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Blizzard: "No plans for chatrooms, crossrealm play" - Page…

Forum Index > SC2 General
2308 CommentsPost a Reply
Prev 1 87 88 89 90 91 116 Next
Kacas
Profile Joined July 2003
Brazil3143 Posts
June 01 2010 00:13 GMT
#1761
talking about no social chats make me very sad.

i remember some time ago when the country channels were always full, logged on bnet and watching a soccer gamer (brazil vs argentina).

when brazil scores all BRA-1 would go to ARG-1 and start making fun, etc. When Argentina scores they would all come to BRA-1 to laugh at us.

it´s just a stupid memory that i have, but that kind of stupid things (lots of pubs trash talk included) is what make a game feels good or not.
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
siman
Profile Joined May 2010
Hong Kong28 Posts
June 01 2010 00:39 GMT
#1762
What? No cross-realm play?!?
I thought it is only in beta, since it is a testing stage. When it release I expect we should be able to decide which realm to play on. I am sure most people have friends outside his region, so we have to buy multiple copies of the game? and we have to create different battle net accounts, it is so stupid, I thought the concept of battle.net 2.0 is to manage all games in one account.
I am really disappointed in this now.
I want to support Blizzard, but if it is the case, when there is a third party supporting cross-region play, I am sure me and my friends will go there. Achievement system? Facebook integration? They're just all rubbish if we cannot play cross-realm

I don't care much about the chatroom, I didn't use that much in starcraft and warcraft3. I usually play with friends, as long as there is whispering that should be fine, we do voice chat anyway.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-06-01 00:41:04
June 01 2010 00:40 GMT
#1763
Keep those votes coming in. Who wants to be 4444?

Poll: Would you give SC2 a one star amazon rating to protest BNET?

Yes (6508)
 
83%

No (1331)
 
17%

7839 total votes

Your vote: Would you give SC2 a one star amazon rating to protest BNET?

(Vote): Yes
(Vote): No

http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
kyophan
Profile Joined January 2010
United States113 Posts
June 01 2010 00:42 GMT
#1764
On June 01 2010 09:40 Archerofaiur wrote:
Keep those votes coming in. Who wants to be 4444?

Poll: Would you give SC2 a one star amazon rating to protest BNET?

Yes (6508)
 
83%

No (1331)
 
17%

7839 total votes

Your vote: Would you give SC2 a one star amazon rating to protest BNET?

(Vote): Yes
(Vote): No


I will be 936.
Wolv
Profile Joined May 2010
Croatia2 Posts
June 01 2010 00:42 GMT
#1765
Me!!
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-06-01 00:43:50
June 01 2010 00:43 GMT
#1766
On June 01 2010 09:42 kyophan wrote:
Show nested quote +
On June 01 2010 09:40 Archerofaiur wrote:
Keep those votes coming in. Who wants to be 4444?

Poll: Would you give SC2 a one star amazon rating to protest BNET?

Yes (6508)
 
83%

No (1331)
 
17%

7839 total votes

Your vote: Would you give SC2 a one star amazon rating to protest BNET?

(Vote): Yes
(Vote): No


I will be 936.


lol good for you!
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Hadraziel
Profile Joined May 2010
Russian Federation114 Posts
June 01 2010 01:00 GMT
#1767
The reason why there will never be chats on battle.net.
I found this information on the Blizzard/Activision inversors relation document from Q4 2009.
I did not modify this text:
'' Our results of operations or reputation may be harmed as a result of offensive consumer posted content.

We are subject to risks associated with the collaborative online features in our games, such as World of Warcraft 's online chat feature, which allows consumers to post narrative comment, in real time, that is visible to other players. Despite our efforts to restrict inappropriate consumer content, from time to time objectionable and offensive consumer content may be posted to a World of Warcraft gaming site or the sites of other games or game services, such as Battle.net, with online chat features or game forums which allow consumers to post comments. We may be subject to lawsuits, governmental regulation or restrictions, and consumer backlash (including decreased sales and harmed reputation), as a result of consumers posting offensive content, any of which could harm our operating results.
''

Source: http://investor.activision.com/secfiling.cfm?filingID=1047469-10-1649
Rorschach
Profile Joined May 2010
United States623 Posts
June 01 2010 01:01 GMT
#1768
Poll: Are you buying Starcraft 2?

