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World at War Mafia

Forum Index > TL Mafia
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1 2 3 Next All
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 21 2010 14:12 GMT
#31
if you lemme play i'm down ace ^^
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 23 2010 13:40 GMT
#177
On March 23 2010 21:00 Ace wrote:
I'm looking for temp replacements for L while he's banned. If anyone viewing the game wants to come forward and volunteer please send me a PM about it.


If this doesn't happen can we just kill him anyway and steal any potential nukes? I'm saddened by another game not getting ruined by the master
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 23 2010 13:42 GMT
#178
btw i think waiting 2 months for a lynching is a bit too long Ace
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 23 2010 14:08 GMT
#180
On March 23 2010 22:54 Ace wrote:
2 months? o.0

And yes L is still able to be killed even if I dont find a replacement. He's pretty much still fair game, guess you guys can consider him a lurker ^_^

If someone has nukes when they die the nukes somehow disappear, kind of like Iraq irl.


On March 23 2010 13:12 Ace wrote:

Votes

With 22 players, it's 12 to lynch!

Deadline is Thursday, May 25th 12:00AM ET




^^

All this bio-chemical warfare. We should go for the ez kill then and go for L if he's going to be inactive anyway. Any other target would be foolish at this point, unless someone thinks there's any reason to suspect anyone else.

##vote L
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 23 2010 15:44 GMT
#186
On March 23 2010 23:25 JeeJee wrote:
also why the fuck are you voting for L? sure he will be afk for 2 days, but when has L's activity ever been a problem in mafia? as soon as he's unbanned, he'll hop right back in.


yah he's going to hop right in and steer the town away from victory.

this is repetitive behavior and it's best to just nip it in the butt and get rid of the excess of retard in this game.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 23 2010 16:17 GMT
#194
On March 24 2010 01:12 meeple wrote:
Show nested quote +
On March 24 2010 00:55 Caller wrote:
Well guys, in case nobody noticed, before we can lynch anybody, a nuke has to be launched, or day won’t end. Seeing as how nobody else has been an obvious target, I propose that we "nuke" L this turn around. As town, we need more information, and the best way of getting information is by killing a few people. For instance, we don’t have any idea what possible roles there are, aside from our own. More importantly, he won’t be able to contribute to town for a good 40 or so hours. By which, of course, the day would have ended, timewise, unless we nuke somebody to postpone it another 24 hours. And if necessary, we can always delay the day by nuking someone that’s already being nuked, or somebody without any nukes can launch a “nuke” to prolong the day.

In fact, the best way to go about this is for somebody without any actual nukes to nuke L. This will postpone the day and give us a lynch without raising ToD or killing L in the event he is town. Since a nuke has to go off to progress the day at all, a fake nuke at this point would be the best. We should save our real nukes for when we need them.


Ace, can you clarify this? Do we need to launch a nuke before voting? Can the nuke be a fake one?


Read Nikon's post. You need a lynch or no lynch to end the day, not the other way around.

And I'm not accusing L because of past game performance. I'm accusing L because he is the "most" inactive player for the next two days. Why keep him around anyway if he's going to not contribute. When he's unbanned chances are he will continue to muck up the thread with his "stellar" analysis.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 23 2010 16:19 GMT
#196
Oh and lynching someone because they didn't read the rules, take that as you want but that's more BS than lynching a guaranteed inactive.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 23 2010 16:25 GMT
#198
On March 24 2010 01:23 meeple wrote:
Show nested quote +
On March 24 2010 01:17 Amber[LighT] wrote:
On March 24 2010 01:12 meeple wrote:
On March 24 2010 00:55 Caller wrote:
Well guys, in case nobody noticed, before we can lynch anybody, a nuke has to be launched, or day won’t end. Seeing as how nobody else has been an obvious target, I propose that we "nuke" L this turn around. As town, we need more information, and the best way of getting information is by killing a few people. For instance, we don’t have any idea what possible roles there are, aside from our own. More importantly, he won’t be able to contribute to town for a good 40 or so hours. By which, of course, the day would have ended, timewise, unless we nuke somebody to postpone it another 24 hours. And if necessary, we can always delay the day by nuking someone that’s already being nuked, or somebody without any nukes can launch a “nuke” to prolong the day.

In fact, the best way to go about this is for somebody without any actual nukes to nuke L. This will postpone the day and give us a lynch without raising ToD or killing L in the event he is town. Since a nuke has to go off to progress the day at all, a fake nuke at this point would be the best. We should save our real nukes for when we need them.


