TL Mafia XXVII
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meeple
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meeple
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meeple
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On June 10 2010 06:49 redtooth wrote: wow why so excited? if you were townie you wouldn't be so enthusiastic. lynch this mafia nub scum. lol pointing fingers already... Why so eager to mislynch? | ||
meeple
Canada10211 Posts
On June 10 2010 07:14 Radfield wrote: OK, lets talk balance for a sec. With 4 mafia vs 13 town aligned, and given that the mafia might have both a roleblocker and godfather, I would guess that we have a decent number of blue roles in the game. My guess at the moment would be at least 5 blue roles, plus possibly a town aligned day vig? I'm thinking 1 cop, 1 medic, 1 watcher/tracker, 1 vet and 1 vig/mad hatter. Also likely 1 Miller and the Day Vig. That leaves 6 townies(7 with the miller). Does this seems likely to other people? Thoughts? It seems reasonable but I dunno how likely. I wouldn't put it past Incog to put in a role that doesn't get used. At least for now I don't think we can hope that there is more than 5 blue roles... and we can assume tentatively that Incog didn't put in a role that doesn't get used. Thus I think its reasonable to assume thats the layout. | ||
meeple
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On June 10 2010 07:20 meeple wrote: It seems reasonable but I dunno how likely. I wouldn't put it past Incog to put in a role that doesn't get used. At least for now I don't think we can hope that there is more than 5 blue roles... and we can assume tentatively that Incog didn't put in a role that doesn't get used. Thus I think its reasonable to assume thats the layout. Hmm... now that I think more about it... since the watcher/tracker role is somewhat less powerful, its more likely we have another medic or detective thrown into the mix. Or perhaps an extra mad hatter, since flamewheel seems to think that Incog loves these guys. | ||
meeple
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On June 10 2010 08:14 Vivi57 wrote: This should be fun. Also, is lynching an inactive really best? We've done that since forever and people are so used to the strategy that I don't think it'll give us as much in the way of vote lists and voting patterns to analyze. I say that we make everyone talk then analyze behavior and if someone appears scummy, we shouldn't insta go for the inactive. That sounds fine but how do you propose we "make" everyone talk. Usually the plan for lynching an inactive on the first day stems from the strategy of making people talk. | ||
meeple
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On June 10 2010 09:45 Radfield wrote: I think I agree with this. Usually I'm a champion of inactive lynching, but theoretically in this set up there should not be anyone blatantly inactive. I mean, the invites were sent out solely based on activity. If we're having a problem with activity, by all means, but for now lets try to analyze. Face the facts, mafia who try to coast by are lame, mafia who play hardcore are sweet. Like Incognito in Mafia XXII; that was well done. Despite what I said earlier about being skeptical that people could be forced out of inactivity... we might be hard pressed to find a true inactive. In the short time that this game has been open, there's only 6 people that haven't posted. 6. Chezinu 7. citi.zen 8. Foolishness 10. RebirthOfLeGend 14. johnnyspazz 15. LuDwig- And of these, I expect that they will show up soon. If it continues like this, and we get tons of active people and lots of posts to analyze then it might very well be more advantageous to skip the inactive lynch. | ||
meeple
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On June 10 2010 09:49 Korynne wrote: What? Why does my only appearance all game have to smell bad? That's lame. xD lol... well I'm sure it has nothing to do with your snide remarks about guys not having enough blood to use both of our heads | ||
meeple
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1) If not everyone (hatters and vigi's I'm looking at you) claims as planned then a lot of the info blue roles are at serious risk from red attack and we're basically blind. Also, we might not have any hatters or vigi's although I admit that I put this at low risk. Basically saying that the plan only really works if everyone's on board with it. 2) It puts high pressure on the townies, both from the town and from mafia. They will not only be easy pickings for the mafia, with basically no hope of protection from either hatters, vigi's and medics, but also with the difficulties in claiming blue, the mafia are very likely to hide amongst the townies as well, so the town will be scrutinizing those who claim green pretty severely. This isn't necessarily a bad thing... but it is a weakness. With "random shit" everyone gets at least a bit of protection from those roles. By concentrating their strength around the blue roles, you also must necessarily deprive elsewhere of them. 3) If our red include some players skilled in behavioral analysis, it will be easy to pick out detectives and their counterparts, from the hatters and vigi's... since there's a relatively small pool to focus on. Final thoughts... It's a decent plan and works extremely well is some situations... but can also fall apart if people don't cooperate or if there's a blue sniper in the mafia pool. | ||
