TL Mafia XXVII
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AcrossFiveJulys
United States3612 Posts
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AcrossFiveJulys
United States3612 Posts
On June 09 2010 12:08 flamewheel wrote: Incognitooooooooooooo! I got you another one :3 (Love me) hey you asshole you better not have told mafia to kill me ! :D | ||
AcrossFiveJulys
United States3612 Posts
On June 09 2010 13:29 Incognito wrote: PMing is allowed this game. Sane DT - is like a regular alignment cop. Insane DT - alignment cop that gets flipped results Paranoid DT - Always receives Mafia from checks Naive DT - Always receives Town from checks Medic variants removed. What's the probability of being each? | ||
AcrossFiveJulys
United States3612 Posts
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AcrossFiveJulys
United States3612 Posts
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AcrossFiveJulys
United States3612 Posts
+ Show Spoiler + I thought you weren't bitter sir xD | ||
AcrossFiveJulys
United States3612 Posts
1) detective rolechecks a miller and announces that he found a mafia. waste lynch on townie, then waste lynch on detective. pretty much GG. 2) mafia can sacrifice one of their own to fake being detective and announce an incorrect role check result (claim a townie role checked as mafia). medic the first night will probably be asked to protect the "detective", so the mafia get their pick for whom to kill without worrying about the medic block. then, the next day the town will have to decide whether the detective roll checked a miller or he's mafia. It's debatable whether this would be a net gain or loss for the mafia, as they could have the "detective" screw with the town for more than one day. 3) What if all 4 mafia fake blue roles? We don't know how many blue roles there are, so we wouldn't be able to say whether or not the blue list is inflated (and god forbid townies might fake blue roles too) and they could cause some serious havoc (hatters/vigs won't be targetting any blues obviously, so all their kills will be on townies. Also, real detective roles would be checking townies/millers every night (assuming they don't check blues... checking blues would be stupid) which would be bad since that increases their odds of role checking millers. I mean the plan would be fun and all, but unless you can come up with good responses to these problems (and give a shitload more detail on how blues are going to be asked to use their powers), your plan is garbage L. | ||
AcrossFiveJulys
United States3612 Posts
On June 10 2010 22:07 L wrote: Gotta go to work so only a quick recap: 1) DT needs to find sanity regardless of any plan we use. We also wouldn't kill the DT after seeing that the target he calls flips miller. REALLY poor logic on your part seeing as the uncertainty exists because of the role. I haven't specified a use for the DT (yet), so worrying that we'll hit a miller is pretty hilarious. 2) Ok. Let them lie. If we have a legit DT, we trade a DT for a mafia member on day 1, which is pretty tits given how weak our DTs are. 3) Then we end with 9+ blues and we know people are lying and that the majority of our townies are legit. Mafia are now in a position where they need to lie about their night actions and lie about them correctly. I say no one visited, say, citi.zen because I watched him? Well, fuck, a medic or DT did. Or shit, a tracker watched me and saw that I didn't visit anyone. I mean, your objections aren't flaws at all. There ARE flaws, but those aren't any of them. Ok my 1) point was wrong, for some reason I had it in my head last night that when you lynch a miller they flip townie, my bad. For 2), there is also the possibility that the DT is paranoid but town aligned, how do you deal with that? For 3), the whole point is that we have no idea how many blues there are. I thought you'd be smart enough to get this, but apparently not. What if 1 or 2 mafia infiltrate the blue ranks? If we get suspicious about the inflated blue count and focus all of our attention on the blues, we'll be wasting a ton of lynches and faulty role checks while the mafia are picking blues off. If all 4 mafia go into the blues, we have no way to know whether there are 0,1,2,3, or 4 mafia in the blues. We can only guess, and its too risky to just start lynching blues 1 by 1 in case there really are a lot of blues. So L posts a clearly risky plan, and when I jump in to criticize the first thing a couple people do is flag me as mafia. GREAT play guys. Also L if you know of flaws then post them so we can work out potential solutions until people jump the gun and start RCing. Besides, if you know your plan had flaws then why did you post it in the first place? I advise NO ONE to RC until this shit is worked out. L has NOT filled in the details of his plan. | ||
AcrossFiveJulys
United States3612 Posts
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AcrossFiveJulys
United States3612 Posts
On June 11 2010 05:49 Chezinu wrote: Everyone PM me and talk about anything! riddles are fun.. Now, I shall say something to make this thread active: This game is dead. 1010 0101 0100 0100 1011 0010 0101 0001 0001 0111 0110 1101 0100 0011 0111 0010 1110 1110 | ||
AcrossFiveJulys
United States3612 Posts
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AcrossFiveJulys
United States3612 Posts
Welcome back LuDwig-!! | ||
