• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:12
CEST 16:12
KST 23:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202537Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder9EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced53BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10
StarCraft 2
General
The GOAT ranking of GOAT rankings Interview with Chris "ChanmanV" Chan Serral wins EWC 2025 Tournament Spotlight: FEL Cracow 2025 Classic: "It's a thick wall to break through to become world champ"
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch FEL Cracov 2025 (July 27) - $10,000 live event
Strategy
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
Which top zerg/toss will fail in qualifiers? Google Play ASL (Season 20) Announced Nobody gona talk about this year crazy qualifiers? BW General Discussion Scmdraft 2 - 0.9.0 Preview
Tourneys
[ASL20] Online Qualifiers Day 2 [ASL20] Online Qualifiers Day 1 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
[G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
9/11 Anniversary Possible Al Qaeda Attack on 9/11 US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 716 users

To all Australians who plan on buying SC2

Forum Index > SC2 General
Post a Reply
Normal
schiznak
Profile Joined October 2009
Australia258 Posts
June 13 2010 01:58 GMT
#1
I ran a test to see my ping to various locations in south east asia(because I am unsure of where the servers are going to be installed), then compared it to my ping to America, and surprisingly

[image loading]
Malaysia

[image loading]
Philippines

[image loading]
Boston, where the NA servers are located


So basically, the one reason that blizzard had to justify segregating us onto this non-english speaking server was the better latency, which turns out to be exactly the opposite, you will end up with a better community and better ping if you play on the US servers.

The reason for the pings being ~25% higher when the location is 3x closer is apparently any internet traffic from Australia to Asia first has to go all the way to America and back because there is no direct internet connection.

So I advise you, change your battle.net account address to somewhere in America if you want to get the most out of SC2.
"That's very e-sports of you to have the camera focused on the people instead of the game" -ultradavid
LetMeLiveABit
Profile Joined May 2010
Malaysia20 Posts
Last Edited: 2010-06-13 02:04:05
June 13 2010 02:03 GMT
#2
You need to test Singapore. IAH SEA is there. Hellgate SEA servers were there. It's easily assumed that Bnet SEA will be there.
LetMeLiveABit
Turbo.Tactics
Profile Joined April 2010
Germany675 Posts
June 13 2010 02:07 GMT
#3
I'm playing on EU from Shanghai and my ping is better then on the korean server...
Zerg - because Browders sons hate 'em
tyCe
Profile Joined March 2010
Australia2542 Posts
Last Edited: 2010-06-13 02:23:34
June 13 2010 02:07 GMT
#4
[image loading]

[image loading]

[image loading]

There's no Singapore server on pingtest.net, but Kuala Lumpur is pretty darn close.

Edit: I pinged SingNet (major internet service provided in Singapore) and had 341ms average ping.
Betrayed by EG.BuK
Fen
Profile Blog Joined June 2006
Australia1848 Posts
June 13 2010 02:09 GMT
#5
See this is going to screw up the Australian community soo bad.

Half the Australians will register for the US server, then the other half will be left on the crappy servers. Whats the chances that blizzard will let people change server? They'll tell you to rebuy the game.

The community will be split and half the people will be stuck on a server they don't wish to be on
potatomash3r
Profile Joined April 2010
Australia417 Posts
June 13 2010 02:12 GMT
#6
Kuala Lumpur is a bad server to test on, their internet service provider streamyx is crap.
Part of being mature is to accept your loss.
nitdkim
Profile Blog Joined March 2010
1264 Posts
June 13 2010 02:12 GMT
#7
Blizzard Entertainment into Activision Blizzard (where did Entertainment go?)
PM me if you want random korean images translated.
ccdnl
Profile Joined April 2010
United States611 Posts
June 13 2010 02:13 GMT
#8
On June 13 2010 10:58 schiznak wrote:
I ran a test to see my ping to various locations in south east asia(because I am unsure of where the servers are going to be installed), then compared it to my ping to America, and surprisingly

[image loading]
Malaysia

[image loading]
Philippines

[image loading]
Boston, where the NA servers are located


So basically, the one reason that blizzard had to justify segregating us onto this non-english speaking server was the better latency, which turns out to be exactly the opposite, you will end up with a better community and better ping if you play on the US servers.

The reason for the pings being ~25% higher when the location is 3x closer is apparently any internet traffic from Australia to Asia first has to go all the way to America and back because there is no direct internet connection.

So I advise you, change your battle.net account address to somewhere in America if you want to get the most out of SC2.


What does the jitter mean? Your jitter is certainly higher in the US.
civil cervixes || Kang Min Fan || I like TLO, TLO= German, I like Germans..?
schiznak
Profile Joined October 2009
Australia258 Posts
June 13 2010 02:14 GMT
#9
On June 13 2010 11:09 Fen wrote:
See this is going to screw up the Australian community soo bad.

Half the Australians will register for the US server, then the other half will be left on the crappy servers. Whats the chances that blizzard will let people change server? They'll tell you to rebuy the game.

The community will be split and half the people will be stuck on a server they don't wish to be on



My secret hope is that blizzard realizes that there's no reason for Australians to be on the SEasia servers and moves us all to NA servers.

Or, better yet, allows free movement between all servers for anyone(a man can dream)
"That's very e-sports of you to have the camera focused on the people instead of the game" -ultradavid
Harpwn
Profile Blog Joined April 2010
Australia253 Posts
June 13 2010 02:16 GMT
#10
so we can change our address to america and go onto those servers? will most ppl do this? what happens to aus competitions?
schiznak
Profile Joined October 2009
Australia258 Posts
June 13 2010 02:17 GMT
#11
On June 13 2010 11:13 ccdnl wrote:
Show nested quote +
On June 13 2010 10:58 schiznak wrote:
I ran a test to see my ping to various locations in south east asia(because I am unsure of where the servers are going to be installed), then compared it to my ping to America, and surprisingly

[image loading]
Malaysia

[image loading]
Philippines

[image loading]
Boston, where the NA servers are located


So basically, the one reason that blizzard had to justify segregating us onto this non-english speaking server was the better latency, which turns out to be exactly the opposite, you will end up with a better community and better ping if you play on the US servers.

The reason for the pings being ~25% higher when the location is 3x closer is apparently any internet traffic from Australia to Asia first has to go all the way to America and back because there is no direct internet connection.

So I advise you, change your battle.net account address to somewhere in America if you want to get the most out of SC2.



What does the jitter mean? Your jitter is certainly higher in the US.



Jitter is basically the difference between the lowest ping and the highest ping, but tyCe tested and he had no jitter, it might just be something specific to my internet at the moment.
"That's very e-sports of you to have the camera focused on the people instead of the game" -ultradavid
Depops
Profile Blog Joined June 2004
Australia101 Posts
June 13 2010 02:21 GMT
#12
Ping statistics for 203.116.178.1:
Packets: Sent = 100, Received = 100, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 218ms, Maximum = 222ms, Average = 219ms

That's using an ADSL1 connection from regional Victoria to Singapore (via Hong Kong according to tracert),
schiznak
Profile Joined October 2009
Australia258 Posts
June 13 2010 02:25 GMT
#13
On June 13 2010 11:16 Reignyo wrote:
so we can change our address to america and go onto those servers? will most ppl do this? what happens to aus competitions?