meeple
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Although I suppose it is more interesting having you in the game... better than dead silence anyways... Cheers | ||
meeple
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Claims: Radfield Ludwig (Detective) tree.hugger(Tracker) Ohn johnnyspazz | ||
meeple
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I am a watcher so that settle everyone down a bit. Chez might not ever rc... whatever. I never roleclaimed to Ludwig~ and he should check his pms to confirm, since I definitely never told him that. I was talking with Ludwig since I wanted to get an idea why he roleclaimed so quickly with L's plan and whether or not I can trust him or not. I'll be back in a bit with my vote on who to lynch and the reasoning in a little bit. | ||
meeple
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On June 12 2010 08:04 MooCow wrote: There's no "I hate meeple funfest" I only gave my thoughts about you because of what LuDwig said and you have to admit it was a bit suspicious. Voting for Jspazz though due to inactivity and him voting someone then saying he wont be here to change if needed etc. Yeah, I do agree that a private conversation with Ludwig and that it didn't turn out to be my actual role is suspicious, I'm just surprised because it seems that whenever I'm gone for any time and involved in a mafia game, then people turn against me so easily. | ||
meeple
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I'm not sure about MooCow lying... although for sure if there are two dts... then one of them is insane/paranoid, since that wouldn't really affect the balance at all... and might actually serve to hurt the town. If MooCow is lying... it'd be so easy to just say "Oh, I'm paranoid" since he keeps mentioning that his sanity is unknown repeatedly... so I'm not sure about him yet. Johnnyspazz is a little fishy... but I'm not really that convinced since it's basically like lynching an inactive. He just hasn't really participated that much... or given his thoughts on anything. The mafia might be trying to push his lynch through since he doesn't really do anything to defend himself. On the other hand, his unwillingness to be the sanity check is strange... and tends to lean me the other way. AFJ was looking a little red... well more like a pinkish hue... because his voting tendencies seemed really suspect, but after looking through his posts, I'm putting him on the backburner for now. So... at the moment I'm going to vote johnnyspazz... here's to wishing for red tonight. | ||
meeple
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On June 12 2010 10:29 MooCow wrote: I'm investigating meeple because he was 2nd highest on the votes for being lynched and no one else recommended any other candidates. Yup... totally welcome this. I'll flip a coin to watch tree.hugger or Ludwig | ||
meeple
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On June 12 2010 11:02 L wrote: Please do not send in your night action right away!!! Important that we talk about our 2 DT check targets. If one of our dt's checks come back red... do we act? How likely is he paranoid? How likely is he's really mafia and just pretending to be paranoid? | ||
meeple
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On June 12 2010 11:30 ohN wrote: Too many if's. We see what happens and then go from there. Ah... there's only one 'if" | ||
meeple
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On June 12 2010 11:35 L wrote: Why exactly are you asking me instead of doing some thinking on your own? lol well apparently you're the man with the plan... also I was asking the town. No need to get all defensive | ||
meeple
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On June 12 2010 12:56 L wrote: I'm not being defensive. I'm wondering why you're purposely not answering your own question. This post hasn't really answered the question either, so feel free to get to it whenever you feel like doing some work. It was a question to make people think and discuss... if they're both checking the same person (me?) then we can see which detective to trust and kinda follow their lead. | ||
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