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PvT Reaper Cheese

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 Next All
Yamoth
Profile Joined February 2009
United States315 Posts
Last Edited: 2010-03-26 22:36:35
March 26 2010 22:33 GMT
#1
After the patch one 1v1 map, I am find it pretty much impossible to deal with proxy reaper cheese that hit my base at exactly 3:35 seconds into the game. On standard play, my zealot don't come out till 3:40 seconds and even if I were to cut my build order a bit to have it come out faster, there is no way for the zealot to catch up to the reaper. Forge cannon is pretty much useless cause reaper are so fast that they tend to hit my base before the cannon finished or when if totally cut production to make cannon came out faster, the reaper just walts around and kill anything that are not protected by my cannon range. At this point, I am totally lost on how to deal with proxy reaper, if anyone experience this and survive, I would really love to hear some input about it.

By the way, the enemy build order is:
10 barrack
10 refinery
10 supplies
11 tech lab
and proceed to hammer me with reapers one tech lab is finished.
threehundred
Profile Joined July 2009
Canada911 Posts
March 26 2010 22:36 GMT
#2
just scout after 11 gate, and build a cybernetics after gate, chronoboost a stalker
KimTaeyeon MEDIC MU fighting! ^^;;
threehundred
Profile Joined July 2009
Canada911 Posts
March 26 2010 22:37 GMT
#3
if there are no raxes or a late rax in the terrans base then go 2 gate right away and expect something non-standard
KimTaeyeon MEDIC MU fighting! ^^;;
The6357
Profile Blog Joined August 2005
United States1268 Posts
March 26 2010 22:38 GMT
#4
ahh those damn things are called reapers...I got owned by those a few times last night
U can never kill those with zealots and they are pretty good at killing pylons too...
btw what building do they come out of..? what building should I see in terran base to expect reapers?
2010 worldcup!! corea fighting!!!
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
March 26 2010 22:40 GMT
#5
reaper needs a techlab at rax and a stalker counters him.
after 2 years i reached it = marine icon
deth
Profile Blog Joined August 2009
Australia1757 Posts
March 26 2010 22:40 GMT
#6
On March 27 2010 07:33 Yamoth wrote:
By the way, the enemy build order is:
10 barrack
10 refinery
10 supplies
11 tech lab
and proceed to hammer me with reapers one tech lab is finished.


ill abuse this a bit on blistering sands, ill see what works/what doesnt against it.
Yamoth
Profile Joined February 2009
United States315 Posts
Last Edited: 2010-03-26 22:47:10
March 26 2010 22:43 GMT
#7
Doesn't work, fastest I can get stalker out is 4 mintues and by that time the reaper already killed half my prob even with a zealot chasing it. Even if I did survive that, he transition to marauder and proceed to kill me.
Trowabarton756
Profile Blog Joined May 2008
United States870 Posts
March 26 2010 22:48 GMT
#8
Use your probes+your zealot to surround them till you get a stalker out...?
http://www.teamliquid.net/video/streams/Trowabarton756
Yamoth
Profile Joined February 2009
United States315 Posts
Last Edited: 2010-03-26 22:51:52
March 26 2010 22:50 GMT
#9
Reaper move faster than both unit, you can't surround a reaper with good micro. Plus pulling your prob to surround cost you to become even further behind in econ and get totally steamrolled by terran forces soon afterward.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
March 26 2010 22:55 GMT
#10
On March 27 2010 07:38 The6357 wrote:
ahh those damn things are called reapers...I got owned by those a few times last night
U can never kill those with zealots and they are pretty good at killing pylons too...
btw what building do they come out of..? what building should I see in terran base to expect reapers?


My suggestion is learn all races, at least the buildings / units, before laddering.
Lim Yo Hwan forever!
Yamoth
Profile Joined February 2009
United States315 Posts
March 26 2010 22:57 GMT
#11
On March 27 2010 07:38 The6357 wrote:
ahh those damn things are called reapers...I got owned by those a few times last night
U can never kill those with zealots and they are pretty good at killing pylons too...
btw what building do they come out of..? what building should I see in terran base to expect reapers?


