone gets nuked, it's impossible to tell when you should role claim. Once the nuke is in air, role claiming will cost us an anti-nuke and if done prematurely, you role claim for no reason.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 14:02 GMT
#288
Gmarshal: at least early on some role claims can be somewhat trusted because "Each Faction has a gimmick in the name of their players" and mafia may not be able to convincingly fake them. After some flips things get murkier
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 16:43 GMT
#301
10 minutes and no nukes yet, we are off to a promising start. Not everyone has voiced their opinion regarding the proposed plans, but I see no reason not to follow GMroba's plan. Thus

DO NOT UNDER ANY CIRCUMSTANCES LAUNCH A NUKE ON YOUR OWN

This applies even if you are being lynched or nuked. If someone does not follow this policy and nukes you, you still do not retaliate without town approval.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 16:49 GMT
#304
You were also mafia and mafia benefited from people not following this plan. This game has a different player base and people failing to adhere to it in one game does not mean different people here will as well. If anything, we should learn from that example.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 17:02 GMT
#308
Does that extra life last throughout the game or is it temporary

If so and assuming we get everyone to follow the plan, that seems like the best campaign
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 17:17 GMT
#318
Even if there are only 2 or 3 boreritish commanders, it still looks better than the alternatives. Destroying 3 nukes is pretty nice, but mafia likely can't use nukes until mid to late-game and it's quite possible for them to die without using all their nukes. Moreover, nukes can be shot down
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 17:22 GMT
#322
Extra lives work against nukes as well, no?
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 17:37 GMT
#332
The difference between medics and anti-nukes is that medics have to guess correctly. I'm still inclined to believe 3+ veterans is the better alternative.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 17:42 GMT
#335
On July 06 2011 02:38 Palmar wrote:
By the way, if we want to really fucking make sure no nukes go off today, I can launch a dud nuke (I don't have nukes), and so the only person that can be nuked is me. The mafia would be insane to retaliate

I think you misinterpreted the OP. I believe "only one missile may be fired at a time" means one person can't fire all his missile at once and does not mean no one else can fire for the duration of the flight.
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