Waiting to see if Blizz will address the issues first (178)
 
48%

Going to go thorugh with the order despite bnet 2.0 (78)
 
21%

Due to the lack of bnet features I have/will cancel my pre-order (65)
 
18%

I won't purchase any of the expansions unless they get their act together (50)
 
13%

371 total votes

Your vote: Are you buying Starcraft 2?

(Vote): Due to the lack of bnet features I have/will cancel my pre-order
(Vote): Waiting to see if Blizz will address the issues first
(Vote): Going to go thorugh with the order despite bnet 2.0
(Vote): I won't purchase any of the expansions unless they get their act together





En Taro Adun, Executor!
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-06-01 01:09:56
June 01 2010 01:06 GMT
#1769
On June 01 2010 10:00 Hadraziel wrote:
The reason why there will never be chats on battle.net.
I found this information on the Blizzard/Activision inversors relation document from Q4 2009.
I did not modify this text:
'' Our results of operations or reputation may be harmed as a result of offensive consumer posted content.

We are subject to risks associated with the collaborative online features in our games, such as World of Warcraft 's online chat feature, which allows consumers to post narrative comment, in real time, that is visible to other players. Despite our efforts to restrict inappropriate consumer content, from time to time objectionable and offensive consumer content may be posted to a World of Warcraft gaming site or the sites of other games or game services, such as Battle.net, with online chat features or game forums which allow consumers to post comments. We may be subject to lawsuits, governmental regulation or restrictions, and consumer backlash (including decreased sales and harmed reputation), as a result of consumers posting offensive content, any of which could harm our operating results.
''

Source: http://investor.activision.com/secfiling.cfm?filingID=1047469-10-1649



HOW THE HELL DID YOU FIND THIS!


Hadraziel, you just made my birthday! This is the best first post I have ever seen!


http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Rorschach
Profile Joined May 2010
United States623 Posts
June 01 2010 01:15 GMT
#1770
On June 01 2010 10:00 Hadraziel wrote:
The reason why there will never be chats on battle.net.
I found this information on the Blizzard/Activision inversors relation document from Q4 2009.
I did not modify this text:
'' Our results of operations or reputation may be harmed as a result of offensive consumer posted content.

We are subject to risks associated with the collaborative online features in our games, such as World of Warcraft 's online chat feature, which allows consumers to post narrative comment, in real time, that is visible to other players. Despite our efforts to restrict inappropriate consumer content, from time to time objectionable and offensive consumer content may be posted to a World of Warcraft gaming site or the sites of other games or game services, such as Battle.net, with online chat features or game forums which allow consumers to post comments. We may be subject to lawsuits, governmental regulation or restrictions, and consumer backlash (including decreased sales and harmed reputation), as a result of consumers posting offensive content, any of which could harm our operating results.
''

Source: http://investor.activision.com/secfiling.cfm?filingID=1047469-10-1649



OMG
Its all about the money boys!
On the flip side though look at the bad press they are getting from not implementing open chat channels...
I think far worse in the long run than someone talking smack about blizzard in game...
En Taro Adun, Executor!
Spawkuring
Profile Joined July 2008
United States755 Posts
June 01 2010 01:24 GMT
#1771
On June 01 2010 10:00 Hadraziel wrote:
The reason why there will never be chats on battle.net.
I found this information on the Blizzard/Activision inversors relation document from Q4 2009.
I did not modify this text:
'' Our results of operations or reputation may be harmed as a result of offensive consumer posted content.

We are subject to risks associated with the collaborative online features in our games, such as World of Warcraft 's online chat feature, which allows consumers to post narrative comment, in real time, that is visible to other players. Despite our efforts to restrict inappropriate consumer content, from time to time objectionable and offensive consumer content may be posted to a World of Warcraft gaming site or the sites of other games or game services, such as Battle.net, with online chat features or game forums which allow consumers to post comments. We may be subject to lawsuits, governmental regulation or restrictions, and consumer backlash (including decreased sales and harmed reputation), as a result of consumers posting offensive content, any of which could harm our operating results.
''

Source: http://investor.activision.com/secfiling.cfm?filingID=1047469-10-1649


Pretty crappy logic there.

It's the internet. Having to put up with annoying people posting retarded comments is just something you have to live with in an online world. The negative press you get from putting out an online service that lacks several basic and key features far outweighs a couple of children posting something that most people learn to tune out and avoid on their own.

