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TL Mafia XXVIII

Forum Index > TL Mafia
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rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 06 2010 03:22 GMT
#31
if you still have room
/in
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
Last Edited: 2010-07-06 14:58:45
July 06 2010 14:57 GMT
#36

-- never mind, saw my questioned was answered at the top of this page.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 14 2010 16:44 GMT
#100
Can the infested terran day kill?
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 15 2010 18:33 GMT
#137
On July 16 2010 02:28 Hesmyrr wrote:
Huh, the clue is losing. Don't know what to feel about that, as I am impartial to them but understand it to be one of unique constants present in TL Mafia community.

I voted for Mr. Mustard, but only because the butler wasn't an option. How does the clue change the game dynamic?

Also for the person earlier mentioning the Infested Terrans and DTs, in this case DT actualy meant detective and not dark templar..... yeah it took me a while to figure that one out when i was reading the boards.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 15 2010 19:37 GMT
#140
On July 16 2010 04:29 YellowInk wrote:
Show nested quote +
On July 16 2010 03:46 citi.zen wrote:
How does the clue change the game dynamic?

It gives people something to talk about. However, "good" clues are non-obvious and confusing, not really helpful at catching reds. In the end this is still supposed to be a game of mafia, where information is generated primarily by the interaction between players, not the mod.
I agree with this. The other impact of clues is that at the endgame you're going to have multiple clues pointing at the last couple mafia which can make it really tough for scum to pull out a close victory. Clues definitely help the town in the 'close' games.

I also would not like to burden any mod with the onus of making fair and balanced clues.

Take my opinion as you will - I'm not currently signed up to play. I don't want to have a thick multi-game overlap like I did for nearly a week between TMMM and HP. Caller's game doesn't seem to be in a hurry to start, though, so I may end up joining.


Please do, I need earn your forgiveness for that lynch last game

Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 17 2010 03:33 GMT
#228
Wow the last I checked, we were waiting for people things sure do move fast.

I don't know what to do without cult based mafia recruiting, but so far in every game I have played citi.zen has been the GF so thats as good a reason as any. (ok I have only played one game but statisticly it looks sound )


## vote citi.zen
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 17 2010 04:15 GMT
#236
On July 17 2010 12:51 Bill Murray wrote:
+ Show Spoiler +
[image loading]
Big plates of Lasagna, expensive cigars, nice suits, and fancy-ass mustaches. This was the life for the good ol' boys of the Mafia of Liquiville. They no longer had to sweat and toil over shabby shops in Sicily. Though their English might not be the best, their hot lead had made the picture they painted loud and clear when they shot it from a Thompson. If you had a stray hair in their cannoli, you gonna be swimmin' wit da fishies. The local people had had it up to here with them, and one of them knew EXACTLY who they all were.

Bill Murray, the Sheriff had some hot leads. The citizens of Liquiville had all rallied behind him on routing the influx of illegal immigrants from Palermo, Sicily, into their back-woods town. The Southern European meatball and spaghetti lovers had been tying cinderblocks to people's legs and setting them free into the local dammed off lake. This was not going to be acceptable. He got together Ver, the Veteran, Qatol, the lawyer, and a traveling knight, Sir Flamewheel, the cute. This superstar-posse was assembled outside of Betty's Bar and Grille, ready to get into Qatol's Crown Victoria.

"Shotgun!" Bill Murray cried out.
"awww... well, you think I can have it on the way back, Bill?" asked Flamewheel
"sure." Bill replied.
"Everyone in?" Qatol asked, before starting the ignition

*Bam*
[image loading]
The fire simmered infront of Betty's Bar and Grille for at least 40 minutes. All that was left was Qatol's smoldering calling car, and Bill's badge.

Bill Murray the Sheriff,
Qatol the Lawyer,
Sir Flamewheel the Cute,
and Ver the Veteran are now dead.



"Requiescat in pacem" says rastaban as he reads the newsheadline. "Time to get Scum Hunting!"