Yeah apparently that is all it takes

I hope most people will do this

they will be hosted on the NA servers *fingers crossed*
"That's very e-sports of you to have the camera focused on the people instead of the game" -ultradavid
tyCe
Profile Joined March 2010
Australia2542 Posts
June 13 2010 02:26 GMT
#14
On June 13 2010 11:21 Depops wrote:
Ping statistics for 203.116.178.1:
Packets: Sent = 100, Received = 100, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 218ms, Maximum = 222ms, Average = 219ms

That's using an ADSL1 connection from regional Victoria to Singapore (via Hong Kong according to tracert),

What provider do you use?

I got a 360ms average ping to that IP.
Betrayed by EG.BuK
Klimpen
Profile Blog Joined February 2010
New Zealand100 Posts
June 13 2010 02:28 GMT
#15
[image loading]
[image loading]
[image loading]

Pretty clear results, imo. Did the last just to show what I get within my own country. America's got a much lower ping than SEA.
Depops
Profile Blog Joined June 2004
Australia101 Posts
June 13 2010 02:29 GMT
#16
On June 13 2010 11:26 tyCe wrote:
What provider do you use?
Internode.
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
June 13 2010 02:31 GMT
#17
[image loading]

I'm in Denmark, but considering the difference in Distance i'd say that the routing around that area is the issue and not the location and distance, it's very difficult to tell these things and ultimately you won't know until you try it out at release :o
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
DJhozy
Profile Joined June 2010
Singapore34 Posts
June 13 2010 02:35 GMT
#18
blizzard's SEA servers should be in singapore since they've already reported that their SEA region office is opening in Singapore soon. Try to ping singapore instead, either singnet or starhub for better comparison.

btw, according to what i read from singaporean gaming forums, we do have quite a handful of people buying the US version so i guess that SEA servers will be very empty when sc2 goes live.
bye US region, i'll be locked in my SEA gateway when sc2 goes live.
Manaldski
Profile Joined January 2004
229 Posts
Last Edited: 2010-06-13 02:41:21
June 13 2010 02:38 GMT
#19
You get higher pings to Singapore and Malaysia because you get routed through USA. Whatever or not you will get routed through USA depends on your ISP and also on the destination address. So to a given network in Singapore/Malaysia your ISP may route you through the USA but to other networks you may use the more direct routing. From the AUS ISPs i know that Optus has direct routing to Singapore and the latency from Sydney to Singapore is 100ms, so if the Blizzard server is there and you have direct routing you will have lower latency then on the USA server.
If you want to know to know whatever or not you will get routed through the USA you must find out the IP of the server and do a trace.
Skeyser
Profile Joined June 2010
Canada219 Posts
June 13 2010 02:42 GMT
#20
Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?
deL
Profile Blog Joined March 2009
Australia5540 Posts
Last Edited: 2010-06-13 02:46:42
June 13 2010 02:43 GMT
#21
[image loading]

Average ~205ms to Singapore on that IP given above, but it's really not the point. Now it will end up that certain ISPs will have a good ping around 150-250 and the rest will be 350+ which is exactly what they were trying to avoid on a larger scale on the US server...

EDIT:

[image loading]

Wow make the server in Kuala Lumpur ;D This just highlights how fickle our internet is and proves that it's useless to try and make a move like putting us on the SEA server in an attempt to reduce latency. I get a better ping to Malaysia than anywhere whereas everyone else is 350ms+ it just doesn't work.
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
June 13 2010 02:44 GMT
#22
When the game comes out just get the server IP's, run a traceroute, and find out which will give you better latency.
Purekarnage
Profile Joined April 2010
Australia8 Posts
Last Edited: 2010-06-13 02:47:46
June 13 2010 02:45 GMT
#23
Is there going to be a west coast server in America?(like in wow and wc3) because if there isn't my ping is actually better to SEA then it is to the east coast of America.

SEA
[image loading]

West coast
[image loading]

East coast
[image loading]

Although the ms is slightly better i don't think the 70ms difference is worth being on a server where more than half the people don't speak the same language as you.
cabbage is good
Kegs.aus
Profile Joined March 2010
Australia133 Posts
June 13 2010 02:48 GMT
#24
As long I can get a US account im fine....never want to play on EU ASIA or SEA.

Crucius
Profile Joined May 2010
Australia299 Posts
June 13 2010 02:57 GMT
#25
Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?


Because everyone still needs to connect to the blizzard servers via the internet? Sure the tests may not be 100% accurate, but it still gives you a rough idea.
Skeyser
Profile Joined June 2010
Canada219 Posts
June 13 2010 03:01 GMT
#26
On June 13 2010 11:57 Crucius wrote:
Show nested quote +
Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?


Because everyone still needs to connect to the blizzard servers via the internet? Sure the tests may not be 100% accurate, but it still gives you a rough idea.


Can't know how you will be routed to Blizz servers using pingtests
tertle
Profile Joined February 2010
Australia328 Posts
Last Edited: 2010-06-13 03:08:25
June 13 2010 03:08 GMT
#27
Certain providers like internode actually get decent pings to SEA, but the majority of Australian ISPs get significantly better pings to the US. Not really sure why this is.
Kegs.aus
Profile Joined March 2010
Australia133 Posts
June 13 2010 03:08 GMT
#28
On June 13 2010 11:42 Skeyser wrote:
Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?


The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping....

But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway,

the US servers are WAY more compatible with Australians than friggin South East Asian ones.....

Half the people who play this game regardless of where they are from will want to play on the US servers..
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-06-13 03:12:24
June 13 2010 03:12 GMT
#29
We have the massive fibre optic southern cross cable from east Australia to the west side of America which is of a very high quality. Most of our latency comes from hops, that's why tunnels such as LowerPing/BattlePing make so much difference.

There is little reason to be using servers on SEA because the quality of the networks in that area are worse than America's.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
schiznak
Profile Joined October 2009
Australia258 Posts
June 13 2010 03:14 GMT
#30
On June 13 2010 12:12 sluggaslamoo wrote:
We have the massive fibre optic southern cross cable from east Australia to the west side of America which is of a very high quality. Most of our latency comes from hops, that's why tunnels such as LowerPing/BattlePing make so much difference.

There is little reason to be using servers on SEA because the quality of the networks in that area are worse than America's.



also, this is only sort of related, but apparently the maker of battleping says hes working on a tunneling service that works with UDP SC2 so we have that to look forward to
"That's very e-sports of you to have the camera focused on the people instead of the game" -ultradavid
Atlare
Profile Blog Joined April 2010
Australia893 Posts
June 13 2010 03:15 GMT
#31
On June 13 2010 10:58 schiznak wrote:
I ran a test to see my ping to various locations in south east asia(because I am unsure of where the servers are going to be installed), then compared it to my ping to America, and surprisingly

[image loading]
Malaysia

[image loading]
Philippines

[image loading]
Boston, where the NA servers are located


So basically, the one reason that blizzard had to justify segregating us onto this non-english speaking server was the better latency, which turns out to be exactly the opposite, you will end up with a better community and better ping if you play on the US servers.

The reason for the pings being ~25% higher when the location is 3x closer is apparently any internet traffic from Australia to Asia first has to go all the way to America and back because there is no direct internet connection.