AcrossFiveJulys
United States3612 Posts
On June 11 2010 07:51 tree.hugger wrote: Also, anyone who doesn't roleclaim at this point is injuring the town. As I said earlier, we either mass roleclaim and thereby defend ourselves through numbers, while forcing the mafia into an awkward spot, or we half roleclaim, leave our blues exposed, while still giving the mafia room to hide. Which means that we need people to roleclaim pronto, (L, for example should set an example), and we need to pick a lynch target. Obviously the medic should protect one of us blues, and give the mafia some doubt as to who to target. I agree that at this point we are committed to this potentially shitty plan because our "tracker" and "detective" have RC'd. I don't mind role claiming townie for myself, at least. If anyone can think of a good way to put the brakes on the plan even though a couple "blues" have RC'd then please post how to do so, otherwise let's go forward with the plan even though it sucks because it's worse to just give the mafia a few blues and then stop. | ||
AcrossFiveJulys
United States3612 Posts
On June 11 2010 08:11 RebirthOfLeGenD wrote: You are suggesting that town members lie, this creates confusion this is a big no. As for this plan, It has already started and I think its worth it for the same reasons Radfeild said. I am a Townie. rebirth no, not all town members lie, only those mentioned in L's post, which will make it difficult for mafia to target specific blues. i'm still unsure how we can get useful information out of them, though, and L has been sitting with his thumb up his ass and not filling in the details of the plan. L's post: + Show Spoiler + Hmm... Semi-open setups are tricky, since we know what roles there can be but not the number. However, since there is a given number of mafia we should be able to roughly estimate what kind of blue powers (and/or extraneous mafia powers) there are in the game. 17 people and four mafia, so the mafia comprise 23.5% of the town's population. Normally in Incognito's games, the mafia comprise a flat 20% of the total population and blue roles are adjusted based on that, and given the fact that there are more varied roles than in these more 'standard' games, I'd assume we'd have some of those. Let's see... Incognito likes Mad Hatters. I can't remember if that is his or Qatol's (perhaps both?) favourite role, but most likely there will be one Hatter. Obviously, it'd be ludicrous to say that there isn't a medic, though the question is whether or not there's one medic or two. I'm split between the numbers, since either could work... A self-saving medic is way more powerful, and that would mean there would probably only be one medic. However, Incognito has ninja'ed in the fact that medics cannot save themselves, so two medics is probable. Between the Watcher/Stalker and DT there's more likely to be a DT. Watchers and Stalkers are cute roles, and I'd count them as half a blue role. There'll probably be one of either. There is a Veteran, most likely. Since it is a passive blue role, I'd count it as a half. Because you can't have too many blue roles without balancing Mafia powers as well... There will probably be a Mafia-aligned Day vigilante, and perhaps a town-aligned one. If there are two medics (or two of anything) I'd find it more likely that there'd be a roleblocker. Probably to throw off the DT, there will be one, at most but probably not, two Millers. Of course, this is all conjectural based on how I would potentially balance a game. | ||
AcrossFiveJulys
United States3612 Posts
And people calling me mafia (RoL I'm looking at you) because I mistakenly thought for a second that lynched millers flip townie are fucking retarded. I've been in games where millers were lynched so I never should have thought that, was just a temporary mistake (wasn't a matter of not looking at the rules). So who are we going to lynch today? Guess I'll start with voting for RoL since he started off accuse-happy and claimed townie. I'm always up for lynching MooCow though :D | ||
AcrossFiveJulys
United States3612 Posts
On June 12 2010 03:01 LuDwig- wrote: [/blue]haahah quite easy to claim Detective when we are sending not claiming people to a corner .__. How to discover who is lying? The plan is quite easy! [blueTracker checks this night me or moocow. If one of us is lying tracker will knows that we have visited nobody during the night! So we will know for sure who is lying MooCow...i suppose you have not problem following this plan right? No, this won't work. What if one of you are the roleblocker? I believe the tracker would see you visiting somebody. | ||
AcrossFiveJulys
United States3612 Posts
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AcrossFiveJulys
United States3612 Posts
On June 12 2010 03:18 MooCow wrote: No offence to you LuDwig but is anyone else reading LuDwig posts with a bit of an Italian accent with his grammar and wordings or is it just me? Well I'm sure as hell going to now lol | ||
AcrossFiveJulys
United States3612 Posts
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AcrossFiveJulys
United States3612 Posts
It seems safe to say that mafia spread themselves out in the non-RC'd / townie / blue list. So we probably have 2 mafia that role claimed townie, 1 that claimed blue, and 1 that has not role claimed. | ||
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