• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:03
CET 19:03
KST 03:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival12TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams6Merivale 8 Open - LAN - Stellar Fest3Chinese SC2 server to reopen; live all-star event in Hangzhou22Weekly Cups (Oct 13-19): Clem Goes for Four3
StarCraft 2
General
Could we add "Avoid Matchup" Feature for rankgame RotterdaM "Serral is the GOAT, and it's not close" Smart servos says it affects liberators as well Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech!
Tourneys
Crank Gathers Season 2: SC II Pro Teams RSL Offline Finals Dates + Ticket Sales! Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
[ASL20] Finals Preview: Arrival BSL Season 21 BSL Team A vs Koreans - Sat-Sun 16:00 CET ASL20 Pre-season Tier List ranking! ASL Runner-Up Race Stats
Tourneys
[ASL20] Grand Finals BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help [ASL20] Semifinal A
Strategy
Current Meta Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Roaring Currents ASL final
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1549 users

Kingmaker - A New Game

Forum Index > TL Mafia
Post a Reply
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
Last Edited: 2010-11-08 10:18:28
November 08 2010 10:15 GMT
#9
/in. Actually, do you use the banlist? -_-
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 09 2010 03:09 GMT
#44
Another thing to note is the setup. As Ace did not reveal the number of each roles, we have to figure it out ourselves. Compared to the standard setups, there's 2 disadvantages to the town:

1. a red could randomly be chosen as the mayor, leading to an auto -1 town. Actually, eventually one of the reds WILL be chosen as a mayor since the kingmaker is forced to switch his choice every day to a different player.
2. there is no reliable detective. This is huge.

So I assume there can't be any more than 2 Assassins.

As for the rest, considering the mechanics, There has to be just 1 hero. This leaves us with:

2 Assassin
1 Kingmaker
1 Hero
1 King
4 Town

Right now. Since Assassins can PM each other and coordinate, we must make sure the king waits out the full 48 hours every day to have maximum chance the reds can slip up.
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 09 2010 03:11 GMT
#47
Oh great, you post that right before I post my conjecture. -_-


Anyway, Since the King will be different during each day, I say the King should reveal himself the first thing in the morning. It will only benefit the town by preventing the Assassins, if chosen, from plotting through PM, and we'll have the overall context of where's the vote's being headed immediately. There's no special day kill power in this game, so he's safe in that regard.
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 09 2010 03:22 GMT
#49
I do agree with the king following the majority. There's absolutely no reason we should not do that.

It really brings to question why DrH, who's usually a good player, is against this. Really brings a FoS on him.

On November 09 2010 12:13 LSB wrote:even if an assassin is chosen as king, nothing will happen.

That's not gonna work. -_- You have to remember that an assassin king is an automatic 2KP that can be bought at the cost of 1 life. In the case where there's 5 players left (end of night 2), an Assassin king can just kill a town immediately, then kill the next town at night, gaining an automatic win.


Above all else it is extremely important for the kingmaker to not choose a red king.
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 09 2010 03:41 GMT
#56
Oh, I still agree that having the king be dependent on the town's decisions is the best course of action.


Yeah, it's not totally riskless for the reds to be chosen as a king. But the hero lynch also works against townie kings as well. Even if the reds don't get chosen as a king during the first two nights, they have two night kills to hit the hero. Plus, there's 2 days where they can try to manipulate the town into lynching a blue, who has a 1/7 and 1/5 chance, respectively of being a hero. Given this, I think there's better than 1/2 odds that the hero will be revealed at the end of 2nd night.


And I don't get it. Pandain, wtf? You just start off right away by randomly voting against a player with no basis? At best, you're bringing suspicion onto yourself as a red who doesn't care who dies as it's not one of your faction. At worst it's going to bite you in the ass if you indeed are red given the many common tells between voting and posting patterns.
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 09 2010 04:10 GMT
#72
The Kingmaker can't claim. He's modkilled if he does claim. -_-

Regarding some questionables:
1. Pandain - I don't think a red would bring so much suspicion onto himself immediately after the game starts. Despite his early vote, I don't think he's one of the assassins.