So I advise you, change your battle.net account address to somewhere in America if you want to get the most out of SC2.


im also with TPG on a similar plan, fucking blizzard.
Considering learning BW
Ebonikizzle
Profile Joined May 2010
44 Posts
June 13 2010 03:17 GMT
#32
Where were the servers for the first stage of the beta? Because they were fine.
opticalza
Profile Joined May 2010
New Zealand188 Posts
Last Edited: 2010-06-13 03:21:11
June 13 2010 03:20 GMT
#33
Best SEA Server
[image loading]
Boston (Possible US Server)
[image loading]
Los angeles (Possible US Server, where beta was hosted afaik)
[image loading]
Local
[image loading]

Pings to singnet.com return:
Minimum = 192ms, Maximum = 193ms, Average = 192ms

The singnet.com pings are reasonable, but not ideal nor better then a west coast server, and definitely not worth the split in community and language barriers.
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
June 13 2010 03:20 GMT
#34
Seems to me the SEA servers are going to be very empty, Lots of people from Singapore are going to connect to USA and same with Australia.

This whole situation is just a joke.

I have quite a few RL freinds who are going to get SC2 but arent following most of this and will unknowingly lock themselves into the SEA server. I wont be able to play with them if i'm locked into the US servers. Its really frustrating when the vast majority do not want what Blizzard is offering us.

Maybe when they see that the servers in SEA are hardly being used they might get the hint. But as i said earlier a lot of people will sign up to SEA unknowingly so GG blizz at this horrible decision.
Kegs.aus
Profile Joined March 2010
Australia133 Posts
June 13 2010 03:21 GMT
#35
On June 13 2010 12:17 Ebonikizzle wrote:
Where were the servers for the first stage of the beta? Because they were fine.


Correction: They were fine with lowerping...but im happy to pay a whopping $8 a month for lowerping.
Vinnesta
Profile Blog Joined April 2010
Singapore285 Posts
Last Edited: 2010-06-13 03:28:07
June 13 2010 03:21 GMT
#36
On June 13 2010 12:08 Kegs.aus wrote:
Show nested quote +
On June 13 2010 11:42 Skeyser wrote:
Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?


The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping....

But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway,

the US servers are WAY more compatible with Australians than friggin South East Asian ones.....

Half the people who play this game regardless of where they are from will want to play on the US servers..


Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location.

Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get.

EDIT:
[image loading]

I live in Singapore and this is the ping to the Kuala Lumpur server... Obviously not very accurate to judge latency to Singapore using a KL server.
Same difference is not an oxymoron!
Harpwn
Profile Blog Joined April 2010
Australia253 Posts
June 13 2010 03:23 GMT
#37
putting all this technical stuff aside,will you aussies change your address to get onto the us servers?

I persoanlly would much rather be on the US to ladder and such, but the problem is all my rl friends who arent serious gamers at all would be on the SEA servers. I know a few ppl will go to us server, but i think its prolly safe to say the vast majority will just play where blizzard puts them.

How will this affect australian competitions? Will this be the end of them if a fair few of the good players are on US, but the majority of players are on SEA?

This really sucks for the australian community =\
Mez
Profile Joined February 2010
Australia42 Posts
June 13 2010 03:23 GMT
#38
On June 13 2010 12:20 Onlinejaguar wrote:
Seems to me the SEA servers are going to be very empty, Lots of people from Singapore are going to connect to USA and same with Australia.

This whole situation is just a joke.

I have quite a few RL freinds who are going to get SC2 but arent following most of this and will unknowingly lock themselves into the SEA server. I wont be able to play with them if i'm locked into the US servers. Its really frustrating when the vast majority do not want what Blizzard is offering us.


Yep, basically this.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-06-13 03:25:43
June 13 2010 03:24 GMT
#39
On June 13 2010 12:21 Vinnesta wrote:
Show nested quote +
On June 13 2010 12:08 Kegs.aus wrote:
On June 13 2010 11:42 Skeyser wrote:
Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?


The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping....

But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway,

the US servers are WAY more compatible with Australians than friggin South East Asian ones.....

Half the people who play this game regardless of where they are from will want to play on the US servers..


Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location.

Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get.


All ISPs do that, the problem is the quality of the network before and afterwards. Generally networks will be optimised to go to America because tbh since when has Australian wanted to surf on a Singaporean website. The other thing, as i stated before, is the quality of the networks in America are much better than in SEA.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Manaldski
Profile Joined January 2004
229 Posts
June 13 2010 03:25 GMT
#40
The USA Beta server was located in Los Angeles and the ping from Sydney to L.A is 140-150ms, as can be seen here:

http://ipstats.globalcrossing.net/dotcom/link8r.shtml?src=LAX1&mode=r2r&dst=RSE1&type=ping

I dont understand how people get 300ms+ latency to these, i suppose bad infrastructure adds a lot of lag up to the gateway points.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-06-13 03:27:05
June 13 2010 03:26 GMT
#41
On June 13 2010 12:25 Manaldski wrote:
The USA Beta server was located in Los Angeles and the ping from Sydney to L.A is 140-150ms, as can be seen here:

http://ipstats.globalcrossing.net/dotcom/link8r.shtml?src=LAX1&mode=r2r&dst=RSE1&type=ping

I dont understand how people get 300ms+ latency to these, i suppose bad infrastructure adds a lot of lag up to the gateway points.


Because you are avoiding all the hops between melbourne (or another city) to sydney, and the end-point of the Southern Cross Cable to the actual server.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
June 13 2010 03:27 GMT
#42
I don't think pinging Mandaue City was a good idea.
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
June 13 2010 03:27 GMT
#43
I'm going to go wherever my EB pre-order takes me .

After that if the majority of the tournaments are on the US server, or there are a lot of US tournaments that are playable (timezone etc), ill probably just buy the game again, but i can see this getting very expensive with 2 expansions planned T-T.
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
schiznak
Profile Joined October 2009
Australia258 Posts
June 13 2010 03:28 GMT
#44
On June 13 2010 12:21 Vinnesta wrote:
Show nested quote +
On June 13 2010 12:08 Kegs.aus wrote:
On June 13 2010 11:42 Skeyser wrote:
Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?


The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping....

But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway,

the US servers are WAY more compatible with Australians than friggin South East Asian ones.....

Half the people who play this game regardless of where they are from will want to play on the US servers..


Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location.

Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get.



Personally speaking, i was in a Singaporean WoW guild for a while, and while most of them could speak english competently as a second language, guild chat was mostly in malaysian and i could always feel a communication barrier when talking to anyone. (As a side note a few of my former guildies thought all white people smell awful )
"That's very e-sports of you to have the camera focused on the people instead of the game" -ultradavid
Manaldski
Profile Joined January 2004
229 Posts
June 13 2010 03:29 GMT
#45
On June 13 2010 12:26 sluggaslamoo wrote:
Because you are avoiding all the hops between melbourne (or another city) to sydney, and the end-point of the Southern Cross Cable to the actual server.


Do you understand that the latency from Melbourne to Sydney is 4ms and from Los Angeles to the Blizzard server in L.A will be 0-1ms?
FuryX
Profile Joined April 2010
Australia495 Posts
June 13 2010 03:35 GMT
#46
I hate what blizzard did here..
PressureTested
Profile Joined June 2003
Australia83 Posts
Last Edited: 2010-06-13 03:37:44
June 13 2010 03:36 GMT
#47
i think ur missing the point WHY we were moved to the SE asia server. they think the additional amount of people on the US server from Oceania will lag up the US servers too much for the US players. as an australian i'm not happy about this reason either, but this is what blizzard said...
You can't teach that
ecifircas
Profile Joined April 2010
Australia103 Posts
Last Edited: 2010-06-13 03:41:49
June 13 2010 03:39 GMT
#48
I'm sorry but pinging a few asian sites to american sites over 1(tpg) internet connection concludes crap.