+ Show Spoiler +
That was a great morning post worth the wait BM


Looking at the setup the things that catch my eye are
  • Mafia KP: 2 (until they have under 1.5 when divided by 2) - This means 2 kills a night until there are only 2 mafia left, then 1 kill a night
  • Suicide Bomber - this is the role we really want to lynch early because until it is eliminated, any claiming at all can be disastrous seeing we can't setup medic protection without risking the medic as well.
  • 2/2 Town KP roles alive - This probably means we have 1 hatter and 1 vigilante but we could have 2 of 1 and none of the other. ( I am assuming they are both considered KP roles since nothing else matched)
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 17 2010 04:25 GMT
#238
On July 17 2010 13:20 Pandain wrote:
Show nested quote +
On July 17 2010 13:15 rastaban wrote:

[*]Suicide Bomber - this is the role we really want to lynch early because until it is eliminated, any claiming at all can be disastrous seeing we can't setup medic protection without risking the medic as well.




Now.... even though I'm Muslim....

Edit: Also, its a rp game? even better....


I was about to tell you that you are not allowed to edit your posts in mafia games, but when I looked I didn't see it in the rules.

BM can you clarify if we are allowed to edit or not.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 17 2010 04:34 GMT
#241
On July 17 2010 07:57 Bill Murray wrote:
nice
ill send these out right now, then i'm going to bed
the 48 hour day cycle starts at 9pm EST, 10 KST, and will last for 48 hours

PMing is allowed, and if you have any questions, feel free to direct them to me


A list of who has posted so far (since the above post) so we can see wo we need to hear from.

1. tree.hugger - Posted
2. brownbear - Posted
3. youngminii
4. foolishness - Posted
5. chaoser
6. divinek - Posted
7. xelin
8. hyperbola
9. SiNiquity - Posted
10. lakrismamma
11. rastaban - Posted
12. bumatlarge
13. Amber[LighT]
14. SouthRawrea - Posted
15. pandain - Posted
16. ~OpZ~
17. Infundibulum
18. Jayme - Posted
19. Subversion
20. LaxerCannon
21. DARTH THIEN AN - Posted
22. BloodyC0bbler - Posted
23. d3_crescentia - Posted
24. Misder - Posted
25. Citi.zen - Posted
26. Pyrrholuxia
27. Tricode
28. zeks
29. ketomai
30. roffles

Get to posting guys, I am headed to bed but will catchup tomorrow morning.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 17 2010 15:11 GMT
#276
On July 17 2010 23:55 chaoser wrote:
I've always liked the lynch the least active person for the first lynch. It just seems...easier lol. But I don't mind the RNG seeing as how if you're not active AT ALL, you get modkilled.


This does sound like a pretty good idea but I two issues with the plan. One is who is going to do the randomizing, I am just a little worried that unless the method is verified then we might could have the mafia try and hijack it (like the Voldemort pardoner in the HP game) ? The second is what if the random person is a blue, how do we handle that? do we DT check them and verify? execute them anyway?
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 17 2010 16:29 GMT
#279
On July 18 2010 01:10 Tricode wrote:
You guys ramble to much. Usually a vet in the game would come up with a plan by now. but right now seems to be like we can't do much anyways.

Though the usual kill the least inactive idiot always seems to be a good idea, one of them is usually mafia anyways.

As for a final note, I am always up for killing the Cobbler. It is my soul purpose of entering these games.


He was a goon last game so I support this accusation! Once I am finished with the GF citi.zen BC is next.

( BM, I have a vote on citi.zen but I haven't been listed in any of the vote counts recently, just wanted to point that out. I will be casting a real vote later but just in case don't want to be modkilled. )


As for plans, the last game I was in was a custom cult setup so it was easier to try and think of ways to try and break the game. This game is closer to a standard setup so it seems like there is no perfect plan.

That being said the simple plans that I could see would be to setup a pattern for DTs to investigate so there is no overlap. Something like start from your location and go down the list, if you find the other DT then start going up for your position so we get the most coverage. The down to this is that most likely the DTs would do better using their own scum judgment to hunt despite the possibility to overlap.

There are other useful plans, but as I stated earlier a lot of plans hinge on the town having some open roles, and until the bomber is dead we really have no way of protecting claimants. We need to get him first and then a lot of different plans will be open to us.

