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Active: 550 users

To all Australians who plan on buying SC2

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 Next All
schiznak
Profile Joined October 2009
Australia258 Posts
June 13 2010 01:58 GMT
#1
I ran a test to see my ping to various locations in south east asia(because I am unsure of where the servers are going to be installed), then compared it to my ping to America, and surprisingly

[image loading]
Malaysia

[image loading]
Philippines

[image loading]
Boston, where the NA servers are located


So basically, the one reason that blizzard had to justify segregating us onto this non-english speaking server was the better latency, which turns out to be exactly the opposite, you will end up with a better community and better ping if you play on the US servers.

The reason for the pings being ~25% higher when the location is 3x closer is apparently any internet traffic from Australia to Asia first has to go all the way to America and back because there is no direct internet connection.

So I advise you, change your battle.net account address to somewhere in America if you want to get the most out of SC2.
"That's very e-sports of you to have the camera focused on the people instead of the game" -ultradavid
LetMeLiveABit
Profile Joined May 2010
Malaysia20 Posts
Last Edited: 2010-06-13 02:04:05
June 13 2010 02:03 GMT
#2
You need to test Singapore. IAH SEA is there. Hellgate SEA servers were there. It's easily assumed that Bnet SEA will be there.
LetMeLiveABit
Turbo.Tactics
Profile Joined April 2010
Germany675 Posts
June 13 2010 02:07 GMT
#3
I'm playing on EU from Shanghai and my ping is better then on the korean server...
Zerg - because Browders sons hate 'em
tyCe
Profile Joined March 2010
Australia2542 Posts
Last Edited: 2010-06-13 02:23:34
June 13 2010 02:07 GMT
#4
[image loading]

[image loading]

[image loading]

There's no Singapore server on pingtest.net, but Kuala Lumpur is pretty darn close.

Edit: I pinged SingNet (major internet service provided in Singapore) and had 341ms average ping.
Betrayed by EG.BuK
Fen
Profile Blog Joined June 2006
Australia1848 Posts
June 13 2010 02:09 GMT
#5
See this is going to screw up the Australian community soo bad.

Half the Australians will register for the US server, then the other half will be left on the crappy servers. Whats the chances that blizzard will let people change server? They'll tell you to rebuy the game.

The community will be split and half the people will be stuck on a server they don't wish to be on
potatomash3r
Profile Joined April 2010
Australia417 Posts
June 13 2010 02:12 GMT
#6
Kuala Lumpur is a bad server to test on, their internet service provider streamyx is crap.
Part of being mature is to accept your loss.
nitdkim
Profile Blog Joined March 2010
1264 Posts
June 13 2010 02:12 GMT
#7
Blizzard Entertainment into Activision Blizzard (where did Entertainment go?)
PM me if you want random korean images translated.
ccdnl
Profile Joined April 2010
United States611 Posts
June 13 2010 02:13 GMT
#8
On June 13 2010 10:58 schiznak wrote:
I ran a test to see my ping to various locations in south east asia(because I am unsure of where the servers are going to be installed), then compared it to my ping to America, and surprisingly

[image loading]
Malaysia

[image loading]
Philippines

[image loading]
Boston, where the NA servers are located


So basically, the one reason that blizzard had to justify segregating us onto this non-english speaking server was the better latency, which turns out to be exactly the opposite, you will end up with a better community and better ping if you play on the US servers.

The reason for the pings being ~25% higher when the location is 3x closer is apparently any internet traffic from Australia to Asia first has to go all the way to America and back because there is no direct internet connection.

So I advise you, change your battle.net account address to somewhere in America if you want to get the most out of SC2.


What does the jitter mean? Your jitter is certainly higher in the US.
civil cervixes || Kang Min Fan || I like TLO, TLO= German, I like Germans..?
schiznak
Profile Joined October 2009
Australia258 Posts
June 13 2010 02:14 GMT
#9
On June 13 2010 11:09 Fen wrote:
See this is going to screw up the Australian community soo bad.

Half the Australians will register for the US server, then the other half will be left on the crappy servers. Whats the chances that blizzard will let people change server? They'll tell you to rebuy the game.

The community will be split and half the people will be stuck on a server they don't wish to be on



My secret hope is that blizzard realizes that there's no reason for Australians to be on the SEasia servers and moves us all to NA servers.