"Hey guys, let's take out chat because it loses up money due to immature children."
"Really? What game lost money because of that?"
"World of Warcraft"
"....but World of Warcraft has over 11 million subscribers and is one of the most profitable games in existence. It obviously wasn't harmed all that much."
"Uhhh.....errrr.....well....some kid on the internet called me a fag and hurt my feelings. He should pay! The bastard...."
Danka
Profile Blog Joined January 2004
Peru1018 Posts
June 01 2010 01:36 GMT
#1772
On June 01 2010 00:28 Takkara wrote:
Show nested quote +
On June 01 2010 00:25 Danka wrote:
i just spent the morning reading all the threads about activision, bnet 2.0 and I feel heartbroken. I have seriously been broken. I just cancelled my pre-order. Im serious. I will NOT be getting sc2 until something is fixed. I have a life, and dignity, I can wait for this Activision-Blizzard company to act like they care at ALL about their customers and not just getting my money. If they dont then im not interested.


So, assuming you have beta, you played all this time on BNet 2.0 with an active pre-order, and it wasn't til you came here and read a thread about the history of Blizzard-Activision that you suddently hated BNet 2.0 enough to cancel your pre-order?

Care to explain what you read that changed your mind and experience on BNet-to-date so incredibly drastically?


i havent been lucky enough to play beta
Its not the size of the dog in the fight, its the size of the fight in the dog. - Mark Twain
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-06-01 01:41:29
June 01 2010 01:38 GMT
#1773
Added Activision statement and Blue responces to OP.


So apparently when they said " Do you really want chat rooms?" and "chat rooms are sooo 2002" what they really meant was "we want to not get sued and make more money."
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Rinrun
Profile Joined April 2010
Canada3509 Posts
June 01 2010 01:40 GMT
#1774
Terrible reason for removing chat.
Straight up, if they said they were doing it for the money/rep I would respect them - they are a for-profit business after all.
MBC/Liquid/TSM always.
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
June 01 2010 01:40 GMT
#1775
responses haah jk

Hadraziel, that was an epic find, thanks buddy.

So its the money after all....
"When the geyser died, a probe came out" - SirJolt
Zexion
Profile Blog Joined December 2009
Sweden971 Posts
Last Edited: 2010-06-01 01:45:35
June 01 2010 01:43 GMT
#1776
On June 01 2010 10:00 Hadraziel wrote:
The reason why there will never be chats on battle.net.
I found this information on the Blizzard/Activision inversors relation document from Q4 2009.
I did not modify this text:
'' Our results of operations or reputation may be harmed as a result of offensive consumer posted content.

We are subject to risks associated with the collaborative online features in our games, such as World of Warcraft 's online chat feature, which allows consumers to post narrative comment, in real time, that is visible to other players. Despite our efforts to restrict inappropriate consumer content, from time to time objectionable and offensive consumer content may be posted to a World of Warcraft gaming site or the sites of other games or game services, such as Battle.net, with online chat features or game forums which allow consumers to post comments. We may be subject to lawsuits, governmental regulation or restrictions, and consumer backlash (including decreased sales and harmed reputation), as a result of consumers posting offensive content, any of which could harm our operating results.
''

Source: http://investor.activision.com/secfiling.cfm?filingID=1047469-10-1649


Now that was interesting. Thank you for sharing this!

This is such a bad reason to not have chat channels...seriously. They seem so scared about this...way too scared IMO.
taruts
Profile Joined April 2010
New Zealand41 Posts
June 01 2010 01:50 GMT
#1777
On June 01 2010 10:00 Hadraziel wrote:
The reason why there will never be chats on battle.net.
I found this information on the Blizzard/Activision inversors relation document from Q4 2009.
I did not modify this text:
'' Our results of operations or reputation may be harmed as a result of offensive consumer posted content.

We are subject to risks associated with the collaborative online features in our games, such as World of Warcraft 's online chat feature, which allows consumers to post narrative comment, in real time, that is visible to other players. Despite our efforts to restrict inappropriate consumer content, from time to time objectionable and offensive consumer content may be posted to a World of Warcraft gaming site or the sites of other games or game services, such as Battle.net, with online chat features or game forums which allow consumers to post comments. We may be subject to lawsuits, governmental regulation or restrictions, and consumer backlash (including decreased sales and harmed reputation), as a result of consumers posting offensive content, any of which could harm our operating results.
''

Source: http://investor.activision.com/secfiling.cfm?filingID=1047469-10-1649


I am not sure why people on TL are finding this excerpt to be surprising as it is pretty much a "given".

