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TL Mafia XXII

Forum Index > TL Mafia
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Ace
Profile Blog Joined October 2002
United States16096 Posts
April 14 2010 04:30 GMT
#77
/in
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 16 2010 20:32 GMT
#172
How many players is this game supposed to have?
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 17 2010 16:46 GMT
#208
Oh as soon as I wake up the game has started?

I'd say the best bet is to try and figure out what we're dealing with. 8 Mafia members vs "30" Town depending on the number of Assassins.

With a KP of 4, if the Town wanted an invincible player that means we'd need 4 Medics. I'd go with the assumption we have 3 medics at the very least, so that the town has no way of having invincible confirmed players (excusing Mafia Roleblock) and the mod made it so that if the Mafia wanted to they can kill anyone but waste all of their KP doing so.

Town KP without lynches comes down Vigilantes and Hatters. Being that Vigis are better than Hatters I'd count their KP as stronger and with a Mafia KP of 4 the town KP can't be that much higher if it even is. 4 Town KP sounds good to start off with, so let's assume 2 Vigilantes and 1 Hatter? God forbid we have 2 Vigis and 2 Hatters though v_v.

question for the mod: If a Hatter is roleblocked by the Mafia and then killed are his/her bombs are nullified?
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 17 2010 16:48 GMT
#210
ok cool.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 17 2010 16:54 GMT
#215
Seriously why do you always find a way to die?

##vote: Abenson
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 17 2010 23:18 GMT
#282
BC your idea of medics not protecting yourself, Caller or me is pretty bad. If all of us are town, or 1 of the 3 is Mafia then it gives that one scummy person leeway to explain later on why they weren't hit if they are such a good player. Medics should protect who they feel is worth living based on what happens in this game and not based on reputation.

As for Double Lynches - don't use them until you have to. "Killing for information" is one of the dumbest and frankly most scummy excuses players come up with to off Townies. There are other ways to get information besides lynching. Only use double lynches where we have situations such as Player A or B have to be scum due to conflicting role claims/investigations. This obviously also applies to role claimed Hatters with bombs on scum or 2 scum caught in a crossfire. We don't lynch people for the sake of information we lynch them because we think they are scum.

It also doesn't matter if there are only 20 people left in the game to vote on a double lynch. If 2 people are found to be scum and some players are seriously arguing we shouldn't vote on a Double Lynch well then that just kind of tells you what their motives are doesn't it? Stupid scum are pretty cool to play against.

So BC I really need to have you explain why leaving any of us 3 to die would be wise? You've even said the 3 of us should take a backseat and let everyone else play as if that would somehow help the Town win in the long run. I'm actually kind of laughing you'd acknowledge Caller as more useful than Zona too.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 17 2010 23:24 GMT
#283
Also yes you can have town circles without PMs but it's not really a circle. Essentially a DT just pops up on like Day 4, says hey I investigated Players X, Y, Z and these are my results. Player Y is scum but X and Z turned out legit.

No one is playing this game relying on Detectives to win right?

If you are a Detective assuming nothing like wild Day 1 roleclaims happen investigate the scummiest person on Day 1. This means guys posting nonsense or just being overall useless with posts that say nothing or just parrot what others have said.

Vigilantes, seriously hold your shots unless you are damn sure the person is scum and by that I mean it's generally echoed in the thread the person isn't playing to help the Town win. Of course, as a Vigilante I also shoot useless Town players. This is just as good as killing scum as this helps you win the end game so much easier.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 10:10 GMT
#360
why did I sign up for this game? So many useless players.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 11:42 GMT
#365
On April 18 2010 20:18 Osmoses wrote:
Ace, if newbies weren't allowed, there'd be no games, period. Your bitching doesn't help anyone get better.


Actually I wasn't even talking about the newbies. But if you want to be included in that list it's fine by me.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 19:05 GMT
#386
Playing pro-town is obviously what any role will want to do. Assassins only goals are to not get lynched/shot by avoiding attention and killing other assassins. They really don't have to worry about Town or Mafia winning until the game is somewhat close. With 8 Mafia in the game I'm pretty sure one of them is bound to have a clue and and lead a red to be lynched if need be.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 20:42 GMT
#389
If you're inactive it doesn't matter if you have a good role. If you are inactive when the time comes to make a major contribution people won't listen because you haven't been doing much most of the game. Players that try to coast end up costing the town as we can currently see by activity levels.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 20:50 GMT
#392
What do you mean by too little townies?
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 20:56 GMT
#394
We can just lynch Caller since it's been shown when he doesn't post he's scum.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 21:05 GMT
#398
On April 19 2010 05:58 iNfuNdiBuLuM wrote:
Show nested quote +
On April 19 2010 05:56 Ace wrote:
We can just lynch Caller since it's been shown when he doesn't post he's scum.


I dont know. do you really think he'd expect to get away with the same thing for 2 games in a row?


I guess we'll find out when he starts posting.

@Osmoses: Thats what Vigilantes and Mad Hatters are for. Anyone playing the "I'm confused card" and still appears scummy AND useless probably deserves a bullet. The good thing is that Assassins have Detective powers so at some point they are going to help kill some scum.

@ITW: Yep. The game does boil down to 20 vs 8, but the problem is those 10 inactives are kind of just sitting around and they still count. Then you have issues where some of those people are information roles so them doing nothing is a major liability. So scum just coast along with the inactives because really - it's hard to lynch a guy for coasting when a bunch of other people are doing the same. So the town is screwed while the scum sit back cackling about the free ride.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 21:26 GMT
#407
Caller that is some pretty bs logic you just used there. I'm obviously pro-town because I'm charging in balls first and don't give a damn?

Even more interesting you came up with that long drivel after I called you out. So were you just lurking this thread this entire time?
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 21:40 GMT
#415
Caller you really just said nothing in that post. My vote stays on you.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 21:40 GMT
#416
Also you really have no idea what WIFOM is. That just makes the defense of yourself even worse.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 21:43 GMT
#418
After reading Caller's last set of posts I don't think anyone can honestly say he's making sense lol.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 21:50 GMT
#422
How about I have a better bet: We lynch you for throwing around terms to make yourself sound smart when you don't know what they mean.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 21:51 GMT
#423
Go ahead Caller, explain to the class how this is an example of chainsaw defense.
Math me up, scumboi. - Acrofales
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