PMs are in this game, but I am unfamiliar with how they should be used. should I be messaging most people and trying feel them out, wait until I have a good feeling about their role and then contact them, or just wait for something like a DT to contact me. How should we be working the PMs?
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 18 2010 05:36 GMT
#372
YellowInk's plan of abstaining is pro mafia. No Lynch Here is a description about no lynches:
...it is frequently put forward early in the game as a strategy by newbie Scum, to try to divert the town from using their most powerful weapon.

I am surprised he put it forward, it is definitely a bad plan and I think we should keep an eye on him.

I have to agree with tree.hugger that this bandwagon of Hyperbola doesn't make sense, it seems more poor townie than scum since it is so obvious. got home late tonight so headed to bed, will catch up tomorrow and try and provide more useful information.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 18 2010 19:16 GMT
#452
On July 19 2010 03:37 youngminii wrote:
It looks like it's a toss up between hyperbola(5), DTA(3), and myself(4).

I personally think the bandwagon on hyperbola is the dumbest thing in the world. Everyone that's been on that bandwagon should have their posts as to why they jumped on analysed later on.

The main argument against DTA is that he's lurking as scum so that he doesn't draw attention to himself. You've put your pressure on him and he isn't responding. A lurker would pop up and defend himself, especially with only about 5 1/2 hours 'til the deadline.

As for myself, the bandwagon is less stupid than hyperbola's because it actually has a reason/substance behind it. However, it's still pretty bad because I'm being targeted because I offered a plan and generated discussion.

This is why lynching on the first day is a terrible, terrible idea. The scum can blend in with the town so well and even lurk a bit. They'll just leave people to lynch each other on the first day or two and before you know it, it's lylo. No lynching is a gift, use it. If not, lynch an inactive (someone that's about to be modkilled).

I am 99% certain that whoever gets lynched today will not be scum, simply because it is way too easy for scum not to draw attention on the first day.



Though it may seem that way at first inspection, the reality of the issue is that what it really does is take away town options.
  • One reason is the town gets only so many lynches before Mafia wins if they don't catch them. one of those lynches is the Day 1 lynch. so if we have 6 lynches to reach LYLO then not voting on day 1 makes it 5.
  • Another reason is that even though it has poor odds of hitting scum it is still better than the 0% chance the mafia has when doing their hits
  • Also the other problem is that come day 2 all abstaining has done is reset the game count with less town players and the same mafia amount.
  • it reduces town knowledge because we have no voting lists to inspect since all the mafia voted the exact same way as town. Less discussion to analyze because every one could just vote abstain and be done with it.


It really is a terribly bad play, hopefully this will help clear things up and we can move on to lynching scum.

youngminii, if I am missing something please let me know, but hopefully now you can see that the no lynch plan is a terrible plan.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 18 2010 19:42 GMT
#455
The town will always have more of a chance to hit town than to hit scum purely based on the fact that the game ends once there is a 50/50. That is why we need every lynch because every lynch helps.

The reason we have so much to inspect is because people aren't using this plan, if we were then we would all sit back abstaining.

I don't think you are necessarily mafia, as this plan puts a lot of light on you and really never had a chance to work but I am going to look back and see who joined on quickly as it would be an easy way for mafia to hide.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 20 2010 16:59 GMT
#708
vote BrownBear

The mafia are in bad shape, screwing up and only getting 1 hit night one probably has them worried. Town still has 2 medics and vets so the best thing that could happen is for them is to narrow down who the vets are. Mafia still has the suicide bomber as well so role claiming is going to remain a terrible idea until we can lynch him since he can take out the person and the medic protecting him.

Remember BrownBear was nearly modkilled but got back in time. If I was to guess it seems that BB has become too busy to play, the mafia could have decided that since he looks like he is going to be lynched, and would possibly be modkilled use him draw out any blues possible. So as was said a little above, what ever you do DON'T ROLECLAIM EVEN IF YOU ARE A VET.

If you look at the posting records, BB had a lot of people already thinking about lynching him for the inactivity and bad play day 1, after this he starts demanding roleclaims for vets, it just seems desperate.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 20 2010 17:28 GMT
#713
On July 21 2010 02:23 citi.zen wrote:
Quick question for BM: did the mafia get to choose their GF in this game, or was is assigned by you?



This is the sample note from the OP with the relevant part bold.