Every isp uses different international transit and amount of bandwidth, as well as the fact we don't know blizzard are actually hosting the servers. I can tell you all ISP's have alot better links to the US then they do to Asia.

Only time can tell what the latency will be like.
!!
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
June 13 2010 03:40 GMT
#49
This is really one of the issues I have right now. I think my ISP connection works better with US rather than MY, SG and especially China (when I play at garena oh God, connection literally sucks ass).

Now if only I can connect to Koreans that would be much better except I'll be in the Bronze league in that server lolz
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
ccdnl
Profile Joined April 2010
United States611 Posts
June 13 2010 03:42 GMT
#50
You poor Australians, being torn apart with this SEA/US thing. We'll as an American, we welcome you to our servers with warm hearts and big hugs :D...we love you down under.




Just kidding, we just love your kangaroos and girls. You are still welcome though.
civil cervixes || Kang Min Fan || I like TLO, TLO= German, I like Germans..?
Qiin
Profile Joined February 2010
Australia102 Posts
June 13 2010 03:42 GMT
#51
Simply PINGING any server in SEA isnt very acurate.

For example if you ping a SG website you will probably get a ping of 200-300, however if you join a singaporean VENT SERVER i can get a ms of 100-150

http://adeptguild.com/ - In the rear with the gear
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
June 13 2010 03:43 GMT
#52
On June 13 2010 12:40 Licmyobelisk wrote:
This is really one of the issues I have right now. I think my ISP connection works better with US rather than MY, SG and especially China (when I play at garena oh God, connection literally sucks ass).

Now if only I can connect to Koreans that would be much better except I'll be in the Bronze league in that server lolz

I always play with the Malaysians/Singaporeans with very good ping. I think Chinese internet is just bad.
Baxter
Profile Joined May 2010
Australia45 Posts
June 13 2010 03:44 GMT
#53
I have a better plan! IM A PLAY ON THE UK SERVER!!! -.-''
*Max. 255 Chars
backtoback
Profile Joined March 2010
Canada1276 Posts
June 13 2010 03:44 GMT
#54
On June 13 2010 12:28 schiznak wrote:
Show nested quote +
On June 13 2010 12:21 Vinnesta wrote:
On June 13 2010 12:08 Kegs.aus wrote:
On June 13 2010 11:42 Skeyser wrote:
Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?


The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping....

But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway,

the US servers are WAY more compatible with Australians than friggin South East Asian ones.....

Half the people who play this game regardless of where they are from will want to play on the US servers..


Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location.

Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get.



Personally speaking, i was in a Singaporean WoW guild for a while, and while most of them could speak english competently as a second language, guild chat was mostly in malaysian and i could always feel a communication barrier when talking to anyone. (As a side note a few of my former guildies thought all white people smell awful )


what language do singaporeans speak? cantonese or mandarin o.O? and i am sure it is so slang so aussies must be able to understand some what... like xiao la xD
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
June 13 2010 03:44 GMT
#55
On June 13 2010 12:43 lolaloc wrote:
Show nested quote +
On June 13 2010 12:40 Licmyobelisk wrote:
This is really one of the issues I have right now. I think my ISP connection works better with US rather than MY, SG and especially China (when I play at garena oh God, connection literally sucks ass).

Now if only I can connect to Koreans that would be much better except I'll be in the Bronze league in that server lolz

I always play with the Malaysians/Singaporeans with very good ping. I think Chinese internet is just bad.



<3 you brotha :D
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
dbddbddb
Profile Joined April 2010
Singapore969 Posts
June 13 2010 03:50 GMT
#56
On June 13 2010 12:44 backtoback wrote:
Show nested quote +
On June 13 2010 12:28 schiznak wrote:
On June 13 2010 12:21 Vinnesta wrote:
On June 13 2010 12:08 Kegs.aus wrote:
On June 13 2010 11:42 Skeyser wrote:
Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?


The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping....

But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway,

the US servers are WAY more compatible with Australians than friggin South East Asian ones.....

Half the people who play this game regardless of where they are from will want to play on the US servers..


Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location.

Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get.



Personally speaking, i was in a Singaporean WoW guild for a while, and while most of them could speak english competently as a second language, guild chat was mostly in malaysian and i could always feel a communication barrier when talking to anyone. (As a side note a few of my former guildies thought all white people smell awful )


what language do singaporeans speak? cantonese or mandarin o.O? and i am sure it is so slang so aussies must be able to understand some what... like xiao la xD


LOL yeah some singaporeans speak in slang but its still understandable. but anyways pretty much everyone in singapore speaks in english. i'm probably going to get the US version anyway even though I live in singapore because 90% of the people in SEA are probably non-english speakers
Vinnesta
Profile Blog Joined April 2010
Singapore285 Posts
June 13 2010 03:53 GMT
#57
On June 13 2010 12:44 backtoback wrote:
Show nested quote +
On June 13 2010 12:28 schiznak wrote:
On June 13 2010 12:21 Vinnesta wrote:
On June 13 2010 12:08 Kegs.aus wrote:
On June 13 2010 11:42 Skeyser wrote:
Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?


The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping....

But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway,

the US servers are WAY more compatible with Australians than friggin South East Asian ones.....

Half the people who play this game regardless of where they are from will want to play on the US servers..


Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location.

Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get.



Personally speaking, i was in a Singaporean WoW guild for a while, and while most of them could speak english competently as a second language, guild chat was mostly in malaysian and i could always feel a communication barrier when talking to anyone. (As a side note a few of my former guildies thought all white people smell awful )


what language do singaporeans speak? cantonese or mandarin o.O? and i am sure it is so slang so aussies must be able to understand some what... like xiao la xD



Singaporeans speak English, Mandarin, Malay, Tamil, Cantonese, Hokkien, Teochew, etc. Mix them all and its called Singlish (Singapore English)! While it may be difficult following conversations of a group of Singaporeans, we have no problem understanding you or being understood, when necessary
Same difference is not an oxymoron!
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
June 13 2010 03:53 GMT
#58
You people will see a lot of "putang ina mo" from the Filipinos LOL!
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
Mizzet
Profile Joined June 2010
Singapore47 Posts
Last Edited: 2010-06-13 04:01:29
June 13 2010 04:00 GMT
#59
On June 13 2010 11:35 DJhozy wrote:
btw, according to what i read from singaporean gaming forums, we do have quite a handful of people buying the US version so i guess that SEA servers will be very empty when sc2 goes live.


Heh this is true lol, it's going to be annoying having some of my friends who don't know better locking themselves in the SEA servers.
ckw
Profile Blog Joined February 2010
United States1018 Posts
June 13 2010 04:01 GMT
#60
Hahaha maybe they just hate ausies? This should really be adressed.
Being weak is a choice.
deL
Profile Blog Joined March 2009
Australia5540 Posts
June 13 2010 04:04 GMT
#61
On June 13 2010 12:53 Vinnesta wrote:
Show nested quote +
On June 13 2010 12:44 backtoback wrote:
On June 13 2010 12:28 schiznak wrote:
On June 13 2010 12:21 Vinnesta wrote:
On June 13 2010 12:08 Kegs.aus wrote:
On June 13 2010 11:42 Skeyser wrote:
Pretty sure pingtest don't use the same servers as Blizzard, so what does this test proves?


The tests prove nothing...but some IPs will route through the USA so it is impossible for some people to achieve a lower ping on a SEA server....i know my ISP does direct so i WILL get a lower ping....

