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TL Mafia XXVII

Forum Index > TL Mafia
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1 2 3 4 5 6 7 Next All
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 09 2010 03:02 GMT
#103
Sign me up! I just died in the other game.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 09 2010 03:12 GMT
#107
On June 09 2010 12:08 flamewheel wrote:
Incognitooooooooooooo!
I got you another one :3

(Love me)


hey you asshole you better not have told mafia to kill me ! :D
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 09 2010 05:11 GMT
#116
On June 09 2010 13:29 Incognito wrote:
Show nested quote +
On June 09 2010 12:44 Foolishness wrote:
So just to be clear, PMing is allowed in this game yeah?

Edit: Can we also get an explanation of all the Detective/Medic variants and such?


PMing is allowed this game.

Sane DT - is like a regular alignment cop.
Insane DT - alignment cop that gets flipped results
Paranoid DT - Always receives Mafia from checks
Naive DT - Always receives Town from checks

Medic variants removed.


What's the probability of being each?
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 09 2010 21:50 GMT
#128
Sup bitches! MooCow hope you're not bitter <3
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 09 2010 21:58 GMT
#131
You know, I think there are mafia members in this game.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 09 2010 22:00 GMT
#134
I like that idea, maybe it could be you again!

+ Show Spoiler +
I thought you weren't bitter sir xD
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 10 2010 08:12 GMT
#186
L your plan has some flaws.

1) detective rolechecks a miller and announces that he found a mafia. waste lynch on townie, then waste lynch on detective. pretty much GG.
2) mafia can sacrifice one of their own to fake being detective and announce an incorrect role check result (claim a townie role checked as mafia). medic the first night will probably be asked to protect the "detective", so the mafia get their pick for whom to kill without worrying about the medic block. then, the next day the town will have to decide whether the detective roll checked a miller or he's mafia. It's debatable whether this would be a net gain or loss for the mafia, as they could have the "detective" screw with the town for more than one day.
3) What if all 4 mafia fake blue roles? We don't know how many blue roles there are, so we wouldn't be able to say whether or not the blue list is inflated (and god forbid townies might fake blue roles too) and they could cause some serious havoc (hatters/vigs won't be targetting any blues obviously, so all their kills will be on townies. Also, real detective roles would be checking townies/millers every night (assuming they don't check blues... checking blues would be stupid) which would be bad since that increases their odds of role checking millers.

I mean the plan would be fun and all, but unless you can come up with good responses to these problems (and give a shitload more detail on how blues are going to be asked to use their powers), your plan is garbage L.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 10 2010 20:31 GMT
#197
On June 10 2010 22:07 L wrote:
Show nested quote +
On June 10 2010 17:12 AcrossFiveJulys wrote:
L your plan has some flaws.

1) detective rolechecks a miller and announces that he found a mafia. waste lynch on townie, then waste lynch on detective. pretty much GG.
2) mafia can sacrifice one of their own to fake being detective and announce an incorrect role check result (claim a townie role checked as mafia). medic the first night will probably be asked to protect the "detective", so the mafia get their pick for whom to kill without worrying about the medic block. then, the next day the town will have to decide whether the detective roll checked a miller or he's mafia. It's debatable whether this would be a net gain or loss for the mafia, as they could have the "detective" screw with the town for more than one day.
3) What if all 4 mafia fake blue roles? We don't know how many blue roles there are, so we wouldn't be able to say whether or not the blue list is inflated (and god forbid townies might fake blue roles too) and they could cause some serious havoc (hatters/vigs won't be targetting any blues obviously, so all their kills will be on townies. Also, real detective roles would be checking townies/millers every night (assuming they don't check blues... checking blues would be stupid) which would be bad since that increases their odds of role checking millers.

I mean the plan would be fun and all, but unless you can come up with good responses to these problems (and give a shitload more detail on how blues are going to be asked to use their powers), your plan is garbage L.

Gotta go to work so only a quick recap:

1) DT needs to find sanity regardless of any plan we use. We also wouldn't kill the DT after seeing that the target he calls flips miller.

REALLY poor logic on your part seeing as the uncertainty exists because of the role. I haven't specified a use for the DT (yet), so worrying that we'll hit a miller is pretty hilarious.

2) Ok. Let them lie. If we have a legit DT, we trade a DT for a mafia member on day 1, which is pretty tits given how weak our DTs are.

3) Then we end with 9+ blues and we know people are lying and that the majority of our townies are legit. Mafia are now in a position where they need to lie about their night actions and lie about them correctly. I say no one visited, say, citi.zen because I watched him? Well, fuck, a medic or DT did. Or shit, a tracker watched me and saw that I didn't visit anyone.

I mean, your objections aren't flaws at all. There ARE flaws, but those aren't any of them.


Ok my 1) point was wrong, for some reason I had it in my head last night that when you lynch a miller they flip townie, my bad.

