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Active: 2244 users

Maphack. What you should know and how to detect.

Forum Index > SC2 General
Post a Reply
1 2 3 4 Next All
zhouzhou
Profile Blog Joined September 2010
Canada138 Posts
Last Edited: 2011-06-17 00:06:57
June 16 2011 22:40 GMT
#1
If it's not appropriate to post this here, please remove or do whatever you deem necessary, mods. I mean no ill-will.




It's not far-fetched to think there are plenty of maphackers out there. Knowing how to use Google is enough to gain you access to "undetectable" maphacks.

You need to know what maphacks are capable of in order to have a better understanding of it. Taken from the post advertising said maphack:

Detailed information:
-
Warden protection http://en.wikipedia.org/wiki/Warden_(software)
If you don't know what Warden is, read the link above. I will not go into details with how my protection works
or what techniques I have used to help prevent detection, but know that it's there and working to protect you.
-
Configurable hotkeys
Open the file VCMH.ini and edit the key code value to what you want.
-
3 state maphack
Shows all units on mini-map and main-map except for cloaked units when in viewing range. Also, comes with 3 different modes which are off, lite and full.
-
Camera lock
This feature locks the camera x/y coordinates and current selected in position for replay viewing so you can take a look at your enemy without worry. Also, all future selections while on are client sided and not saved into the replay. Automatically turns off when you try using any of your units in case you accidentally leave it on.
-
Enable observer panel
Enables the replay observer panel thats located at the top left of screen. To change the display mode using one of the hotkeys you will need to hold down the Alt key. That way it won't interfere with any unit button hotkeys or anything else.
--



Now, the current TL hacker database is only relying on camera movement in order to spot maphackers. But if they just use the camera lock feature, how do you go about checking for that? Or what if they only use the minimap and observer panel?

A while back I came across this thread on reddit.
TL;DR he explained a undeniable way to detect maphacks by briefly checking the replay. The b.net UI will flash momentarily at the start of a replay the FIRST TIME (and only the first time) you watch a fresh replay involving a maphacker.

The example provided in his post is this video: http://www.justin.tv/wannabecool/b/285177780 @ the 32:52 mark. (Jtv down for maintenance as of this posting, but check it later) He catches the user ButteryLlama maphacking. On a side note, said user later advertises himself as a GM zerg on reddit to get more views for his stream. Pathetic.

Picture example of what it looks like: http://img17.imageshack.us/img17/1010/78291865.jpg

I know some of you won't read the wall of text provided in the link, but I urge you to before replying and saying this is a ridiculous claim. Maphackers themselves may try to dispel this as a myth, it's not.

Please report these cheaters as you come across them.

To clarify:
Yes, this can also occur against AI. They cheat too, but what's the point of testing this against an AI? We're not reporting AI to Blizzard.

JTV isn't functioning right now, yet people are vigorously denying it. This raises suspicion in itself, as they haven't even seen the game and how blatant it is.

User was warned for this post
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
June 16 2011 22:47 GMT
#2
I've had what happens in that screenshot with my own replays, and with many pro replays.
Haegr9599
Profile Joined April 2011
United States210 Posts
June 16 2011 22:49 GMT
#3
i'm not really sure if this is true? it might be a coincidence, becuase ive had this happen a few times when im just doing a custom game against a friend or ladder or doing whatever it is im doing

additionally, im pretty sure ive seen it in a bunch of pro replays as well, while they were in tournements.

Not really sure if this is good? it might be true? but i dont think so

And no im not a map hacker... >.<
I choose my friends for their good looks, my acquaintances for their good characters, and my enemies for their intellects. A man cannot be too careful in the choice of his enemies
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
June 16 2011 22:50 GMT
#4
I don't understand why people do this. I mean, what's the point.. what do they gain?
Luppa <3
robatw
Profile Joined January 2011
Germany55 Posts
June 16 2011 22:52 GMT
#5
that picture example doesn't prove anything as it happens all the time (without cheater)
nozh
Profile Joined August 2010
Canada93 Posts
June 16 2011 22:52 GMT
#6
On June 17 2011 07:50 ODKStevez wrote:
I don't understand why people do this. I mean, what's the point.. what do they gain?


Ladder points.
KawaiiRice
Profile Blog Joined May 2007
United States2914 Posts
June 16 2011 22:52 GMT
#7
On June 17 2011 07:52 robatw wrote:
that picture example doesn't prove anything as it happens all the time (without cheater)

So... how do you know they don't cheat?
Ahh now I will be paranoid every time this happens l0l
@KawaiiRiceLighT
MonkSEA
Profile Blog Joined April 2011
Australia1227 Posts
June 16 2011 22:53 GMT
#8
It's just coincidence. I have that happen a lot when I open replays, are you saying over 50% of the people I play map hack? Even when it's against my own team mates?

I just don't think that's a creditable source and a valid way to tell how someone is map hacking.
http://www.youtube.com/user/sirmonkeh Zerg Live Casts and Commentary!
byce
Profile Joined July 2010
United States98 Posts
June 16 2011 22:55 GMT
#9
I've had this UI bug happen when watching a replay of myself versus the AI...
kittensrcute
Profile Joined August 2010
United States617 Posts
June 16 2011 22:55 GMT
#10
On June 17 2011 07:52 nozh wrote:
Show nested quote +
On June 17 2011 07:50 ODKStevez wrote:
I don't understand why people do this. I mean, what's the point.. what do they gain?


Ladder points.

