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I ran a test to see my ping to various locations in south east asia(because I am unsure of where the servers are going to be installed), then compared it to my ping to America, and surprisingly
![[image loading]](http://www.pingtest.net/result/18685833.png) Malaysia
![[image loading]](http://www.pingtest.net/result/18686099.png) Philippines
![[image loading]](http://www.pingtest.net/result/18685954.png) Boston, where the NA servers are located
So basically, the one reason that blizzard had to justify segregating us onto this non-english speaking server was the better latency, which turns out to be exactly the opposite, you will end up with a better community and better ping if you play on the US servers.
The reason for the pings being ~25% higher when the location is 3x closer is apparently any internet traffic from Australia to Asia first has to go all the way to America and back because there is no direct internet connection.
So I advise you, change your battle.net account address to somewhere in America if you want to get the most out of SC2.
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You need to test Singapore. IAH SEA is there. Hellgate SEA servers were there. It's easily assumed that Bnet SEA will be there.
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I'm playing on EU from Shanghai and my ping is better then on the korean server...
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![[image loading]](http://www.pingtest.net/result/18686500.png)
![[image loading]](http://www.pingtest.net/result/18686554.png)
![[image loading]](http://www.pingtest.net/result/18686779.png)
There's no Singapore server on pingtest.net, but Kuala Lumpur is pretty darn close.
Edit: I pinged SingNet (major internet service provided in Singapore) and had 341ms average ping.
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See this is going to screw up the Australian community soo bad.
Half the Australians will register for the US server, then the other half will be left on the crappy servers. Whats the chances that blizzard will let people change server? They'll tell you to rebuy the game.
The community will be split and half the people will be stuck on a server they don't wish to be on
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Kuala Lumpur is a bad server to test on, their internet service provider streamyx is crap.
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Blizzard Entertainment into Activision Blizzard (where did Entertainment go?)
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On June 13 2010 10:58 schiznak wrote:I ran a test to see my ping to various locations in south east asia(because I am unsure of where the servers are going to be installed), then compared it to my ping to America, and surprisingly ![[image loading]](http://www.pingtest.net/result/18685833.png) Malaysia ![[image loading]](http://www.pingtest.net/result/18686099.png) Philippines ![[image loading]](http://www.pingtest.net/result/18685954.png) Boston, where the NA servers are located So basically, the one reason that blizzard had to justify segregating us onto this non-english speaking server was the better latency, which turns out to be exactly the opposite, you will end up with a better community and better ping if you play on the US servers. The reason for the pings being ~25% higher when the location is 3x closer is apparently any internet traffic from Australia to Asia first has to go all the way to America and back because there is no direct internet connection. So I advise you, change your battle.net account address to somewhere in America if you want to get the most out of SC2.
What does the jitter mean? Your jitter is certainly higher in the US.
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On June 13 2010 11:09 Fen wrote:See this is going to screw up the Australian community soo bad. Half the Australians will register for the US server, then the other half will be left on the crappy servers. Whats the chances that blizzard will let people change server? They'll tell you to rebuy the game. The community will be split and half the people will be stuck on a server they don't wish to be on
My secret hope is that blizzard realizes that there's no reason for Australians to be on the SEasia servers and moves us all to NA servers.
Or, better yet, allows free movement between all servers for anyone(a man can dream)
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so we can change our address to america and go onto those servers? will most ppl do this? what happens to aus competitions?
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On June 13 2010 11:13 ccdnl wrote:Show nested quote +On June 13 2010 10:58 schiznak wrote:I ran a test to see my ping to various locations in south east asia(because I am unsure of where the servers are going to be installed), then compared it to my ping to America, and surprisingly ![[image loading]](http://www.pingtest.net/result/18685833.png) Malaysia ![[image loading]](http://www.pingtest.net/result/18686099.png) Philippines ![[image loading]](http://www.pingtest.net/result/18685954.png) Boston, where the NA servers are located So basically, the one reason that blizzard had to justify segregating us onto this non-english speaking server was the better latency, which turns out to be exactly the opposite, you will end up with a better community and better ping if you play on the US servers. The reason for the pings being ~25% higher when the location is 3x closer is apparently any internet traffic from Australia to Asia first has to go all the way to America and back because there is no direct internet connection. So I advise you, change your battle.net account address to somewhere in America if you want to get the most out of SC2. What does the jitter mean? Your jitter is certainly higher in the US.
Jitter is basically the difference between the lowest ping and the highest ping, but tyCe tested and he had no jitter, it might just be something specific to my internet at the moment.
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Ping statistics for 203.116.178.1: Packets: Sent = 100, Received = 100, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 218ms, Maximum = 222ms, Average = 219ms
That's using an ADSL1 connection from regional Victoria to Singapore (via Hong Kong according to tracert),
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On June 13 2010 11:16 Reignyo wrote: so we can change our address to america and go onto those servers? will most ppl do this? what happens to aus competitions?
Yeah apparently that is all it takes
I hope most people will do this
they will be hosted on the NA servers *fingers crossed*
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On June 13 2010 11:21 Depops wrote: Ping statistics for 203.116.178.1: Packets: Sent = 100, Received = 100, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 218ms, Maximum = 222ms, Average = 219ms
That's using an ADSL1 connection from regional Victoria to Singapore (via Hong Kong according to tracert), What provider do you use?
I got a 360ms average ping to that IP.
