On February 23 2010 22:53 Tef wrote:
I am just curious, does anyone who play the Beta have anything to say about the significance of armor & attack upgrades for unit counters? Perhaps it is to early to tell, but I hardly ever see any game replays where upgrades have been used to boost a timing attack. Nor any discussions about +1 zealots can 2-hit instead of 3-hit.
I am just curious, does anyone who play the Beta have anything to say about the significance of armor & attack upgrades for unit counters? Perhaps it is to early to tell, but I hardly ever see any game replays where upgrades have been used to boost a timing attack. Nor any discussions about +1 zealots can 2-hit instead of 3-hit.
Honestly I've only upgraded +1 attack (and +2) and +1 armor once, but not because I was looking to make a strategic move... it was more like OH HAY theres a forge let me upgrade and chrono boost it.
Upgrades finish pretty quickly. TBH they feel like they take the same length of time it takes to upgrade Charge or even to build a Mothership.