They came out of barrack and the one that I am up against do proxy barrack right outside my base. Honestly, I think this is even more op than the SCV/Marine all in that I have to deal with before the patch.
Apexplayer
Profile Joined September 2009
United States406 Posts
Last Edited: 2010-03-26 22:59:45
March 26 2010 22:58 GMT
#12
On March 27 2010 07:38 The6357 wrote:
ahh those damn things are called reapers...I got owned by those a few times last night
U can never kill those with zealots and they are pretty good at killing pylons too...
btw what building do they come out of..? what building should I see in terran base to expect reapers?


Defiantly learn all the races before jumping in the fire, but more importantly

How did you get into beta ;-;
Yamoth
Profile Joined February 2009
United States315 Posts
March 26 2010 23:02 GMT
#13
On March 27 2010 07:58 Apexplayer wrote:
Show nested quote +
On March 27 2010 07:38 The6357 wrote:
ahh those damn things are called reapers...I got owned by those a few times last night
U can never kill those with zealots and they are pretty good at killing pylons too...
btw what building do they come out of..? what building should I see in terran base to expect reapers?


Defiantly learn all the races before jumping in the fire, but more importantly

How did you get into beta ;-;


Okay, we got it, he need to know more about the game before making any comment or what not. Can we get off that topic and back onto ways to counter this?
The6357
Profile Blog Joined August 2005
United States1268 Posts
March 26 2010 23:04 GMT
#14
On March 27 2010 07:58 Apexplayer wrote:
Show nested quote +
On March 27 2010 07:38 The6357 wrote:
ahh those damn things are called reapers...I got owned by those a few times last night
U can never kill those with zealots and they are pretty good at killing pylons too...
btw what building do they come out of..? what building should I see in terran base to expect reapers?


Defiantly learn all the races before jumping in the fire, but more importantly

How did you get into beta ;-;


what do you mean how do i get into beta...=.=
My friend got in beta by opt-in with my SC key...and he sent me invite friend key...
and I want to learn by playing it...I'm not trying to be super good at sc2 or anything..i just play couple games a day...and learn new things
2010 worldcup!! corea fighting!!!
dthree
Profile Joined March 2010
Australia150 Posts
March 26 2010 23:05 GMT
#15
As previously stated, you can generally chrono a stalker out and with micro your losses won't be too large, especially with a zealot cutting off pathways.
Craton
Profile Blog Joined December 2009
United States17281 Posts
March 26 2010 23:07 GMT
#16
He's just being a troll. Ignore it.
twitch.tv/cratonz
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
March 26 2010 23:18 GMT
#17
Check likely proxy locations with your scouting worker. If you find him building a rax, you've all but won the game right there by killing the scv.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
The6357
Profile Blog Joined August 2005
United States1268 Posts
March 26 2010 23:22 GMT
#18
how does sentry do against reapers? can't you get sentry faster than stalkers?
2010 worldcup!! corea fighting!!!
Yamoth
Profile Joined February 2009
United States315 Posts
March 26 2010 23:24 GMT
#19
The build time between the two unit is about the same and stalker works a whole lot better than sentries cause they move faster and don't have light armor.
cartoon]x
Profile Joined March 2010
United States606 Posts
Last Edited: 2010-03-26 23:43:06
March 26 2010 23:36 GMT
#20
hmm. very interesting. well, let's consider what maps this is effective on. Desert oasis, primarily? You may consider sending an earlier scout on that map, like 9 pylon > scout. So let's assume you know it's coming. If you scout the barracks soon enough, you could delay the building of the tech lab by using your probe to stand in its build location. You may be able to buy enough time to get a stalker out if you do this real gosu like. You could also attempt to wall off certain key areas of cliff with your buildings, making it more difficult for him to harass probes / easier to get him backed into a corner if he tries. You will be going for stalker, so your goal is to survive from 3:35 to about the 4:00 mark. If you can manage to delay the tech lab then you should be great; after all, the barracks will have to be pretty close to your base. Otherwise the base layout is probably the key. Pulling probe will not put you at a disadvantage as long as you don't lose too many. After all, he did go proxy barracks > reapers. You shouldn't be pulling ALL the probes. Reapers without the speed upgrade can be chased away a little better. With the good enough micro and building placement you should be able to keep him running. If you can manage to pull back some probes he gets hits in on, I think you can last those 25 seconds. Also, at what point are you building your gateway? Build it earlier and get your zealot out a little earlier.
It is not enough to conquer; one must learn to seduce.
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