2. DoctorHelvetica/Amber[Light] - I see any defense of giving the King a free reign as a red trying to leave open the possibility of one of them getting away with killing a green as the king without consequence. I think LSB covered this already, but let me repeat again - there is NO advantage to the town to let the king decide the lynch on himself. The very definition of townies are weaklings whose only advantage is their numbers - how can a rational green throw their only advantage away?

Lets see here...
On November 09 2010 12:52 Amber[LighT] wrote:
I agree with DrH that the King should not solely rely upon the majority to make a decision. It will be better for the spirit of the game for the King to listen to what the town has to say, but instead the King should ultimately make his own decision, and live with it..


You aren't providing any real beneficial reason why it would be beneficial for the town to do this, instead relying on the excuse of adhering to some mysterious "spirit of the game."


On November 09 2010 12:52 Amber[LighT] wrote:As far as using the relics I don't think using the random kill is wise. This is a better gambit for the end of the game, when the probability of hitting someone increases. It would be against the interest of the assassins to use this ability except early on, when the probability of hitting themselves is drastically lower. Therefore no King should use the random lynch.

Of course you'd say this. On the surface, this seems like a pretty neutral post. But look at this from the standpoint of a mafia. They know who each other is, and thus by analogue already know who they should lynch. A red King will never use the excalibur. And a red king will later refer to this very post to argue why he isn't using it.


On November 09 2010 12:52 Amber[LighT] wrote:If we really aren't okay with someone being killed for Day 1 we should use the ability to gain some possible intel. It's not a guarantee but it will give us a better start for day 2.

Here you're banking on the fact that 1. merlin can only be used ONCE, and 2. It is UNRELIABLE. Thus, seen from a red point of view, anything the merlin may possibly reveal could comparatively easily be discussed away as bad information.


overall, I see Amber's latest post as very condemning.

##Vote Amber[Light]
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 09 2010 05:52 GMT
#80
Amber seems more scummy by the minute.
On November 09 2010 14:20 Amber[LighT] wrote:
Don't you think it would be wise for the assassins to take advantage of eliminating these roles so they can't be used in the late game?

You completely misinterpreted my post and went ahead to stretch what I thought about how to execute this game in such a way to make me appear as though I'm negative. It would be wise for you to do a little more research before jumping to conclusions on the vote train.

Hopefully the king is not going to act irrationally and come to ridiculous conclusions and justifications for their kills. I'm not going to "vote" for anybody for now since I don't really believe it's going to create a good pro-town atmosphere. The first day kill is going to be bitter for everybody regardless of who we choose.

Don't forget... there's only 9 of us...

Here you give no actual substantive response to both me and several others in the thread that point out the enormous advantages given to the town, and instead rely on a weak defense that I'm stretching your words. How is it remotely a good idea to give the reds any possibility to kill a townie without consequence? As Hesmyrr mentioned, following this pattern means we will simply default to the standard F9 setup, which has been proven time and time again to be reasonably balanced for the town despite the mafia's ability to influence the arguments. Right now it just appears that you're just trying to leave room for the reds to kill a town without consequence when a red mayor comes around.

In your haste, you yourself proved why we should not allow the king to kill whomever he wants, as he can then
act irrationally and come to ridiculous conclusions and justifications for their kills


And no, I do not agree with the King not revealing himself once chosen. We need to find out what the king is thinking. We have a different king each day, and the game setup does not have any day kills. So there is absolutely no disadvantage to the king being revealed to the towns, and it will only give the Assassins, with their ability to PM, an even better chance to plot behind their backs. Remember - there are -no- PMs for townies!

So, here I ask again:

King, who are you?
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 12 2010 08:12 GMT
#168
It's kinda arbitrary right now. I really wish the king revealed himself early and we went through the strict vote-for-lynch system. Do it any other way and the mafia has way too much sway over what could happen.


And the kingmaker probably didn't even look at the "red"-ness of any player and just chose DrH because he's experienced.