But idc, why the fuck would I want to play with south east asians? I dont know any South East Asians and with no chat rooms and few english speakers I will probably never get to know any anyway,

the US servers are WAY more compatible with Australians than friggin South East Asian ones.....

Half the people who play this game regardless of where they are from will want to play on the US servers..


Almost all South East Asians are able to speak English, and most choose to do so online. You only have to look at the "Oceanic" servers on WoW to know that the Australian community can fit in the SEA community, and vice versa, very well in terms of time, language and location.

Some ISPs in Australia connect through Singapore to the fibre optic cables that cross the Pacific, hence the lower latency that some Australians might get.



Personally speaking, i was in a Singaporean WoW guild for a while, and while most of them could speak english competently as a second language, guild chat was mostly in malaysian and i could always feel a communication barrier when talking to anyone. (As a side note a few of my former guildies thought all white people smell awful )


what language do singaporeans speak? cantonese or mandarin o.O? and i am sure it is so slang so aussies must be able to understand some what... like xiao la xD



Singaporeans speak Hokkien.

Sounds delicious
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
Clow
Profile Blog Joined September 2008
Brazil880 Posts
Last Edited: 2010-06-13 04:12:24
June 13 2010 04:12 GMT
#62
I think we all should play on the same server :< find one that is the best for all of us, and just play there. I know there will be lag for a lot of people, buy having this split in the community is so bad for ESPORTS.
(–_–) CJ Entusman #33
NoobStyles
Profile Blog Joined October 2009
Australia257 Posts
June 13 2010 04:16 GMT
#63
http://en.wikipedia.org/wiki/Telecommunications_in_Australia#International

The vast majority of out international connectivity is through the USA. I suspect most Australians would receive better pings to the USA rather than SEA.
nayumi
Profile Blog Joined May 2009
Australia6499 Posts
June 13 2010 04:36 GMT
#64
I live in Vietnam but i"ll play on NA servers if my ping isn't so bad :D
Sugoi monogatari onii-chan!
Manaldski
Profile Joined January 2004
229 Posts
Last Edited: 2010-06-13 04:43:27
June 13 2010 04:42 GMT
#65
Try to ping some of these web sites, these are some of the main hosting companies in SG/MY, some of them should give you decent pings.
+ Show Spoiler +

www.singnet.com.sg
www.sparkstation.net
www.qala.com.sg
www.piradius.net
www.tm.net.my
DJhozy
Profile Joined June 2010
Singapore34 Posts
June 13 2010 04:43 GMT
#66
I personally believe that region locking is fine provided we do have enough gamer population in each of the gateways.

The US gateway in bnetV1.0 tends to be overpopulated and I guess blizzard is just trying to find the easiest solution to solve this problem.

However, I still feel that battleV2.0 will be great if there isn't any region locking but new functions to improve latency problems like ping filters, country filters etc etc. The hosts of game room decides on these settings to filter out laggy gamers. <----- I'm referring to custom games.

As for ladder matches, region locking might be useful. Maybe?
bye US region, i'll be locked in my SEA gateway when sc2 goes live.
Depops
Profile Blog Joined June 2004
Australia101 Posts
June 13 2010 04:47 GMT
#67
At least peak hour will be during prime time for us. There's your silver lining if you're looking for one.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
June 13 2010 04:58 GMT
#68
On June 13 2010 12:29 Manaldski wrote:
Show nested quote +
On June 13 2010 12:26 sluggaslamoo wrote:
Because you are avoiding all the hops between melbourne (or another city) to sydney, and the end-point of the Southern Cross Cable to the actual server.


Do you understand that the latency from Melbourne to Sydney is 4ms and from Los Angeles to the Blizzard server in L.A will be 0-1ms?


Oh gosh, you are so wrong, where do you source your info from?

[image loading]

Add about 20ms to get to the start of the cable, and about 20ms from the end point to get to the actual server.

150 + 60 + 20 + 20 = 250. Which is about what the guy I was replying to suggested.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
fearus
Profile Blog Joined December 2003
China2164 Posts
June 13 2010 05:01 GMT
#69
On June 13 2010 12:29 Manaldski wrote:
Show nested quote +
On June 13 2010 12:26 sluggaslamoo wrote:
Because you are avoiding all the hops between melbourne (or another city) to sydney, and the end-point of the Southern Cross Cable to the actual server.


Do you understand that the latency from Melbourne to Sydney is 4ms and from Los Angeles to the Blizzard server in L.A will be 0-1ms?


LOL @ this guy?

4ms?.... You get 10ms on LANs...
bisu fanboy
Redmark
Profile Joined March 2010
Canada2129 Posts
June 13 2010 05:07 GMT
#70
On June 13 2010 14:01 fearus wrote:
Show nested quote +
On June 13 2010 12:29 Manaldski wrote:
On June 13 2010 12:26 sluggaslamoo wrote:
Because you are avoiding all the hops between melbourne (or another city) to sydney, and the end-point of the Southern Cross Cable to the actual server.


Do you understand that the latency from Melbourne to Sydney is 4ms and from Los Angeles to the Blizzard server in L.A will be 0-1ms?


LOL @ this guy?

4ms?.... You get 10ms on LANs...

Speed of light: 300000km/s = 300000m/ms = I don't think it's because of the distance lol
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-06-13 05:19:10
June 13 2010 05:18 GMT
#71
The whole over-crowding thing doesn't add-up either. Think about it, the time Australians will be on will be around the time when the USA-ians will be asleep, hell its even more efficient to do it this way.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
June 13 2010 05:23 GMT
#72
On June 13 2010 14:18 sluggaslamoo wrote:
The whole over-crowding thing doesn't add-up either. Think about it, the time Australians will be on will be around the time when the USA-ians will be asleep, hell its even more efficient to do it this way.

But if they do it that way, how are they going to charge for server movement fees after the game is out for a while and most of the australians are trapped and want to move?
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Zerksys
Profile Blog Joined August 2009
United States569 Posts
Last Edited: 2010-06-13 05:24:47
June 13 2010 05:24 GMT
#73
On June 13 2010 14:18 sluggaslamoo wrote:
The whole over-crowding thing doesn't add-up either. Think about it, the time Australians will be on will be around the time when the USA-ians will be asleep, hell its even more efficient to do it this way.


That is not necessarily true. For me currently in the Eastern United States it is 1:22 AM. This means that it will be 10:22 PM in the Western United States. Aaaand according to my handy dandy cell phone world clock application it is currently 3:22 PM in Sydney Australia. There's definitely a chance of an overlap.
What's that probe doing there? It's a scout. You mean one of those flying planes? No....
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-06-13 05:35:14
June 13 2010 05:33 GMT
#74
You are kind of right, but most of the online games I've played this overlap only lasted about an hour. If you think about it 3:22 is about the time kids finish school, at the same time in America I would say not many people would stay up past 10:30. So lets say kids start playing at about 4pm, for the West coast that will be about 11:00pm, and on the East coast which the server is located, it is 2:00am.

This is much more efficient than having 80% load during peak and about 10% at off-peak. You could balance this out by having 85% and 30% (rough example). You could then scale down the servers at SEA, and invest more money into where it is needed most, the US servers.

On June 13 2010 14:23 Two_DoWn wrote:
Show nested quote +
On June 13 2010 14:18 sluggaslamoo wrote:
The whole over-crowding thing doesn't add-up either. Think about it, the time Australians will be on will be around the time when the USA-ians will be asleep, hell its even more efficient to do it this way.