Ace, can you clarify this? Do we need to launch a nuke before voting? Can the nuke be a fake one?


Read Nikon's post. You need a lynch or no lynch to end the day, not the other way around.

And I'm not accusing L because of past game performance. I'm accusing L because he is the "most" inactive player for the next two days. Why keep him around anyway if he's going to not contribute. When he's unbanned chances are he will continue to muck up the thread with his "stellar" analysis.


Yeah I didn't refresh before I posted that...

I don't particularly mind if L goes... but in general I prefer to lynch active players that looks scummy. At least they leave post trails and we can look at who they support and such in order to get info on more potential mafia. Having said that, this early in the game there's not much of a trail in any case.



Thats why the inactive route is the better choice. Maybe we should wait a bit and get a better look at who's going to be useless in this game and spare L. I guarantee 2-3 idiots are going to stroll in here in about 6 hours saying "oh hey just saw the game started" or "oh I was so busy with schoolwork I had no time. I guess I'll check up on the thread now."

"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 23 2010 16:49 GMT
#204
Well the idea of nuking should be a pro-town weapon. If someone is dumb enough to say they will nuke and it doesn't happen, then they will appear on the next lynching, not for a nuking. We will then continue with a volunteer when we know someone should be nuked. This could take almost 3 days. Figuring out who can nuke isn't really the issue since I don't believe it matters whether or not you can nuke or not. It doesn't guarantee anyone is town or mafia aligned.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 23 2010 17:47 GMT
#216
On March 24 2010 01:53 haster27 wrote:
Show nested quote +
On March 24 2010 01:25 Amber[LighT] wrote:
On March 24 2010 01:23 meeple wrote:
On March 24 2010 01:17 Amber[LighT] wrote:
On March 24 2010 01:12 meeple wrote:
On March 24 2010 00:55 Caller wrote:
Well guys, in case nobody noticed, before we can lynch anybody, a nuke has to be launched, or day won’t end. Seeing as how nobody else has been an obvious target, I propose that we "nuke" L this turn around. As town, we need more information, and the best way of getting information is by killing a few people. For instance, we don’t have any idea what possible roles there are, aside from our own. More importantly, he won’t be able to contribute to town for a good 40 or so hours. By which, of course, the day would have ended, timewise, unless we nuke somebody to postpone it another 24 hours. And if necessary, we can always delay the day by nuking someone that’s already being nuked, or somebody without any nukes can launch a “nuke” to prolong the day.

In fact, the best way to go about this is for somebody without any actual nukes to nuke L. This will postpone the day and give us a lynch without raising ToD or killing L in the event he is town. Since a nuke has to go off to progress the day at all, a fake nuke at this point would be the best. We should save our real nukes for when we need them.


Ace, can you clarify this? Do we need to launch a nuke before voting? Can the nuke be a fake one?


Read Nikon's post. You need a lynch or no lynch to end the day, not the other way around.

And I'm not accusing L because of past game performance. I'm accusing L because he is the "most" inactive player for the next two days. Why keep him around anyway if he's going to not contribute. When he's unbanned chances are he will continue to muck up the thread with his "stellar" analysis.


Yeah I didn't refresh before I posted that...

I don't particularly mind if L goes... but in general I prefer to lynch active players that looks scummy. At least they leave post trails and we can look at who they support and such in order to get info on more potential mafia. Having said that, this early in the game there's not much of a trail in any case.



Thats why the inactive route is the better choice. Maybe we should wait a bit and get a better look at who's going to be useless in this game and spare L. I guarantee 2-3 idiots are going to stroll in here in about 6 hours saying "oh hey just saw the game started" or "oh I was so busy with schoolwork I had no time. I guess I'll check up on the thread now."



What I am worried about is that Mafia will not adopt lurker policy due to Ace's harsh mod-kill policy. Because of mandatory 1 post per day and one has to vote within the thread, it will be really hard for anyone to try to be inactive without drawing town attention onto themselves. I do recommend waiting for everyone to make their first post, but lynching due to inactivity should only apply when there are absolutely no suspect present.


I'm completely fine with that. I mean only two of us voted so far so it's not like Ace is rushing for the Night post.

It would be wise to note who hasn't posted as of yet and to get on their ass to come up with a plan. If people think that being quiet is going to make them an asset later they better wake the fuck up and start posting.