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![[image loading]](http://www.pingtest.net/result/18687128.png)
![[image loading]](http://www.pingtest.net/result/18687190.png)
![[image loading]](http://www.pingtest.net/result/18687227.png)
Pretty clear results, imo. Did the last just to show what I get within my own country. America's got a much lower ping than SEA.
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On June 13 2010 11:26 tyCe wrote: What provider do you use? Internode.
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![[image loading]](http://www.pingtest.net/result/18687286.png)
I'm in Denmark, but considering the difference in Distance i'd say that the routing around that area is the issue and not the location and distance, it's very difficult to tell these things and ultimately you won't know until you try it out at release :o
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blizzard's SEA servers should be in singapore since they've already reported that their SEA region office is opening in Singapore soon. Try to ping singapore instead, either singnet or starhub for better comparison.
btw, according to what i read from singaporean gaming forums, we do have quite a handful of people buying the US version so i guess that SEA servers will be very empty when sc2 goes live.
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You get higher pings to Singapore and Malaysia because you get routed through USA. Whatever or not you will get routed through USA depends on your ISP and also on the destination address. So to a given network in Singapore/Malaysia your ISP may route you through the USA but to other networks you may use the more direct routing. From the AUS ISPs i know that Optus has direct routing to Singapore and the latency from Sydney to Singapore is 100ms, so if the Blizzard server is there and you have direct routing you will have lower latency then on the USA server. If you want to know to know whatever or not you will get routed through the USA you must find out the IP of the server and do a trace.
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Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?
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![[image loading]](http://www.pingtest.net/result/18687627.png)
Average ~205ms to Singapore on that IP given above, but it's really not the point. Now it will end up that certain ISPs will have a good ping around 150-250 and the rest will be 350+ which is exactly what they were trying to avoid on a larger scale on the US server...
EDIT:
![[image loading]](http://www.pingtest.net/result/18687720.png)
Wow make the server in Kuala Lumpur ;D This just highlights how fickle our internet is and proves that it's useless to try and make a move like putting us on the SEA server in an attempt to reduce latency. I get a better ping to Malaysia than anywhere whereas everyone else is 350ms+ it just doesn't work.
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When the game comes out just get the server IP's, run a traceroute, and find out which will give you better latency.
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Is there going to be a west coast server in America?(like in wow and wc3) because if there isn't my ping is actually better to SEA then it is to the east coast of America.
SEA
![[image loading]](http://www.pingtest.net/result/18687539.png)
West coast
![[image loading]](http://www.pingtest.net/result/18687601.png)
East coast
![[image loading]](http://www.pingtest.net/result/18687661.png)
Although the ms is slightly better i don't think the 70ms difference is worth being on a server where more than half the people don't speak the same language as you.
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As long I can get a US account im fine....never want to play on EU ASIA or SEA.
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Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?
Because everyone still needs to connect to the blizzard servers via the internet? Sure the tests may not be 100% accurate, but it still gives you a rough idea.
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On June 13 2010 11:57 Crucius wrote:Show nested quote +Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves? Because everyone still needs to connect to the blizzard servers via the internet? Sure the tests may not be 100% accurate, but it still gives you a rough idea.
Can't know how you will be routed to Blizz servers using pingtests
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Certain providers like internode actually get decent pings to SEA, but the majority of Australian ISPs get significantly better pings to the US. Not really sure why this is.
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On June 13 2010 11:42 Skeyser wrote: Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?
The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping....
But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway,
the US servers are WAY more compatible with Australians than friggin South East Asian ones.....
Half the people who play this game regardless of where they are from will want to play on the US servers..
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We have the massive fibre optic southern cross cable from east Australia to the west side of America which is of a very high quality. Most of our latency comes from hops, that's why tunnels such as LowerPing/BattlePing make so much difference.
There is little reason to be using servers on SEA because the quality of the networks in that area are worse than America's.
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On June 13 2010 12:12 sluggaslamoo wrote: We have the massive fibre optic southern cross cable from east Australia to the west side of America which is of a very high quality. Most of our latency comes from hops, that's why tunnels such as LowerPing/BattlePing make so much difference.
There is little reason to be using servers on SEA because the quality of the networks in that area are worse than America's.
also, this is only sort of related, but apparently the maker of battleping says hes working on a tunneling service that works with UDP SC2 so we have that to look forward to
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On June 13 2010 10:58 schiznak wrote:I ran a test to see my ping to various locations in south east asia(because I am unsure of where the servers are going to be installed), then compared it to my ping to America, and surprisingly ![[image loading]](http://www.pingtest.net/result/18685833.png) Malaysia ![[image loading]](http://www.pingtest.net/result/18686099.png) Philippines ![[image loading]](http://www.pingtest.net/result/18685954.png) Boston, where the NA servers are located So basically, the one reason that blizzard had to justify segregating us onto this non-english speaking server was the better latency, which turns out to be exactly the opposite, you will end up with a better community and better ping if you play on the US servers. The reason for the pings being ~25% higher when the location is 3x closer is apparently any internet traffic from Australia to Asia first has to go all the way to America and back because there is no direct internet connection. So I advise you, change your battle.net account address to somewhere in America if you want to get the most out of SC2.
im also with TPG on a similar plan, fucking blizzard.
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Where were the servers for the first stage of the beta? Because they were fine.
