TL Mafia XXVII - Page 12
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johnnyspazz
Taiwan1470 Posts
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MooCow
1434 Posts
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Chezinu
United States7430 Posts
On June 11 2010 06:30 johnnyspazz wrote: wow chez, why you stirring up trouble??!?!? I'm providing information in exchange for more information. I providing proof that I wasn't Dvig for information on people's reactions. So far no one is pming me.. so I need to get info somehow.. He called my post useless... I don't like that word.. I asked people in the past after playing games where people call my posts "useless" I never get an answer... | ||
meeple
Canada10211 Posts
Although I suppose it is more interesting having you in the game... better than dead silence anyways... Cheers | ||
Radfield
Canada2720 Posts
@AcrossFiveJulys Here's the way I see it going down if everyone roleclaims. We have a pretty good idea of how many blue roles there are, so an overabundance of blue or green will tip us off one way or another. In addition, any mafia claiming blue is making a risky decision, because any blue role that doubles up will be investigated/killed/whatever. At the very least attention will be placed on the two claimers. It seems likely that most of the people who claim blue will actually BE blue. Therefore, we can narrow down our list of suspects to the green claimers. Thoughts? It's not perfect, but considering that we already have 2 blue and 3 green claimed, I think it's our best bet. Also ##KILL: Chezinu | ||
Radfield
Canada2720 Posts
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~OpZ~
United States3652 Posts
On June 11 2010 02:03 tree.hugger wrote: Posts like this, which don't help, say a couple really obvious generic things, and which address what the mafia 'might be doing' while the poster does the opposite... Red flags? Mafia list: A5J OpZ Because I fail at planning? Are you kidding me. Go shove it. I'm better at watching and analyzing than coming up with a direction. My only time EVER coming up with a plan was Ace's WaW when it was a lylo situation. But here, Let me point out something that someone else did (which was the same as me) On June 11 2010 02:16 Radfield wrote: My guess would be that mafia will roleclaim as 3 townies and 1 blue role, the blue role will likely be claimed near the end. I doubt we have doubles of any role, as there is simply no need with this amount of players, and the number of potential open roles. So any blue-claiming right off the bat is very very risky. So wait what? Radfield says this...which I say the mafia are probably discussing all this too...But red flags pop up for me?...Ok...That makes sense. He just gave numbers... On June 11 2010 05:31 AcrossFiveJulys wrote: Ok my 1) point was wrong, for some reason I had it in my head last night that when you lynch a miller they flip townie, my bad. For 2), there is also the possibility that the DT is paranoid but town aligned, how do you deal with that? For 3), the whole point is that we have no idea how many blues there are. I thought you'd be smart enough to get this, but apparently not. What if 1 or 2 mafia infiltrate the blue ranks? If we get suspicious about the inflated blue count and focus all of our attention on the blues, we'll be wasting a ton of lynches and faulty role checks while the mafia are picking blues off. If all 4 mafia go into the blues, we have no way to know whether there are 0,1,2,3, or 4 mafia in the blues. We can only guess, and its too risky to just start lynching blues 1 by 1 in case there really are a lot of blues. So L posts a clearly risky plan, and when I jump in to criticize the first thing a couple people do is flag me as mafia. GREAT play guys. Also L if you know of flaws then post them so we can work out potential solutions until people jump the gun and start RCing. Besides, if you know your plan had flaws then why did you post it in the first place? I advise NO ONE to RC until this shit is worked out. L has NOT filled in the details of his plan. Ya know...I feel the same way. Lol...I mean, lets just give the mafia a hitlist of people that might just be important....How could that possibly be bad? I demand L post more of his BS plan too. Also, I'm never down with taking claims completely at face value anyway, but power claims did come early. In the interest of argument, about the number of people that claim town, do you really expect all blues to step forward? I mean, medics? Hatters? | ||
meeple
Canada10211 Posts
Claims: Radfield Ludwig (Detective) tree.hugger(Tracker) Ohn johnnyspazz | ||
Korynne
Canada990 Posts
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Radfield
Canada2720 Posts
On June 11 2010 06:58 Korynne wrote: *sigh* Another blue post signifying a mod ignoring a specific command only usable by selected people. yeah, sorry about that, just trying to have some fun | ||
Bill Murray
United States9292 Posts
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RebirthOfLeGenD
USA5860 Posts
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tree.hugger
Philadelphia, PA10406 Posts