Ask questions. Suggest targets. Suspect people.

CMON GUYS THIS IS MAFIA!
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 23 2010 17:52 GMT
#217
On March 24 2010 02:14 Versatile wrote:
all i'm saying is, we're trying to create town order.

so when the town decides person A needs to be nuked, how do we stop persons B-J from all firing a nuke @ him and ending the game?

we have to think about this if we're trying to avoid chaos.


Simple. We need to establish that though townies and mafia both have nuking capabilities, that neither side should use them or else we're all fucked. Nukes are our bittersweet friend, and mafia shouldn't be using them unless they're all retarded, and I don't think Chezinu signed up so we're okay!

What we should do is discourage the use of nukes for at least two days. From there we can determine how to eliminate players by using nukes, if necessary. If we keep the count down by the end of the game we will be fine. For all we know the mafia could launch a nuke when the towns ahead just to call it a draw, and vice-versa.

If you have a special role then keep it to yourself and when the time comes, put it to good use. I'm not sure how these roles are going to work so we're really going to have to play this game as an old-fashioned lynch, night, kill, clues, day, lynch etc. game. Don't focus on nuking. If someone threatens to use a nuke we have to be on top of counter/anti-nuking.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 23 2010 18:34 GMT
#230
On March 24 2010 03:19 Zona wrote:
There are two things to discuss though - if we approach a day deadline with no majority vote. Is it worth it to launch a fake nuke to extend the day?
And the amendment to my plan of LYNCHING the first nuke-initiator rather than revenge-nuking them.

@Xelin. I don't think we should be making any assumptions about the game setup. As Versatile stated earlier in response to a declaration I made about RoL's alignment (which I now retract, due to her point), Ace could have done anything for this game. The setup is hidden for such a reason. I would guess there's plenty of roles to mess around with anything. The game host does often derive enjoyment by seeing how everything mucks up everything else, especially with such a format.


No. If he hit no majority then we're effing stupid. There's no need to have people crying wolf when we're trying to retain order with nuking.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 23 2010 21:50 GMT
#278
too bad it's 12 to lynch, so it doesn't matter to be 11/11
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 24 2010 13:42 GMT
#346
Abenson it might be a really good idea to get back here and explain yourself... I'm still comfortable voting for L right now, but I'm still okay with going for Abenson or OpZ.

Pick one of the three, we can't afford to have a split between them though.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 24 2010 16:38 GMT
#354
ok ok i see whats going on here. There's way too much nonsensical reasoning for lynching L and I'm not going to be part of this bandwagon.

##Vote Abenson

He's the most inactive, has refused to post his reasoning for lynching L, and I'd be willing to give L the benefit of the doubt that he will be helpful in the future.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 25 2010 12:17 GMT
#639
I don't understand why someone launches a nuke when we specifically say "DO NOT LAUNCH ANY NUKES IF YOU ARE PRO-TOWN."

What the hell RoL? There is a limit to how many nukes can be launched, and you arbitrarily decided to send one flying through the air? We have no info in this thread right now other than than the fact that you're acting like an idiot.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 25 2010 17:32 GMT
#666
On March 26 2010 02:24 RebirthOfLeGenD wrote:
Show nested quote +
On March 25 2010 21:17 Amber[LighT] wrote:
I don't understand why someone launches a nuke when we specifically say "DO NOT LAUNCH ANY NUKES IF YOU ARE PRO-TOWN."

What the hell RoL? There is a limit to how many nukes can be launched, and you arbitrarily decided to send one flying through the air? We have no info in this thread right now other than than the fact that you're acting like an idiot.

LEARN2READ.

Just because you are dumb enough to go with whatever a bunch of guys said about nuking being "anti-town" doesn't mean it is. I disagreed with that, and I nuked someone I found suspicious.


You retard I was one of the first people to propose an anti-nuking policy.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 25 2010 17:33 GMT
#667
oh thats right you chose not to read the thread.
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 25 2010 19:39 GMT
#677
BTW once again for the records RoL is not a great player, Ace could tell you that but he's restraining... I know it
"We have unfinished business, I and he."
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 25 2010 20:06 GMT
#682
On March 26 2010 04:54 XeliN wrote:
Versatile are you black? you seem black...


I always thought Versatile was a girl... I know we have a couple wimins playing in mafia games, notably some of the mods' girlfriends.
"We have unfinished business, I and he."
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