But if they do it that way, how are they going to charge for server movement fees after the game is out for a while and most of the australians are trapped and want to move?


Sorry, not sure what you mean by this.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Manaldski
Profile Joined January 2004
229 Posts
June 13 2010 05:44 GMT
#75
On June 13 2010 12:26 sluggaslamoo wrote:

Oh gosh, you are so wrong, where do you source your info from?

[image loading]

Add about 20ms to get to the start of the cable, and about 20ms from the end point to get to the actual server.

150 + 60 + 20 + 20 = 250. Which is about what the guy I was replying to suggested.


My bad , the latency between Melbourne and Sydney is 12ms not 4ms, misread the value. You can check that here:

http://www.telstra.net/cgi-bin/trace

The LG server is in Melbourne, trace some US site and it will go through Sydney, you can see that by the DNS. Your speed test shows 60ms because you probably have DSL and high latency to your ISP local DSLAM-station , i have seen people from AUS with like 40ms, on avarage is about 20ms.
Still the latency from Perth to Sydney is 56ms (44ms from Perth to Melbourne + 12ms from Melbourne to Sydney). The link i gave that shows the Sydney-L.A latency includes all the the things you are talking about, and keep in mind that the cable could terminate in San Jose or Palo Alto. And the latency from Sydney to the start of the cable and from the end of the cable to L.A. is less then 20ms, 20ms through fiber are about 2000km.
Go do a trace from the Perth node to the Blizzard US server and you will see for yourself:

http://looking-glass.iinet.net.au/lg/

Pinging US Battle.net from there gives: 168ms from Sydney and 228ms from Perth.
Zerksys
Profile Blog Joined August 2009
United States569 Posts
June 13 2010 05:48 GMT
#76
On June 13 2010 14:33 sluggaslamoo wrote:
You are kind of right, but most of the online games I've played this overlap only lasted about an hour. If you think about it 3:22 is about the time kids finish school, at the same time in America I would say not many people would stay up past 10:30. So lets say kids start playing at about 4pm, for the West coast that will be about 11:00pm, and on the East coast which the server is located, it is 2:00am.

This is much more efficient than having 80% load during peak and about 10% at off-peak. You could balance this out by having 85% and 30% (rough example). You could then scale down the servers at SEA, and invest more money into where it is needed most, the US servers.

Show nested quote +
On June 13 2010 14:23 Two_DoWn wrote:
On June 13 2010 14:18 sluggaslamoo wrote:
The whole over-crowding thing doesn't add-up either. Think about it, the time Australians will be on will be around the time when the USA-ians will be asleep, hell its even more efficient to do it this way.

But if they do it that way, how are they going to charge for server movement fees after the game is out for a while and most of the australians are trapped and want to move?


Sorry, not sure what you mean by this.


I get what you're saying, but as a college student I'll tell you that on days I have class either off or have class later in the day, I definitely stay up past 10:30. Of course I'm on the East Coast so the overlap from our side of the country won't be as bad as the west, but yeah I agree with you in the sense that you could invest more into one server than another and I would love to have the Australians join us in the US server (one of us.... one of us..... one of us....)
What's that probe doing there? It's a scout. You mean one of those flying planes? No....
Acies
Profile Joined September 2009
Australia196 Posts
June 13 2010 05:52 GMT
#77
From Perth

Singapore
[image loading]
Boston
[image loading]
LA,, I assume this is where US west is located?
[image loading]
San Francisco
[image loading]

My isp seems to be supporting blizz on this one.
AvalancheGaming.org - SC2 Tournament and LAN in Bunbury, Western Australia
DJhozy
Profile Joined June 2010
Singapore34 Posts
June 13 2010 06:01 GMT
#78
On June 13 2010 14:18 sluggaslamoo wrote:
The whole over-crowding thing doesn't add-up either. Think about it, the time Australians will be on will be around the time when the USA-ians will be asleep, hell its even more efficient to do it this way.

We do have people all over the world outside the USA connecting to the US gateway, not just australians. There are bound to be certain periods where over-crowding happens. I'm just guessing. We will never know unless we can get to see statistics & graph reports for the bandwidth usage in the US gateway.
bye US region, i'll be locked in my SEA gateway when sc2 goes live.
stimtokolos
Profile Joined June 2010
Australia77 Posts
June 13 2010 06:12 GMT
#79
So is it confirmed that we have to change our address to somewhere in the USA?
I was under the impression that we had to create an American battle.net account or use an already existing one. (Like the one my previous WoW account is tied to).

I assumed it was going to function like the US / EU difference does now, with a new SEA battle.net site to log into.

I might be confusing how this all works, if I screw up my initial copy I have from pre-order at EB. I will bite the bullet and buy a digital copy. Which I again I just think they are offering.
Oowba
Profile Joined June 2010
Australia79 Posts
June 13 2010 06:16 GMT
#80
On June 13 2010 11:29 Depops wrote:
Show nested quote +
On June 13 2010 11:26 tyCe wrote:
What provider do you use?
Internode.



Internode are pretty much the only Aus ISP that gets good ping to SEA i recently had to change to Optus and my ping to SEA almost doubled

is this change to the SEA servers 100%?
it would be extremely stupid of them to make such a change with out doing there homework every one i know gets 400+ to SEA and only 250 US
Oowba
Profile Joined June 2010
Australia79 Posts
June 13 2010 06:30 GMT
#81
On June 13 2010 14:52 Acies wrote:
From Perth

Singapore
[image loading]
Boston
[image loading]
LA,, I assume this is where US west is located?
[image loading]
San Francisco
[image loading]

My isp seems to be supporting blizz on this one.


Your in WA thats 2723 kilometers further away from the US then the rest of us and your also closer the SEA and yet your ping to the US is with in 50 of SEA
DeCoup
Profile Joined September 2006
Australia1933 Posts
June 13 2010 06:40 GMT
#82
I get 272 latency to Boston and 273 to Singapore... Same ping, bad english... Fuck blizzard piss me off some times...
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Acies
Profile Joined September 2009
Australia196 Posts
June 13 2010 06:44 GMT
#83
On June 13 2010 15:30 Oowba wrote:
Show nested quote +
On June 13 2010 14:52 Acies wrote:
From Perth

Singapore
[image loading]
Boston
[image loading]
LA,, I assume this is where US west is located?
[image loading]
San Francisco
[image loading]

My isp seems to be supporting blizz on this one.


Your in WA thats 2723 kilometers further away from the US then the rest of us and your also closer the SEA and yet your ping to the US is with in 50 of SEA


WA internet gets routed through Sydney so I don't see the distance factor playing in at all. Also 50ms is very significant when gaming.
AvalancheGaming.org - SC2 Tournament and LAN in Bunbury, Western Australia
Lennon
Profile Joined February 2010
United Kingdom2275 Posts
June 13 2010 06:59 GMT
#84
Where is Europe's server?
Acies
Profile Joined September 2009
Australia196 Posts
June 13 2010 07:01 GMT
#85
On June 13 2010 15:59 Solitude wrote:
Where is Europe's server?