Note that DrH has been a red in every single game except 1 - hopefully you'll consider your choice a bit longer before just insta-choosing an experienced player.
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 12 2010 20:13 GMT
#178
All my suspicion is still on the first guy that started the bandwagon against the voting system - Amber[Light]. Stop calling it unfounded accusation - I have plenty of reasons to believe you're a red, and you know it.


As I repeated time and time again, the town is just crippling themselves by not going the route of revealing the king immediately and actually voting on the lynch. I repeated myself so many times, showed reasons over and over and over and over again, but you are so obtuse.


Why are you so focused on the "Kingmaker" mechanic? How many times do i have to tell you that if we follow the voting system, this game is just a rehash of the F9 setup? You know, the F9 setup that has been the standard mafia setup and was proven to be pretty balanced, despite all your arguments that the mafia could "influence" the arguments?


Revealing and voting for the king's lynch is the ONLY way we can stop the crazy disadvantage the town could get if the kingmaker happens to choose a red and they insta-lynch a town.

@DoctorH, your own "grudge" is showing by how emotionally you're responding to my posts -_- You just assume I'm posting negatively against you because of my grudge? I wrote that post against you based on two things:

1. anyone who thinks even for a second realizes that revealing the king and voting on his lynch is the best way to go about it.
2. You call yourself an "experienced" player and yet you were against this, even before the king was chosen.

But despite this, the kingmaker still unwisely chose you as the king. I honestly don't know what you were thinking - if you were the hero, then shouldn't you especially be thinking about what's best for the town?


And now, we already lost two towns, one of them our ONLY blue. And yet you refuse to reveal the king and vote on the lynch.

Sigh, this game is already over.
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 13 2010 00:12 GMT
#180
Honestly, we're already screwed.

Just think about the friggin mechanics. We are already crippled from the start with the lack of a reliable detective. The standard F9 setup is balanced around having one rolechecker and two mafia. Now we not only have a rolechecker, but the mafia is given a chance to control the lynch as they please. It is a setup highly favored for the reds.

The only way town has a chance to prevent this is by understanding this and exploiting the town's only advantage - THE NUMBERS. Why are the townies here, if any, still resistant to voting for the lynch? Jesus christ - it's so simple, and yet people are so blinded by the "kingmaker" gimmick that they refuse to see simple logic.

I've fought all the way throughout the game to make you guys aware of this. But no...


I'm highly suspicious of anyone at this point who keeps arguing for a secret king decision instead of a majority guided vote. This isn't a matter of anger or emotion - it's simple logic. If you are against something that is 100% in favor of giving more power to the town, then you are either a red or a green who will only be a burden to the rest of the town.

So I put it here again. My vote is to lynch the first fool that raised the bandwagon against voting:

##Vote: Amber[Light]
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 13 2010 01:15 GMT
#182
Although you mention the debate about the voting as unnecessary discussion, I think it is integral to consider here, at least for this lynch.

As I mentioned before, Amber[Light] is highly suspicious given he was the first to oppose the vote-lynch system. Any townie who logically considers the circumstances will realize that in fact, having the king follow the vote of the majority is the only way to keep the king under the town's control, and indeed, the only way the town possibly has a chance in this mafia favored setup.

Again, this game's setup is simply the standard F9, except there is no reliable detective and the mafia is given a chance to insta-lynch if the "kingmaker" does not think it through carefully. Considering that F9 is balanced around 2 mafia-1 rolechecker-(1doctor)-6 (5) town, you can see where I'm going.

We can't do anything about not having a 100% detective, but we can minimize the chance of mafia becoming the king and insta-killing a town arbitrarily then getting away with it by saying "oh he just looked scummy."

This is important especially given that we lost our only natural defense against a mafia king. With no hero, a mafia king can kill with impunity.

So what's my point? All these arguments shown above were clearly posted not once, but several times. And yet Amber[Light] has time and time again disagreed with forcing the king to follow a majority rule. Only a mafia (or a really dumb townie) would keep going for something that so completely goes against the town's interests.