Well yeah, until Tasteless finds them on the ladder..
zhouzhou
Profile Blog Joined September 2010
Canada138 Posts
June 16 2011 22:57 GMT
#11
Just to address some of the people claiming their replays are from the pros. Do you directly get them from the pro, unwatched? No, you probably get them from a 3rd party site, who edits the replay to have the players say something like "go to (website) for more replays etc. etc."

Maphackers join custom games too.

It only works for you, and you alone. Because you're the only one with the fresh replay after the game. Maybe the guys denying this are maphackers themselves. At least watch the video when JTV comes back online before going off.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
June 16 2011 22:57 GMT
#12
I read the reddit thread and this "theory" is ENTIRELY BASELESS.

You are going to have to come up with more significant proof that this glitch flawlessly reveals hackers than watching a few replays and having it pop up with people you find suspicious.

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
vyyye
Profile Joined July 2010
Sweden3917 Posts
June 16 2011 22:57 GMT
#13
On June 17 2011 07:50 ODKStevez wrote:
I don't understand why people do this. I mean, what's the point.. what do they gain?

Fun, same reason people cheat in cards even when not playing for money. Same reason some kids would memorize a cheat code in Goldeneye only to use when playing vs. mates.
Winning is fun, they just found themselves an advantage that let's them win more. It's pretty simple really.

Doesn't really matter for the average ladder user either, I've played a person who was hacking and he was godawful. Just played ultra mega standard and got a free win, the "skill" gap closes when he can't use his map hacks as much to his advantage. And if you lose, just report and be on your way.

That said, obviously a problem up at grandmaster level as that supposedly decides tournament invites to Blizzcon and such (not sure if that's still in place).
ChickenLips
Profile Blog Joined May 2010
2912 Posts
Last Edited: 2011-06-16 22:59:27
June 16 2011 22:58 GMT
#14
I don't give the slightest of shits about maphackers, I get matched up against players that perform to my skill level anyways, my opponent having vision of what I do promotes macro games and punishes unsafe play, which is good in my book, Day9 said himself that practicing against maphackers has helped him immensely because he had to rely on solid strategies instead of an element of surprise.

Imo the ladder needs more maphackers and less awful cheesers that flip a coin every time they hit the Find Game Button.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2011-06-16 23:06:30
June 16 2011 22:59 GMT
#15
I've only been reviewing replays submitted to the TL Hacker Database (Here) since season 2 but I've never run across this. If camera lock is enabled there is little you can do directly detect map hacking. You're stuck making indirect observations and hoping that Warden (Blizzards antihack) catches up.


Though (and especially if more than one replay is submitted) indirect observations can be enough to make it extremely clear that Maphacker Mark is map hacking. It just takes more time then the easy ones that spend more time looking at your main through the FOW then at their own base.

Cheers.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
June 16 2011 22:59 GMT
#16
On June 17 2011 07:52 nozh wrote:
Show nested quote +
On June 17 2011 07:50 ODKStevez wrote:
I don't understand why people do this. I mean, what's the point.. what do they gain?


Ladder points.


And bragging rights.
Nazarid
Profile Joined February 2010
United States445 Posts
June 16 2011 23:00 GMT
#17
hmm this happens every replay i load up... I am pretty sure i don't play against 15-20+ map hackers a day and if i do they sure lose a lot of games. Also this happens to replays of me playing vs AI so i must be map hacking then....this is a very flawed way to detect map hacks this is a known game glitch not a detection method for map hacking I would advise reading up in the TL hacker database on how to spot map hacking as their method is tried and true(er) than a glitch that happens to many people every replay load up.
Randomize the world, and Life shall be given.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2011-06-16 23:06:53
June 16 2011 23:02 GMT
#18
Yeah, I wouldn't ever review a replay and go, HEY MY UI JUST FLASHED WELL BETTER WRITE THIS ONE DOWN AS CONFIRMED WATSON!

Map hacking sucks. Trying to catch them and convince blizzard to punish them sucks more.
But after reading the reddit thread this information will not make it suck any less (*any easier)

The reddit post also accuses CombatEx of maphacking.
ONEWBC's stream and he was raging one day about map hackers and was explaining this theory to the stream.

I would attach replays etc., but its not something you prove with a replay or two, you have to test it out yourself over a large sample size if you don't want to take my word for it. Plus, I am not sure it would even work for downloaded replays.


This guy is full of shit
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
MaxField
Profile Blog Joined May 2010
United States2386 Posts
June 16 2011 23:03 GMT
#19
On June 17 2011 07:59 starcraft911 wrote:
Show nested quote +
On June 17 2011 07:52 nozh wrote:
On June 17 2011 07:50 ODKStevez wrote:
I don't understand why people do this. I mean, what's the point.. what do they gain?


Ladder points.


And bragging rights.

Mostly to increase e-penis size.
I mean i think it could be funny to do it to a friend like 1 time, but in ladder and all that, it really just seems like it takes all the fun out of the game. Having such an unfair advantage just makes winning seem like it does not even matter. Just my opinion though.
"Zerg, so bad it loses to hydras" IdrA.
Corrosive
Profile Joined August 2010
Canada3741 Posts
June 16 2011 23:03 GMT
#20
On June 17 2011 07:55 byce wrote:
I've had this UI bug happen when watching a replay of myself versus the AI...


To be fair the AI does use a map hack

But yeah, i don't know if this is proof because it seems like alot of people have this in their own replays. And i doubt they would be saying anything if they were indeed maphackers.

Maruprime.
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