Also, this excerpt does not show a necessary link between the risk of lawsuits, governmental regulation or restrictions, and consumer backlash with the current lack of chatrooms. The report identifies several risks which may harm the profitability of the business. Whether or not reasons for actions taken by Blizzard are connected directly with these identified risks is anyone's guess.

The excerpt does not tell us anything we did not know previously. -_-
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-06-01 01:52:47
June 01 2010 01:52 GMT
#1778
On June 01 2010 10:50 taruts wrote:
Show nested quote +
On June 01 2010 10:00 Hadraziel wrote:
The reason why there will never be chats on battle.net.
I found this information on the Blizzard/Activision inversors relation document from Q4 2009.
I did not modify this text:
'' Our results of operations or reputation may be harmed as a result of offensive consumer posted content.

We are subject to risks associated with the collaborative online features in our games, such as World of Warcraft 's online chat feature, which allows consumers to post narrative comment, in real time, that is visible to other players. Despite our efforts to restrict inappropriate consumer content, from time to time objectionable and offensive consumer content may be posted to a World of Warcraft gaming site or the sites of other games or game services, such as Battle.net, with online chat features or game forums which allow consumers to post comments. We may be subject to lawsuits, governmental regulation or restrictions, and consumer backlash (including decreased sales and harmed reputation), as a result of consumers posting offensive content, any of which could harm our operating results.
''

Source: http://investor.activision.com/secfiling.cfm?filingID=1047469-10-1649


I am not sure why people on TL are finding this excerpt to be surprising as it is pretty much a "given".

Also, this excerpt does not show a necessary link between the risk of lawsuits, governmental regulation or restrictions, and consumer backlash with the current lack of chatrooms. The report identifies several risks which may harm the profitability of the business. Whether or not reasons for actions taken by Blizzard are connected directly with these identified risks is anyone's guess.

The excerpt does not tell us anything we did not know previously. -_-


lol we are not trying to prove a court case or publish a scientific paper. I think this is plenty strong evidence why Blizzard wont put in chat channels.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
taruts
Profile Joined April 2010
New Zealand41 Posts
June 01 2010 01:53 GMT
#1779
On June 01 2010 10:40 Rinrun wrote:
Terrible reason for removing chat.
Straight up, if they said they were doing it for the money/rep I would respect them - they are a for-profit business after all.


Err... the risk is one against the company's profitability (money) and reputation. It is a risk which may be lessened a number of ways such as having more moderators on BNET or other spam-prevention techniques such as player-reports on WoW, etc. The excerpt does not recommend removing online chatting functionalities wholesale.
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-06-01 01:58:10
June 01 2010 01:53 GMT
#1780
On June 01 2010 10:00 Hadraziel wrote:
The reason why there will never be chats on battle.net.
I found this information on the Blizzard/Activision inversors relation document from Q4 2009.
I did not modify this text:
'' Our results of operations or reputation may be harmed as a result of offensive consumer posted content.

We are subject to risks associated with the collaborative online features in our games, such as World of Warcraft 's online chat feature, which allows consumers to post narrative comment, in real time, that is visible to other players. Despite our efforts to restrict inappropriate consumer content, from time to time objectionable and offensive consumer content may be posted to a World of Warcraft gaming site or the sites of other games or game services, such as Battle.net, with online chat features or game forums which allow consumers to post comments. We may be subject to lawsuits, governmental regulation or restrictions, and consumer backlash (including decreased sales and harmed reputation), as a result of consumers posting offensive content, any of which could harm our operating results.
''

Source: http://investor.activision.com/secfiling.cfm?filingID=1047469-10-1649


This was a triumph.
I'm making a note here: HUGE SUCCESS.
It's hard to overstate my satisfaction.

I think that solid point of concrete evidence is simply fucking amazing.

It's also something along with what I suspected all along. Just a huge bureaucratic chain of corporate means that hinder the game development process. Not anything specifically malicious, but something obviously detrimental.

None of those examples it cites has ever occurred in the history of gaming. There hasn't been a single instance of "consumer generated content" resulting in a corporate lawsuit, or legit player dissatisfaction.
Too Busy to Troll!
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