You are a Mafia Goon!
You get to pick a Godfather out of your team, though it may not be a suicide bomber, on the first night. Every night, you may send in kills in relation to your Kill Power. You win when you outnumber the town, or when they have no way of winning.

your team consists of:
1. Bill Murray
2. Ver
3. Qatol
4. Camlito
5. Ace
6. You
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 21 2010 14:29 GMT
#849
Not sure why I am being listed as having not voted, here is my original post

On July 21 2010 01:59 rastaban wrote:
vote BrownBear

The mafia are in bad shape, screwing up and only getting 1 hit night one probably has them worried. Town still has 2 medics and vets so the best thing that could happen is for them is to narrow down who the vets are. Mafia still has the suicide bomber as well so role claiming is going to remain a terrible idea until we can lynch him since he can take out the person and the medic protecting him.

Remember BrownBear was nearly modkilled but got back in time. If I was to guess it seems that BB has become too busy to play, the mafia could have decided that since he looks like he is going to be lynched, and would possibly be modkilled use him draw out any blues possible. So as was said a little above, what ever you do DON'T ROLECLAIM EVEN IF YOU ARE A VET.

If you look at the posting records, BB had a lot of people already thinking about lynching him for the inactivity and bad play day 1, after this he starts demanding roleclaims for vets, it just seems desperate.



If it is due to the lack of hash marks the OP makes no mention of it and basically says any format is valid:


2. You must clearly declare your vote ie: 'I vote for X'. "vote: name" whatever. bold it.


I don't think we should go for a double vote yet, it will work best for us if we save it until later in the game when needed or at least until we have DT's confirming roles.

As for my vote, I still like BB for this one though Darth is action's are starting make me wonder. For the time being I will keep my vote here and my eyes on Darth.

P.S. Grats Qatol, now tell me how I am suppose to pronounce that name
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 21 2010 15:12 GMT
#853
On July 21 2010 12:38 iNfuNdiBuLuM wrote:
#vote for double lynch

i'm not convinced about any of the lynch candidates so far, so i'll wait on that.


Just wanted to clarify why we should NOT double lynch. Right now we still are not so sure on our leads, we want to have more evidence before pulling out the big guns like this. If both were townies we could really end up shooting ourselves in the foot.,

It is far more effective once we have some knowledge from the DTs, so if they have some lists when revealed we can target groups of them if needed. Lets wait for some more DT checks before we consider using this, so far we have only had 1 night of checks. We have only had 2 deaths total so we are in a good position and should avoid hasty maneuvers like this.



Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 21 2010 17:59 GMT
#866
On July 22 2010 00:39 iNfuNdiBuLuM wrote:
Rastaban (and others), to clarify my double lynch vote: it's a bet that after tonights actions we will have more than 1 target on the next day. In my experience Days 3 or 4 are the best time to start the double lynch (which means for Day 3 we vote for double lynch on Day 2, etc). I don't like waiting until Day 5 for double lynch because too many townies can die by that time and it makes it harder to use one of our most dangerous weapons against the mafia. If you guys aren't voting for it today, you should strongly consider voting for it tomorrow.

Re: DTA -

I should thank pyrr for doing a really thorough analysis here. I do think it's possible the mafia took that gambit of not killing DTA to make him appear more red (see Foolish's quote... "if the mafia don't kill you tonight you're red" [that was paraphrased]). So, I want to see how he responds to Pyrr's accusation before I decide if I want to vote for him. The pressures pretty strong already. ANd i gotta say i'm all but convinced on this one.

Show nested quote +
On July 21 2010 14:27 youngminii wrote:
My suspicion on infindouwioej4l5k23wtgjfxvpcohinkium is still here, it's just a lot smaller than everything else going on right now.


It's "Infundibulum."


Thanks for clarifying, I still stand by it being to early today, but I can see why we may need to act sooner rather than later.

Going to review the current accusations, as BB's recent activity seems more townie (though he may just be trying to move suspicion) and then see where I should put my vote.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 21 2010 21:25 GMT
#905
On July 22 2010 05:35 BrownBear wrote:
So seeing as people keep saying "God BB your plan sucks" (BC, Amber), I think it's time to actually defend my plan a little bit, because believe it or not, I'm sticking by it, and I think it's not a bad idea. Out of all of you who said my plan was terribad, there was only ONE person who asked me, either in the thread or PM, what the logic behind my plan was. So yeah, only one person who actually tried to figure out what was going on, instead of just saying "OMG BB sux lets vote for him." So that guy (you know who you are) - thank you. The rest of you, seriously?