##Vote: Amber[Light]
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 13 2010 01:28 GMT
#184
Look, anyone can "outline his reasons" to lynch someone to be believable enough that he wouldn't be considered a red - at worst, he'd be considered dumb for suspecting him. Letting a king lynch whoever he wants without any input from the town is just dumb. A quote from before:

I could only imagine an assassin King coming up with some BS as to why candidate X should be lynched, and the town just idly agrees while candidate X is screaming at the other players that they aren't being reasonable.


How many town did we start with? 7. How many scum? 2. That's the only defense we have against the mafia. They know it too, and that's why if you're a mafia, you'd be clearly hoping for the king to be allowed to kill whoever he wants instead of listening to the masses. Plus, you'd be giving yourselves an opening to escape scrutiny even if a red becomes the king, given how easy it would be to say "oh damn, I made a mistake."

Thus, only a mafia would keep pushing to establish something that is so anti-town.
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 15 2010 09:18 GMT
#234
Coming from the ashes of LSB's cremation, it apparently seems his suspicions were right on target. It's the only reason they tried to stifle him.

Everything LSB has said regarding the town applies. We need to kill Brownbear.

##Lynch: Brownbear


After that get Hesmyrr.
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 16 2010 00:59 GMT
#256
OH LOL...
초대 갓, 이영호 | First God, Lee Young Ho
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
November 16 2010 03:42 GMT
#262
I honestly thought DrH was mafia from how he just lynched coagulation. -_- And I don't see why they kicked LSB when it was obvious he was trying to get Brownbear. It's illogical, really.
초대 갓, 이영호 | First God, Lee Young Ho
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
Open Cup
RotterdaM541
TKL 294
IndyStarCraft 192
SteadfastSC169
BRAT_OK 72
ZombieGrub54
LiquipediaDiscussion
CrankTV Team League
13:00
Group Stage: 3 Bo5s
Shopify Rebellion vs Team VitalityLIVE!
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 541
mouzHeroMarine 443
TKL 294
IndyStarCraft 192
SteadfastSC 169
UpATreeSC 106
ProTech85
BRAT_OK 72
ZombieGrub54
MaxPax 49
MindelVK 34
StarCraft: Brood War
Britney 22426
Sea 657
Rock 57
yabsab 20
Dota 2
qojqva3837
Dendi1218
420jenkins540
BananaSlamJamma241
PGG 82
Counter-Strike
fl0m2629
ScreaM1374
FunKaTv 67
Other Games
FrodaN1744
Beastyqt461
ceh9423
Lowko271
Liquid`VortiX190
mouzStarbuck177
ArmadaUGS120
C9.Mang070
QueenE65
Mew2King56
rGuardiaN38
Dewaltoss27
B2W.Neo0
Organizations
Counter-Strike
PGL15742
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• kabyraGe 46
• iHatsuTV 4
• Reevou 3
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• HerbMon 45
• FirePhoenix8
• Michael_bg 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2666
League of Legends
• Nemesis3096
• imaqtpie1404
• TFBlade769
Other Games
• WagamamaTV443
• Shiphtur76
Upcoming Events
BSL 21
6h 57m
Replay Cast
15h 57m
Streamerzone vs Shopify Rebellion
Streamerzone vs Team Vitality
Shopify Rebellion vs Team Vitality
WardiTV Invitational
17h 57m
CrankTV Team League
18h 57m
BASILISK vs TBD
Team Liquid vs Team Falcon
BSL 21
1d 6h
Replay Cast
1d 15h
BASILISK vs TBD
Team Liquid vs Team Falcon
OSC
1d 17h
CrankTV Team League
1d 18h
Replay Cast
2 days
The PondCast
2 days
[ Show More ]
CrankTV Team League
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
CrankTV Team League
3 days
Replay Cast
4 days
BSL Team A[vengers]
4 days
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
5 days
Sparkling Tuna Cup
5 days
BSL Team A[vengers]
5 days
Cross vs Motive
Sziky vs HiyA
BSL 21
6 days
Wardi Open
6 days
Liquipedia Results

Completed

ASL Season 20
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
CSL 2025 AUTUMN (S18)
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.