France
AvalancheGaming.org - SC2 Tournament and LAN in Bunbury, Western Australia
Manaldski
Profile Joined January 2004
229 Posts
Last Edited: 2010-06-13 07:06:00
June 13 2010 07:03 GMT
#86
[image loading]

Pings to 2 SG/MY hosting companies from Perth.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-06-13 07:21:10
June 13 2010 07:19 GMT
#87
C:\Documents and Settings\sudo>tracert www.qala.com.sg

Tracing route to www.qala.com.sg [210.193.3.9]
over a maximum of 30 hops:

1 <1 ms <1 ms <1 ms 1-1-190-190.cab.prima.net.ar [190.190.1.1]
2 14 ms 14 ms 14 ms nexthop.vic.iinet.net.au [203.55.229.88]
3 14 ms 14 ms 14 ms gi1-6.mel-pipe-bdr1.iinet.net.au [203.215.6.56]

4 25 ms 25 ms 26 ms gi1-0-5.syd-ult-core1.iinet.net.au [203.215.20.1
02]
5 25 ms 25 ms 25 ms te13-0-0.syd-mas-core1.iinet.net.au [203.215.20.
149]
6 25 ms 25 ms 26 ms 34023.sydp06.cu.reach.com [134.159.160.57]
7 179 ms 178 ms 179 ms i-10-0-0.wil-core02.bx.reach.com [202.84.140.102
]
8 176 ms 176 ms 175 ms i-1-1.tlot03.bi.reach.com [202.84.251.234]
9 178 ms 177 ms 177 ms pacnet.com.any2ix.coresite.com [206.223.143.138]

10 213 ms 213 ms 214 ms gi6-0-0.cr1.nrt1.asianetcom.net [202.147.61.166]

11 271 ms 271 ms 271 ms po13-0.gw2.sin1.asianetcom.net [202.147.32.89]
12 268 ms 269 ms 268 ms M1C-0001.gw2.sin1.asianetcom.net [203.192.169.20
6]
13 247 ms 246 ms 247 ms ge-cr01-sng-qala.com.sg [203.211.159.20]
14 249 ms 247 ms 247 ms ge-csw-v21.alpha012.qala.com.sg [203.211.159.34]

15 246 ms 246 ms 247 ms bb3una9.qala.com.sg [210.193.3.9]

Trace complete.

Are you sure you are actually going via Sydney? You might be taking copper via Darwin or something. Otherwise there is no way Perth -> Singapore is faster than Mel -> Singapore.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
vT.sOel
Profile Joined June 2010
122 Posts
June 13 2010 07:20 GMT
#88
California server welcome the aussies! and the kiwis!

mates! XD
Manaldski
Profile Joined January 2004
229 Posts
Last Edited: 2010-06-13 07:35:09
June 13 2010 07:33 GMT
#89
On June 13 2010 16:19 sluggaslamoo wrote:

Are you sure you are actually going via Sydney? You might be taking copper via Darwin or something. Otherwise there is no way Perth -> Singapore is faster than Mel -> Singapore.


No, the route goes direct from Perth to Singapore, there is a cable system connecting Perth to MY/SG, here are the cable systems:

+ Show Spoiler +

[image loading]


Seems like traffic from the East Coast is getting routed through the long east cable system and not through Perth with resulting pings about the same as to L.A.
Acies
Profile Joined September 2009
Australia196 Posts
June 13 2010 07:41 GMT
#90
On June 13 2010 16:33 Manaldski wrote:
Show nested quote +
On June 13 2010 16:19 sluggaslamoo wrote:

Are you sure you are actually going via Sydney? You might be taking copper via Darwin or something. Otherwise there is no way Perth -> Singapore is faster than Mel -> Singapore.


No, the route goes direct from Perth to Singapore, there is a cable system connecting Perth to MY/SG, here are the cable systems:

+ Show Spoiler +

[image loading]


Seems like traffic from the East Coast is getting routed through the long east cable system and not through Perth with resulting pings about the same as to L.A.


I stand corrected.

Although your map is only of international routing. Would be usefull to see a domestic map and get some info on which isps are routing long ways and which are taking the shortcuts.
AvalancheGaming.org - SC2 Tournament and LAN in Bunbury, Western Australia
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-06-13 07:56:30
June 13 2010 07:44 GMT
#91
Okay now here is Blackrock PvP Server LA.

C:\Documents and Settings\sudo>tracert 12.129.225.21

Tracing route to 12-129-225-21.attens.net [12.129.225.21]
over a maximum of 30 hops:

1 <1 ms <1 ms <1 ms 1-1-190-190.cab.prima.net.ar [190.190.1.1]
2 14 ms 14 ms 14 ms nexthop.vic.iinet.net.au [203.55.229.88]
3 14 ms 14 ms 14 ms gi1-5.mel-pipe-bdr2.iinet.net.au [203.215.6.52]

4 27 ms 27 ms 28 ms gi15-1-4.syd-mas-core1.iinet.net.au [203.215.20.
76]
5 29 ms 28 ms 28 ms te13-1-0.syd-ult-core1.iinet.net.au [203.215.20.
148]
6 29 ms 29 ms 29 ms ten-0-1-0.bdr02.syd01.nsw.VOCUS.net.au [114.31.1
93.237]
7 206 ms 207 ms 206 ms ge-0-2-4-134.cor02.syd03.nsw.VOCUS.net.au [114.3
1.192.74]
8 207 ms 206 ms 206 ms ge-0-0-0-136.bdr01.sjc02.ca.VOCUS.net.au [114.31
.192.77]
9 208 ms 207 ms 208 ms 12.126.40.41
10 218 ms 218 ms 217 ms cr1.sffca.ip.att.net [12.122.137.58]
11 215 ms 215 ms 214 ms cr1.la2ca.ip.att.net [12.122.3.122]
12 216 ms 216 ms 217 ms cr83.la2ca.ip.att.net [12.123.30.109]
13 217 ms 217 ms 217 ms gar5.la2ca.ip.att.net [12.122.128.25]
14 214 ms 214 ms 215 ms 12.122.255.74
15 218 ms 217 ms 217 ms mdf001c7613r0003-gig-10-1.lax1.attens.net [12.12
9.193.242]
(This is supposed to be the last stop)
When doing a traceroute to servers in Los Angeles, the last hop should be one of the following:

* 12.129.193.242
* 12.129.193.246


Singapore: 247ms
Blackrock (WoW PvP) Los Angeles:217ms (+- 1).

That's about 30ms faster to the Blizzard server which is what you would expect, in fact the total latency is 3ms off what I predicted, and 11ms from the end of the cable to the actual server which is 9ms out of my prediction.

The problem has nothing to do with the distance, it is the quality of the network, which is what I said earlier.

EDIT:

On June 13 2010 16:33 Manaldski wrote:
Show nested quote +
On June 13 2010 16:19 sluggaslamoo wrote:

Are you sure you are actually going via Sydney? You might be taking copper via Darwin or something. Otherwise there is no way Perth -> Singapore is faster than Mel -> Singapore.


No, the route goes direct from Perth to Singapore, there is a cable system connecting Perth to MY/SG, here are the cable systems:

+ Show Spoiler +

[image loading]


Seems like traffic from the East Coast is getting routed through the long east cable system and not through Perth with resulting pings about the same as to L.A.


Where is the cable from perth to singapore? I don't see it.
EDIT: Found it, its the little white line that is almost impossible to see.

Also it would be a lot faster to go via the long east cable system than go via Perth

Here is the southern cross cable. This is the cable that is used to go to LA.