I'm copying my reply to him here, because I think everyone should read it. If he feels like saying who he is, he can confirm that this is accurate.

+ Show Spoiler [my PM] +

Yo, thanks for the PM.

My inactivity was partially due to me working most of the day, and partially due to me scrubbing and forgetting that the game had started :/

My logic behind vet roleclaim was thus, and I hope this makes sense:

In most TL Mafia setups, hosts choose to mask the number of certain roles actually present in the game (example: they won't tell you how many medics there are, only that medics are present in the game). This is to prevent situations like mass roleclaiming, where the town forces everyone to claim or get lynched, then checks the numbers against the numbers in the OP. This can be a very powerful town move if pulled off correctly, or give the mafia a ton of free blue roles to hit, but regardless, many hosts don't like it happening, so they prevent it from being possible.

In a setup like the one above, its impossible to say "all vets claim" and get an accurate result, because you don't know if there are 1, 2, or 3, or maybe even 4 vets, so it's trivial for scum to sneak a fakeclaim in there. Thus, nobody claiming can really be trusted, apart from DT rolechecks or people who get protected from a hit/vets who soak a hit.

Thus, in a normal game, vets fulfill the role everyone has said they should fulfill: They exists under the radar and hope mafia hits them, so they can soak a hit that would have otherwise killed someone. The problem is, this happens rarely (usually only once a game, if that), and somehow, vets always end up getting lynched. Thus, they aren't always the most helpful role.

My idea was thus: Since BM has told us there are exactly 2 vets in the game, we know there are exactly two vets in the game. In my experience, as I mentioned above, vets don't always do their job (not their fault, its just "doing their job" hinges on another group outside their control targeting them). As we've seen in other mafia games (Caller's RO3K game is a good example), when town bands together and has good organization, it's really easy for town to win. Mafia usually wins if they prevent town from organizing in this way.

Thus, I believe in this setup, the vets would actually be more helpful to town in the spotlight as town organizers, rather than in the shadows hoping to soak hits. As a vet has 2 nightlives, mafia has to waste an entire night just to kill one vet, rather than kill 2 others (and possibly hit other blues like DTs). This isn't something most mafia teams would be willing to do (especially if medics start protecting the vigis - they become unkillable).

So basically, we'd have the vets claim. If only 2 claim, we're set, we just have blues PM them, and start an epic town circle. Vets would know if people were lying because of the openness of the setup: if 3 DTs claim to them, they'd know one of them was scum, and could probably figure it out pretty quickly. This would be a great way to coordinate rolechecks, medic protection, even vigi kills or Mad Hatter Bombs depending on which of those roles we have. Essentially, town would become a well-oiled machine and would screw mafia over.

If more than 2 vets claim, we just have to rolecheck them, nail a mafia, and go back to the first scenario from that point out.

Now, naturally this plan isn't perfect. There are three major flaws:

1) If GF decided to appear as a vet to rolechecks, it sinks this plan completely, obviously.

2) If one or both vets is inactive/doesn't read the thread, that also sinks this plan.

3) The Suicide Bomber. This role exists to counter mass roleclaims and to prevent us from telling medics to protect certain people IN THE THREAD. It's very possible that the mafia might decide to bomb one of the vets - but that's why we have two. Mafia would be trading a scum for a townie.

Hope this makes sense! Ask me if you have any more questions.


##Unvote BrownBear
##Vote Abstain

I was the one who checked because I didn't want to hang an innocent man. While the merits of this plan can be debated, to me it seems pretty solid. There is no way that it would go through now but it isn't the scum move I thought it was.

He has some solid arguments and a cohesive plan, but most importantly it was trying to push the towns agenda. While it could still be a mafia ploy, I don't think they would have him transition between idle, scapegoat, and then try to save him. I am probably 90% convinced he is town.

I am moving my vote to abstain for now while I look over the Darth/chaoser arguments and see who is more likely to red (both?) and will vote when I get off work.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
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