Or, better yet, allows free movement between all servers for anyone(a man can dream)
"That's very e-sports of you to have the camera focused on the people instead of the game" -ultradavid
Harpwn
Profile Blog Joined April 2010
Australia253 Posts
June 13 2010 02:16 GMT
#10
so we can change our address to america and go onto those servers? will most ppl do this? what happens to aus competitions?
schiznak
Profile Joined October 2009
Australia258 Posts
June 13 2010 02:17 GMT
#11
On June 13 2010 11:13 ccdnl wrote:
Show nested quote +
On June 13 2010 10:58 schiznak wrote:
I ran a test to see my ping to various locations in south east asia(because I am unsure of where the servers are going to be installed), then compared it to my ping to America, and surprisingly

[image loading]
Malaysia

[image loading]
Philippines

[image loading]
Boston, where the NA servers are located


So basically, the one reason that blizzard had to justify segregating us onto this non-english speaking server was the better latency, which turns out to be exactly the opposite, you will end up with a better community and better ping if you play on the US servers.

The reason for the pings being ~25% higher when the location is 3x closer is apparently any internet traffic from Australia to Asia first has to go all the way to America and back because there is no direct internet connection.

So I advise you, change your battle.net account address to somewhere in America if you want to get the most out of SC2.



What does the jitter mean? Your jitter is certainly higher in the US.



Jitter is basically the difference between the lowest ping and the highest ping, but tyCe tested and he had no jitter, it might just be something specific to my internet at the moment.
"That's very e-sports of you to have the camera focused on the people instead of the game" -ultradavid
Depops
Profile Blog Joined June 2004
Australia101 Posts
June 13 2010 02:21 GMT
#12
Ping statistics for 203.116.178.1:
Packets: Sent = 100, Received = 100, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 218ms, Maximum = 222ms, Average = 219ms

That's using an ADSL1 connection from regional Victoria to Singapore (via Hong Kong according to tracert),
schiznak
Profile Joined October 2009
Australia258 Posts
June 13 2010 02:25 GMT
#13
On June 13 2010 11:16 Reignyo wrote:
so we can change our address to america and go onto those servers? will most ppl do this? what happens to aus competitions?


Yeah apparently that is all it takes

I hope most people will do this

they will be hosted on the NA servers *fingers crossed*
"That's very e-sports of you to have the camera focused on the people instead of the game" -ultradavid
tyCe
Profile Joined March 2010
Australia2542 Posts
June 13 2010 02:26 GMT
#14
On June 13 2010 11:21 Depops wrote:
Ping statistics for 203.116.178.1:
Packets: Sent = 100, Received = 100, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 218ms, Maximum = 222ms, Average = 219ms

That's using an ADSL1 connection from regional Victoria to Singapore (via Hong Kong according to tracert),

What provider do you use?

I got a 360ms average ping to that IP.
Betrayed by EG.BuK
Klimpen
Profile Blog Joined February 2010
New Zealand100 Posts
June 13 2010 02:28 GMT
#15
[image loading]
[image loading]
[image loading]

Pretty clear results, imo. Did the last just to show what I get within my own country. America's got a much lower ping than SEA.
Depops
Profile Blog Joined June 2004
Australia101 Posts
June 13 2010 02:29 GMT
#16
On June 13 2010 11:26 tyCe wrote:
What provider do you use?
Internode.
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
June 13 2010 02:31 GMT
#17
[image loading]

I'm in Denmark, but considering the difference in Distance i'd say that the routing around that area is the issue and not the location and distance, it's very difficult to tell these things and ultimately you won't know until you try it out at release :o
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
DJhozy
Profile Joined June 2010
Singapore34 Posts
June 13 2010 02:35 GMT
#18
blizzard's SEA servers should be in singapore since they've already reported that their SEA region office is opening in Singapore soon. Try to ping singapore instead, either singnet or starhub for better comparison.

btw, according to what i read from singaporean gaming forums, we do have quite a handful of people buying the US version so i guess that SEA servers will be very empty when sc2 goes live.
bye US region, i'll be locked in my SEA gateway when sc2 goes live.
Manaldski
Profile Joined January 2004
229 Posts
Last Edited: 2010-06-13 02:41:21
June 13 2010 02:38 GMT
#19
You get higher pings to Singapore and Malaysia because you get routed through USA. Whatever or not you will get routed through USA depends on your ISP and also on the destination address. So to a given network in Singapore/Malaysia your ISP may route you through the USA but to other networks you may use the more direct routing. From the AUS ISPs i know that Optus has direct routing to Singapore and the latency from Sydney to Singapore is 100ms, so if the Blizzard server is there and you have direct routing you will have lower latency then on the USA server.
If you want to know to know whatever or not you will get routed through the USA you must find out the IP of the server and do a trace.
Skeyser
Profile Joined June 2010
Canada219 Posts
June 13 2010 02:42 GMT
#20
Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?
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