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So i've been watching Nony and Eg's Beta streams, and I had a couple of questions, that everyone who is unlucky and doesn't have a beta is wondering too. How is SC2 mechanically compared to BW? (in terms of keyboard setups, speed, how it generally works etc.) How does it run on your comp? I know that they have the general system reqs out, but i was wondering how the game runs on varying grades of computers.
That's all. I strongly suggest and hope other people will post questions as well
Also, does anyone know how many people are playing right now?
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Are Hotkeys customizable?
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I'm curious about the Protoss macro mechanic so any info on this from anyone would be great.
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Good thread idea, I've just been posting this in all the threads hoping someone sees it:
Can you post your system/internet specs and how its running? I feel this is really important and cool information. Are there any graphical things you can customize like low/mid/high? How does the game run on your system?
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can you play well against someone far away with higher latency like in sc1?
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United States7166 Posts
only 300-400? that would explain why many blizzcon people didnt get keys, werent there like 10 to 20 thousand blizzcon attendees
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I wouldn't read too much into 300 - 400. The beta just came out.... people need to get home and download. The majority of the testers are probably WoW players not RTS freaks.
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On February 18 2010 08:59 Bosu wrote: I wouldn't read too much into 300 - 400. The beta just came out.... people need to get home and download. The majority of the testers are probably WoW players not RTS freaks.
Yeah man it kills me cause I know a good chunk of people who got in (not from this site) will probably play it a few times and get bored.
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There have been many improvements to the UI and control. Unlimited selection, working pathfinding, no units blocking building attempts, mass macro and rally points etc. How much easier is the battle against the interface, how many clicks does it actually save? If I have different unit types selected at the same time, how do I use their different abilities? Does it work with tab, like in WC3?
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On February 18 2010 09:19 Scorch wrote: There have been many improvements to the UI and control. Unlimited selection, working pathfinding, no units blocking building attempts, mass macro and rally points etc. How much easier is the battle against the interface, how many clicks does it actually save?
Nice. Unlimited selection, better pathfinding, and being able to build onto unit locations are definitely big improvements.
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500 people were on at one point.
Some interesting changes:
-NO LURKERS in beta build -There is an upgrade for Roach movement while burrowed
On February 18 2010 08:43 xBillehx wrote:I'm curious about the Protoss macro mechanic so any info on this from anyone would be great. 
There is a charge(forget what it is called) on each nexus. It takes 50 energy to use, but it works on all buildings to speed up tech and unit production. It worked pretty well at the beginning to speed up probe production. I haven't done a whole lot of testing though.
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is it possible for two people to download sc2 on the same battle net account?
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Can you play offline without a battle.net account?
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No offline play at least for the beta.
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Q: What are the tech trees?
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On February 18 2010 11:03 ig0tfish wrote: Can you play offline without a battle.net account?
No
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Is it fun to play? How long are games on average? Are there alot of unit firing animations? If so, does that alot of units retarded to micro like dragoons?
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