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Best SEA Server
![[image loading]](http://www.pingtest.net/result/18688592.png) Boston (Possible US Server)
![[image loading]](http://www.pingtest.net/result/18688672.png) Los angeles (Possible US Server, where beta was hosted afaik)
![[image loading]](http://www.pingtest.net/result/18688700.png) Local
![[image loading]](http://www.pingtest.net/result/18688733.png)
Pings to singnet.com return: Minimum = 192ms, Maximum = 193ms, Average = 192ms
The singnet.com pings are reasonable, but not ideal nor better then a west coast server, and definitely not worth the split in community and language barriers.
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Seems to me the SEA servers are going to be very empty, Lots of people from Singapore are going to connect to USA and same with Australia.
This whole situation is just a joke.
I have quite a few RL freinds who are going to get SC2 but arent following most of this and will unknowingly lock themselves into the SEA server. I wont be able to play with them if i'm locked into the US servers. Its really frustrating when the vast majority do not want what Blizzard is offering us.
Maybe when they see that the servers in SEA are hardly being used they might get the hint. But as i said earlier a lot of people will sign up to SEA unknowingly so GG blizz at this horrible decision.
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On June 13 2010 12:17 Ebonikizzle wrote: Where were the servers for the first stage of the beta? Because they were fine.
Correction: They were fine with lowerping...but im happy to pay a whopping $8 a month for lowerping.
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On June 13 2010 12:08 Kegs.aus wrote:Show nested quote +On June 13 2010 11:42 Skeyser wrote: Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves? The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping.... But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway, the US servers are WAY more compatible with Australians than friggin South East Asian ones..... Half the people who play this game regardless of where they are from will want to play on the US servers..
Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location.
Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get.
EDIT:
![[image loading]](http://www.pingtest.net/result/18688976.png)
I live in Singapore and this is the ping to the Kuala Lumpur server... Obviously not very accurate to judge latency to Singapore using a KL server.
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putting all this technical stuff aside,will you aussies change your address to get onto the us servers?
I persoanlly would much rather be on the US to ladder and such, but the problem is all my rl friends who arent serious gamers at all would be on the SEA servers. I know a few ppl will go to us server, but i think its prolly safe to say the vast majority will just play where blizzard puts them.
How will this affect australian competitions? Will this be the end of them if a fair few of the good players are on US, but the majority of players are on SEA?
This really sucks for the australian community =\
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On June 13 2010 12:20 Onlinejaguar wrote: Seems to me the SEA servers are going to be very empty, Lots of people from Singapore are going to connect to USA and same with Australia.
This whole situation is just a joke.
I have quite a few RL freinds who are going to get SC2 but arent following most of this and will unknowingly lock themselves into the SEA server. I wont be able to play with them if i'm locked into the US servers. Its really frustrating when the vast majority do not want what Blizzard is offering us.
Yep, basically this.
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On June 13 2010 12:21 Vinnesta wrote:Show nested quote +On June 13 2010 12:08 Kegs.aus wrote:On June 13 2010 11:42 Skeyser wrote: Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves? The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping.... But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway, the US servers are WAY more compatible with Australians than friggin South East Asian ones..... Half the people who play this game regardless of where they are from will want to play on the US servers.. Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location. Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get.
All ISPs do that, the problem is the quality of the network before and afterwards. Generally networks will be optimised to go to America because tbh since when has Australian wanted to surf on a Singaporean website. The other thing, as i stated before, is the quality of the networks in America are much better than in SEA.
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Because you are avoiding all the hops between melbourne (or another city) to sydney, and the end-point of the Southern Cross Cable to the actual server.
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I don't think pinging Mandaue City was a good idea.
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I'm going to go wherever my EB pre-order takes me .
After that if the majority of the tournaments are on the US server, or there are a lot of US tournaments that are playable (timezone etc), ill probably just buy the game again, but i can see this getting very expensive with 2 expansions planned T-T.
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On June 13 2010 12:21 Vinnesta wrote:Show nested quote +On June 13 2010 12:08 Kegs.aus wrote:On June 13 2010 11:42 Skeyser wrote: Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves? The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping.... But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway, the US servers are WAY more compatible with Australians than friggin South East Asian ones..... Half the people who play this game regardless of where they are from will want to play on the US servers.. Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location. Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get.
Personally speaking, i was in a Singaporean WoW guild for a while, and while most of them could speak english competently as a second language, guild chat was mostly in malaysian and i could always feel a communication barrier when talking to anyone. (As a side note a few of my former guildies thought all white people smell awful )
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On June 13 2010 12:26 sluggaslamoo wrote: Because you are avoiding all the hops between melbourne (or another city) to sydney, and the end-point of the Southern Cross Cable to the actual server.
Do you understand that the latency from Melbourne to Sydney is 4ms and from Los Angeles to the Blizzard server in L.A will be 0-1ms?
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I hate what blizzard did here..
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i think ur missing the point WHY we were moved to the SE asia server. they think the additional amount of people on the US server from Oceania will lag up the US servers too much for the US players. as an australian i'm not happy about this reason either, but this is what blizzard said...
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I'm sorry but pinging a few asian sites to american sites over 1(tpg) internet connection concludes crap.
Every isp uses different international transit and amount of bandwidth, as well as the fact we don't know blizzard are actually hosting the servers. I can tell you all ISP's have alot better links to the US then they do to Asia.
Only time can tell what the latency will be like.