On June 11 2010 06:58 ~OpZ~ wrote: Because I fail at planning? Are you kidding me. Go shove it. I'm better at watching and analyzing than coming up with a direction. My only time EVER coming up with a plan was Ace's WaW when it was a lylo situation. But here, Let me point out something that someone else did (which was the same as me) So wait what? Radfield says this...which I say the mafia are probably discussing all this too...But red flags pop up for me?...Ok...That makes sense. He just gave numbers... Damn, you got me. I pointed out that among all of the unhelpful things you wrote in your post, you also managed to say that the mafia was doing something very standard and obvious. Then, 13 minutes after I made this accusation, Radfield also suggests a possible move for the mafia (albeit much more helpful as it is specific) and you accuse me of not accusing Radfield of the same thing 13 minutes before he said it. I'm clearly mafia. Also, anyone who doesn't roleclaim at this point is injuring the town. As I said earlier, we either mass roleclaim and thereby defend ourselves through numbers, while forcing the mafia into an awkward spot, or we half roleclaim, leave our blues exposed, while still giving the mafia room to hide. Which means that we need people to roleclaim pronto, (L, for example should set an example), and we need to pick a lynch target. Obviously the medic should protect one of us blues, and give the mafia some doubt as to who to target. | ||
tree.hugger
Philadelphia, PA10406 Posts
Medics should claim something else and hatters/vets should claim dt/tracker/watcher to make it difficult to target these roles. (In other words, would you as mafia waste a night kill on someone who could 50% be a hatter or 50% vet?) | ||
~OpZ~
United States3652 Posts
On June 11 2010 07:51 tree.hugger wrote: Damn, you got me. I pointed out that among all of the unhelpful things you wrote in your post, you also managed to say that the mafia was doing something very standard and obvious. Then, 13 minutes after I made this accusation, Radfield also suggests a possible move for the mafia (albeit much more helpful as it is specific) and you accuse me of not accusing Radfield of the same thing 13 minutes before he said it. I'm clearly mafia. Also, anyone who doesn't roleclaim at this point is injuring the town. As I said earlier, we either mass roleclaim and thereby defend ourselves through numbers, while forcing the mafia into an awkward spot, or we half roleclaim, leave our blues exposed, while still giving the mafia room to hide. Which means that we need people to roleclaim pronto, (L, for example should set an example), and we need to pick a lynch target. Obviously the medic should protect one of us blues, and give the mafia some doubt as to who to target. Ohhhhhhh so the inclusion of numbers makes him less mafia. Okay. Thanks for clarification. There are four mafia. Am I doin it right? | ||
AcrossFiveJulys
United States3612 Posts
On June 11 2010 07:51 tree.hugger wrote: Also, anyone who doesn't roleclaim at this point is injuring the town. As I said earlier, we either mass roleclaim and thereby defend ourselves through numbers, while forcing the mafia into an awkward spot, or we half roleclaim, leave our blues exposed, while still giving the mafia room to hide. Which means that we need people to roleclaim pronto, (L, for example should set an example), and we need to pick a lynch target. Obviously the medic should protect one of us blues, and give the mafia some doubt as to who to target. I agree that at this point we are committed to this potentially shitty plan because our "tracker" and "detective" have RC'd. I don't mind role claiming townie for myself, at least. If anyone can think of a good way to put the brakes on the plan even though a couple "blues" have RC'd then please post how to do so, otherwise let's go forward with the plan even though it sucks because it's worse to just give the mafia a few blues and then stop. | ||
RebirthOfLeGenD
USA5860 Posts
On June 11 2010 07:55 tree.hugger wrote: Also, some people very obviously did not read anything in this thread. Medics should claim something else and hatters/vets should claim dt/tracker/watcher to make it difficult to target these roles. (In other words, would you as mafia waste a night kill on someone who could 50% be a hatter or 50% vet?) You are suggesting that town members lie, this creates confusion this is a big no. As for this plan, It has already started and I think its worth it for the same reasons Radfeild said. I am a Townie. | ||
AcrossFiveJulys
United States3612 Posts