[image loading]
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Bentie
Profile Joined April 2010
Australia18 Posts
June 13 2010 07:45 GMT
#92
Argh, I just simply can't express my anger through words. I don't care for a 50ms difference in ping if the people speak English.
Blaec
Profile Joined April 2010
Australia4289 Posts
June 13 2010 08:18 GMT
#93
Firstly KL is not Singapore.

Also I'm very happy there is going to be a SEA server, playing with pings like I used to get in WoW and War3 would make me sad.
Region locking is just plain greedy and unfair by Blizzard, but I don't think it will really affect me.

Heck, who wants to play with americans over asians anyway?
MoooN1
Profile Joined December 2007
Germany128 Posts
June 13 2010 08:19 GMT
#94
doesn anyone have the ip adresses for the different servers ?
espaccialy europe and na
Manaldski
Profile Joined January 2004
229 Posts
June 13 2010 08:28 GMT
#95
On June 13 2010 16:44 sluggaslamoo wrote:

The problem has nothing to do with the distance, it is the quality of the network, which is what I said earlier.

Also it would be a lot faster to go via the long east cable system than go via Perth



No, the network quality is fine, your routing is bad, which has nothing to do with the network quality.
Try any of these and see if you can get better results:
+ Show Spoiler +

www.singnet.com.sg
www.sparkstation.net
www.qala.com.sg
www.piradius.net
www.tm.net.my


I tested the pings from a few AUS ISPs and its about 150ms from Sydney to Singapore via the long cable systems (which is with 10-15ms lower then to L.A.) , also from Sydney to Singapore via Melbourne->Adelaide->Perth is 100ms, which will give you about 88ms ping from Melbourne to Perth (since Syd->Melb is 12ms) which compared to 168ms to L.A. is almost half the latency.
About which ISPs route via Perth, well some do some destinations and some do other destinations and some dont do any, you have to test it. But Optus (which is owned by SingTel, the Singapore Telecom) and AARNet (the university network) routed all of the above destinations via Perth.
Go to AARNet's web site and test it for yourself:
http://lg.aarnet.edu.au/cgi-bin/lg
telnet://route-views.optus.net.au/ <--- Optus Route Server
Of course this doesnt mean you will get routed to through the same paths as shown on their route server.
Gretch
Profile Joined April 2010
Australia27 Posts
June 13 2010 09:06 GMT
#96
I can just see this not ending well
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
June 13 2010 09:23 GMT
#97
I'll just be playing on the SEA servers , not the USA ones
it's tough enough to get my friends to play SC2 without also needing to explain to them they need to buy the USA copy of the game or whatever.
Once again back is the incredible!
skipgamer
Profile Blog Joined April 2010
Australia701 Posts
Last Edited: 2010-06-13 09:29:50
June 13 2010 09:28 GMT
#98
Just another reason to move to hacked/private/pvpgn-esque b.net 2.0 servers when they become available.

Aus-1 (and later BoredAussies) was made for a reason.
Ctoan
Profile Joined April 2010
Australia75 Posts
June 13 2010 09:42 GMT
#99
So does anyone know for sure that alls you will need to do is change the address on your battle.net account or am i going to need to cancel my pre order and get a CDkey shipped from the states?
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
June 13 2010 09:57 GMT
#100
[image loading]
[image loading]
[image loading]

i should be worried i think.

im in syd less than 600m from my exchange as well
Acies
Profile Joined September 2009
Australia196 Posts
Last Edited: 2010-06-13 10:43:53
June 13 2010 10:43 GMT
#101
Is anyone getting significantly worse pings to Singapore than USA on an isp other than TPG?
Maybe you guys should be taking this issue to your ISP rather than blizzard unless another isp pings as poorly there.
AvalancheGaming.org - SC2 Tournament and LAN in Bunbury, Western Australia
Sandrosuperstar
Profile Joined November 2009
Sweden525 Posts
June 13 2010 10:56 GMT
#102
no matter how good the ping will be, i would never play on a server where all the games names are ??? and all the people that you are faced up against have the name ??????? ????? The whole idea is just retarded -_-
I'm homo for Lomo, gay for GGplay, but at the end of the day I put my dong in Lee Jaedong
killercheebo
Profile Joined November 2009
Korea (North)46 Posts
June 13 2010 10:59 GMT
#103
On June 13 2010 11:12 nitdkim wrote:
Blizzard Entertainment into Activision Blizzard (where did Entertainment go?)


because activision want to "take all fun out of creating videogames" (quote)
NORTH KOREA PWNS AT SC
tarsier
Profile Joined May 2010
United Kingdom223 Posts
June 13 2010 11:10 GMT
#104
when you get the game can you not choose to play on US server?

i thought that you could choose to play on whichever server you want, but you can't change once the decision is made.. is this not the case?
dbddbddb
Profile Joined April 2010
Singapore969 Posts
June 13 2010 11:23 GMT
#105
On June 13 2010 20:10 tarsier wrote:
when you get the game can you not choose to play on US server?

i thought that you could choose to play on whichever server you want, but you can't change once the decision is made.. is this not the case?


sadly, nope. if you buy EU version you're tied to europe server and etc
thesideshow
Profile Blog Joined May 2010
930 Posts
June 13 2010 11:24 GMT
#106
I'm from singapore and I really doubt anyone here would vouch for the reliability or quality of internet service here.

It's mostly horrible.
OGS:levelchange
DJhozy
Profile Joined June 2010
Singapore34 Posts
June 13 2010 16:21 GMT
#107
On June 13 2010 20:24 thesideshow wrote:
I'm from singapore and I really doubt anyone here would vouch for the reliability or quality of internet service here.

It's mostly horrible.


Yes, singapore's broadband is really bad.
bye US region, i'll be locked in my SEA gateway when sc2 goes live.
Normal
Please log in or register to reply.
Live Events Refresh
BSL20 Non-Korean Champi…
14:00
Playoff - Day 2/2 - Final
Bonyth vs TBD
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .229
MindelVK 51
ProTech49
mcanning 11
StarCraft: Brood War
Britney 95514
Calm 5671
Horang2 1151
Mini 1098
EffOrt 688
BeSt 635
ggaemo 469
Larva 349
firebathero 319
Hyuk 277
[ Show more ]
Mong 255
hero 247
Stork 161
Leta 115
ToSsGirL 102
TY 98
Zeus 96
ZZZero.O 73
sas.Sziky 41
Sharp 15
Killer 13
Noble 12
Terrorterran 12
NaDa 2
Dota 2
qojqva3858
Gorgc1945
XcaliburYe398
420jenkins264
Heroes of the Storm
Khaldor271
Liquid`Hasu96
Other Games
B2W.Neo1231
DeMusliM703
Happy199
Fuzer 199
mouzStarbuck197
ArmadaUGS85
Organizations
Other Games
BasetradeTV27
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Gemini_19 123
• davetesta46
• Reevou 12
• Dystopia_ 2
• AfreecaTV YouTube
• intothetv
• sooper7s
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV835
League of Legends
• Jankos1712
Upcoming Events
WardiTV European League
1h 48m
ByuN vs ShoWTimE
HeRoMaRinE vs MaxPax
Wardi Open
20h 48m
OSC
1d 9h
uThermal 2v2 Circuit
3 days
The PondCast
3 days
Replay Cast
4 days
uThermal 2v2 Circuit
5 days
RSL Revival
5 days
RSL Revival
5 days
uThermal 2v2 Circuit
6 days
[ Show More ]
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #1
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Non-Korean Championship
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20: Qualifier #2
HCC Europe
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CAC 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.