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This is really one of the issues I have right now. I think my ISP connection works better with US rather than MY, SG and especially China (when I play at garena oh God, connection literally sucks ass).
Now if only I can connect to Koreans that would be much better except I'll be in the Bronze league in that server lolz
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You poor Australians, being torn apart with this SEA/US thing. We'll as an American, we welcome you to our servers with warm hearts and big hugs :D...we love you down under.
Just kidding, we just love your kangaroos and girls. You are still welcome though.
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Simply PINGING any server in SEA isnt very acurate.
For example if you ping a SG website you will probably get a ping of 200-300, however if you join a singaporean VENT SERVER i can get a ms of 100-150
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On June 13 2010 12:40 Licmyobelisk wrote: This is really one of the issues I have right now. I think my ISP connection works better with US rather than MY, SG and especially China (when I play at garena oh God, connection literally sucks ass).
Now if only I can connect to Koreans that would be much better except I'll be in the Bronze league in that server lolz I always play with the Malaysians/Singaporeans with very good ping. I think Chinese internet is just bad.
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I have a better plan! IM A PLAY ON THE UK SERVER!!! -.-''
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On June 13 2010 12:28 schiznak wrote:Show nested quote +On June 13 2010 12:21 Vinnesta wrote:On June 13 2010 12:08 Kegs.aus wrote:On June 13 2010 11:42 Skeyser wrote: Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves? The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping.... But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway, the US servers are WAY more compatible with Australians than friggin South East Asian ones..... Half the people who play this game regardless of where they are from will want to play on the US servers.. Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location. Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get. Personally speaking, i was in a Singaporean WoW guild for a while, and while most of them could speak english competently as a second language, guild chat was mostly in malaysian and i could always feel a communication barrier when talking to anyone. (As a side note a few of my former guildies thought all white people smell awful  )
what language do singaporeans speak? cantonese or mandarin o.O? and i am sure it is so slang so aussies must be able to understand some what... like xiao la xD
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On June 13 2010 12:43 lolaloc wrote:Show nested quote +On June 13 2010 12:40 Licmyobelisk wrote: This is really one of the issues I have right now. I think my ISP connection works better with US rather than MY, SG and especially China (when I play at garena oh God, connection literally sucks ass).
Now if only I can connect to Koreans that would be much better except I'll be in the Bronze league in that server lolz I always play with the Malaysians/Singaporeans with very good ping. I think Chinese internet is just bad.
<3 you brotha :D
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On June 13 2010 12:44 backtoback wrote:Show nested quote +On June 13 2010 12:28 schiznak wrote:On June 13 2010 12:21 Vinnesta wrote:On June 13 2010 12:08 Kegs.aus wrote:On June 13 2010 11:42 Skeyser wrote: Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves? The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping.... But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway, the US servers are WAY more compatible with Australians than friggin South East Asian ones..... Half the people who play this game regardless of where they are from will want to play on the US servers.. Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location. Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get. Personally speaking, i was in a Singaporean WoW guild for a while, and while most of them could speak english competently as a second language, guild chat was mostly in malaysian and i could always feel a communication barrier when talking to anyone. (As a side note a few of my former guildies thought all white people smell awful  ) what language do singaporeans speak? cantonese or mandarin o.O? and i am sure it is so slang so aussies must be able to understand some what... like xiao la xD
LOL yeah some singaporeans speak in slang but its still understandable. but anyways pretty much everyone in singapore speaks in english. i'm probably going to get the US version anyway even though I live in singapore because 90% of the people in SEA are probably non-english speakers
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On June 13 2010 12:44 backtoback wrote:Show nested quote +On June 13 2010 12:28 schiznak wrote:On June 13 2010 12:21 Vinnesta wrote:On June 13 2010 12:08 Kegs.aus wrote:On June 13 2010 11:42 Skeyser wrote: Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves? The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping.... But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway, the US servers are WAY more compatible with Australians than friggin South East Asian ones..... Half the people who play this game regardless of where they are from will want to play on the US servers.. Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location. Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get. Personally speaking, i was in a Singaporean WoW guild for a while, and while most of them could speak english competently as a second language, guild chat was mostly in malaysian and i could always feel a communication barrier when talking to anyone. (As a side note a few of my former guildies thought all white people smell awful  ) what language do singaporeans speak? cantonese or mandarin o.O? and i am sure it is so slang so aussies must be able to understand some what... like xiao la xD
Singaporeans speak English, Mandarin, Malay, Tamil, Cantonese, Hokkien, Teochew, etc. Mix them all and its called Singlish (Singapore English)! While it may be difficult following conversations of a group of Singaporeans, we have no problem understanding you or being understood, when necessary
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You people will see a lot of "putang ina mo" from the Filipinos LOL!
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On June 13 2010 11:35 DJhozy wrote: btw, according to what i read from singaporean gaming forums, we do have quite a handful of people buying the US version so i guess that SEA servers will be very empty when sc2 goes live.
Heh this is true lol, it's going to be annoying having some of my friends who don't know better locking themselves in the SEA servers.
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Hahaha maybe they just hate ausies? This should really be adressed.