For 2), there is also the possibility that the DT is paranoid but town aligned, how do you deal with that?

For 3), the whole point is that we have no idea how many blues there are. I thought you'd be smart enough to get this, but apparently not. What if 1 or 2 mafia infiltrate the blue ranks? If we get suspicious about the inflated blue count and focus all of our attention on the blues, we'll be wasting a ton of lynches and faulty role checks while the mafia are picking blues off. If all 4 mafia go into the blues, we have no way to know whether there are 0,1,2,3, or 4 mafia in the blues. We can only guess, and its too risky to just start lynching blues 1 by 1 in case there really are a lot of blues.

So L posts a clearly risky plan, and when I jump in to criticize the first thing a couple people do is flag me as mafia. GREAT play guys. Also L if you know of flaws then post them so we can work out potential solutions until people jump the gun and start RCing. Besides, if you know your plan had flaws then why did you post it in the first place?

I advise NO ONE to RC until this shit is worked out. L has NOT filled in the details of his plan.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 10 2010 20:39 GMT
#198
and yes I'm aware that ludwig~ RC'd detective. now we'll have to figure out what to do about that for the rest of the game. it might not be all bad, since medic can protect him and mafia have only 1 KP.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 10 2010 21:04 GMT
#204
On June 11 2010 05:49 Chezinu wrote:
Everyone PM me and talk about anything! riddles are fun..

Now, I shall say something to make this thread active:

This game is dead.


1010 0101 0100 0100 1011 0010
0101 0001 0001 0111 0110 1101
0100 0011 0111 0010 1110 1110
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 10 2010 21:04 GMT
#205
He's the Town Jester / Day Vig apparently!
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 10 2010 21:12 GMT
#211
Ludwig died from the Dvig, but he's gonna get modkilled for that edit so he's double dead (aka alive)!

Welcome back LuDwig-!!
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 10 2010 23:08 GMT
#236
On June 11 2010 07:51 tree.hugger wrote:
Show nested quote +
On June 11 2010 06:58 ~OpZ~ wrote:
On June 11 2010 02:03 tree.hugger wrote:
On June 11 2010 01:53 ~OpZ~ wrote:
I'm not sure. Usually I agree with the inactive lynch and more discussion, but as Radfield said, inactivity should not be a problem this game. Role claiming usually comes as a last resort? Why would we push for roleclaiming THIS early. It's pretty ridiculous if you ask me.

I'd guess the mafia are planning privately right now. So they probably aren't posting too much. If we're serious about this role claiming, we're giving them a lot to decide. Who claims what, risk/reward type shit.

But since we've had a dt claim we can use him to our advantage. So we must get his sanity established...Do we have him check somebody, and then lynch the person the next day? Just check and hope mafia kills the person? Maybe he's paranoid? Lots of problems come up from this.

I dunno what the best course of action is, I'm not usually that good at coming up with plans for the town.

=(

Posts like this, which don't help, say a couple really obvious generic things, and which address what the mafia 'might be doing' while the poster does the opposite...

Red flags?

Mafia list:
A5J
OpZ

Because I fail at planning? Are you kidding me. Go shove it. I'm better at watching and analyzing than coming up with a direction. My only time EVER coming up with a plan was Ace's WaW when it was a lylo situation.

But here, Let me point out something that someone else did (which was the same as me)
On June 11 2010 02:16 Radfield wrote:
My guess would be that mafia will roleclaim as 3 townies and 1 blue role, the blue role will likely be claimed near the end. I doubt we have doubles of any role, as there is simply no need with this amount of players, and the number of potential open roles. So any blue-claiming right off the bat is very very risky.


So wait what? Radfield says this...which I say the mafia are probably discussing all this too...But red flags pop up for me?...Ok...That makes sense. He just gave numbers...



Also, anyone who doesn't roleclaim at this point is injuring the town. As I said earlier, we either mass roleclaim and thereby defend ourselves through numbers, while forcing the mafia into an awkward spot, or we half roleclaim, leave our blues exposed, while still giving the mafia room to hide.

Which means that we need people to roleclaim pronto, (L, for example should set an example), and we need to pick a lynch target. Obviously the medic should protect one of us blues, and give the mafia some doubt as to who to target.


I agree that at this point we are committed to this potentially shitty plan because our "tracker" and "detective" have RC'd. I don't mind role claiming townie for myself, at least. If anyone can think of a good way to put the brakes on the plan even though a couple "blues" have RC'd then please post how to do so, otherwise let's go forward with the plan even though it sucks because it's worse to just give the mafia a few blues and then stop.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 10 2010 23:22 GMT
#238
On June 11 2010 08:11 RebirthOfLeGenD wrote:
Show nested quote +
On June 11 2010 07:55 tree.hugger wrote:
Also, some people very obviously did not read anything in this thread.

