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Incognito's TL Mafia XVI

Forum Index > TL Mafia
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Ng5
Profile Joined December 2009
702 Posts
January 21 2010 16:41 GMT
#515
I want to run for the election as well.

If I am KING... er I mean sheriff, mayor or whatever...

Course of actions:

1st - Tax stupidity.
2nd - Raise the import rate of latex.
3rd - Lynch some random person.

Under my leadership I'll strive to get rich and grab a nice busty nerd chick for me.

So yea, vote for me or else burn in heaven.
Ng5
Profile Joined December 2009
702 Posts
January 21 2010 17:01 GMT
#522
On January 22 2010 01:57 citi.zen wrote:
Lynching someone is:

a. mandatory under the rules; and
b. meant to reveal to us information we previously did not have, to help test theories, people and alliances.

Don't waste it with random killings.


More air for the rest of us.
Ng5
Profile Joined December 2009
702 Posts
January 21 2010 17:08 GMT
#526
Fine, then if I got the staff I would lynch the one with the least sense of humor?
Ng5
Profile Joined December 2009
702 Posts
January 21 2010 17:08 GMT
#527
Or maybe the one with the thickest branch, now that I think of it.
Ng5
Profile Joined December 2009
702 Posts
January 21 2010 18:00 GMT
#562
I wonder if I should have offered to tax emo.
Ng5
Profile Joined December 2009
702 Posts
January 21 2010 18:20 GMT
#582
Do you all really wanna solve the world crisis in one day?

Maybe taking a random random on the first day wasn't that much without merit after all. We could use a hat with stripes of paper and all.
Ng5
Profile Joined December 2009
702 Posts
January 22 2010 12:00 GMT
#823
So much for random lynching does the game bad.

It was nice to be eating popcorn and watching the elections on tv (can't stomach going to political stuff live) - and see all the faces after his face turned all green from lack of oxygen.

Loud troublemakers are fun. At least you have some distraction - no matter which side you are.

This lynch was brainless and didn't do any good. If you need to kill a bigmouth because you can't disregard them then don't run for power.

And don't come to me with the just to ease the nerves bullshit. If the town is full of greens and blues who can't tell rosepetals from thorns we're all gonna die anyway.

Peace.

PS: Oh and look how much good it would have done if I've chosen sides already? Besides. Wisecracking and being cynical is cool. It's like dating. You never know what's up green, red or blue.

PS2: I hope you'll lynch me next because I'm being a distraction now. It would be hilarious. Well worth dropping out of active play.
Ng5
Profile Joined December 2009
702 Posts
January 23 2010 12:18 GMT
#1037
Okay I've read the first 50 pages and I'm off eating just one thing.

I love when people talk about math. Even something this simple things just elude you...

Double lynch only when it reduces KP? What the... Seriously. If mafia KP reduces with 3 correct lynches it doesn't matter if you go 2-1 or 1-2, given all three lynches are a hit. It will happen after two days.

If you think you are 100% sure it doesn't matter. If you are wrong - again it doesn't matter, because you would probably lynch those 3 even in a 1-1-1 order.

Another thing. Even if a dual lynch doesn't reduce KP it reduces mafia number. So even in the hypothetical situation where we could have a dual lynch now and it would be a dual-success too. We would be left with 5 mafia and an unchanged KP of 3, yes. But those 3 clues would point to 5 mafia members instead of 6 - giving out possibly more valuable information. And if you go single lynch maybe one or more of those 3 clues would point against someone you were already sure of being mafia, etc.

I think you get the point.

Bon appetite.
Ng5
Profile Joined December 2009
702 Posts
January 23 2010 12:19 GMT
#1038
^Those 3 clues from next day.
Ng5
Profile Joined December 2009
702 Posts
January 24 2010 11:18 GMT
#1136
Something for everyone who are hesitating or thinking between flamewheel91 and kane]deth[.

Personally I would like to suggest and prefer if you went with the former option. No matter what clues come up on day three, they most likely will not be stronger than these two (that doesn't exclude being equally strong) and personally I think arrow's murder on day two might have hints at someone else also, but it's much more vague.

I would also prefer if you switched back to double lynch.

(1) If you lynch kane]deth[ now and get some gibberlish clues tomorrow you might not get two solid targets. Maybe only the two about D2/M1, in which case - unless lucky - we have a sure miss upon nominating those two, or we will still be in the dark about the possible second candid on day 4.

(2) Upon lynching flamewheel91 he might or might not turn red. If he doesn't we would already have two solid choices for day two and we would be in the same shoes as at (1). On the other hand if he turns red we will have a solid choice and some nice clues for a possible second lynch on day 3.