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On June 13 2010 12:53 Vinnesta wrote:Show nested quote +On June 13 2010 12:44 backtoback wrote:On June 13 2010 12:28 schiznak wrote:On June 13 2010 12:21 Vinnesta wrote:On June 13 2010 12:08 Kegs.aus wrote:On June 13 2010 11:42 Skeyser wrote: Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves? The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping.... But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway, the US servers are WAY more compatible with Australians than friggin South East Asian ones..... Half the people who play this game regardless of where they are from will want to play on the US servers.. Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location. Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get. Personally speaking, i was in a Singaporean WoW guild for a while, and while most of them could speak english competently as a second language, guild chat was mostly in malaysian and i could always feel a communication barrier when talking to anyone. (As a side note a few of my former guildies thought all white people smell awful  ) what language do singaporeans speak? cantonese or mandarin o.O? and i am sure it is so slang so aussies must be able to understand some what... like xiao la xD Singaporeans speak Hokkien. Sounds delicious
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I think we all should play on the same server :< find one that is the best for all of us, and just play there. I know there will be lag for a lot of people, buy having this split in the community is so bad for ESPORTS.
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I live in Vietnam but i"ll play on NA servers if my ping isn't so bad :D
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Try to ping some of these web sites, these are some of the main hosting companies in SG/MY, some of them should give you decent pings. + Show Spoiler +
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I personally believe that region locking is fine provided we do have enough gamer population in each of the gateways.
The US gateway in bnetV1.0 tends to be overpopulated and I guess blizzard is just trying to find the easiest solution to solve this problem.
However, I still feel that battleV2.0 will be great if there isn't any region locking but new functions to improve latency problems like ping filters, country filters etc etc. The hosts of game room decides on these settings to filter out laggy gamers. <----- I'm referring to custom games.
As for ladder matches, region locking might be useful. Maybe?
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At least peak hour will be during prime time for us. There's your silver lining if you're looking for one.
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On June 13 2010 12:29 Manaldski wrote:Show nested quote +On June 13 2010 12:26 sluggaslamoo wrote: Because you are avoiding all the hops between melbourne (or another city) to sydney, and the end-point of the Southern Cross Cable to the actual server. Do you understand that the latency from Melbourne to Sydney is 4ms and from Los Angeles to the Blizzard server in L.A will be 0-1ms?
Oh gosh, you are so wrong, where do you source your info from?
![[image loading]](http://www.speedtest.net/result/845690761.png)
Add about 20ms to get to the start of the cable, and about 20ms from the end point to get to the actual server.
150 + 60 + 20 + 20 = 250. Which is about what the guy I was replying to suggested.
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On June 13 2010 12:29 Manaldski wrote:Show nested quote +On June 13 2010 12:26 sluggaslamoo wrote: Because you are avoiding all the hops between melbourne (or another city) to sydney, and the end-point of the Southern Cross Cable to the actual server. Do you understand that the latency from Melbourne to Sydney is 4ms and from Los Angeles to the Blizzard server in L.A will be 0-1ms?
LOL @ this guy?
4ms?.... You get 10ms on LANs...
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On June 13 2010 14:01 fearus wrote:Show nested quote +On June 13 2010 12:29 Manaldski wrote:On June 13 2010 12:26 sluggaslamoo wrote: Because you are avoiding all the hops between melbourne (or another city) to sydney, and the end-point of the Southern Cross Cable to the actual server. Do you understand that the latency from Melbourne to Sydney is 4ms and from Los Angeles to the Blizzard server in L.A will be 0-1ms? LOL @ this guy? 4ms?.... You get 10ms on LANs... Speed of light: 300000km/s = 300000m/ms = I don't think it's because of the distance lol
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The whole over-crowding thing doesn't add-up either. Think about it, the time Australians will be on will be around the time when the USA-ians will be asleep, hell its even more efficient to do it this way.
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On June 13 2010 14:18 sluggaslamoo wrote: The whole over-crowding thing doesn't add-up either. Think about it, the time Australians will be on will be around the time when the USA-ians will be asleep, hell its even more efficient to do it this way. But if they do it that way, how are they going to charge for server movement fees after the game is out for a while and most of the australians are trapped and want to move?
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On June 13 2010 14:18 sluggaslamoo wrote: The whole over-crowding thing doesn't add-up either. Think about it, the time Australians will be on will be around the time when the USA-ians will be asleep, hell its even more efficient to do it this way.
That is not necessarily true. For me currently in the Eastern United States it is 1:22 AM. This means that it will be 10:22 PM in the Western United States. Aaaand according to my handy dandy cell phone world clock application it is currently 3:22 PM in Sydney Australia. There's definitely a chance of an overlap.
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You are kind of right, but most of the online games I've played this overlap only lasted about an hour. If you think about it 3:22 is about the time kids finish school, at the same time in America I would say not many people would stay up past 10:30. So lets say kids start playing at about 4pm, for the West coast that will be about 11:00pm, and on the East coast which the server is located, it is 2:00am.
This is much more efficient than having 80% load during peak and about 10% at off-peak. You could balance this out by having 85% and 30% (rough example). You could then scale down the servers at SEA, and invest more money into where it is needed most, the US servers.
On June 13 2010 14:23 Two_DoWn wrote:Show nested quote +On June 13 2010 14:18 sluggaslamoo wrote: The whole over-crowding thing doesn't add-up either. Think about it, the time Australians will be on will be around the time when the USA-ians will be asleep, hell its even more efficient to do it this way. But if they do it that way, how are they going to charge for server movement fees after the game is out for a while and most of the australians are trapped and want to move?
Sorry, not sure what you mean by this.
