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Godfather Mafia

Forum Index > TL Mafia
Post a Reply
1 2 Next All
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
June 28 2010 21:42 GMT
#71
Hmm...
Went through the entire rules =.="
I think recruitment will be kinda annoying if you're town and got recruited, but w/e

Signup!
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
June 30 2010 04:43 GMT
#105
I got the role PM, and I'm here to play!
~excited~
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
June 30 2010 15:59 GMT
#136
Alright, I'm gonna read the rules so I don't get myself modkilled this time.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
June 30 2010 16:05 GMT
#138
On June 30 2010 17:07 YellowInk wrote:
Show nested quote +
On June 30 2010 16:36 DarthThienAn wrote:
The voting thread will go up when Day 1 actually starts. ^^

See? Stalling. Cahoots.


He got modkilled for saying that?!
I better be careful =.="
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 01 2010 00:20 GMT
#160
Tommorow is Canada Day!
So I'll most likely be downtown at parliament hill during most or the day, but I'll log in and check/poke around in the morning.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 01 2010 00:22 GMT
#161
On July 01 2010 05:21 Bill Murray wrote:
Show nested quote +
On July 01 2010 01:01 youngminii wrote:
On July 01 2010 00:44 lakrismamma wrote:
On June 30 2010 22:56 Hesmyrr wrote:

Now DarthThienAn confirmed that role, as all good mods should do, were randomized. In this case I believe the town's best choice of action is to lynch inactives or poor townies without any worries at all. Even in normal mafia setup with large roster of Townies this is pretty decent move, but here where d1 target constitutes only Godfather and Traitor, it's a win move. The probability of hitting antitown player by grabbing any random player is equally 1/10, and today's flip is more likely to be determined by roll of fortune than good hard scumhunting exactly because of the difficulty of getting read for today. So why not rid us of a anti-town players and make our lives much easier?




Agree with most of your post except this. Since inactives are getting modkilles anyway and good players are more likely to get recruited by the mafia then bad. Lynching one of those would essentially just kill of another townie.
I dont have any good sugestion to an alternative though. Maybe just kill of someone random?

But now if GF read your post, he might recruit one of the 'bad' players in line with your argument.
WIFOM


are you an idiot?
would you rather recruit L or Abenson?
would you rather recruit me or ace?

+ Show Spoiler +
~


Must you use me as the "crappy player" example?" =.="
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 01 2010 00:26 GMT
#162
Hmm...
Potential day 1 mafia recruits:
L, Chezinu
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 01 2010 18:56 GMT
#391
Just finished reading the thread (finally!)
I would like to point out that BM pointed out that:
On July 01 2010 16:36 Bill Murray wrote:
I would say I'm the best mafia player, as mafia, but it's only because my town play is so horrible. I disguise really well as mafia because my town play = scummy as fuck.

Perhaps he is trying to tell us that his town play is scummy, and therefore we should overlook him as a GF or mafia? Nobody else has really disclosed or even commented much about their playing style except for him.

BM was also really quick to immediately comment on youngminii's posts, even praising him. I have never seen him do that (I may be wrong). I was wondering if this was the method Korynne mentioned about the GF telling the members he recruited.

Overall, I think BM is acting really fishy this game, as I personally have never seen him do things he is doing now.


##GF: BM



Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 01 2010 18:57 GMT
#392
Side note: I was downtown at parliament hill today (Saw the queen!), and missed most of the discussion.
I will be putting a random placeholder vote just so I don't get modkilled.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 02 2010 11:13 GMT
#522
Hmm...
I would agree with half the people here that no mafia would be stupid enough to claim mason on the first day
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 02 2010 11:14 GMT
#523
My thoughts on the BM vs Korynne fight:
I keep having a weird feeling that Korynne is the real GF, and BM is a townie/blue...
But then again it's just a feeling/instinct and shouldn't be acted upon.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 02 2010 14:20 GMT
#533
On July 02 2010 23:06 rastaban wrote:
Though my vote on abenson because I want to hear more from him, but also because it looks like Elyas is up to 5 votes now, and I don't want to get too many votes on him until we are sure thats the direction we want to go.


I must admit I'm really afraid of posting something stupid or embarrassing.
Anyways, I still think we should focus on the day 1 lynch. Do we lynch elyas or do we wait?
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 02 2010 15:52 GMT
#544
One way or another, the GF is going to have to find some way of informing the people he recruited. I I think it's highly possible that there are already clues or small hints the GF has sent to his mafia members in the thread now.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 02 2010 18:23 GMT
#579
That clears up quite a bit of things :D
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 02 2010 23:17 GMT
#597
On July 03 2010 08:14 DarthThienAn wrote:
Technically, he posted and voted. So no modkill.

lols at Death Posts before dying.

Super funny if I get to modkill L though.


x2 funny points if he was recruited
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 02 2010 23:25 GMT
#600
Anyways, time to (try to) post something useful.

I would actually support a no-lynch at this point. The chances of elyas and I being mafia are extremely slim, and the only inactive/not posting person are elyas and I (L doesn't count)
I would propose that we keep more player in the game for now, as randomly lynching isn't very good IMO.
Therefore I would like to follow the roleblocking plan. If there was no night hit that day, good, the mafia might have decided not to kill, and the town remains at 20 people + the DT can now investigating. Even if the mafia does hit someone, we would have a confirmed (for now) townie.

P.S. I've lost count of how many death note references darth made now =.="
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 02 2010 23:56 GMT
#611
On July 03 2010 08:36 YellowInk wrote:
Even if no lynch were an option (it isn't), I would not advocate it. Each night mafia are getting a recruit and a kill aside from failures. That's a huge red swing. We cannot play a waiting game. We need to force people to talk until we hit the godfather - whether because he chose to lay too low too long or because he stepped out of line and gets smacked for it.


I must admit, you're right.
However, if we lynch randomly we are losing townies at a rapid pace. We lost 1 townie from lynch, and another from mafia recruitment each night.
However, by not making a random lynch on day 1, we would end up with 17 townies, 3 mafia instead of 16 townie, 3 mafia.
Your thoughts?
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 03 2010 00:15 GMT
#614
On July 03 2010 09:01 rastaban wrote:
Show nested quote +
On July 03 2010 08:56 Abenson wrote:
On July 03 2010 08:36 YellowInk wrote:
Even if no lynch were an option (it isn't), I would not advocate it. Each night mafia are getting a recruit and a kill aside from failures. That's a huge red swing. We cannot play a waiting game. We need to force people to talk until we hit the godfather - whether because he chose to lay too low too long or because he stepped out of line and gets smacked for it.


I must admit, you're right.
However, if we lynch randomly we are losing townies at a rapid pace. We lost 1 townie from lynch, and another from mafia recruitment each night.
However, by not making a random lynch on day 1, we would end up with 17 townies, 3 mafia instead of 16 townie, 3 mafia.
Your thoughts?

We are already at 17 townies 2 mafia and a traitor so even if we lynch someone who would be modkilled it will start as 15 townies 3 mafia and a traitor (without a roleblock or other contingency hapening)


I see.
Yea, I forgot that there are traitors in the game.
Sure, but of course I'm looking for solutions that does not involve lynching me.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 03 2010 00:15 GMT
#615
I think Rastaban has a point:
##Vote: YellowInk
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 03 2010 00:50 GMT
#619
Just a thought:
Would you guys consider it a "good" thing if L got modkilled?
It's a loss of a good townie and a potential good mafia
1 2 Next All
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