Medics should claim something else and hatters/vets should claim dt/tracker/watcher to make it difficult to target these roles. (In other words, would you as mafia waste a night kill on someone who could 50% be a hatter or 50% vet?)

You are suggesting that town members lie, this creates confusion this is a big no.

As for this plan, It has already started and I think its worth it for the same reasons Radfeild said.

I am a Townie.



rebirth no, not all town members lie, only those mentioned in L's post, which will make it difficult for mafia to target specific blues. i'm still unsure how we can get useful information out of them, though, and L has been sitting with his thumb up his ass and not filling in the details of the plan.

L's post:
+ Show Spoiler +

Hmm...
Semi-open setups are tricky, since we know what roles there can be but not the number. However, since there is a given number of mafia we should be able to roughly estimate what kind of blue powers (and/or extraneous mafia powers) there are in the game.

17 people and four mafia, so the mafia comprise 23.5% of the town's population. Normally in Incognito's games, the mafia comprise a flat 20% of the total population and blue roles are adjusted based on that, and given the fact that there are more varied roles than in these more 'standard' games, I'd assume we'd have some of those. Let's see...

Incognito likes Mad Hatters. I can't remember if that is his or Qatol's (perhaps both?) favourite role, but most likely there will be one Hatter.

Obviously, it'd be ludicrous to say that there isn't a medic, though the question is whether or not there's one medic or two. I'm split between the numbers, since either could work... A self-saving medic is way more powerful, and that would mean there would probably only be one medic. However, Incognito has ninja'ed in the fact that medics cannot save themselves, so two medics is probable.

Between the Watcher/Stalker and DT there's more likely to be a DT. Watchers and Stalkers are cute roles, and I'd count them as half a blue role. There'll probably be one of either.

There is a Veteran, most likely. Since it is a passive blue role, I'd count it as a half.

Because you can't have too many blue roles without balancing Mafia powers as well...
There will probably be a Mafia-aligned Day vigilante, and perhaps a town-aligned one. If there are two medics (or two of anything) I'd find it more likely that there'd be a roleblocker. Probably to throw off the DT, there will be one, at most but probably not, two Millers.

Of course, this is all conjectural based on how I would potentially balance a game.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 11 2010 17:50 GMT
#267
Hold your horses flamewheel. L's "plan" awhile back asked vets to claim detective as well in order to confuse mafia.

And people calling me mafia (RoL I'm looking at you) because I mistakenly thought for a second that lynched millers flip townie are fucking retarded. I've been in games where millers were lynched so I never should have thought that, was just a temporary mistake (wasn't a matter of not looking at the rules). So who are we going to lynch today? Guess I'll start with voting for RoL since he started off accuse-happy and claimed townie. I'm always up for lynching MooCow though :D
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 11 2010 18:11 GMT
#272
On June 12 2010 03:01 LuDwig- wrote:
Show nested quote +
On June 12 2010 01:06 MooCow wrote:
I'm going to shake things up a bit.

If there's one detective in this game it's ME! I'm the real Detective, not sure about sanity yet.

I didn't role claim etc because I was waiting to see if LuDwig would screw up but he didn't really post that much.



haahah quite easy to claim Detective when we are sending not claiming people to a corner .__.

How to discover who is lying?

The plan is quite easy!
[blueTracker checks this night me or moocow. If one of us is lying tracker will knows that we have visited nobody during the night!
So we will know for sure who is lying

MooCow...i suppose you have not problem following this plan right?
[/blue]

No, this won't work. What if one of you are the roleblocker? I believe the tracker would see you visiting somebody.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 11 2010 18:12 GMT
#273
Btw we shouldn't lynch Ludwig or MooCow because as of now what they have both claimed is legal by L's plan. We should either go after someone who claimed townie or someone who didn't claim anything.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 11 2010 18:42 GMT
#281
On June 12 2010 03:18 MooCow wrote:
Show nested quote +
On June 12 2010 03:13 johnnyspazz wrote:
do you know if you're roleblocked or not? cause if the tracker follows the roleblocker and the person who is blocked knows he's roleblocked, then the roleblocker just revealed himself.


No offence to you LuDwig but is anyone else reading LuDwig posts with a bit of an Italian accent with his grammar and wordings or is it just me?


Well I'm sure as hell going to now lol
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 11 2010 18:44 GMT
#282
shit that was my 2000th... damn u mafia games! guess ill post something cool for my 20XYth.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
June 11 2010 19:51 GMT
#286
So only 2 people haven't role claimed yet... clearly people are lying because surely there are more blues than 3 and of course we know there are 4 mafia

It seems safe to say that mafia spread themselves out in the non-RC'd / townie / blue list. So we probably have 2 mafia that role claimed townie, 1 that claimed blue, and 1 that has not role claimed.
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