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On June 13 2010 12:26 sluggaslamoo wrote:Oh gosh, you are so wrong, where do you source your info from? ![[image loading]](http://www.speedtest.net/result/845690761.png) Add about 20ms to get to the start of the cable, and about 20ms from the end point to get to the actual server. 150 + 60 + 20 + 20 = 250. Which is about what the guy I was replying to suggested.
My bad , the latency between Melbourne and Sydney is 12ms not 4ms, misread the value. You can check that here:
http://www.telstra.net/cgi-bin/trace
The LG server is in Melbourne, trace some US site and it will go through Sydney, you can see that by the DNS. Your speed test shows 60ms because you probably have DSL and high latency to your ISP local DSLAM-station , i have seen people from AUS with like 40ms, on avarage is about 20ms. Still the latency from Perth to Sydney is 56ms (44ms from Perth to Melbourne + 12ms from Melbourne to Sydney). The link i gave that shows the Sydney-L.A latency includes all the the things you are talking about, and keep in mind that the cable could terminate in San Jose or Palo Alto. And the latency from Sydney to the start of the cable and from the end of the cable to L.A. is less then 20ms, 20ms through fiber are about 2000km. Go do a trace from the Perth node to the Blizzard US server and you will see for yourself:
http://looking-glass.iinet.net.au/lg/
Pinging US Battle.net from there gives: 168ms from Sydney and 228ms from Perth.
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On June 13 2010 14:33 sluggaslamoo wrote:You are kind of right, but most of the online games I've played this overlap only lasted about an hour. If you think about it 3:22 is about the time kids finish school, at the same time in America I would say not many people would stay up past 10:30. So lets say kids start playing at about 4pm, for the West coast that will be about 11:00pm, and on the East coast which the server is located, it is 2:00am. This is much more efficient than having 80% load during peak and about 10% at off-peak. You could balance this out by having 85% and 30% (rough example). You could then scale down the servers at SEA, and invest more money into where it is needed most, the US servers. Show nested quote +On June 13 2010 14:23 Two_DoWn wrote:On June 13 2010 14:18 sluggaslamoo wrote: The whole over-crowding thing doesn't add-up either. Think about it, the time Australians will be on will be around the time when the USA-ians will be asleep, hell its even more efficient to do it this way. But if they do it that way, how are they going to charge for server movement fees after the game is out for a while and most of the australians are trapped and want to move? Sorry, not sure what you mean by this.
I get what you're saying, but as a college student I'll tell you that on days I have class either off or have class later in the day, I definitely stay up past 10:30. Of course I'm on the East Coast so the overlap from our side of the country won't be as bad as the west, but yeah I agree with you in the sense that you could invest more into one server than another and I would love to have the Australians join us in the US server (one of us.... one of us..... one of us....)
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From Perth
Singapore
![[image loading]](http://www.speedtest.net/result/845715126.png) Boston
![[image loading]](http://www.speedtest.net/result/845715773.png) LA,, I assume this is where US west is located?
![[image loading]](http://www.speedtest.net/result/845716317.png) San Francisco
![[image loading]](http://www.speedtest.net/result/845718120.png)
My isp seems to be supporting blizz on this one.
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On June 13 2010 14:18 sluggaslamoo wrote: The whole over-crowding thing doesn't add-up either. Think about it, the time Australians will be on will be around the time when the USA-ians will be asleep, hell its even more efficient to do it this way. We do have people all over the world outside the USA connecting to the US gateway, not just australians. There are bound to be certain periods where over-crowding happens. I'm just guessing. We will never know unless we can get to see statistics & graph reports for the bandwidth usage in the US gateway.
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So is it confirmed that we have to change our address to somewhere in the USA? I was under the impression that we had to create an American battle.net account or use an already existing one. (Like the one my previous WoW account is tied to).
I assumed it was going to function like the US / EU difference does now, with a new SEA battle.net site to log into.
I might be confusing how this all works, if I screw up my initial copy I have from pre-order at EB. I will bite the bullet and buy a digital copy. Which I again I just think they are offering.
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On June 13 2010 11:29 Depops wrote:Internode.
Internode are pretty much the only Aus ISP that gets good ping to SEA i recently had to change to Optus and my ping to SEA almost doubled
is this change to the SEA servers 100%? it would be extremely stupid of them to make such a change with out doing there homework every one i know gets 400+ to SEA and only 250 US
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On June 13 2010 14:52 Acies wrote:From Perth Singapore ![[image loading]](http://www.speedtest.net/result/845715126.png) Boston ![[image loading]](http://www.speedtest.net/result/845715773.png) LA,, I assume this is where US west is located? ![[image loading]](http://www.speedtest.net/result/845716317.png) San Francisco ![[image loading]](http://www.speedtest.net/result/845718120.png) My isp seems to be supporting blizz on this one.
Your in WA thats 2723 kilometers further away from the US then the rest of us and your also closer the SEA and yet your ping to the US is with in 50 of SEA
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I get 272 latency to Boston and 273 to Singapore... Same ping, bad english... Fuck blizzard piss me off some times...
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On June 13 2010 15:30 Oowba wrote:Show nested quote +On June 13 2010 14:52 Acies wrote:From Perth Singapore ![[image loading]](http://www.speedtest.net/result/845715126.png) Boston ![[image loading]](http://www.speedtest.net/result/845715773.png) LA,, I assume this is where US west is located? ![[image loading]](http://www.speedtest.net/result/845716317.png) San Francisco ![[image loading]](http://www.speedtest.net/result/845718120.png) My isp seems to be supporting blizz on this one. Your in WA thats 2723 kilometers further away from the US then the rest of us and your also closer the SEA and yet your ping to the US is with in 50 of SEA
WA internet gets routed through Sydney so I don't see the distance factor playing in at all. Also 50ms is very significant when gaming.