So in my opinion the worst case scenario that can come up after lynching flamewheel91 is what would happen if you lynch kane]deth[, but we can get luckier.
Ng5
Profile Joined December 2009
702 Posts
January 24 2010 11:19 GMT
#1137
Ng5 wrote:
Something for everyone who are hesitating or thinking between flamewheel91 and kane]deth[.


Please read the first sentence carefully before start flaming.
Ng5
Profile Joined December 2009
702 Posts
January 24 2010 11:39 GMT
#1138
Mystlord wrote:
As for the double lynch, I still don't think we should use it just yet. I don't see the need to use it until we get at least 1 mafia.


This still sounds like something of a no sex on the first date excuse for me.
Ng5
Profile Joined December 2009
702 Posts
January 24 2010 17:20 GMT
#1152
It would be nice to hear our mayor's vote, since right now it seems the only thing that could effectively change it off kane, or seal him completely.
Ng5
Profile Joined December 2009
702 Posts
January 24 2010 17:30 GMT
#1155
On January 25 2010 02:28 meeple wrote:
There are plenty of people who still haven't voted... mine isn't the only one that counts


Up to you, boss.
Ng5
Profile Joined December 2009
702 Posts
January 24 2010 19:07 GMT
#1169
On January 25 2010 02:47 Mystlord wrote:
Show nested quote +
On January 24 2010 20:39 Ng5 wrote:
Mystlord wrote:
As for the double lynch, I still don't think we should use it just yet. I don't see the need to use it until we get at least 1 mafia.


This still sounds like something of a no sex on the first date excuse for me.

That's not what I'm saying at all. I'm working on a Utilitarian basis here. Think about it. We need to bring Mafia down to 4 players to reduce them to 2 KP. They're at 7 right now. The double lynch is designed to effectively eliminate 2 Mafia members when the Townies are almost certain of two identities of two Mafia members. It's not supposed to be used as a random guessing tool. We should at least wait for more clues and a Mafia lynch that could swing us in one direction or another before using the double lynch.


Okay, I will mention it again, but just for the sake of running my mouth. Arguing against double lynch with KP arguments is obsolete. When you get to reducing kill power it doesn't matter how you got there. 2+2+1+1=2+1+2+1=2+1+1+2=1+2+2+1=1+2+1+2=1+1+2+2=6. If you don't understand what I mean from this much it doesn't really matter how long I'm gonna be yapping my mouth about it. It's one of those mathematical nonsenses that always crack me up even after these years. Like saying the lottery has 50% chance - you either win or you don't.

Also you do act like no sex on first date. You've got a nice set of solid leads. It's not like they are going to get much more solid than that. If that was so this game would be won by the town nine out of ten times - which as I interpreted it so far is not the case.

It's a game. If it was easy to win noone would want to participate because it would be predictable and boring. You need to take risks and right now a double lynch seems pretty much a solid risk. We have a couple clues so far, but most likely at least one overlaps each other in sense of the murderer's person.

If you want new clues about other members you have a better chance if you try to eliminate more of them asap. If you want more clues on the same ones, you might still end up clues about others in which case you are where you'd be after a double lynch but with one less try and more suspicions. I don't know, but isn't it the goal of the town to keep the suspects' number down by eliminating them?

This is also why doing a random lynch after the election is verified. Saying you lynched someone because they were suspicious according to a clue is great. But saying you did it just because it's calmer without them sounds pretty much random for me. I mean anyone could annoy you for some reason. I at least call it what it is - random.

Yes you can be wrong. But you can be wrong tomorrow, or the day after, or the day after.

And also there's only a handful of active people. Yup maybe some don't step up to the front, but most of them won't even if the active ones get eliminated by the mafia. You say to wait, I say you don't have that much time. Personally I would even dare to go for a dual double lynch on days three and four. Or at most three and five.

PS: And yes I'm not going to vote on lynching until I see my vote is obsolete. And right now it is for several reasons.
Ng5
Profile Joined December 2009
702 Posts
January 24 2010 20:22 GMT
#1176
What distance did the guy on the photo ran?
Ng5
Profile Joined December 2009
702 Posts
January 24 2010 20:22 GMT
#1177
^run
Ng5
Profile Joined December 2009
702 Posts
January 24 2010 20:46 GMT
#1180
I don't think they are that similar. Our guy's number is 441, though might look after that.
Ng5
Profile Joined December 2009
702 Posts
January 24 2010 22:04 GMT
#1188
It doesn't really matter if you know. It's not you creating the clues.
Ng5
Profile Joined December 2009
702 Posts
January 24 2010 22:16 GMT
#1193
And this is why knowing the distance of the runner could actually help.
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