On June 11 2010 08:11 RebirthOfLeGenD wrote: You are suggesting that town members lie, this creates confusion this is a big no. As for this plan, It has already started and I think its worth it for the same reasons Radfeild said. I am a Townie. rebirth no, not all town members lie, only those mentioned in L's post, which will make it difficult for mafia to target specific blues. i'm still unsure how we can get useful information out of them, though, and L has been sitting with his thumb up his ass and not filling in the details of the plan. L's post: + Show Spoiler + Hmm... Semi-open setups are tricky, since we know what roles there can be but not the number. However, since there is a given number of mafia we should be able to roughly estimate what kind of blue powers (and/or extraneous mafia powers) there are in the game. 17 people and four mafia, so the mafia comprise 23.5% of the town's population. Normally in Incognito's games, the mafia comprise a flat 20% of the total population and blue roles are adjusted based on that, and given the fact that there are more varied roles than in these more 'standard' games, I'd assume we'd have some of those. Let's see... Incognito likes Mad Hatters. I can't remember if that is his or Qatol's (perhaps both?) favourite role, but most likely there will be one Hatter. Obviously, it'd be ludicrous to say that there isn't a medic, though the question is whether or not there's one medic or two. I'm split between the numbers, since either could work... A self-saving medic is way more powerful, and that would mean there would probably only be one medic. However, Incognito has ninja'ed in the fact that medics cannot save themselves, so two medics is probable. Between the Watcher/Stalker and DT there's more likely to be a DT. Watchers and Stalkers are cute roles, and I'd count them as half a blue role. There'll probably be one of either. There is a Veteran, most likely. Since it is a passive blue role, I'd count it as a half. Because you can't have too many blue roles without balancing Mafia powers as well... There will probably be a Mafia-aligned Day vigilante, and perhaps a town-aligned one. If there are two medics (or two of anything) I'd find it more likely that there'd be a roleblocker. Probably to throw off the DT, there will be one, at most but probably not, two Millers. Of course, this is all conjectural based on how I would potentially balance a game. | ||
Radfield
Canada2720 Posts
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RebirthOfLeGenD
USA5860 Posts
On June 11 2010 08:22 AcrossFiveJulys wrote: rebirth no, not all town members lie, only those mentioned in L's post, which will make it difficult for mafia to target specific blues. i'm still unsure how we can get useful information out of them, though, and L has been sitting with his thumb up his ass and not filling in the details of the plan. L's post: + Show Spoiler + Hmm... Semi-open setups are tricky, since we know what roles there can be but not the number. However, since there is a given number of mafia we should be able to roughly estimate what kind of blue powers (and/or extraneous mafia powers) there are in the game. 17 people and four mafia, so the mafia comprise 23.5% of the town's population. Normally in Incognito's games, the mafia comprise a flat 20% of the total population and blue roles are adjusted based on that, and given the fact that there are more varied roles than in these more 'standard' games, I'd assume we'd have some of those. Let's see... Incognito likes Mad Hatters. I can't remember if that is his or Qatol's (perhaps both?) favourite role, but most likely there will be one Hatter. Obviously, it'd be ludicrous to say that there isn't a medic, though the question is whether or not there's one medic or two. I'm split between the numbers, since either could work... A self-saving medic is way more powerful, and that would mean there would probably only be one medic. However, Incognito has ninja'ed in the fact that medics cannot save themselves, so two medics is probable. Between the Watcher/Stalker and DT there's more likely to be a DT. Watchers and Stalkers are cute roles, and I'd count them as half a blue role. There'll probably be one of either. There is a Veteran, most likely. Since it is a passive blue role, I'd count it as a half. Because you can't have too many blue roles without balancing Mafia powers as well... There will probably be a Mafia-aligned Day vigilante, and perhaps a town-aligned one. If there are two medics (or two of anything) I'd find it more likely that there'd be a roleblocker. Probably to throw off the DT, there will be one, at most but probably not, two Millers. Of course, this is all conjectural based on how I would potentially balance a game. That is not a post by L, that is by Flamewheel and is later quoted by L on page 9. L never once says to lie about your role, individuals lying is not town beneficial because we are all under the general rule of lynch all liars. Currently the idea is "they can't kill us all before we figure out who is lying." Which is a good idea since they physically can't win the game until AT LEAST Day 6, which is a LOT of time especially if we have an idea of how the game is set up balance wise, which is why initial conjecture on potential set ups was necessary. If everyone claims something they aren't, that doesn't help us narrow down a list of suspects, do you understand? We have decided there is probably around 4-5 greens, and mafia will have a tough time faking blue roles and are most comfortable claiming green. This puts them in a very awkward position. | ||
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