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Where is Europe's server?
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On June 13 2010 15:59 Solitude wrote: Where is Europe's server? France
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![[image loading]](http://i49.tinypic.com/24pl2e1.png)
Pings to 2 SG/MY hosting companies from Perth.
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C:\Documents and Settings\sudo>tracert www.qala.com.sg
Tracing route to www.qala.com.sg [210.193.3.9] over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms 1-1-190-190.cab.prima.net.ar [190.190.1.1] 2 14 ms 14 ms 14 ms nexthop.vic.iinet.net.au [203.55.229.88] 3 14 ms 14 ms 14 ms gi1-6.mel-pipe-bdr1.iinet.net.au [203.215.6.56]
4 25 ms 25 ms 26 ms gi1-0-5.syd-ult-core1.iinet.net.au [203.215.20.1 02] 5 25 ms 25 ms 25 ms te13-0-0.syd-mas-core1.iinet.net.au [203.215.20. 149] 6 25 ms 25 ms 26 ms 34023.sydp06.cu.reach.com [134.159.160.57] 7 179 ms 178 ms 179 ms i-10-0-0.wil-core02.bx.reach.com [202.84.140.102 ] 8 176 ms 176 ms 175 ms i-1-1.tlot03.bi.reach.com [202.84.251.234] 9 178 ms 177 ms 177 ms pacnet.com.any2ix.coresite.com [206.223.143.138]
10 213 ms 213 ms 214 ms gi6-0-0.cr1.nrt1.asianetcom.net [202.147.61.166]
11 271 ms 271 ms 271 ms po13-0.gw2.sin1.asianetcom.net [202.147.32.89] 12 268 ms 269 ms 268 ms M1C-0001.gw2.sin1.asianetcom.net [203.192.169.20 6] 13 247 ms 246 ms 247 ms ge-cr01-sng-qala.com.sg [203.211.159.20] 14 249 ms 247 ms 247 ms ge-csw-v21.alpha012.qala.com.sg [203.211.159.34]
15 246 ms 246 ms 247 ms bb3una9.qala.com.sg [210.193.3.9]
Trace complete.
Are you sure you are actually going via Sydney? You might be taking copper via Darwin or something. Otherwise there is no way Perth -> Singapore is faster than Mel -> Singapore.
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California server welcome the aussies! and the kiwis!
mates! XD
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On June 13 2010 16:19 sluggaslamoo wrote:
Are you sure you are actually going via Sydney? You might be taking copper via Darwin or something. Otherwise there is no way Perth -> Singapore is faster than Mel -> Singapore.
No, the route goes direct from Perth to Singapore, there is a cable system connecting Perth to MY/SG, here are the cable systems:
+ Show Spoiler +
Seems like traffic from the East Coast is getting routed through the long east cable system and not through Perth with resulting pings about the same as to L.A.
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On June 13 2010 16:33 Manaldski wrote:Show nested quote +On June 13 2010 16:19 sluggaslamoo wrote:
Are you sure you are actually going via Sydney? You might be taking copper via Darwin or something. Otherwise there is no way Perth -> Singapore is faster than Mel -> Singapore.
No, the route goes direct from Perth to Singapore, there is a cable system connecting Perth to MY/SG, here are the cable systems: + Show Spoiler +Seems like traffic from the East Coast is getting routed through the long east cable system and not through Perth with resulting pings about the same as to L.A.
I stand corrected.
Although your map is only of international routing. Would be usefull to see a domestic map and get some info on which isps are routing long ways and which are taking the shortcuts.
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Okay now here is Blackrock PvP Server LA.
C:\Documents and Settings\sudo>tracert 12.129.225.21
Tracing route to 12-129-225-21.attens.net [12.129.225.21] over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms 1-1-190-190.cab.prima.net.ar [190.190.1.1] 2 14 ms 14 ms 14 ms nexthop.vic.iinet.net.au [203.55.229.88] 3 14 ms 14 ms 14 ms gi1-5.mel-pipe-bdr2.iinet.net.au [203.215.6.52]
4 27 ms 27 ms 28 ms gi15-1-4.syd-mas-core1.iinet.net.au [203.215.20. 76] 5 29 ms 28 ms 28 ms te13-1-0.syd-ult-core1.iinet.net.au [203.215.20. 148] 6 29 ms 29 ms 29 ms ten-0-1-0.bdr02.syd01.nsw.VOCUS.net.au [114.31.1 93.237] 7 206 ms 207 ms 206 ms ge-0-2-4-134.cor02.syd03.nsw.VOCUS.net.au [114.3 1.192.74] 8 207 ms 206 ms 206 ms ge-0-0-0-136.bdr01.sjc02.ca.VOCUS.net.au [114.31 .192.77] 9 208 ms 207 ms 208 ms 12.126.40.41 10 218 ms 218 ms 217 ms cr1.sffca.ip.att.net [12.122.137.58] 11 215 ms 215 ms 214 ms cr1.la2ca.ip.att.net [12.122.3.122] 12 216 ms 216 ms 217 ms cr83.la2ca.ip.att.net [12.123.30.109] 13 217 ms 217 ms 217 ms gar5.la2ca.ip.att.net [12.122.128.25] 14 214 ms 214 ms 215 ms 12.122.255.74 15 218 ms 217 ms 217 ms mdf001c7613r0003-gig-10-1.lax1.attens.net [12.12 9.193.242] (This is supposed to be the last stop)
When doing a traceroute to servers in Los Angeles, the last hop should be one of the following:
* 12.129.193.242 * 12.129.193.246
Singapore: 247ms Blackrock (WoW PvP) Los Angeles:217ms (+- 1).
That's about 30ms faster to the Blizzard server which is what you would expect, in fact the total latency is 3ms off what I predicted, and 11ms from the end of the cable to the actual server which is 9ms out of my prediction. 
The problem has nothing to do with the distance, it is the quality of the network, which is what I said earlier.
EDIT:
On June 13 2010 16:33 Manaldski wrote:Show nested quote +On June 13 2010 16:19 sluggaslamoo wrote:
Are you sure you are actually going via Sydney? You might be taking copper via Darwin or something. Otherwise there is no way Perth -> Singapore is faster than Mel -> Singapore.
No, the route goes direct from Perth to Singapore, there is a cable system connecting Perth to MY/SG, here are the cable systems: + Show Spoiler +Seems like traffic from the East Coast is getting routed through the long east cable system and not through Perth with resulting pings about the same as to L.A.
Where is the cable from perth to singapore? I don't see it.  EDIT: Found it, its the little white line that is almost impossible to see.
Also it would be a lot faster to go via the long east cable system than go via Perth
Here is the southern cross cable. This is the cable that is used to go to LA.
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Argh, I just simply can't express my anger through words. I don't care for a 50ms difference in ping if the people speak English.
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Firstly KL is not Singapore.
Also I'm very happy there is going to be a SEA server, playing with pings like I used to get in WoW and War3 would make me sad. Region locking is just plain greedy and unfair by Blizzard, but I don't think it will really affect me.
Heck, who wants to play with americans over asians anyway?
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doesn anyone have the ip adresses for the different servers ? espaccialy europe and na
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On June 13 2010 16:44 sluggaslamoo wrote:
The problem has nothing to do with the distance, it is the quality of the network, which is what I said earlier.
Also it would be a lot faster to go via the long east cable system than go via Perth
No, the network quality is fine, your routing is bad, which has nothing to do with the network quality. Try any of these and see if you can get better results: + Show Spoiler +
I tested the pings from a few AUS ISPs and its about 150ms from Sydney to Singapore via the long cable systems (which is with 10-15ms lower then to L.A.) , also from Sydney to Singapore via Melbourne->Adelaide->Perth is 100ms, which will give you about 88ms ping from Melbourne to Perth (since Syd->Melb is 12ms) which compared to 168ms to L.A. is almost half the latency. About which ISPs route via Perth, well some do some destinations and some do other destinations and some dont do any, you have to test it. But Optus (which is owned by SingTel, the Singapore Telecom) and AARNet (the university network) routed all of the above destinations via Perth. Go to AARNet's web site and test it for yourself: http://lg.aarnet.edu.au/cgi-bin/lg telnet://route-views.optus.net.au/ <--- Optus Route Server Of course this doesnt mean you will get routed to through the same paths as shown on their route server.
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I can just see this not ending well
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I'll just be playing on the SEA servers , not the USA ones it's tough enough to get my friends to play SC2 without also needing to explain to them they need to buy the USA copy of the game or whatever.
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Just another reason to move to hacked/private/pvpgn-esque b.net 2.0 servers when they become available.
Aus-1 (and later BoredAussies) was made for a reason.
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So does anyone know for sure that alls you will need to do is change the address on your battle.net account or am i going to need to cancel my pre order and get a CDkey shipped from the states?
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![[image loading]](http://www.speedtest.net/result/845845928.png)
![[image loading]](http://www.speedtest.net/result/845847174.png)
![[image loading]](http://www.speedtest.net/result/845850446.png)
i should be worried i think.
im in syd less than 600m from my exchange as well
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Is anyone getting significantly worse pings to Singapore than USA on an isp other than TPG? Maybe you guys should be taking this issue to your ISP rather than blizzard unless another isp pings as poorly there.
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no matter how good the ping will be, i would never play on a server where all the games names are ??? and all the people that you are faced up against have the name ??????? ????? The whole idea is just retarded -_-
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On June 13 2010 11:12 nitdkim wrote: Blizzard Entertainment into Activision Blizzard (where did Entertainment go?)
because activision want to "take all fun out of creating videogames" (quote)
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when you get the game can you not choose to play on US server?
i thought that you could choose to play on whichever server you want, but you can't change once the decision is made.. is this not the case?
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On June 13 2010 20:10 tarsier wrote: when you get the game can you not choose to play on US server?
i thought that you could choose to play on whichever server you want, but you can't change once the decision is made.. is this not the case?
sadly, nope. if you buy EU version you're tied to europe server and etc
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I'm from singapore and I really doubt anyone here would vouch for the reliability or quality of internet service here.
It's mostly horrible.
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On June 13 2010 20:24 thesideshow wrote: I'm from singapore and I really doubt anyone here would vouch for the reliability or quality of internet service here.
It's mostly horrible.
Yes, singapore's broadband is really bad.
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